Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 13:00:00 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (2969) 2969 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 7750 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 480 Friendly Fire -73 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 80/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (6) ------ Machine Analyzer Advanced Terrain Scan Processor Core Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- Battle Rifle > --- INVENTORY (5) ---- Light Angular Momentum Engine Lightning Gun Battle Rifle Flak Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Salvage Targeting Computer Damper Plating > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Heavy Treads Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Advanced Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Damper Plating Weapon Heavy Battle Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 64 | 5 4 4 1 14 5 16 4 10 1 Power 9 | 1 1 . . . 2 2 1 2 . Engine 3 | 1 . . . . . . 1 1 . Core 5 | . 1 . . . 2 1 . 1 . Reactor 1 | . . . . . . 1 . . . Propulsion 17 | 2 . 3 . 2 1 6 1 2 . Treads 3 | . . . . . . 2 1 . . Leg 6 | 2 . . . 1 1 . . 2 . Wheel . | . . . . . . . . . . Hover 2 | . . . . 1 . 1 . . . Flight 6 | . . 3 . . . 3 . . . Utility 17 | . 1 . . 7 1 4 . 3 1 Device 7 | . 1 . . 4 1 1 . . . Storage 1 | . . . . 1 . . . . . Processor 6 | . . . . 2 . 1 . 2 1 Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 2 1 1 5 1 4 2 3 . Energy Gun 4 | . . 1 . 3 . . . . . Energy Cannon 2 | . . . . 2 . . . . . Ballistic Gun 12 | 2 2 . . . . 3 2 3 . Ballistic Cannon 2 | . . . . . 1 1 . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 36 | . 3 . . 9 6 3 10 5 . Power 6 | . 1 . . 1 1 . 2 1 . Propulsion 10 | . . . . 4 1 2 2 1 . Utility 9 | . . . . 4 1 1 3 . . Weapon 11 | . 2 . . . 3 . 3 3 . Highest Loss Streak 5 | . 3 . . 2 5 2 5 4 . To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 3 | . . 2 4 4 4 4 3 2 2 Power . | . . . . . . . . . . Propulsion . | . . 1 2 . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . 2 3 4 3 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . . . 1 . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 3 | . . . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 52 | . 71 78 67 64 42 52 49 37 58 Engine 1 | . 6 . . . . . 1 2 6 Core 3 | . 5 11 11 8 6 1 . . . Reactor 1 | . . . . . . 4 4 . . Treads 5 | . . . . . . 10 13 4 . Leg 5 | . 28 3 . 11 5 . . 4 14 Flight 3 | . . 30 33 2 . 2 . . . Device 6 | . 5 11 11 18 6 5 5 . . Storage 1 | . . . . . 7 . . . . Processor 4 | . . . . 7 . 5 4 5 15 Protection 1 | . . . . . . 5 4 . . Energy Gun 2 | . . 2 1 6 6 . . . . Energy Cannon 2 | . . . . 8 6 . . . . Ballistic Gun 8 | . 25 19 1 1 . 9 9 14 13 Ballistic Cannon 1 | . . . . . . 2 4 . . Peak Build Rating 75 | 5 8 11 12 21 17 75 75 32 29 Average Rating 31 | 3 5 9 9 16 15 51 56 23 27 On Entrance 17 | . 5 8 11 9 11 6 75 20 28 Avg Prop Armor Cover (%) 21 | . . . . 3 . . . . 27 Naked Turns 6 | . . . . . . 6 . . . Heaviest Build 74 | 6 9 11 11 20 25 74 74 15 15 Greatest Support 140 | 20 20 12 12 22 12 140 140 70 33 Greatest Overweight (x) 5 | . . . . 2 5 3 . 1 . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 8 5 5 5 5 Most Carried 8 | 4 3 3 5 6 8 8 5 5 5 Average Carried 4 | . . 2 4 4 4 5 4 2 2 Final Capacity 8 | 5 5 5 5 8 8 5 5 5 5 Final Carried 6 | . 3 3 5 6 6 5 2 2 4 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Matter Collected 2374 | 196 212 54 32 226 88 367 877 292 30 Remotely 131 | . . . . 131 . . . . . Salvage Created 4174 | . 183 30 29 911 418 714 1602 287 . Parts 230 | . 16 5 4 53 20 7 108 17 . Haulers Intercepted 2 | . . . . 1 . . 1 . . Recyclers Shooed 3 | . . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 11 2 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 70 | . 