Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 22:47:56 Player: GammaGradiation Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (193) 965 Value Destroyed (11597) 11597 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4374) 4374 TOTAL SCORE: 25356 Bonus ------- High Alert Combat Kills 537 Follower Combat Kills 909 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -72 Cogmind --------- Core Integrity 0/1450 Matter 238/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Advanced Heat Sink Improved Terrain Scanner Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Energy Well Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Energy Filter Hacking Suite Improved Hacking Suite Experimental Reclamation Unit > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Force Lance > --- INVENTORY -------- Light Angular Momentum Engine Advanced Medium Treads Advanced Medium Treads High-density Centrium Leg High-powered Shock Rifle Tesla Rifle Proton Missile Launcher Improved Remote Datajack [Rating: 158] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flexi-carbon Leg Treads Advanced Medium Treads Leg Flexi-carbon Leg Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Dispersion Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Slots Evolved 16 | . . 2 2 2 . . . 2 . . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . . . 1 . . . . . . . . . . . 1 . Utility 10 | . . . 1 2 . . . 1 . . 2 . . . . . . 1 2 1 . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Parts Attached 372 | 6 5 5 15 6 29 5 20 25 28 21 8 16 2 4 1 1 19 41 19 75 21 Power 26 | 1 1 . 1 . 2 . . . 3 1 1 1 . . . . . 6 2 6 1 Engine 7 | 1 1 . . . 1 . . . 2 . . . . . . . . . 1 1 . Core 12 | . . . 1 . 1 . . . 1 1 1 1 . . . . . 5 . 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 1 4 1 Propulsion 80 | 2 . 1 4 2 5 . 5 7 4 8 4 4 . 1 1 . 6 7 3 11 5 Treads 11 | . . . . . . . . . . . . . . . . . . 1 . 10 . Leg 67 | 2 . 1 4 2 5 . 5 7 4 8 4 4 . 1 1 . 6 6 1 1 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 2 . . Utility 88 | 1 3 2 5 3 6 1 1 9 3 3 1 4 2 . . 1 2 8 4 25 4 Device 39 | . 1 . 3 2 4 . 1 6 2 1 . . 2 . . . 1 1 1 13 1 Storage 11 | 1 2 1 1 . . 1 . . 1 . . . . . . . . . . 4 . Processor 16 | . . . 1 . . . . 1 . 1 1 . . . . . . 3 2 7 . Hackware 9 | . . . . . . . . . . 1 . 1 . . . . . 3 1 . 3 Protection 13 | . . 1 . 1 2 . . 2 . . . 3 . . . 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 178 | 2 1 2 5 1 16 4 14 9 18 9 2 7 . 3 . . 11 20 10 33 11 Energy Gun 72 | 1 . 1 2 . 5 2 3 5 8 5 2 3 . 1 . . 3 5 2 21 3 Energy Cannon 5 | . . . . . 2 1 . . . . . . . . . . . 1 1 . . Ballistic Gun 55 | 1 1 1 2 1 4 1 5 4 3 1 . 2 . 2 . . 2 11 5 4 5 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 3 . 3 . 4 . . 2 . . . . 1 . . 1 . Special Weapon 8 | . . . . . . . . . . 1 . . . . . . 3 1 1 1 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 12 | . . . . . 2 . 3 . 3 2 . . . . . . 2 . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . 1 1 6 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . 1 . . . . . . . . . 4 . 5 . Parts Lost 164 | . 2 2 6 3 19 1 6 4 10 7 . 7 . . . 3 13 23 13 22 23 Power 14 | . . . 1 . 2 . . . . 1 . . . . . . . 3 2 3 2 Propulsion 45 | . . 1 2 2 5 . 2 1 3 . . 2 . . . 1 5 7 4 2 8 Utility 30 | . . . 2 . 4 . 1 . 1 . . 2 . . . . 3 4 1 8 4 Weapon 75 | . 2 1 1 1 8 1 3 3 6 6 . 3 . . . 2 5 9 6 9 9 Highest Loss Streak 22 | . 1 2 3 2 6 1 3 2 3 7 . 3 . . . 3 9 9 13 6 22 Average Slot Usage (%) 89 | . 83 80 78 90 91 99 98 95 95 98 93 97 99 99 100 95 81 81 68 82 75 Engine 2 | . 14 11 2 . 1 7 7 6 1 4 . . . . . . . . . 1 . Core 3 | . . . . 7 5 . . . 4 1 5 5 5 5 5 5 5 6 . . . Treads 1 | . . . . . . . . . . . . . . . . . . 1 . 12 9 Leg 19 | . 28 27 25 22 19 23 22 26 25 26 23 22 23 23 23 21 20 14 10 . 2 Device 9 | . 5 4 3 8 9 7 13 14 16 13 11 3 8 11 11 11 6 . . 13 6 Storage 10 | . 14 11 10 7 7 8 15 13 14 13 11 11 11 11 11 11 11 10 7 5 7 Processor 8 | . . . . 7 7 7 7 6 6 6 10 11 5 5 5 5 5 8 12 20 25 Hackware 5 | . . . . . . . . . . 