Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 21:20:22 Player: f_ Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1908) 1908 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 4116 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 69 Friendly Fire -264 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 100/100 System Corruption 9% Temperature Cool (-100) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Compact Wheel Compact Wheel Cooling System Weight Redist. System Particle Charger Advanced ECM Suite System Restoration Module System Restoration Module System Restoration Module Improved Field Recycling Unit (0) Heavy Laser Plasma Cannon Barrage Gun Battle Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Trap Scanner Makeshift Light Armor Plating System Restoration Module System Restoration Module > --- WEAPON ----------- Heavy Laser Maul > --- INVENTORY -------- Compact Wheel Compact Wheel Cooling System Weight Redist. System Particle Charger Advanced ECM Suite System Restoration Module System Restoration Module Improved Field Recycling Unit Plasma Cannon Barrage Gun Battle Cannon Maul [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 75 | 8 6 8 9 44 Power 9 | 1 . . 3 5 Engine 8 | 1 . . 3 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 3 2 2 5 Treads . | . . . . . Leg 6 | . 1 . . 5 Wheel 8 | 2 2 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 2 1 1 15 Device 10 | . 1 . . 9 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . . 1 1 5 Artifact . | . . . . . Weapon 32 | 4 1 5 3 19 Energy Gun 14 | 3 . 2 3 6 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 1 . 4 Ballistic Cannon 1 | . . . . 1 Launcher 5 | . . 2 . 3 Special Weapon . | . . . . . Impact Weapon 5 | . . . . 5 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . 3 2 2 18 Power 5 | . . . 2 3 Propulsion 5 | . 2 . . 3 Utility 7 | . . . . 7 Weapon 8 | . 1 2 . 5 Highest Loss Streak 5 | . 2 1 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 89 100 100 86 Engine 11 | . 14 14 14 7 Leg 6 | . . . . 17 Wheel 16 | . 20 28 28 . Device 9 | . 13 1 . 19 Storage 12 | . 14 14 14 9 Protection 11 | . . 12 14 13 Energy Gun 12 | . 21 13 14 8 Ballistic Gun 2 | . 4 3 . 2 Launcher 6 | . . 11 14 . Impact Weapon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 49 | 14 30 35 37 49 Greatest Support 42 | 26 26 20 30 42 Greatest Overweight (x) 9 | . 9 1 3 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 4 8 10 15 15 Average Carried 10 | 1 5 7 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 5 9 13 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1623 | 244 95 177 318 789 Remotely . | . . . . . Salvage Created 2670 | 77 567 125 153 1748 Parts 143 | 2 40 8 12 81 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 4 | . 2 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 57 | . 13 5 4 35 Melee 9 | . . . . 9 Guns 33 | . 13 3 . 17 AOE 6 | . . 2 4 . Classes Destroyed 13 | 1 6 1 1 4 Worker 6 | . 3 1 . 2 Builder 2 | . . . . 2 Hauler 2 | . 1 . . 1 Recycler 6 | 1 1 . . 4 Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 3 | . 1 . . 2 Swarmer 23 | . 9 2 1 11 Grunt 24 | . 4 2 2 16 Duelist 1 | . . . . 1 Sentry 7 | . . . . 7 Subdweller 3 | . . . 3 . Assembled 1 | . . 1 . . Best Kill Streak 9 | 1 7 3 1 9 Combat Bots Only 7 | . 5 2 1 7 Max Kills in Single Turn 3 | 1 2 3 1 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 277 | . 55 17 10 195 Missed 73 | . 17 4 2 50 Damage Taken 3610 | . 333 211 245 2821 Core 720 | . 100 11 31 578 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . . . . 17 Regen/Repaired (Parts) 66 | . . . . 66 Core Remaining (%) 71 | 100 . . 43 . Volleys Fired 217 | 3 55 15 49 95 Largest 2 | 2 2 2 1 2 Hottest 120 | 90 90 70 60 120 Shots Fired 286 | 6 94 25 50 111 Gun 248 | 6 94 23 21 104 Cannon . | . . . . . Launcher 38 | . . 2 29 7 Special . | . . . . . Kinetic 83 | . 11 17 . 55 Thermal 127 | 3 53 6 21 44 Explosive 38 | . . 2 29 7 Electromagnetic 38 | 3 30 . . 5 Robot Hit Streak 14 | 2 9 4 9 14 Robot Miss Streak 5 | 1 4 2 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 204 | 3 49 15 22 115 Core Hits 99 | 1 26 10 17 45 Critical Kills 4 | . . . . 4 Critical Parts Destroyed 11 | . . . . 11 Critical Strikes 23 | . 1 . . 22 Burn 6 | . . . . 6 Destroy 4 | . . . . 4 Corrupt 1 | . 1 . . . Smash 12 | . . . . 12 Melee Attacks 52 | . . . . 52 Impact 52 | . . . . 52 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6050 | 40 698 320 1224 3768 Guns 2518 | 40 652 157 162 1507 Cannons . | . . . . . Explosions 1858 | . 30 163 1039 626 Melee 1635 | . . . . 1635 Ramming 39 | . 16 . 23 . Kinetic 1061 | . 83 124 . 854 Thermal 1414 | 25 320 33 162 874 Explosive 1566 | . . 163 1039 364 Electromagnetic 335 | 15 279 . . 41 Impact 1635 | . . . . 1635 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 1 1 5 Average Corruption 1 | . 1 1 1 4 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 45 | . 2 6 17 20 Message Errors 16 | . . 4 3 9 Matter Fused 7 | . . 2 2 3 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 4 | . 1 . 1 2 Parts Rejected 2 | . . . . 2 Data Loss (minor) 7 | . . . 5 2 Data Loss (major) 2 | . . . 2 . Misfires 2 | . 1 . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 824 | . . 5 4 815 Projectiles . | . . . . . Explosions 153 | . . 5 4 144 Melee 671 | . . . . 