8 . 2 11 6 3 31 9 . Guns 46 | . 8 . 2 1 4 3 19 9 . Cannons 21 | . . . . 9 2 . 10 . . AOE 2 | . . . . . . . 2 . . Classes Destroyed 16 | . 2 1 . 6 2 1 4 . . Worker 14 | . . . . 3 . . 11 . . Builder 6 | . . 1 . 2 . . 3 . . Hauler 2 | . . . . 1 . . 1 . . Recycler 9 | . . . . 5 2 . 2 . . Operator 2 | . . . . . 2 . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 24 | . 6 . 2 4 . . 8 4 . Grunt 23 | . 2 . . 4 4 . 13 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . Sentry 6 | . . . . 2 . . 3 1 . Hunter 2 | . . . . . . . 2 . . Programmer 5 | . . . . . 2 . 2 1 . Heavy 1 | . . . . . . . 1 . . Compactor 3 | . . . . . . 3 . . . Wasp 2 | . . . . . . . . 2 . Thug 1 | . . . . . . . . 1 . Best Kill Streak 21 | . 2 1 2 5 3 2 21 4 . Combat Bots Only 7 | . 2 . 2 4 3 2 7 4 . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Hostile Shots Fired 698 | . 93 4 15 86 41 2 373 65 19 Missed 242 | . 34 3 8 28 15 . 126 16 12 Hits 456 | . 59 1 7 58 26 2 247 49 7 Melee 12 | . . . . 9 . 2 1 . . Projectile 444 | . 59 1 7 49 26 . 246 49 7 AOE 3 | . . . . . 3 . . . . Critical Strikes 17 | . . . . 6 3 1 5 2 . Damage Taken 6173 | . 529 10 57 1005 521 217 3132 620 82 Core 1263 | . 134 . 22 390 131 183 219 129 55 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 38 | . . . . . . . 38 . . Ignored by Resistances 97 | . . . . . . . 97 . . Regen/Repaired (Parts) 273 | . . . . . . 271 2 . . Core Remaining (%) 67 | 100 46 . 94 29 . . . . . Volleys Fired 296 | . 43 7 5 55 33 22 105 26 . Largest 2 | . 2 2 2 2 2 2 2 2 . Hottest 126 | . 40 40 65 126 126 73 73 66 . Shots Fired 548 | . 75 14 8 101 56 38 209 47 . Gun 396 | . 75 14 6 47 28 37 142 47 . Cannon 149 | . . . . 53 28 1 67 . . Launcher 3 | . . . 2 1 . . . . . Special . | . . . . . . . . . . Kinetic 411 | . 75 14 3 22 11 30 209 47 . Thermal 127 | . . . . 74 45 8 . . . Explosive 3 | . . . 2 1 . . . . . Electromagnetic 7 | . . . 3 4 . . . . . Robot Hit Streak 15 | . 8 3 4 15 14 12 15 8 . Robot Miss Streak 5 | . 5 1 2 2 3 1 5 5 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 7 | . 2 . . . . . 3 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . Shots Hit Robots 322 | . 36 9 4 65 34 29 114 31 . Core Hits 166 | . 17 5 2 32 16 6 68 20 . Critical Kills 8 | . . . . 1 . 1 6 . . Critical Parts Destroyed 6 | . . . . . . . 6 . . Critical Strikes 16 | . . . . 1 1 2 12 . . Meltdown 1 | . . . . 1 . . . . . Destroy 14 | . . . . . . 2 12 . . Blast 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7775 | . 391 75 61 1280 782 629 3883 674 . Guns 4637 | . 391 75 27 474 381 629 1986 674 . Cannons 2533 | . . . . 730 401 . 1402 . . Explosions 605 | . . . 34 76 . . 495 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5455 | . 391 75 17 130 286 494 3388 674 . Thermal 2167 | . . . . 1041 496 135 495 . . Explosive 86 | . . . 34 52 . . . . . Electromagnetic 67 | . . . 10 57 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . 1 2 2 4 7 7 Average Corruption 3 | . . . . 1 2 2 3 5 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . . . 2 10 15 20 9 Message Errors 16 | . . . . . . 3 2 9 2 Matter Fused 20 | . . . . . 1 2 7 8 2 Heat Flow Errors 7 | . . . . . . 2 1 1 3 Energy Discharges 5 | . . . . . . 1 2 2 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . 3 . 1 Data Loss (major) 2 | . . . . . 1 . . . 1 Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 163 | . . . . 59 1 . 103 . . Projectiles 42 | . . . . 4 1 . 37 . . Explosions 121 | . . . . 55 . . 66 . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . . 9 . . Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . 9 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 49 | . . . . 49 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 258 | . 9 10 66 226 67 236 245 176 258 Average Temperature 44 | . 4 5 36 40 22 77 101 89 106 Received Heat Transfer 1263 | . 