5 5 10 11 11 11 11 8 16 17 6 6 Protection 3 | . . 6 2 4 11 13 . 2 1 . . 6 6 5 5 5 4 2 . . . Energy Gun 8 | . 4 3 4 9 8 7 5 11 12 18 16 10 17 14 11 9 4 3 2 9 5 Ballistic Gun 10 | . 16 16 24 20 15 14 20 12 7 1 . 8 5 6 11 9 5 9 9 1 5 Slashing Weapon 1 | . . . . . . 1 1 . 2 3 5 1 . . . . 2 1 . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 101 | 13 39 46 54 54 65 85 85 86 82 82 78 91 90 89 88 88 91 101 92 79 53 Greatest Support 180 | 20 20 30 40 40 40 35 40 65 72 80 80 80 70 70 70 70 76 76 70 180 133 Greatest Overweight (x) 22 | . 1 2 3 1 5 2 3 2 1 5 1 1 1 1 1 1 2 22 15 15 10 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 . . . Largest Inventory Capacity 18 | 6 12 12 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 18 18 8 8 Average Capacity 15 | 5 6 11 12 12 12 13 18 18 18 18 18 18 18 18 18 18 18 18 16 7 7 Most Carried 18 | 6 6 12 12 12 12 15 18 18 18 18 18 18 18 18 18 18 18 18 18 8 8 Average Carried 13 | 3 5 7 11 11 10 11 17 17 14 17 18 17 17 17 18 18 13 10 14 6 6 Final Capacity 18 | 6 6 12 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 18 4 8 4 Final Carried 18 | 6 6 12 12 11 11 15 18 18 18 18 18 18 18 18 18 18 9 17 3 7 4 Class Distribution -------------------- 27% | Bothacker-Mutant 19% | Scavenger-Mutant 11% | Scavenger-Gunner 11% | Bothacker-Tank 9% | Scavenger-Tank 7% | Mutant 6% | Bothacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Tank | -5/Warlord Bothacker-Mutant | -4/Proximity Caves Bothacker-Mutant | -4/Factory Bothacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Matter Collected 5875 | 222 133 114 240 70 481 51 381 408 737 233 . 352 . 86 52 . 293 732 80 1050 160 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9403 | . 301 214 378 118 808 51 475 396 590 569 . 712 . 25 107 . 398 1024 141 2618 478 Parts 485 | . 8 8 18 10 33 4 22 29 27 28 . 34 . 1 7 . 19 74 8 137 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . . . . 8 24 . 21 . . . . Prevented 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Combat Hostiles Destroyed 180 | . 5 5 6 2 19 2 14 9 23 9 . 14 . 1 2 . 9 21 2 30 7 Melee 19 | . . . . . . . . . . 3 . . . . . . 1 3 . 9 3 Guns 114 | . 5 5 5 2 11 2 7 7 11 6 . 9 . 1 2 . 5 18 2 13 3 Cannons 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . AOE 38 | . . . . . 7 . 7 2 12 . . 5 . . . . 3 . . 2 . Classes Destroyed 14 | . 2 1 3 1 3 . . . . 1 . . . . . . . 2 . 1 . Worker 4 | . . . 1 . . . . . . . . . . . . . . 2 . 1 . Builder 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycler 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . Swarmer 55 | . . . . . 3 2 3 3 18 . . 7 . 1 . . 5 11 . . 2 Grunt 58 | . 5 4 4 . 10 . 10 . 4 6 . 1 . . . . 2 . 2 7 3 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Duelist 6 | . . . . . 4 . . . . . . 1 . . . . 1 . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sentry 15 | . . 1 1 1 . . . 2 1 1 . 3 . . . . 1 1 . 3 . Hunter 16 | . . . 1 . 1 . 1 2 . . . . . . 1 . . 3 . 5 2 Programmer 28 | . . . . 1 . . . 2 . 1 . 2 . . 1 . . 6 . 15 . Best Kill Streak 9 | . 5 2 3 1 7 2 7 2 4 4 . 9 . 1 1 . 5 4 2 8 2 Combat Bots Only 9 | . 4 2 3 1 7 2 7 2 4 4 . 9 . 1 1 . 5 3 2 7 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 2 2 1 . 2 . 1 1 . 2 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploded 2 | . . . . . 2 . 2 2 2 . . 2 . . . . 2 . . 2 . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Damage Taken 24390 | . 411 380 820 290 1374 132 834 1083 1351 774 . 876 89 79 99 435 1567 4214 1558 4359 3665 Core 3706 | . 102 68 64 16 177 . 66 92 210 20 . 127 . 13 15 . 207 525 541 487 976 Absorbed by Shields 1128 | . . . . . . . 5 . 147 . . 300 32 30 37 62 . . . 293 222 Core Remaining (%) 70 | 100 59 83 88 . . . 63 . . 62 . . . . . . 63 54 58 . . Volleys Fired 573 | . 31 27 24 8 52 5 39 37 49 25 . 40 1 5 6 . 24 88 15 82 15 Largest 4 | . 2 2 4 4 4 4 4 4 4 4 . 4 3 2 4 . 3 4 4 4 4 Hottest 292 | . 70 85 141 119 180 136 144 235 264 292 . 180 157 134 240 . 