Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.14 @ 13:21:48 Player: pattypat Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (4887) 4887 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1188) 1188 TOTAL SCORE: 11855 Bonus ------- Follower Combat Kills 188 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 186/800 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Matter Compressor Matter Compressor Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Energy Well Matter Compressor Enhanced Optical Array Improved Signal Interpreter Improved Weapon Cycler Improved Phase Shifter > --- WEAPON ----------- Plasma Rifle Phase Cannon Heavy Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Matter Compressor Advanced Weight Redist. System Phase Shifter Hardened Medium Armor Plating Field Laser Gauss Cannon Gauss Cannon Power Sword [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Slots Evolved 13 | . 1 . . 4 2 . 2 2 . 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 3 | . . . . 2 1 . . . . . Utility 7 | . 1 . . 2 . . 1 2 . 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 130 | 7 8 2 5 13 . 13 36 3 15 28 Power 21 | 1 1 . . . . 4 6 . 2 7 Engine 13 | 1 . . . . . 4 4 . 2 2 Core 5 | . 1 . . . . . 2 . . 2 Reactor 3 | . . . . . . . . . . 3 Propulsion 41 | 2 1 . . 9 . 5 13 . 7 4 Treads . | . . . . . . . . . . . Leg 32 | 2 1 . . . . 5 13 . 7 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . . . 9 . . . . . . Utility 39 | 2 3 1 2 2 . 2 10 3 5 9 Device 19 | . 1 1 1 1 . . 6 1 3 5 Storage 5 | 1 1 . . . . . . . 2 1 Processor 7 | 1 . . 1 1 . 1 . 1 . 2 Hackware 4 | . . . . . . 1 2 1 . . Protection 4 | . 1 . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 29 | 2 3 1 3 2 . 2 7 . 1 8 Energy Gun 13 | 1 1 . . 1 . 1 5 . . 4 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 9 | 1 2 . 2 1 . 1 2 . . . Ballistic Cannon 4 | . . 1 . . . . . . 1 2 Launcher 1 | . . . . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . 1 . . 3 Parts Lost 53 | . . . 1 . . 7 9 . 3 33 Power 14 | . . . . . . 3 3 . 1 7 Propulsion 15 | . . . . . . 3 1 . 2 9 Utility 12 | . . . 1 . . . 3 . . 8 Weapon 12 | . . . . . . 1 2 . . 9 Highest Loss Streak 14 | . . . 1 . . 6 3 . 1 14 To Critical Strikes 3 | . . . . . . . . . . 3 Average Backups 11 | 2 7 11 12 13 12 11 13 8 11 12 Power 1 | . 1 2 2 1 1 1 2 . . 1 Propulsion 1 | . . 1 1 2 3 2 3 1 1 3 Utility 3 | . 2 4 3 1 2 2 4 4 4 4 Weapon 4 | . 3 4 5 6 6 4 3 3 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . . 2 3 . . 1 . 2 4 Power . | . . . . . . . . . . . Propulsion 5 | . . . . 3 . . 1 . . 1 Utility 1 | . . . . . . . . . . 1 Weapon 6 | . . . 2 . . . . . 2 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 96 99 85 99 94 95 97 98 95 Engine 3 | . 1 . . . 6 12 8 5 6 7 Core 8 | . 10 12 12 7 7 1 2 5 3 4 Leg 23 | . 25 25 25 3 . 4 30 27 26 23 Flight 3 | . . . . 27 35 27 . . . . Device 10 | . 10 8 3 10 14 13 10 13 19 18 Storage 11 | . 12 12 12 8 7 7 6 5 8 14 Processor 14 | . 12 12 20 10 14 14 12 11 11 10 Energy Gun 11 | . 18 12 9 7 7 7 9 16 14 8 Ballistic Gun 5 | . 6 . 11 8 7 3 7 . . . Ballistic Cannon 2 | . . 11 1 . . 3 . . 1 5 Peak Build Rating 117 | 7 13 17 18 38 42 46 66 74 87 117 Average Rating 41 | 3 11 15 16 31 41 41 56 71 73 101 On Entrance 35 | . 7 13 17 17 38 42 36 66 72 87 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 16 32 36 36 32 35 46 57 58 66 104 Greatest Support 117 | 20 20 20 20 30 32 62 85 85 112 117 Greatest Overweight (x) 5 | . 1 1 1 5 1 2 1 . . 4 Average Overweight (x) . | . . 1 1 . 1 . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 10 14 15 15 14 15 15 11 15 15 Average Carried 11 | 2 7 12 13 14 13 11 13 7 11 12 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 10 14 14 15 13 10 11 7 15 2 Class Distribution -------------------- 64% | Hacker-Mutant 13% | Scavenger-Gunner 10% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Matter Collected 3331 | 242 203 38 206 246 20 298 993 27 479 579 Remotely . | . . . . . . . . . . . Salvage Created 4403 | . 446 16 212 108 . 319 1223 27 698 1354 Parts 160 | . 21 1 7 5 . 16 37 1 30 42 Haulers Intercepted 3 | . 1 . . 2 . . . . . . Recyclers Shooed 4 | . . . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 87 | . 10 2 6 . . 8 24 . 12 25 Guns 60 | . 10 1 4 . . 4 22 . 12 7 Cannons 17 | . . 1 2 . . 4 . . . 10 AOE 5 | . . . . . . . . . . 5 Classes Destroyed 15 | . 4 . 1 . . 2 3 1 1 3 Worker 1 | . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . 1 Hauler 3 | . 1 . . 2 . . . . . . Recycler 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . Watcher 6 | . 2 . . 1 . . 1 . . 2 Swarmer 8 | . 2 2 . . . . . . 4 . Grunt 46 | . 8 . . . . 4 16 . 5 13 Duelist 2 | . . . . . . 1 1 . . . Sentry 1 | . . . . . . . 1 . . . Specialist 5 | . . . . . . 3 . . 2 . Hunter 11 | . . . . . . . 4 . . 7 Programmer 7 | . . . . . . . 2 . . 5 Heavy 1 | . . . . . . . . . 1 . Subdweller 6 | . . . 6 . . . . . . . Best Kill Streak 7 | . 4 2 2 2 . 5 4 1 7 5 Combat Bots Only 7 | . 4 2 2 . . 5 4 . 7 5 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 1 2 2 Gunslinging 1 | . . . . . . . 1 . 1 . Exploded 2 | . . . . . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 836 | . 60 14 22 . . 105 205 . 51 379 Missed 285 | . 11 5 6 . . 34 49 . 19 161 Hits 551 | . 49 9 16 . . 71 156 . 32 218 Melee 16 | . . . . . . 2 14 . . . Projectile 535 | . 49 9 16 . . 69 142 . 32 218 AOE 4 | . . . . . . . . . . 4 Critical Strikes 28 | . . . . . . 4 13 . 1 10 Damage Taken 7984 | . 374 39 267 . . 795 1931 . 594 3984 Core 1526 | . 42 16 46 . . 89 159 . 24 1150 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 4132 | . 239 30 128 . . 477 1129 . 340 1789 Regen/Repaired (Parts) 192 | . 144 . . 48 . . . . . . Core Remaining (%) 87 | 100 . . 58 100 . 87 81 . 97 . Volleys Fired 294 | . 51 4 30 8 . 35 71 1 18 76 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 Hottest 234 | . 105 105 128 86 . 103 234 234 234 216 Shots Fired 701 | . 97 8 54 14 . 58 203 3 54 210 Gun 548 | . 97 4 30 14 . 44 200 3 54 102 Cannon 134 | . . 4 14 . . 14 . . . 102 Launcher 6 | . . . . . . . . . . 6 Special 13 | . . . 10 . . . 3 . . . Kinetic 278 | . 27 4 38 8 . 30 93 . . 78 Thermal 407 | . 70 4 16 6 . 28 110 3 54 116 Explosive 6 | . . . . . . . . . . 6 Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 38 | . 18 15 17 21 . 20 38 21 31 18 Robot Miss Streak 4 | . 4 1 1 1 . 2 4 . 2 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 19 | . 1 . . . . 1 10 . 7 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 . Shots Hit Robots 553 | . 75 7 29 9 . 50 176 3 50 154 Core Hits 301 | . 25 3 10 7 . 17 120 3 38 78 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 37 | . . . 5 . . 2 10 . 1 19 Burn 20 | . . . 1 . . 1 9 . 1 8 Destroy 6 | . . . 4 . . 1 1 . . . Blast 11 | . . . . . . . . . . 11 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13321 | . 1012 116 509 161 . 1035 3547 70 1130 5741 Guns 8447 | . 1008 26 241 159 . 661 3468 70 1130 1684 Cannons 3189 | . . 79 268 . . 374 . . . 2468 Explosions 1560 | . . . . . . . . . . 1560 Melee . | . . . . . . . . . . . Ramming 53 | . 4 11 . 2 . . 7 . . 29 Kinetic 4754 | . 261 79 420 62 . 598 1531 . . 