102 6 . 333 201 . 600 12 9 Effects 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations 1 | . . . . . . . 1 . . Total Turns 16 | . . . . . . . 16 . . Longest Duration 16 | . . . . . . . 16 . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 9 | . . . . 6 3 . . . . Heat Transferred 3371 | . . . . 1863 962 296 250 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Maximum Alert Level 3 | . . . . . . . 3 . . Low Security (%) 81 | 100 100 100 100 100 100 100 29 . . Level 1 1 | . . . . . . . 4 . . Level 2 4 | . . . . . . . 18 . . Level 3 12 | . . . . . . . 47 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1018 | . 80 25 65 103 84 22 1018 . . Initial 32 | . . 25 . . 32 21 . . . Average 157 | . 36 12 19 43 20 1 557 . . Influence Increases 2672 | . 190 5 82 353 256 58 1558 140 30 Destroy 0b10 Robot/C 1480 | . 160 . 40 220 120 . 820 120 . Destroy 0b10 Robot/NC 190 | . . 5 . 60 20 . 105 . . Destroy Leader 296 | . 30 . 10 54 30 . 152 20 . Allied During Kill 171 | . . . . . . . 171 . . Disable Machine 90 | . . . 15 . 60 . 15 . . Anti-Garrison Action 150 | . . . . . . . 150 . . Destroy Structure 175 | . . . 17 19 26 58 55 . . Lose Combat Pursuer 120 | . . . . . . . 90 . 30 Influence Decreases 2465 | . 130 65 82 281 267 119 552 717 252 Entered New Map 570 | . . 35 . . 40 40 . 373 82 Time Decay 1469 | . 100 30 62 229 183 49 352 294 170 Lost Part 286 | . 30 . . 52 44 10 100 50 . Lost Ally 140 | . . . 20 . . 20 100 . . Squads Dispatched 16 | . . 2 . 2 5 . 7 . . Investigation 1 | . . . . . . . 1 . . Extermination 3 | . . . . . 2 . 1 . . Reinforcement 10 | . . 2 . 2 3 . 3 . . Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . 1 . 1 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Distress Signals 11 | . 1 1 . 6 1 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 10 5 4 27 9 6 56 10 8 Peak Tracking Total 9 | . 5 4 4 6 4 3 9 4 8 Tactical Retreats 11 | . . 1 1 3 . . 5 . 1 ECM-based Alert Blocks 10 | . . 3 1 6 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Machines Disabled 7 | . . . 1 . 4 . 2 . . Max in Single Turn 4 | . . . 1 . 4 . 2 . . Garrison Access 2 | . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Machines Accessed 2 | . . . . 1 . . 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 2 | . . . . 1 . . 1 . . Successful 1 | . . . . 1 . . . . . Failed 1 | . . . . . . . 1 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . 2 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Total Allies 22 | . . . 3 . . 19 . . . Largest Group 19 | . . . 2 . . 19 7 . . Highest-Rated Group 465 | . . . 53 . . 465 202 . . Highest-Rated Ally 35 | . . . 31 . . 35 35 . . Total Orders . | . . . . . . . . . . Ally Attacks 227 | . . . 14 . . 144 69 . . Total Damage 8043 | . . . 104 . . 5971 1968 . . Kills 28 | . . . 1 . . 12 15 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Active Infowar (turns) 1579 | . 106 77 290 578 . . . 179 349 Machine Analysis 528 | . . . . . . . . 179 349 ECM 1051 | . 106 77 290 578 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Turns Passed 5017 | 50 265 77 290 654 749 906 1021 656 349 Spaces Moved 3041 | 47 121 153 527 366 247 473 400 397 310 Core 175 | 22 . . . . 29 11 . 40 73 Treads 945 | . . . . . . 345 400 200 . Legs 1110 | 25 121 . . 310 218 42 . 157 237 Wheels . | . . . . . . . . . . Hover 16 | . . . . . . 16 . . . Flight 795 | . . 153 527 56 . 59 . . . Fastest Speed 32 | 50 120 34 34 34 90 32 160 100 50 Average Speed 119 | 87 120 34 34 123 207 151 160 142 111 Slowest Speed 300 | 120 120 44 34 200 300 272 160 160 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 20 23 95 35 10 94 14 63 43 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . 1 . . . . 3 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 99 | . . . 22 17 26 3 30 1 . Melee . | . . . . . . . . . . Projectile 28 | . . . . 