671 Knockbacks 7 | . . . . 7 Impact 6 | . . . . 6 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 420 | . 8 38 64 310 Shots 10 | . . 1 3 6 Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 541 | 90 242 30 253 541 Average Temperature 105 | 46 73 11 114 166 Received Heat Transfer 1005 | . 48 84 18 855 Effects 7 | . . . . 7 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 3 | . . . . 3 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . 1 . . 11 Impact Corruptions 21 | . . . . 21 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 3 . . 3 Heat Transferred 3042 | 74 901 87 250 1730 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 580 | 5 444 259 . 580 Initial 104 | . 3 104 . . Average 243 | 1 229 131 . 306 Maximum Alert Level 2 | . 2 1 . 2 Low Security (%) 44 | 100 34 76 . 31 Level 1 34 | . 59 23 . 32 Level 2 21 | . 6 . . 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . . 6 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 22 6 6 51 Peak Tracking Total 6 | . 5 2 2 6 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 6 | . 4 . . 2 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 9 | . 3 . 1 5 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 8 . 3 14 Successful 17 | . 5 . 3 9 Failed 8 | . 3 . . 5 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 8 . . 9 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 5 . 3 5 Record 3 | . . . 3 . Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . 1 . . 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Investigation Status 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 7 | . 3 . . 4 Full Trace Events 3 | . 1 . . 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 32 | . . 32 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 21 | . . 9 12 . Total Damage 236 | . . 109 127 . Kills 2 | . . 1 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4432 | 59 614 702 1406 1651 Spaces Moved 2795 | 40 384 498 1250 623 Core 26 | 7 19 . . . Treads . | . . . . . Legs 615 | . . . . 615 Wheels 2154 | 33 365 498 1250 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 95 107 Average Speed 115 | 83 113 95 102 160 Slowest Speed 500 | 90 500 95 125 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 52 | 3 63 97 46 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 1 1 . Spaces Dug 34 | . . . 31 3 Terrain Destroyed 253 | . 1 17 193 42 Melee 3 | . . . . 3 Projectile 3 | . . . . 3 AOE 247 | . 1 17 193 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3614 | 58 469 701 1324 1062 Wait 374 | . 14 171 2 187 Move 2791 | 39 383 497 1249 623 Hop . | . . . . . Pick Up 72 | 8 8 8 9 39 Fast Attach 3 | . . . 1 2 Attach 41 | 6 4 2 4 25 Detach 3 | . . . . 3 Swap 31 | 2 2 6 4 17 Drop 28 | . 2 2 5 19 Fire 217 | 3 55 15 49 95 Melee 52 | . . . . 52 Ram 2 | . 1 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Identified exit to Mines 674 | -10/Materials | Entered Mines 694 | -10/Mines | Assembled infested the area 740 | -10/Mines | Discovered new exit (range 5) 828 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 889 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1127 | -10/Mines | Learned 4 Materials zone layouts 1311 | -10/Mines | Discovered new exit (range 9) 1362 | -10/Mines | Discovered new exit (range 6) 1376 | -10/Mines | Entered Subcaves 1376 | -10/Subcaves | Accompanied by 2 allies 1396 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1557 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1657 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1701 | -10/Subcaves | Core integrity fell below 50% 1846 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2217 | -10/Subcaves | Visited Clippyterm 2598 | -10/Subcaves | Discovered new exit (range 8) 2630 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2782 | -10/Subcaves | Entered Materials 2782 | -8/Materials | Evolved 4 slots: Utility x4 2783 | -8/Materials | Identified exit to Factory 2964 | -8/Materials | Repaired Rocket Launcher 3060 | -8/Materials | Discovered new exit (range 12) 3541 | -8/Materials | Destroyed 7 combat bots 3560 | -8/Materials | Crushed by falling debris 3591 | -8/Materials | Lost 3 parts (2u1w) 3798 | -8/Materials | Core integrity fell below 50% 4081 | -8/Materials | Core integrity fell below 20% 4109 | -8/Materials | Lost 5 parts (1p1n1u2w) 4382 | -8/Materials | First assault squad dispatched 4434 | -8/Materials | Crushed by falling debris 4434 | -8/Materials | Smashed by cave-in Last Messages --------------- 04417_ G-47 Trooper system corrupted by crushing effect. 04417_ G-47 Trooper knocked back. 04418_ G-47 Trooper system terminally corrupted. 04418_ Imp. Heat Sink fried. 04425_ G-50 Soldier knocked back. 04426_ Maul severed. 04428_ L-31 Rogue knocked back. 04430_ R-06 Scavenger collects Corrupted Aluminum Leg. 04433_ Imp. Carbon-fiber Leg destroyed. 04434_ The unstable cave ceiling collapses. 04434_ Crushed by falling debris. 04434_ Trap Scanner destroyed. 04434_ System corrupted by crushing effect (+4). 04434_ Imp. Ion Engine destroyed. 04434_ System corrupted by crushing effect (+3). 04434_ Mak. Light Armor Plating destroyed. 04434_ System corrupted by crushing effect (+2). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | #######?????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????????????????????????