Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 18:11:49 Player: Cherman0 Result: Destroyed by TJ-2CG(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (590) 590 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1580 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Gun Armor > --- WEAPON (2+2) ----- Subdweller Beam Cannon Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Heavy Riot Gun Subdweller Beam Cannon Subdweller Shrapnel Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Gun Armor > --- WEAPON ----------- Subdweller Beam Cannon Hammer > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Light Armor Plating Light Armor Plating Heavy Riot Gun Subdweller Beam Cannon Grenade Launcher Subdweller Shrapnel Launcher Datajack [Rating: 22] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 1 10 6 9 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 1 3 2 Treads 2 | . . . 2 Leg 4 | . 1 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 1 6 2 5 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 4 . . Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon 3 | . 1 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 89 100 91 Engine 13 | . 13 14 13 Treads 6 | . . . 15 Leg 20 | . 28 28 11 Device 7 | . 4 14 4 Storage 13 | . 14 14 13 Protection 1 | . . . 2 Energy Gun 1 | . . . 3 Energy Cannon 3 | . . . 9 Ballistic Gun 12 | . 26 14 . Launcher 6 | . . 11 5 Impact Weapon 4 | . . 2 7 Naked Turns . | . . . . Heaviest Build 45 | 12 30 36 45 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 12 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 6 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 13 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1070 | 234 378 265 193 Remotely . | . . . . Salvage Created 689 | 73 345 . 271 Parts 58 | 8 28 . 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 7 . 10 Melee 1 | . . . 1 Guns 8 | . 7 . 1 Cannons 4 | . . . 4 AOE 3 | . . . 3 Classes Destroyed 9 | 2 5 . 2 Worker 2 | . 2 . . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 6 | . 3 . 3 Grunt 4 | . 4 . . Sentry 1 | . . . 1 Subdweller 6 | . . . 6 Best Kill Streak 3 | 2 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 86 | . 42 2 42 Missed 27 | . 16 . 11 Damage Taken 1027 | . 301 48 678 Core 252 | . 49 . 203 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 80 | 4 40 9 27 Largest 2 | 2 2 1 1 Hottest 80 | 40 40 30 80 Shots Fired 124 | 8 80 9 27 Gun 91 | 8 80 2 1 Cannon 18 | . . . 18 Launcher 15 | . . 7 8 Special . | . . . . Kinetic 93 | 8 80 2 3 Thermal 19 | . . . 19 Explosive 12 | . . 7 5 Electromagnetic . | . . . . Robot Hit Streak 9 | 7 7 1 9 Robot Miss Streak 9 | . 9 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | 7 50 1 31 Core Hits 33 | 3 19 . 11 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Smash 2 | . . . 2 Melee Attacks 41 | . 7 3 31 Impact 41 | . 7 3 31 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1853 | 86 732 32 1003 Guns 707 | 86 591 12 18 Cannons 416 | . . . 416 Explosions 341 | . . . 341 Melee 369 | . 141 . 228 Ramming 20 | . . 20 . Kinetic 845 | 86 591 12 156 Thermal 434 | . . . 434 Explosive 185 | . . . 185 Electromagnetic . | . . . . Impact 369 | . 141 . 228 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 107 | . 64 . 43 Projectiles . | . . . . Explosions . | . . . . Melee 107 | . 64 . 43 Knockbacks 3 | . 1 . 2 Impact 3 | . 1 . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . 19 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 52 | . 2 3 52 Average Temperature 17 | . 2 3 19 Received Heat Transfer 246 | . 129 9 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions 5 | . 2 . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 580 | . . . 580 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 229 | 10 229 24 . Initial 23 | . 6 23 . Average 42 | 8 79 8 . Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 17 1 11 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 . 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 19 . 4 Successful 16 | . 12 . 4 Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 10 | . 10 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 11 . 4 Record 3 | . . . 3 Part Schematic 1 | . 1 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 3 | . 3 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5657 | 41 1584 1643 2389 Spaces Moved 2398 | 23 736 706 933 Core . | . . . . Treads 454 | . . . 