206 141 148 279 235 Shots Fired 1235 | . 54 40 68 28 135 17 74 86 105 56 . 76 3 7 20 . 43 168 37 187 31 Gun 1179 | . 54 40 66 28 127 17 64 86 97 55 . 72 3 7 20 . 34 167 35 179 28 Cannon 11 | . . . 2 . 4 . 1 . . . . . . . . . . . 1 3 . Launcher 34 | . . . . . 4 . 9 . 8 . . 4 . . . . 4 . . 5 . Special 11 | . . . . . . . . . . 1 . . . . . . 5 1 1 . 3 Kinetic 678 | . 43 27 62 24 74 10 44 47 43 8 . 32 1 3 8 . 22 133 30 54 13 Thermal 253 | . 11 13 . . 32 7 6 22 7 27 . 18 1 2 12 . 11 11 2 62 9 Explosive 21 | . . . . . 4 . 9 . 8 . . . . . . . . . . . . Electromagnetic 272 | . . . 6 4 25 . 15 17 47 20 . 26 1 2 . . 5 23 4 71 6 Robot Hit Streak 27 | . 10 14 26 8 10 7 8 12 6 10 . 25 3 4 5 . 6 10 8 25 27 Robot Miss Streak 5 | . 3 2 4 3 3 4 4 4 5 3 . 4 . 1 3 . 4 4 2 1 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . 1 1 1 1 Secondary Targets 17 | . . . . . 4 1 . . 2 . . 3 . . . . 1 2 1 2 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . . 1 . . . . 1 1 1 1 1 Shots Hit Robots 887 | . 41 34 42 18 90 8 44 69 48 44 . 50 3 5 10 . 30 102 31 184 34 Core Hits 429 | . 14 12 20 5 42 3 34 26 36 24 . 33 2 2 3 . 16 43 8 83 23 Critical Hits 30 | . . . . . . . . . 1 2 . . . . . . 2 8 . 12 5 Critical Kills 11 | . . . . . . . . . . . . . . . . . 2 3 . 5 1 Critical Parts Destroyed 19 | . . . . . . . . . 1 2 . . . . . . . 5 . 7 4 Melee Attacks 88 | . . . . . 1 . 3 . 3 17 . . . . . . 5 16 2 31 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . 1 . 3 . 3 17 . . . . . . 5 12 . . . Piercing 47 | . . . . . . . . . . . . . . . . . . 4 2 31 10 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22135 | . 435 372 643 264 2095 107 1469 997 2028 1024 . 1209 55 132 333 . 765 2645 654 5971 937 Guns 15761 | . 435 372 615 264 1368 107 661 859 667 762 . 994 55 132 333 . 475 2264 519 4183 696 Cannons 249 | . . . 28 . 55 . 28 . . . . . . . . . . . 29 109 . Explosions 4038 | . . . . . 672 . 780 138 1342 . . 215 . . . . 142 . . 749 . Melee 2029 | . . . . . . . . . . 262 . . . . . . 148 367 106 920 226 Ramming 58 | . . . . . . . . . 19 . . . . . . . . 14 . 10 15 Kinetic 7792 | . 322 173 569 207 927 38 399 418 307 56 . 355 18 66 110 . 242 1746 397 1161 281 Thermal 5158 | . 113 199 . . 265 69 161 451 191 435 . 316 18 19 223 . 233 181 43 1969 272 Explosive 2725 | . . . . . 672 . 780 . 1201 . . 72 . . . . . . . . . Electromagnetic 4373 | . . . 74 57 231 . 129 128 310 271 . 466 19 47 . . 142 337 108 1911 143 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 777 | . . . . . . . . . . 262 . . . . . . 148 367 . . . Piercing 1252 | . . . . . . . . . . . . . . . . . . . 106 920 226 Highest Corruption 18 | . . . . . . . . 4 4 13 . 2 2 2 2 6 7 1 . 18 18 Average Corruption 5 | . . . . . . . . 2 4 5 . 1 2 2 2 2 6 1 . 10 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 167 | . . . . . . . . 6 25 21 . 5 2 6 3 . 24 2 . 56 17 Message Errors 31 | . . . . . . . . 2 7 5 . . 2 1 3 . 7 . . 4 . Matter Fused 29 | . . . . . . . . 2 6 4 . . . . . . 4 . . 9 4 Heat Flow Errors 14 | . . . . . . . . . 4 1 . 3 . . . . 3 . . 3 . Energy Discharges 17 | . . . . . . . . 1 1 4 . 1 . 3 . . 1 . . 6 . Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Data Loss (minor) 16 | . . . . . . . . . 2 2 . 1 . 2 . . 3 2 . 3 1 Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . Misfires 6 | . . . . . . . . . . 1 . . . . . . 1 . . 4 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 4 3 Targeting Errors 34 | . . . . . . . . 1 3 3 . . . . . . 3 . . 18 6 Weapon Failures 4 | . . . . . . . . . 1 . . . . . . . . . . 2 1 Overload Shots 5 | . . . . . . . 5 . . . . . . . . . . . . . . Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 299 | . . . . . 51 . 21 . 110 . . 1 . . . . 8 32 . 76 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 234 | . . . . . 51 . 21 . 110 . . 1 . . . . . . . 51 . Melee 65 | . . . . . . . . . . . . . . . . . 8 32 . 25 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . . 63 . . . 80 . . 87 . . . . 60 . . . 