1803 Thermal 6717 | . 747 26 89 97 . 437 2009 70 1130 2112 Explosive 1560 | . . . . . . . . . . 1560 Electromagnetic 237 | . . . . . . . . . . 237 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 17 Average Corruption 8 | . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . . . . 16 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 209 | . . 21 . . . . . . . 188 Projectiles 68 | . . 21 . . . . . . . 47 Explosions 141 | . . . . . . . . . . 141 Melee . | . . . . . . . . . . . Knockbacks 22 | . . . 1 . . 4 . . . 17 Impact 1 | . . . . . . . . . . 1 Kinetic 21 | . . . 1 . . 4 . . . 16 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . . . . . . 235 Shots 6 | . . . . . . . . . . 6 Rammed . | . . . . . . . . . . . Targets Rammed 14 | . 1 5 . 2 . . 2 . . 4 Kicked 14 | . 1 5 . 2 . . 2 . . 4 Crushed . | . . . . . . . . . . . Highest Temperature 1087 | . 450 119 28 252 . 45 520 102 199 1087 Average Temperature 174 | . 119 53 13 71 . 17 213 55 101 330 Received Heat Transfer 2077 | . 279 . 30 . . 297 957 . 165 349 Effects 82 | . 5 . . 3 . . 16 . . 58 Shutdowns 15 | . 1 . . . . . 8 . . 6 Energy Bleed 5 | . 2 . . . . . 1 . . 2 Interference 16 | . 2 . . 3 . . 2 . . 9 Matter Decay 5 | . . . . . . . 2 . . 3 Short Circuit 5 | . . . . . . . 1 . . 4 Damage (minor) 7 | . . . . . . . 2 . . 5 Damage (major) 26 | . . . . . . . . . . 26 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . . . . . 2 . 1 3 Combat Hostiles 5 | . . . . . . . 2 . . 3 Parts Melted 24 | . 2 . . . . . 13 1 2 6 Heat Transferred 16567 | . 1749 74 296 222 . 999 5545 162 2678 4842 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 56 100 Level 1 2 | . . . . . . . . . 43 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . 1 . Peak Influence 325 | . 85 50 . 61 12 141 110 5 325 164 Initial 126 | . . . . . . . 54 . . 126 Average 31 | . 9 2 . 9 2 72 31 2 182 33 Influence Increases 2658 | . 285 50 . 166 12 251 654 8 345 887 Destroy 0b10 Robot/C 1720 | . 200 40 . 80 . 180 480 . 240 500 Destroy 0b10 Robot/NC 85 | . 15 . . 30 . . 5 5 5 25 Destroy Leader 362 | . 46 10 . 40 . 40 102 . 40 84 Allied During Kill 7 | . . . . 6 . 1 . . . . Successful Hack 74 | . 23 . . . 12 . 36 3 . . Disable Machine 20 | . . . . 4 . . . . . 16 Destroy Structure 240 | . 1 . . 6 . . 1 . . 232 Partial Spotted 30 | . . . . . . . 15 . . 15 Lose Combat Pursuer 120 | . . . . . . 30 15 . 60 15 Influence Decreases 2509 | . 285 50 . 166 12 110 795 5 23 1063 Entered New Map 289 | . . . . . . . 87 . 3 199 Time Decay 1760 | . 285 50 . 165 12 . 603 5 . 640 Lost Part 399 | . . . . . . 70 85 . 20 224 Lost Ally 41 | . . . . 1 . 40 . . . . Purge Threat 20 | . . . . . . . 20 . . . Squads Dispatched 22 | . 2 . . . . 3 9 . 2 6 Investigation 8 | . 2 . . . . . 4 . . 2 Extermination 4 | . . . . . . . 2 . . 2 Reinforcement 10 | . . . . . . 3 3 . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Distress Signals 4 | . . . . 2 . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 20 2 8 9 . 11 34 . 16 39 Peak Tracking Total 7 | . 4 2 2 4 . 4 4 . 6 7 Tactical Retreats 7 | . . . . . . 2 1 . 3 1 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Traps Triggered 7 | . 2 . 1 . . . 3 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Machines Disabled 6 | . . . . 1 . 1 . . . 4 Max in Single Turn 4 | . . . . . . 1 . . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Machines Accessed 24 | . 9 1 1 3 2 . 5 1 . 2 Terminals 17 | . 7 . . 2 2 . 4 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . 32 1 3 5 4 . 17 1 . 8 Successful 51 | . 25 1 3 5 3 . 8 1 . 5 Failed 20 | . 7 . . . 