454 Legs 1944 | 23 736 706 479 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 160 Average Speed 180 | 120 159 190 191 Slowest Speed 240 | 120 190 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 4 99 96 68 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 2 5 Spaces Dug 13 | . 1 9 3 Terrain Destroyed 85 | . 1 36 48 Melee 5 | . 1 3 1 Projectile 2 | . . . 2 AOE 78 | . . 33 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3530 | 28 1054 996 1452 Wait 935 | . 240 254 441 Move 2395 | 22 735 705 933 Hop . | . . . . Pick Up 25 | 1 14 6 4 Fast Attach 5 | . 3 . 2 Attach 5 | . 2 . 3 Detach . | . . . . Swap 16 | 1 5 6 4 Drop 24 | . 8 10 6 Fire 80 | 4 40 9 27 Melee 41 | . 7 3 31 Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Discovered new exit (range 12) 1015 | -10/Materials | Discovered new exit (range 7) 1060 | -10/Materials | Discovered new exit (range 7) 1408 | -10/Materials | Central database locked down 1538 | -10/Materials | Discovered new exit (range 16) 1626 | -10/Materials | Entered Mines 1627 | -10/Mines | Assembled infested the area 1651 | -10/Mines | Met a Derelict bent on vengeance 1911 | -10/Mines | Learned location of Zion (-7) 2623 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2689 | -10/Mines | Discovered new exit (range 9) 2768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2770 | -10/Mines | Discovered new exit (range 5) 2887 | -10/Mines | Discovered new exit (range 6) 2935 | -10/Mines | Build established: Scavenger-Mutant 3161 | -10/Mines | Discovered new exit (range 7) 3269 | -10/Mines | Entered Subcaves 3415 | -10/Subcaves | Discovered new exit (range 9) 4095 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4281 | -10/Subcaves | Visited Clippyterm 4286 | -10/Subcaves | Learned Research machine intel 4333 | -10/Subcaves | Build established: Mutant 4367 | -10/Subcaves | Core integrity fell below 50% 5078 | -10/Subcaves | Disturbed a concealed Subdweller 5149 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5152 | -10/Subcaves | Core integrity fell below 20% 5341 | -10/Subcaves | Visited 4L-MR0's lab 5368 | -10/Subcaves | Found Gun Armor 5476 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 5515 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5658 | -10/Subcaves | Destroyed by TJ-2CG(R) with Subdweller Shrapnel Launcher Last Messages --------------- Gun Armor Power Bank Rainbow Chip VL-GR5's Exoskeleton "Deathgrip" Powered Cannon 05357_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 05360_ Testing Chamber breached. 05368_ Acquired Gun Armor. 05371_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 05476_ Core temporarily expanded with Weapon slot. 05498_ T9-NMO(u) tweaks Twisted Machinery. 05504_ T9-NMO(u) builds Twisted Machinery. Sub. Monowheel falls loose from the Twisted Machinery. 05545_ T9-NMO(u) tweaks Twisted Machinery. 05560_ N6-L8N(R) destroyed. 05610_ Acquired 2 matter. 05620_ Acquired 26 matter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######???????? ?????????????? | | ????????????????????## ##????## ?????????????? | | ????????????????????# #???? ?????????????? | | ????????????????????# #???? ??????????????? | | ???????????????????## ##??? #???????????????? | | ???????????????????#;; ;###?# ### #?????????? | | ??????????????????##;; ;# ## R #?????????? | | ?????????????????## #????????? | | ?????????????????# @ #?????????? | | ?????????????????# #?????????? | | ###???######?????## ###??????????? | | ##### ##?????# ### ##????????????? | | ##????# #??? ##?????????????? | | ###??# ##; %#???? ##??????????????? | | ##?# ;"; &#????? #???????????????? | | ###;"" ;#??????#???????????????? | | ## " ;#??????????????????????? | | ## ## "; ;;# #?????????????????? | | ## = " #" ; ;### ? #?????????????????? | | ## &%* """ ### #?? #???????????????????? | | ## "" & """" # ##?? #???????????????????? | | ##""# """" #???#???????????????????? | | """## " #??????????????????? | | """""#### # # ## #????????????????? | | """""???## #### ##??? ????????????????? | | """"????# ###??? #??????? #??????????????? | | ###"" ##????? ???????????????????????? | | ??? ## """ ??????? #???????????????????????? | | #?? "" ??????? ????????????????????????? | | ## " #??? " ### ??????? ????????????????????????? | | #???##???" #??# ??????? ????????????????????????? | | ?????????"#???# ????????????????????????????????? | | ?????????????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed FrostGunFlamer Manual? 0 Play Time 00:39:28 Cumulative 38.8 hours Start 2024.04.18 @ 17:30:19 End 2024.04.18 @ 18:11:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 657c120d-33bf-4299-a6b4-48361a129215