Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 13:59:00 Player: Waste Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (137) 685 Value Destroyed (3652) 3652 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1703) 1703 TOTAL SCORE: 13040 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 144 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -130 Cogmind --------- Core Integrity 902/1000 Matter 295/300 Energy 28/100 System Corruption 2% Temperature Cool (0) Movement Hovering (79) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Combat Airjet Combat Airjet Linear Gravjet > --- UTILITY (8) ------ Advanced Heat Sink Advanced Visual Processing Unit Seismic Detector Melee Analysis Suite Core Analyzer Core Analyzer Advanced ECM Suite > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Sensor Array Improved Reaction Control System Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Reaction Control System Improved Medium Armor Plating System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores Makeshift Axe > --- INVENTORY -------- Combat Airjet High-capacity Storage Unit Gravity Neutralizer Structural Scanner Advanced Sensor Array Experimental Targeting Computer Advanced ECM Suite Phase Shifter Improved Medium Armor Plating Heavy Plasma Cannon Hypervelocity Gauss Rifle 8R-AWN's Boregun Long-range Missile Launcher Spear CR-A16's Pointy Stick [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun 8R-AWN's Boregun Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . . . . . . . 1 . . . . . Utility 6 | . . . . . . . 2 2 . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 194 | . 7 6 10 . 12 3 36 13 4 3 11 1 46 7 8 1 8 18 Power 17 | . 2 . 2 . 1 . 3 1 . . 2 . 4 . 1 . . 1 Engine 10 | . 2 . 2 . 1 . 2 . . . 1 . 1 . 1 . . . Core 7 | . . . . . . . 1 1 . . 1 . 3 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 40 | . 1 3 3 . 3 2 9 . . . 1 . 10 . . . 2 6 Treads 10 | . . 2 3 . 3 . 1 . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 8 | . 1 1 . . . 2 4 . . . . . . . . . . . Hover 20 | . . . . . . . 4 . . . 1 . 10 . . . 1 4 Flight 2 | . . . . . . . . . . . . . . . . . . 2 Utility 67 | . 3 1 3 . 3 . 9 6 2 . 3 1 15 5 4 . 3 9 Device 35 | . 2 1 2 . . . 3 2 2 . 1 1 8 2 4 . 2 5 Storage 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Processor 8 | . . . . . . . 3 . . . . . 1 . . . . 4 Hackware 6 | . . . . . . . . 2 . . 1 . 2 . . . 1 . Protection 15 | . . . . . 3 . 3 1 . . 1 . 4 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 70 | . 1 2 2 . 5 1 15 6 2 3 5 . 17 2 3 1 3 2 Energy Gun 10 | . 1 2 2 . . . 5 . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 4 . . . . . Ballistic Gun 23 | . . . . . 4 1 8 2 1 2 1 . 2 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . 1 . 2 1 1 1 1 . 2 1 . 1 1 . Special Weapon 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 2 . . 2 . 2 . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . 6 . 3 . 1 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . 4 1 . . 1 . . . . . . 1 Parts Lost 43 | . 3 2 . . 8 . 9 . . . . . 4 . 1 . 10 6 Power 5 | . 1 . . . 1 . 1 . . . . . 1 . . . 1 . Propulsion 19 | . 1 2 . . 5 . 3 . . . . . . . . . 6 2 Utility 11 | . . . . . 1 . 2 . . . . . 3 . 1 . 2 2 Weapon 8 | . 1 . . . 1 . 3 . . . . . . . . . 1 2 Highest Loss Streak 8 | . 3 2 . . 6 . 2 . . . . . 2 . 1 . 8 3 To Critical Strikes 6 | . . . . . 