7 Shots 10 | . . . . . 2 . . . 3 . . 1 . . . . 4 . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 Targets Rammed 7 | . . . . . . . . . 2 . . . . . . . . 1 1 1 2 Kicked 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 555 | . 152 324 69 99 222 27 39 60 263 372 . 266 78 54 420 . 433 231 188 555 81 Average Temperature 106 | . 83 146 15 56 64 18 14 23 72 112 . 95 39 28 191 . 157 45 102 152 45 Received Heat Transfer 3493 | . 234 150 270 48 378 . 339 108 68 297 . 63 12 24 . . 192 384 267 318 341 Effects 9 | . . . . . . . . . . . . . . . . . 1 . . 8 . Shutdowns 8 | . . . . . . . . . . . . . . . . . 1 . . 7 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . 6 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 6 1 Parts Fried 21 | . . . . . . . . 1 1 1 . 1 . . . . 1 1 . 15 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 1 . . . . . . 3 1 . . 2 . . 1 . 1 . . 7 1 Heat Transferred 7272 | . 333 444 . . 592 148 224 725 124 574 . 574 37 37 259 . 333 298 100 2137 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 1 . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Peak Influence 979 | . 130 174 185 59 641 388 699 445 979 571 165 592 421 . . . . 259 103 442 411 Average Influence 287 | . 89 105 98 28 376 375 547 345 621 444 163 361 381 . . . . 96 80 179 337 Maximum Alert Level 3 | . . . . . 2 1 2 2 3 2 . 2 2 . . . . 1 . 2 2 Low Security (%) 42 | 100 100 100 100 100 27 . . . 1 . 100 15 . . . . . 79 100 61 . Level 1 26 | . . . . . 27 100 8 81 13 19 . 45 33 . . . . 20 . 26 92 Level 2 27 | . . . . . 44 . 91 18 43 80 . 38 66 . . . . . . 11 7 Level 3 3 | . . . . . . . . . 40 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 3 1 . 1 . 3 . 3 . . 1 . . . . 10 1 5 . Investigation 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Extermination 13 | . . . . 1 . 1 . 2 . 1 . . . . . . . 4 1 3 . Reinforcement 8 | . 1 . 3 . . . . 1 . 1 . . . . . . . 2 . . . Assault 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Distress Signals 5 | . 1 . . . . . . 1 . . . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 10 5 14 2 20 3 22 19 39 15 . 16 3 5 6 2 20 44 6 42 20 Peak Tracking Total 12 | . 4 3 5 1 7 2 6 4 4 6 . 6 2 3 3 2 5 10 4 7 12 Tactical Retreats 28 | . . . 1 . 1 . 5 1 7 . . 2 . . . . 1 6 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Traps Triggered 20 | . . . . . 4 1 1 . 6 2 2 2 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Machines Disabled 19 | . . . . . 3 . 3 . 3 . . 3 . 2 . . . 4 . . 1 Max in Single Turn 2 | . . . . . 1 . 1 . 1 . . 2 . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Relay 10 | . . . . . 3 . 3 . 2 . . 1 . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Machines Accessed 32 | . 3 4 1 1 . 2 . 4 . 1 2 . 3 1 . . 1 5 2 2 . Terminals 16 | . 2 3 1 . . . . 2 . . 1 . 1 1 . . 1 3 1 . . Fabricators 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . 2 . Total Hacks 76 | . 5 17 2 2 . 5 . 9 . 1 3 . 9 2 . . 4 10 5 2 . Successful 44 | . 3 12 . 1 . 2 . 4 . . 2 . 7 2 . . 2 4 3 2 . Failed 32 | . 2 5 2 1 . 3 . 5 . 1 1 . 2 . . . 2 6 2 . . Catastrophic 5 | . 1 . 1 . . . . . . . . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 2 9 . . . . . 5 . . . . 3 . . . 3 3 . . . Terminals 44 | . 3 13 2 . . . . 5 . . 2 . 5 2 . . 4 6 2 . . Fabricators 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . 2 . . . . 1 . . . . 2 . . . Scanalyzers 7 | . . 4 . . . . . . . . . . . . . . . . 3 . . Garrison Access 10 | . . . . 2 . 1 . 2 . . 1 . . . . . . 2 . 2 . Terminal Hacks 14 | . 1 4 . . . . . . . . 1 . 2 2 . . 2 2 . . . Record 4 | . . . . . . . . . . . 1 . . 2 . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 7 | . . 4 . . . . . . . . . . . . . . . . 3 . . Insert Component 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . Analyze 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 9 | . . . . 1 . 1 . 2 . . 1 . . . . . . 2 . 2 . Unlock Access 6 | . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 29 | . 2 12 . . . . . 7 . . . . 