1 . 9 . . 3 Catastrophic 4 | . . . . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 48 | . 19 . . 3 4 . 16 1 . 5 Fabricators . | . . . . . . . . . . . Repair Stations 11 | . 9 . . 2 . . . . . . Recycling Units 8 | . 4 . . . . . 1 . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 36 | . 14 1 3 3 3 . 7 1 . 4 Record 8 | . . . 3 . . . 2 . . 3 Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 1 . 1 . . . Emergency Access Points 3 | . 1 . . 1 . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . Transport Status 3 | . 1 . . 1 . . 1 . . . Reinforcement Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 8 . . 2 . . . . . . Scan Component 5 | . 4 . . 1 . . . . . . Repair 5 | . 4 . . 1 . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . 1 . . 1 Process 1 | . 1 . . . . . . . . . Report Inventory 3 | . 1 . . . . . 1 . . 1 Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . 1 1 . 4 . . 2 Full Trace Events 8 | . 2 . . . . . 4 . . 2 Feedback Events 1 | . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 4 . . 1 . . . . . . Time 160 | . 122 . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 51 | . 51 . . . . . . . . . Retrieved Matter 51 | . 51 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Total Allies 4 | . . . 4 . . . . . . . Largest Group 4 | . . . 4 4 2 2 . . . . Highest-Rated Group 76 | . . . 76 76 38 38 . . . . Highest-Rated Ally 19 | . . . 19 19 19 19 . . . . Initial Warlord ECA Mod 42 | . . . . . . . 9 8 8 17 Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . 6 58 . 6 . . . . Total Damage 796 | . . . 63 675 . 58 . . . . Kills 9 | . . . . 8 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Active Infowar (turns) 4580 | . 1065 316 . 144 75 205 987 35 356 1397 Optics 3199 | . . . . 144 75 205 987 35 356 1397 Sensors 1381 | . 1065 316 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches 16 | . . . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Turns Passed 7781 | 44 1233 679 2157 542 75 205 987 35 356 1468 Spaces Moved 4163 | 33 549 344 1070 397 76 85 553 23 211 822 Core 17 | 14 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 3657 | 19 549 344 1070 49 . 20 553 23 211 819 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 489 | . . . . 348 76 65 . . . . Fastest Speed 24 | 50 120 190 190 96 96 24 97 120 120 120 Average Speed 148 | 90 169 190 190 109 96 99 111 120 120 126 Slowest Speed 440 | 120 190 190 190 440 96 270 182 120 120 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 80 63 68 25 3 57 8 1 93 18 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 182 | . . . 1 . . . . . . 181 Melee . | . . . . . . . . . . . Projectile 27 | . . . 1 . . . . . . 26 AOE 155 | . . . . . . . . . . 155 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Fac DSF Fac Total 5184 | 45 755 357 1121 494 77 149 765 29 274 1118 Wait 366 | 1 130 . 1 40 . . 38 . . 156 Move 4153 | 32 548 343 1069 396 75 84 552 22 210 822 Hop . | . . . . . . . . . . . Pick Up 65 | 5 7 2 6 11 . 2 12 . 10 10 Fast Attach 44 | 3 2 1 . 6 . 6 13 . 5 8 Attach 53 | 4 3 . 4 3 2 9 6 4 2 16 Detach 25 | . 2 1 2 4 . 6 4 2 3 1 Swap 77 | . 8 1 5 9 . 3 32 . 8 11 Drop 86 | . 3 . 4 15 . 4 35 . 11 14 Fire 294 | . 51 4 30 8 . 35 71 1 18 76 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 14 | . 1 5 . 2 . . 2 . . 