6 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 100 95 86 81 99 100 100 99 100 98 100 99 100 75 59 Engine 7 | . 14 14 11 11 11 11 7 . . . 1 7 3 6 7 13 8 . Core 2 | . . . . . . . 1 6 7 7 5 . 9 6 4 . . . Treads 10 | . . 26 44 44 40 22 2 . . . . . . . . . . 5 Leg 2 | . 27 . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 9 15 . . . . . . . . . . . Hover 12 | . . . . . . . 3 30 30 30 30 30 32 33 33 33 24 11 Device 9 | . 13 14 10 11 7 . 5 7 13 15 14 7 5 6 7 13 9 13 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 4 . Processor 8 | . . . . . . . 10 15 15 15 15 15 13 13 11 6 6 20 Hackware 3 | . . . . . . . . 14 8 7 7 7 11 6 6 6 5 . Protection 3 | . . . . . 3 11 9 . . . . 7 1 6 6 6 3 . Energy Gun 5 | . . 25 22 22 14 . 2 . . . . . . . . . . . Ballistic Gun 8 | . 27 2 . . 7 22 15 6 5 6 6 . 1 3 . . . 1 Slashing Weapon 1 | . . . . . . . . 5 . . 2 7 6 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 13 11 10 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 30 32 55 55 67 67 72 58 34 34 42 38 52 50 45 47 47 12 Greatest Support 80 | 20 20 40 80 80 80 43 56 44 44 44 44 44 60 60 60 60 60 33 Greatest Overweight (x) 7 | . 2 2 . . 1 6 7 1 . . . . 1 . . . . 3 Average Overweight (x) . | . . . . . . 3 1 . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 5 Average Capacity 16 | . 14 15 19 20 20 20 20 15 15 15 15 15 15 15 15 15 11 5 Most Carried 20 | . 15 15 20 20 20 20 20 18 15 15 15 15 15 15 15 14 14 5 Average Carried 15 | . 12 14 17 20 16 18 19 15 15 15 14 15 14 14 14 14 11 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 6 13 15 20 20 17 20 19 15 15 15 15 15 14 15 14 14 5 3 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Mutant 21% | Scavenger-Scout 4% | Hacker-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 4421 | 200 468 72 100 . 621 55 1230 255 24 193 114 . 499 78 174 . 118 220 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5370 | . 553 276 557 . 121 37 2117 279 . 87 . . 811 . 215 . 41 276 Parts 307 | . 38 16 30 . 4 10 121 9 . 6 . . 43 . 14 . 3 13 Haulers Intercepted 8 | . 2 . 1 . . . 4 . . . . . . . . . . 1 Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 6 . . . . 12 . 4 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 91 | . 13 9 10 . 4 . 31 3 . 4 . . 12 . 2 . 2 1 Melee 8 | . . . . . . . . 1 . . . . 5 . 1 . 1 . Guns 63 | . 13 9 10 . 1 . 25 2 . 1 . . 1 . . . . 1 Cannons 2 | . . . . . . . . . . . . . 1 . . . 1 . AOE 15 | . . . . . 3 . 4 . . 3 . . 5 . . . . . Classes Destroyed 18 | . 6 1 2 . 1 1 4 . . . . . 2 . 1 . . . Worker 9 | . . . 2 . . . 5 . . . . . 2 . . . . . Builder 8 | . . . . . . 1 3 . . . . . 3 . . . . 1 Tunneler 3 | . 1 . . . . 1 1 . . . . . . . . . . . Hauler 8 | . 2 . 1 . . . 4 . . . . . . . . . . 1 Recycler 8 | . 1 1 1 . . . 1 2 . . . . 2 . . . . . Mechanic 2 | . . . . . . . 1 . . . . . 1 . . . . . Operator 3 | . . . . . . . 3 . . . . . . . . . . . Watcher 7 | . 1 . 1 . . . 3 . . . . . 2 . . . . . Swarmer 25 | . 6 4 . . . . 6 1 . 3 . . 3 . . . 2 . Cutter 2 | . . . . . . . . . . . . . 2 . . . . . Grunt 39 | . 7 4 9 . . . 15 2 . . . . 2 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 13 | . . . 1 . . . 8 . . 1 . . 3 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . . . 2 . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 6 4 5 . 3 1 5 3 . 3 . . 8 . 1 . 1 1 Combat Bots Only 4 | . 3 4 2 . 3 . 4 1 . 3 . . 4 . 1 . 1 1 Max Kills in Single Turn 5 | . 