7 1 3 16 1 . AOE 71 | . . . 22 10 25 . 14 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Total 3879 | 56 175 165 628 473 431 621 572 441 317 Wait 392 | . 1 . 94 8 135 93 60 1 . Move 3031 | 46 120 152 524 365 247 472 399 396 310 Hop 1 | . . . 1 . . . . . . Pick Up 46 | 5 7 1 1 9 5 6 3 8 1 Fast Attach 24 | . . . . 8 . 14 . 2 . Attach 46 | 5 4 2 . 9 8 3 5 8 2 Detach 14 | . . 1 1 6 3 . . . 3 Swap 12 | . . 2 2 6 . 2 . . . Drop 17 | . . . . 7 . 9 . . 1 Fire 296 | . 43 7 5 55 33 22 105 26 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Lost 3 parts (1p2w) 254 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x2 389 | -9/Materials | Discovered new exit (range 14) 393 | -9/Materials | Entered Mines 416 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 441 | -9/Mines | Discovered new exit (range 10) 471 | -9/Mines | Learned Materials trap positions 472 | -9/Mines | Learned Materials terminal intel 513 | -9/Mines | Discovered new exit (range 8) 552 | -9/Mines | Received a Mining Laser from a helpful Derelict 614 | -9/Mines | Build established: Scavenger-Mutant 683 | -9/Mines | Entered Materials 683 | -8/Materials | Evolved 2 slots: Utility x2 684 | -8/Materials | Loaded intel: 22 trap records 685 | -8/Materials | Loaded intel: 12 terminal locations 1077 | -8/Materials | Build established: Mutant 1291 | -8/Materials | Core integrity fell below 50% 1300 | -8/Materials | Discovered new exit (range 15) 1337 | -8/Materials | Entered Factory 1337 | -7/Factory | Evolved 2 slots: Utility x2 1746 | -7/Factory | Lost 5 parts (1p1n1u2w) 2086 | -7/Factory | Sucked down chute 2086 | -7/Factory | Entered Waste 2098 | -7/Waste | Spotted C-40 Crusher 2126 | -7/Waste | Spotted C-40 Crusher 2171 | -7/Waste | Spotted C-40 Crusher 2194 | -7/Waste | Spotted C-40 Crusher 2205 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2208 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2222 | -7/Waste | Warlord forces began an assault 2227 | -7/Waste | Allies destroyed C-40 Crusher 2279 | -7/Waste | Lost 10 allies 2325 | -7/Waste | Spotted C-40 Crusher 2340 | -7/Waste | Destroyed C-40 Crusher 2352 | -7/Waste | Destroyed C-40 Crusher 2434 | -7/Waste | Spotted C-40 Crusher 2451 | -7/Waste | Destroyed C-40 Crusher 2769 | -7/Waste | Build established: Scavenger-Mutant 2832 | -7/Waste | Found Damper Plating 2960 | -7/Waste | Discovered new exit (range 12) 2992 | -7/Waste | Entered Factory 2992 | -7/Factory | Accompanied by 7 allies 3443 | -7/Factory | Lost 3 allies 3513 | -7/Factory | Lost 3 allies 3613 | -7/Factory | Core integrity fell below 50% 3652 | -7/Factory | Lost 5 parts (1p2u2w) 3656 | -7/Factory | Destroyed 7 combat bots 3847 | -7/Factory | Lost 5 parts (1p2n1u1w) 3948 | -7/Factory | Discovered new exit (range 16) 4013 | -7/Factory | Entered Lower Caves 4082 | -7/Lower Caves | Build established: Mutant 4214 | -7/Lower Caves | Ambushed by wild Derelicts 4225 | -7/Lower Caves | Core integrity fell below 20% 4431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4434 | -7/Lower Caves | Lost 4 parts (1p1n2w) 4657 | -7/Lower Caves | Discovered new exit (range 6) 4669 | -7/Lower Caves | Entered another Lower Caves area 4758 | -7/Lower Caves | Build established: Derelict-Mutant 4997 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5018 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE System corrupted: Matter fused (-7). /9K3D/ETCRSB&TNXVTZLC8TQ8C ISRJU,W9:FC System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). System corrupted: Heat flow error (+284). Acquired 30 matter. System corrupted: Heat flow error (+181). Acquired Battle Rifle. System corrupted: Heat flow error (+139). Searching scrap... Found EM Pulse Cannon. Found Reaction Control System. Found 44 Matter. System corrupted: Component data lost. GPQRU&SVL41&ZTMLR% D0CV&%VG