5 . . . . 3 . . . Terminals 8 | . 1 4 . . . . . 2 . . . . 1 . . . . . . . . Track 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . 2 . . . . . 2 . . . . 1 . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 26 | . 3 2 1 1 . 1 . 4 . 1 2 . 2 1 . . 1 5 2 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . . . . . . . . . 6 . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . 1 . 2 1 1 1 . 4 2 1 . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . . 1 . 2 1 1 1 . 4 2 1 . 3 Autoassimilated 7 | . . . . . . . . . . . . 2 1 1 1 . . 1 . . 1 Robot Hacks Applied 10 | . . . . . . . . . . 1 . . . . . . 4 1 1 . 3 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 overload_power 3 | . . . . . . . . . . . . . . . . . 2 1 . . . wipe_record 1 | . . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 Relay Couplers Released 38 | . . . . . 12 . 13 . 7 . . 3 . . . . . . . . 3 Machine Destruction 38 | . . . . . 12 . 13 . 7 . . 3 . . . . . . . . 3 Attached 7 | . . . . . . . . . . 1 . 1 . . . . . 2 . . 3 Robots Rewired 13 | . . . . . . . . . 6 . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Total Allies 25 | . . . . . . . . . 6 1 . 9 1 1 1 . 1 1 1 . 3 Largest Group 8 | . . . . . . . . . 6 3 . 7 8 8 7 3 1 1 . . 2 Highest-Rated Group 323 | . . . . . . . . . 192 96 . 279 323 323 282 139 49 47 . . 116 Highest-Rated Ally 58 | . . . . . . . . . 32 32 . 49 49 49 49 49 49 47 . . 58 Total Orders 6 | . . . . . . . . 2 . . . . . . 4 . . . . . . STAY 2 | . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . . 26 7 . 25 8 24 24 1 4 . . . 7 Total Damage 3873 | . . . . . . . . . 1198 252 . 465 156 661 766 59 97 . . . 219 Kills 26 | . . . . . . . . . 10 1 . 2 2 6 4 . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Turns Passed 14152 | 62 381 512 475 456 1025 289 893 900 992 916 193 677 330 803 481 182 733 1676 373 1440 363 Spaces Moved 7761 | 43 213 241 217 271 491 163 476 468 479 534 148 344 213 508 302 119 446 801 216 884 184 Core 29 | 5 . . . . . . . . . . . . . . . . . 3 11 1 9 Treads 679 | . . . . . . . . . . . . . . . . . . . . 528 151 Legs 6651 | 38 213 241 217 271 491 163 476 468 479 534 148 344 213 508 302 119 446 798 158 . 24 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 402 | . . . . . . . . . . . . . . . . . . . 47 355 . Fastest Speed 37 | 50 120 120 150 150 150 150 150 150 120 120 120 120 150 150 150 150 120 150 37 37 50 Average Speed 142 | 111 121 168 154 150 162 155 155 150 144 141 121 138 150 150 150 150 134 159 123 102 140 Slowest Speed 1150 | 120 150 180 210 150 270 180 210 180 150 270 150 150 150 150 150 150 180 1150 800 800 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 38 28 19 5 59 4 82 14 77 14 3 44 7 64 54 20 57 15 7 21 39 Regions Visited 21 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 1 . 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . . . . 3 1 . 1 . . . . Spaces Dug 41 | . . . . . 9 . . . 17 7 . . . . . . . 3 . 5 . Terrain Destroyed 278 | . . . 1 . 18 . 55 . 109 7 . 54 . . 3 . 1 7 2 21 . Melee 15 | . . . . . . . . . . 7 . . . . . . . 3 . 5 . Projectile 22 | . . . 1 . . . 2 . 7 . . . . . 3 . 1 4 2 2 . AOE 241 | . . . . . 18 . 53 . 102 . . 54 . . . . . . . 14 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Res Res Gar Total 9646 | 54 286 312 309 303 619 189 566 596 680 621 158 489 222 543 319 124 532 1024 276 1187 237 Wait 402 | . 24 31 37 14 9 1 8 36 18 11 1 15 2 21 6 4 36 48 15 65 . Move 7736 | 42 212 240 216 270 489 163 475 468 478 533 148 343 212 507 301 118 445 800 213 879 184 Hop 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Pick Up 128 | 6 7 8 9 3 12 5 11 11 11 6 . 4 1 2 2 . 1 9 1 16 3 Fast Attach 172 | 6 1 2 8 2 10 3 2 8 5 4 7 7 2 . . . 7 27 10 47 14 Attach 93 | . 1 1 4 4 12 1 4 3 8 4 . 6 . 1 . . 12 11 7 10 4 Detach 51 | . . . . 1 3 2 . 2 . 1 . 5 2 . . . 2 16 4 12 1 Swap 107 | . 3 2 3 . 7 1 14 14 15 13 1 3 . 3 1 1 . 3 2 18 3 Drop 111 | . 7 1 8 1 4 3 5 17 7 7 1 5 2 4 3 1 . 5 5 24 1 Fire 573 | . 