4 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: Sto x2 / Low x2 / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 45 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Evolved 1 slot: Utility x1 219 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Hacker-Mutant 550 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Discovered exit to Mines (range 13) 660 | -10/Materials | Repaired Lgt. Nuclear Core 697 | -10/Materials | Repaired Aluminum Leg 726 | -10/Materials | Repaired Aluminum Leg 763 | -10/Materials | Repaired Particle Gun 1278 | -10/Materials | Entered Mines 1309 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1584 | -10/Mines | Found the Drone Emporium 1597 | -10/Mines | Found Prototype Device 1663 | -10/Mines | Discovered exit to Materials (range 9) 1872 | -10/Mines | Identified exit to Subcaves 1872 | -10/Mines | Discovered exit to Subcaves (range 9) 1957 | -10/Mines | Entered Subcaves 2489 | -10/Subcaves | Learned location of Zion (-6) 2489 | -10/Subcaves | Met a Zionite searching for "candidates" 2545 | -10/Subcaves | Learned Materials stockpile data 3092 | -10/Subcaves | Visited Clippyterm 3097 | -10/Subcaves | Learned location of Section 7 (-2) 3131 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3595 | -10/Subcaves | Visited triangular shrine 3608 | -10/Subcaves | Found Prototype Device 3610 | -10/Subcaves | Identified V3-11A's Pendant 3615 | -10/Subcaves | Befriended Subdweller 3715 | -10/Subcaves | Befriended Subdweller 3715 | -10/Subcaves | Befriended Subdweller 3790 | -10/Subcaves | Befriended Subdweller 3825 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3950 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4045 | -10/Subcaves | Identified exit to Materials 4045 | -10/Subcaves | Discovered exit to Materials (range 5) 4114 | -10/Subcaves | Entered Materials 4114 | -8/Materials | Accompanied by 4 allies 4114 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4381 | -8/Materials | Repaired Lgt. Nuclear Core 4403 | -8/Materials | Identified exit to Factory 4403 | -8/Materials | Discovered exit to Factory (range 10) 4656 | -8/Materials | Entered Factory 4656 | -7/Factory | Accompanied by 2 allies 4656 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4680 | -7/Factory | Identified exit to Storage 4680 | -7/Factory | Identified exit to Lower Caves 4730 | -7/Factory | Identified exit to DSF 4731 | -7/Factory | Entered DSF 4731 | -7/DSF | Accompanied by 2 allies 4745 | -7/DSF | Identified exit to Factory 4745 | -7/DSF | Discovered exit to Factory (range 18) 4763 | -7/DSF | Additional patrols routed to DSF 4877 | -7/DSF | Sterilization system engaged 4893 | -7/DSF | Lost 6 parts (2p3n1w) 4897 | -7/DSF | Ambient heat levels rising (+10) 4912 | -7/DSF | Ambient heat levels rising (+10) 4927 | -7/DSF | Ambient heat levels rising (+10) 4936 | -7/DSF | Entered Factory 4936 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4937 | -6/Factory | Identified Decoy Drone Bay 5009 | -6/Factory | Lost 16 allies 5048 | -6/Factory | Lost 3 parts (2u1w) 5265 | -6/Factory | Identified exit to Lower Caves 5265 | -6/Factory | Discovered exit to Lower Caves (range 15) 5272 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 5631 | -6/Factory | Identified exit to Factory 5631 | -6/Factory | Discovered exit to Factory (range 15) 5632 | -6/Factory | Build established: Scavenger-Tank 5923 | -6/Factory | Entered another Factory area 5923 | -5/Factory | Evolved 2 slots: Utility x2 5957 | -5/Factory | Identified exit to DSF 5958 | -5/Factory | Entered DSF 5989 | -5/DSF | Additional patrols routed to DSF 6163 | -5/DSF | Sterilization system engaged 6183 | -5/DSF | Ambient heat levels rising (+10) 6192 | -5/DSF | Destroyed 7 combat bots 6198 | -5/DSF | Ambient heat levels rising (+10) 6213 | -5/DSF | Ambient heat levels rising (+10) 6228 | -5/DSF | Ambient heat levels rising (+10) 6229 | -5/DSF | Identified exit to Factory 6229 | -5/DSF | Discovered exit to Factory (range 16) 6243 | -5/DSF | Ambient heat levels rising (+10) 6258 | -5/DSF | Ambient heat levels rising (+10) 6273 | -5/DSF | Ambient heat levels rising (+10) 6288 | -5/DSF | Ambient heat levels rising (+10) 6303 | -5/DSF | Ambient heat levels rising (+10) 6314 | -5/DSF | Entered Factory 6314 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6404 | -4/Factory | Build established: Scavenger-Gunner 7513 | -4/Factory | Core integrity fell below 50% 7561 | -4/Factory | Crushed by falling debris 7561 | -4/Factory | System corruption reached 10% 7592 | -4/Factory | Lost 11 parts (2p5n2u2w) 7677 | -4/Factory | Lost 6 parts (1p2n1u2w) 7765 | -4/Factory | Core integrity fell below 20% 7782 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- The unstable cave ceiling collapses. Destroyed Field Laser. G-67 Veteran destroyed. Adv. Weight Redist. System destroyed. Destroyed Adv. Weight Redist. System. Neutron Missile Launcher destroyed. Destroyed Neutron Missile Launcher. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. K-01 Serf collects debris. Energy Well destroyed. Map ----- +----------------------------------------------------+ | = % ## "" "" """ ###############/#?????????? | | * ## "" "" """ # ## #?????????? | | ! %= ## """ # # #?????????? | | ## # # #?????????? | | ##########+#### #?????????? | | % + #?????????? | | [% # #?????????? | | % % / ##?????????? | | % # ##??????????? | | # #???????????? | | ##########+######### ##???????????? | | #???# ### #????????????? | | #???# # #????????????? | | #???# p ####"##????????????? | | #???# # #????????????????? | | ????# ! # #####????????????????? | | ????# # # ##???????????????????? | | ##????# %## # #???????????????????? | | ??????# # #???????????????????? | | ??##### # R # #???????????????????? | | ??? + #???????????????????? | | ??????# p #???????????????????? | | ??????# ! # #???????????????????? | | ??????????????## #???????????????????? | | ??????????????# ##???????????????????? | | ??????????????# # @ #????????????????????? | | ?????????????# ""; ##????????????????????? | | ?????????????##; %; #????????????????????? | | ??????????????#; !; #????????????????????? | | ?????????????#;; =###????????????????????? | | ??????????? ??????????????????????? | | ???????? ; ?????????????????????? | | ??????? ; ?????????????????????? | | ?????? ; ; ????????????????????? | | ?????? ; ; ????????????????????? | | ?????? # k ; ???????????????????? | | ?????? #;;;;;;;;; ??????????????????? | | ?????? ?###;###;# Y ####??????????????????? | | ??????? ??? ?? =#?????????????????????? | | ???????? ???###??### #?????????????????????? | | ????????? ???????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 50 Energy Capacity 1100 Matter Stores 550 Matter Capacity 800 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 6 Offensive Hacking 32 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 24% | -10/Materials Aluminum Leg | 61% | -10/Materials Aluminum Leg | 66% | -10/Materials Particle Gun | 45% | -10/Materials Lgt. Nuclear Core | 4% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Release The Drones! Challenges ------------ None Game ------ Seed ThermalMachineTelecube Manual? 0 Play Time 01:09:07 Cumulative 15.8 hours Start 2025.08.14 @ 10:34:02 End 2025.08.14 @ 13:21:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 0 Adventurer 15 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20c8a612-8435-482f-9e7f-b3a778381682