1 2 1 . 2 1 3 1 . 1 . . 5 . 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 3 . . 1 . . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 700 | . 66 25 28 . 98 . 162 19 . 29 . . 83 . 17 . 153 20 Missed 241 | . 16 4 9 . 25 . 47 7 . 13 . . 29 . 3 . 77 11 Damage Taken 7683 | . 570 369 266 . 1288 . 1631 193 . 197 . . 855 . 311 . 1411 592 Core 1523 | . 139 59 26 . 102 . 210 38 . 24 . . 199 . 31 . 597 98 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 138 | . . . . . 112 . 26 . . . . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . . . 20 . . . . . 118 . . . . . Core Remaining (%) 57 | 100 . 20 . . . 68 61 . . . . 91 . . . . 2 . Volleys Fired 436 | . 63 20 35 . 65 9 159 14 . 19 . . 37 . . . 5 10 Largest 2 | . 2 2 2 . 2 2 2 1 . 1 . . 2 . . . 1 1 Hottest 130 | . 85 121 130 . 130 50 110 30 . 33 . . 123 . . . 43 30 Shots Fired 765 | . 126 40 68 . 117 10 316 14 . 19 . . 40 1 . . 4 10 Gun 710 | . 126 40 68 . 109 10 315 14 . 10 . . 7 1 . . . 10 Cannon 27 | . . . . . . . . . . . . . 27 . . . . . Launcher 23 | . . . . . 8 . 1 . . 9 . . 2 . . . 3 . Special 5 | . . . . . . . . . . . . . 4 . . . 1 . Kinetic 540 | . 118 12 . . 107 10 251 14 . 10 . . 7 1 . . . 10 Thermal 133 | . 8 28 68 . 2 . . . . . . . 27 . . . . . Explosive 28 | . . . . . 8 . 1 . . 9 . . 6 . . . 4 . Electromagnetic 64 | . . . . . . . 64 . . . . . . . . . . . Robot Hit Streak 30 | . 11 9 15 . 7 5 30 3 . 4 . . 6 4 . . 5 2 Robot Miss Streak 9 | . 9 2 8 . 4 1 3 2 . 3 . . 1 . . . 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 526 | . 80 25 42 . 81 6 212 12 2 8 . . 41 1 7 . 5 4 Core Hits 247 | . 35 17 34 . 17 2 89 5 . 7 . . 27 . 3 . 7 4 Critical Kills 7 | . . . . . . . 1 2 . 1 . . 1 . . . . 2 Critical Parts Destroyed 11 | . . . . . . . . 3 . 3 . . 3 1 . . . 1 Critical Strikes 27 | . . 1 4 . . . 1 5 . 4 . . 7 1 1 . . 3 Burn 5 | . . 1 4 . . . . . . . . . . . . . . . Destroy 18 | . . . . . . . 1 5 . 4 . . 4 1 . . . 3 Sever 1 | . . . . . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . . 2 . 1 . . . Melee Attacks 107 | . . . . . . . . 18 2 . 2 . 63 . 17 . 4 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . 18 . . 2 . 14 . . . . . Piercing 71 | . . . . . . . . . . . . . 49 . 17 . 4 1 Sneak Attacks 10 | . . . . . . . . 3 2 . . . 3 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . 8 . 1 . 1 . Damage Inflicted 11353 | . 917 352 681 . 1577 109 3673 365 . 496 . . 2355 12 282 . 420 114 Guns 7241 | . 915 326 662 . 1319 109 3497 146 . 73 . . 68 12 . . . 114 Cannons 95 | . . . . . . . . . . . . . 95 . . . . . Explosions 2265 | . . . . . 258 . 171 . . 423 . . 1115 . . . 298 . Melee 1559 | . . . . . . . . 219 . . . . 968 . 282 . 90 . Ramming 52 | . 2 26 19 . . . 5 . . . . . . . . . . . Kinetic 5369 | . 818 63 . . 1319 109 2647 146 . 73 . . 68 12 . . . 114 Thermal 1386 | . 97 263 662 . . . 40 . . . . . 324 . . . . . Explosive 1996 | . . . . . 258 . 131 . . 423 . . 886 . . . 298 . Electromagnetic 850 | . . . . . . . 850 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 533 | . . . . . . . . 219 . . . . 282 . . . 32 . Piercing 1167 | . . . . . . . . . . . . . 795 . 282 . 90 . Highest Corruption 9 | . . . . . . . 2 1 1 1 1 . 5 5 5 5 9 2 Average Corruption 2 | . . . . . . . 2 1 1 1 1 . 2 5 5 5 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . 20 . 2 6 . . 14 6 11 2 11 . Message Errors 18 | . . . . . . . 