31 27 24 8 52 5 39 37 49 25 . 40 1 5 6 . 24 88 15 82 15 Melee 88 | . . . . . 1 . 3 . 3 17 . . . . . . 5 16 2 31 10 Ram 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Kick 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 63 | . . . . . 20 5 5 . 23 . . 10 . . . . . . . . . Rewire 112 | . . . . . . . . . 61 . . 51 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Arm]) -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 866 | -9/Materials | Identified exit to Mines 907 | -9/Materials | Discovered new exit (range 16) 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1113 | -8/Materials | Lost 3 parts (1p1u1w) 1411 | -8/Materials | Discovered new exit (range 7) 1430 | -8/Materials | Identified exit to Factory 1431 | -8/Materials | Entered Factory 1431 | -7/Factory | Evolved 2 slots: Utility x2 1879 | -7/Factory | Build established: Scavenger-Tank 1880 | -7/Factory | Identified exit to Garrison 1887 | -7/Factory | Entered Garrison 1910 | -7/Garrison | Triggered checkpoint 1967 | -7/Garrison | Lost 6 parts (1p2u3w) 2039 | -7/Garrison | Garrison Relay disabled 2211 | -7/Garrison | Lost 6 parts (3n1u2w) 2233 | -7/Garrison | Spotted B-75 Beast 2233 | -7/Garrison | Spotted B-75 Beast 2244 | -7/Garrison | Triggered checkpoint 2316 | -7/Garrison | Destroyed 7 combat bots 2403 | -7/Garrison | Discovered new exit (range 14) 2424 | -7/Garrison | Identified exit to Factory 2452 | -7/Garrison | Triggered checkpoint 2515 | -7/Garrison | Garrison Relay disabled 2630 | -7/Garrison | Triggered checkpoint 2739 | -7/Garrison | Discovered exit to Factory (range 13) 2766 | -7/Garrison | Installed Relay Interface Framework 2809 | -7/Garrison | Triggered checkpoint 2833 | -7/Garrison | Garrison Relay disabled 2912 | -7/Garrison | Entered Factory 3201 | -7/Factory | Identified exit to Garrison 3201 | -7/Factory | Entered Garrison 3308 | -7/Garrison | Destroyed 7 combat bots 3314 | -7/Garrison | Lost 3 parts (1n1u1w) 3352 | -7/Garrison | Triggered checkpoint 3398 | -7/Garrison | Triggered checkpoint 3466 | -7/Garrison | Triggered checkpoint 3539 | -7/Garrison | Garrison Relay disabled 3641 | -7/Garrison | Discovered new exit (range 8) 3650 | -7/Garrison | Identified exit to Factory 3659 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3820 | -7/Garrison | Build established: Scavenger-Gunner 3856 | -7/Garrison | Garrison Relay disabled 3994 | -7/Garrison | Triggered checkpoint 4050 | -7/Garrison | Garrison Relay disabled 4081 | -7/Garrison | Discovered exit to Factory (range 8) 4094 | -7/Garrison | Entered Factory 4094 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4150 | -6/Factory | Found Prototype Processor 4150 | -6/Factory | Identified Exp. Signal Interpreter 4994 | -6/Factory | Identified exit to Garrison 4994 | -6/Factory | Entered Garrison 5038 | -6/Garrison | Triggered checkpoint 5069 | -6/Garrison | Garrison Relay disabled 5071 | -6/Garrison | Lost 3 parts (2n1w) 5138 | -6/Garrison | Triggered checkpoint 5269 | -6/Garrison | Lost 3 parts (1n1u1w) 5277 | -6/Garrison | Discovered new exit (range 15) 5305 | -6/Garrison | Identified exit to Factory 5385 | -6/Garrison | Triggered checkpoint 5580 | -6/Garrison | Garrison Relay disabled 5684 | -6/Garrison | Triggered checkpoint 5703 | -6/Garrison | Triggered checkpoint 5746 | -6/Garrison | Triggered checkpoint 5891 | -6/Garrison | Build established: Bothacker-Mutant 5941 | -6/Garrison | Discovered exit to Factory (range 14) 5978 | -6/Garrison | Expanded RIF knowledge: Program Shield 5986 | -6/Garrison | Entered Factory 5986 | -6/Factory | Accompanied by 2 allies 6336 | -6/Factory | First assault squad dispatched 6701 | -6/Factory | Lost 7 parts (1p6w) 6798 | -6/Factory | System corruption reached 10% 6893 | -6/Factory | Discovered new exit (range 9) 6900 | -6/Factory | Identified exit to Factory 6902 | -6/Factory | Entered another Factory area 6902 | -5/Factory | Evolved 2 slots: Utility x2 7094 | -5/Factory | Identified exit