6 . . 1 . . 6 2 2 1 . . Matter Fused 17 | . . . . . . . 5 . 1 3 . . 2 . 2 1 3 . Heat Flow Errors 3 | . . . . . . . . . . 2 . . 1 . . . . . Energy Discharges 12 | . . . . . . . 3 . 1 . . . 1 2 3 . 2 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fused 4 | . . . . . . . 2 . . . . . 1 . . . 1 . Data Loss (minor) 7 | . . . . . . . 1 . . . . . 2 . 2 . 2 . Data Loss (major) 7 | . . . . . . . 1 . . . . . 1 1 2 . 2 . Misfires 2 | . . . . . . . 1 . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 347 | . . . . . 35 . . 47 . 18 . . 159 . 72 . 16 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 178 | . . . . . 35 . . . . 18 . . 125 . . . . . Melee 169 | . . . . . . . . 47 . . . . 34 . 72 . 16 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . 29 . . . . 24 . . 149 . . . . . Shots 4 | . . . . . 1 . . . . 1 . . 2 . . . . . Rammed 7 | . . 5 1 . . . 1 . . . . . . . . . . . Targets Rammed 10 | . 2 6 1 . . . 1 . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 272 | . 38 54 99 . 119 16 230 . . 272 . . 270 16 10 . 4 . Average Temperature 47 | . 13 20 33 . 35 9 34 . . 123 . . 84 6 10 . 3 . Received Heat Transfer 1944 | . 276 129 144 . . . 810 54 . . . . 156 . 36 . 303 36 Effects 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 6 . . . . . . . . . 1 . . . . . Heat Transferred 3053 | . 222 703 1778 . . . . . . . . . 350 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 567 | . 281 191 280 8 . 10 567 398 . . . . 454 . . . . 239 Initial 242 | . . 74 . 8 . . 3 242 . . . . . . . . . 138 Average 167 | . 98 72 134 8 . 4 301 285 . . . . 80 . . . . 118 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . 2 . . . . 1 Low Security (%) 67 | . 96 100 74 100 . 100 30 26 . . . . 88 . . . . 82 Level 1 25 | . 3 . 25 . . . 47 73 . . . . 10 . . . . 17 Level 2 6 | . . . . . . . 22 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 1 . . . 5 5 . . . . 11 . . . 1 5 Investigation 9 | . 2 . . . . . 1 3 . . . . 1 . . . . 2 Extermination 4 | . . . . . . . . 1 . . . . 2 . . . . 1 Reinforcement 14 | . 1 . 1 . . . 3 1 . . . . 6 . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . 1 . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 9 | . 3 . . . . . 4 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 205 | . 28 9 16 . 17 . 58 9 . 4 . . 27 . 2 . 27 8 Peak Tracking Total 11 | . 5 3 4 . 9 . 6 4 . 3 . . 5 . 1 . 11 2 Tactical Retreats 25 | . 1 . 3 . 2 . 7 3 . . . . 2 . . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 14 | . 2 . . . . . 2 2 . . . . 5 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . 6 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . . . 7 . 1 1 . . . . 6 . . . . . Max in Single Turn 6 | . . . . . 3 . 1 1 . . . . 6 . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 48 | . 3 . 2 . 1 . 14 8 . . . . 13 1 . 3 . 3 Terminals 29 | . 3 . 2 . . . 10 6 . . . . 7 . . . . 1 Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . 1 Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . . 3 . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . 1 Total Hacks 146 | . 9 . 9 . 1 . 35 20 . . . . 39 1 . 26 . 6 Successful 85 | . 4 . 3 . 1 . 17 9 . . . . 20 1 . 26 . 4 Failed 60 | . 4 . 6 . . . 18 11 . . . . 19 . . . . 2 Catastrophic 13 | . . . . . . . 7 2 . . . . 3 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 62 | . 6 . 6 . 1 . 21 12 . . . . 14 . . . . 2 Terminals 78 | . 9 . 