to Garrison 7095 | -5/Factory | Entered Garrison 7101 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 7152 | -5/Garrison | Triggered checkpoint 7194 | -5/Garrison | Triggered checkpoint 7210 | -5/Garrison | Triggered checkpoint 7216 | -5/Garrison | Lost 3 parts (1n2w) 7248 | -5/Garrison | Destroyed 9 combat bots 7284 | -5/Garrison | Discovered new exit (range 12) 7403 | -5/Garrison | Lost 3 parts (1n2u) 7450 | -5/Garrison | Triggered checkpoint 7493 | -5/Garrison | Garrison Relay disabled 7630 | -5/Garrison | Phase Generator disabled 7658 | -5/Garrison | Build established: Bothacker-Tank 7753 | -5/Garrison | Identified exit to Factory 7772 | -5/Garrison | Entered Factory 7772 | -5/Factory | Accompanied by 7 allies 8072 | -5/Factory | First assault squad dispatched 8079 | -5/Factory | Discovered new exit (range 4) 8083 | -5/Factory | Identified exit to Upper Caves 8102 | -5/Factory | Entered Upper Caves 8102 | -5/Upper Caves | Accompanied by 8 allies 8140 | -5/Upper Caves | Attracted the attention of an 0b10 base 8400 | -5/Upper Caves | Encountered a Warlord checkpoint 8430 | -5/Upper Caves | Build established: Bothacker-Mutant 8532 | -5/Upper Caves | Learned Factory non-interactive machine intel 8677 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8842 | -5/Upper Caves | Discovered new exit (range 7) 8851 | -5/Upper Caves | Identified exit to Upper Caves 8905 | -5/Upper Caves | Entered another Upper Caves area 8905 | -5/Upper Caves | Accompanied by 7 allies 8965 | -5/Upper Caves | Discovered new exit (range 14) 8983 | -5/Upper Caves | Identified exit to Factory 9367 | -5/Upper Caves | Discovered new exit (range 11) 9377 | -5/Upper Caves | Identified exit to Warlord 9386 | -5/Upper Caves | Entered Warlord 9386 | -5/Warlord | Accompanied by 3 allies 9465 | -5/Warlord | System corruption cleaned by Quarantine Array 9471 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 9471 | -5/Warlord | Attacked by Warlord forces 9491 | -5/Warlord | Spotted I5-5SZ(B) 9491 | -5/Warlord | Spotted S5-XYG(B) 9492 | -5/Warlord | Build established: Bothacker-Tank 9548 | -5/Warlord | Lost 3 parts (1n2w) 9553 | -5/Warlord | Discovered new exit (range 12) 9567 | -5/Warlord | Identified exit to Proximity Caves 9568 | -5/Warlord | Entered Proximity Caves 9852 | -4/Proximity Caves | Build established: Bothacker-Mutant 9909 | -4/Proximity Caves | Lost 3 parts (2u1w) 9926 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9987 | -4/Proximity Caves | Lost 9 parts (4n1u4w) 10050 | -4/Proximity Caves | Learned 4 Research zone layouts 10301 | -4/Proximity Caves | Entered Factory 10301 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10302 | -4/Factory | Loaded intel: 220 non-interactive machine locations 10641 | -4/Factory | Lost 5 parts (1n2u2w) 10721 | -4/Factory | Lost 3 parts (1p1n1w) 10998 | -4/Factory | Build established: Scavenger-Mutant 11004 | -4/Factory | Lost 9 parts (1p3n1u4w) 11363 | -4/Factory | Garrison activated, responded to threat 11657 | -4/Factory | Identified exit to Garrison 11700 | -4/Factory | Identified exit to Research 11926 | -4/Factory | Discovered new exit (range 15) 11977 | -4/Factory | Entered Research 11977 | -3/Research | Evolved 2 slots: Utility x2 11990 | -3/Research | Lost 4 parts (1p1n1u1w) 12331 | -3/Research | Lost 13 parts (2p4n1u6w) 12338 | -3/Research | Discovered new exit (range 15) 12350 | -3/Research | Identified exit to Research 12350 | -3/Research | Entered another Research area 12350 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12498 | -2/Research | Found Exp. Signal Interpreter 12599 | -2/Research | Build established: Hacker-Mutant 13142 | -2/Research | System corruption reached 10% 13217 | -2/Research | Lost 3 parts (1p1u1w) 13283 | -2/Research | Lost 6 parts (1p1n1u3w) 13297 | -2/Research | Destroyed 7 combat bots 13542 | -2/Research | Build established: Scavenger-Mutant 13700 | -2/Research | Garrison activated, responded to threat 13774 | -2/Research | Lost 4 parts (1p1u2w) 13782 | -2/Research | Identified exit to Garrison 13790 | -2/Research | Entered Garrison 13851 | -2/Garrison | Spotted B-90 Cyclops 13857 | -2/Garrison | Build established: Scavenger-Gunner 13908 | -2/Garrison | Triggered checkpoint 13924 | -2/Garrison | Garrison Relay disabled 14002 | -2/Garrison | Triggered checkpoint 14015 | -2/Garrison | Triggered checkpoint 14068 | -2/Garrison | Core integrity fell below 50% 14132 | -2/Garrison | Core integrity fell below 20% 14147 | -2/Garrison | Released all parts (12) 14153 | -2/Garrison | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 14147_ Released Exp. Signal Interpreter. 14147_ Released Adv. Core Analyzer. 14147_ Released Adv. Targeting Computer. 14147_ Released Adv. Energy Well. 14147_ Released Adv. Target Analyzer. 14147_ Released Relay Coupler [Grunt]. 14147_ Released Adv. Heat Sink. 14147_ Released Hvy. Machine Gun. 14147_ Released Relay Coupler [Sentry]. 14147_ Released Hvy. Machine Gun. 14148_ Slug penetrates Wall. 14148_ Slammed into S-43 Plague. 14149_ RIF reveals location of phase wall. 14151_ Slammed into G-73 Enforcer. 14151_ RIF reveals location of phase wall. 14152_ System corrupted: Matter fused (-6). 14152_ RIF reveals location of phase wall. 14153_ Slug penetrates Wall. 14153_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# ### | | ???????????????????????????????????????????### #?? | | ??????????????????????????????????????###### #?? | | ??????????????????????????????????????# + #?? | | ??????????????????????????????????????# #### #?? | | ??????????????????????????????????????# #??### #?? | | ??????????????????????????????????????# #????# #?? | | ??????????????????????????????????????# #????# #?? | | ??????????????????????????????????????# #????# ### | | ????????????????????????????+?????????# #????# | | ???????????????????????????? ?????????# #????#+### | | ???????????????????????????? ?????????# #????# #?# | | ???????????????????????????# #????????# #????# #?# | | ??????????????????????????? #????????# ###??# #?# | | ???????????????????????????# #???????## # ####+### | | ???????????????????????????# #???????# % | | ???????????????????????????# #???????#!!!! | | ???????????????????????????# #???????#[%# ## ## | | ???????????????????????????# #####???#=%% ### ## | | ???????????????????????????# [[!!#???# = ## | | ???????????????????????????# ###%#???#![ #### ### | | ???????????????????????????# #?#%##### #???# #?# | | ???????????????????????????# #?#== #% %#???# #?# | | ??????????????????????????##+### #!% ##??# #?# | | ?????????????????#####+#### g h BB! #??#+#?# | | ??????????????# @ BB | | ??????????????# | | ??????????????############# ## ;# ######### | | ??????????????????????????# ## =!# #???????? | | ????????????????????????? *%* ??????? | | ????????????????????????# " [%! #?????? | | ????????????????????????# " [ #?????? | | ????????????????????????#?" #?????? | | ??????????????????????????# ## ## ###?????? | | ??????????????????????????# ## ## #???????? | | ?????????????????????????? ???????? | | ?????????????????????????? ???????? | | ??????????????????????????# ? ???????? | | ???????????????????????????#+###""""?#++##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 43 Energy Capacity 1205 Matter Stores 343 Matter Capacity 400 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Prevention 40 Armor Coverage 600 Core Shielding 20 Reclamation Efficiency 25 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 24 Target Analysis 8 Core Analysis 10 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 22 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Error 47 Infiltrator Challenges ------------ None Game ------ Seed ScatterImpactExtractor Manual? 0 Play Time 03:47:14 Cumulative 54.0 hours Start 2019.11.27 @ 07:15:08 End 2019.11.28 @ 22:47:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fec966ed-491c-4ac8-a825-7b423001eb3b