9 . . . 25 14 . . . . 19 . . . . 2 Fabricators 11 | . . . . . . . . 4 . . . . 5 . . . . 2 Repair Stations 5 | . . . . . . . 3 . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . 6 . . . . . 13 . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . . . . . . 2 Terminal Hacks 38 | . 3 . 1 . 1 . 2 3 . . . . 1 1 . 26 . . Record 6 | . . . . . . . . . . . . . . . . 6 . . Part Schematic 13 | . . . . . . . 1 . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 3 . . . . 2 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Build 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Repair Station Hacks 4 | . . . . . . . 2 . . . . . 2 . . . . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . . . . Repair 2 | . . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 5 . . . . . 10 . . . . . Insert Component 8 | . . . . . . . 3 . . . . . 5 . . . . . Analyze 7 | . . . . . . . 2 . . . . . 5 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . 1 Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . 1 Unauthorized Hacks 17 | . 1 . 1 . . . 7 3 . . . . 4 . . . . 1 Terminals 17 | . 1 . 1 . . . 7 3 . . . . 4 . . . . 1 Botnet 17 | . 1 . 1 . . . 7 3 . . . . 4 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 2 . . . 13 6 . . . . 11 . . . . 3 Full Trace Events 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . 3 . . . 15 . 4 . . 12 . . Parts Built 5 | . . . . . . . . 1 . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 200 | . . . . . . . . 58 . . . . 47 . . . . 95 Total Part Build Rating 27 | . . . . . . . . 7 . . . . 10 . . . . 10 Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . . . . Time 130 | . . . . . . . 80 . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . . . . . 4 . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . . . 4 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 12 | . . 5 . . . . . . . . . . 3 . . . 1 3 Largest Group 5 | . . 5 . . . . . . . . . . 3 . . . 1 3 Highest-Rated Group 96 | . . 81 . . . . . . . . . . 93 . . . 96 93 Highest-Rated Ally 96 | . . 31 . . . . . . . . . . 31 . . . 96 31 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . 3 . . . . . . . . . . 11 . . . 5 33 Total Damage 829 | . . 21 . . . . . . . . . . 145 . . . 139 524 Kills 6 | . . 1 . . . . . . . . . . 1 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 1 2 1 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 13234 | . 1169 1296 801 119 1166 293 2747 664 209 398 981 343 1317 246 411 60 331 683 Spaces Moved 11109 | 1 532 760 383 75 551 151 1689 760 305 377 1451 522 1506 341 523 86 460 636 Core 820 | . . . . . . . . . . . . . . . . . 190 630 Treads 1788 | . . 725 383 75 551 42 12 . . . . . . . . . . . Legs 516 | 1 515 . . . . . . . . . . . . . . . . . Wheels 1676 | . 17 35 . . . 109 1515 . . . . . . . . . . . Hover 6309 | . . . . . . . 162 760 305 377 1451 522 1506 341 523 86 270 6 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 110 110 160 160 160 125 95 65 65 65 65 65 58 68 68 68 50 50 Average Speed 97 | 120 181 157 160 160 172 175 117 65 65 65 65 65 62 68 68 68 60 92 Slowest Speed 240 | 120 190 160 160 160 240 240 240 132 65 65 65 65 144 68 68 68 71 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 83 98 38 15 70 29 90 14 50 44 85 77 47 59 73 73 64 19 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . . . . . . . . 4 . . . 1 1 1 . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . 1 1 . . Scrap Searched 18 | . . 2 . . . 1 . . 2 1 4 2 . 3 2 . 1 . Spaces Dug 41 | . . . . . . . . 11 . . 1 . 25 . 4 . . . Terrain Destroyed 317 | . . . . . 43 . 16 13 . 56 1 . 144 . 4 . 40 . Melee 30 | . . . . . . . . 11 . . 1 . 14 . 4 . . . Projectile 27 | . . . . . 1 . . 2 . . . . 24 . . . . . AOE 260 | . . . . . 42 . 16 . . 56 . . 106 . . . 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 12713 | . 619 816 506 74 674 170 2185 883 313 509 1487 525 1755 353 548 86 498 712 Wait 670 | . 7 14 50 . 25 5 243 64 2 111 7 1 81 1 . . 15 44 Move 11091 | . 531 759 382 74 550 150 1688 759 304 376 1450 521 1505 340 522 85 459 636 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 86 | . 7 6 13 . 12 3 23 2 . . 6 1 8 1 3 . 1 . Fast Attach 68 | . 3 1 3 . 1 2 18 4 1 . 5 . 8 4 . . 2 16 Attach 40 | . 3 3 2 . 6 . 9 4 . . 2 . 5 . 2 . 2 2 Detach 7 | . 2 . 1 . . . 2 . . . . . . . . . 2 . Swap 86 | . 1 2 5 . 5 1 9 5 3 3 4 1 33 3 6 1 4 . Drop 110 | . . 5 14 . 10 . 33 7 1 . 11 1 14 4 2 . 5 3 Fire 436 | . 63 20 35 . 65 9 159 14 . 19 . . 37 . . . 5 10 Melee 91 | . . . . . . . . 18 2 . 2 . 52 . 13 . 3 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . Crush 8 | . . 6 1 . . . 1 . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . 12 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . 6 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 8) 588 | -10/Materials | Central database locked down 666 | -10/Materials | Discovered new exit (range 10) 1099 | -10/Materials | Discovered new exit (range 7) 1126 | -10/Materials | Core integrity fell below 50% 1169 | -10/Materials | Lost 3 parts (1p1n1w) 1170 | -10/Materials | Entered Mines 1312 | -10/Mines | Assembled infested the area 1317 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1429 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1524 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1570 | -10/Mines | Learned location of Storage (-8) 1724 | -10/Mines | Lost 5 allies 1739 | -10/Mines | Build established: Scavenger-Mutant 1744 | -10/Mines | Discovered new exit (range 6) 1768 | -10/Mines | Discovered new exit (range 11) 1853 | -10/Mines | Learned Materials machine intel 2466 | -10/Mines | Entered Materials 2466 | -9/Materials | Evolved 2 slots: Propulsion x2 2467 | -9/Materials | Loaded intel: 56 machine locations 2940 | -9/Materials | Discovered new exit (range 9) 3171 | -9/Materials | Discovered new exit (range 6) 3267 | -9/Materials | Entered Mines 3323 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3331 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3379 | -9/Mines | Discovered new exit (range 5) 3386 | -9/Mines | Entered Exiles 3430 | -9/Exiles | Met 8R-AWN 3454 | -9/Exiles | Met EX-HEX 3497 | -9/Exiles | Met EX-BIN 3514 | -9/Exiles | Aligned with FarCom system 3516 | -9/Exiles | Given EX-Vault access code 3553 | -9/Exiles | Opened EX-Vault 3588 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3641 | -9/Exiles | Met EX-DEC 3961 | -9/Exiles | Discovered new exit (range 15) 4109 | -9/Exiles | Attacked by the Exiles 4305 | -9/Exiles | Lost 6 parts (1p3n1u1w) 4329 | -9/Exiles | Destroyed 8R-AWN 4340 | -9/Exiles | Found Prototype Ballistic Gun 4340 | -9/Exiles | Identified 8R-AWN's Boregun 4456 | -9/Exiles | Build established: Mutant 4486 | -9/Exiles | Found Prototype Processor 4528 | -9/Exiles | Discovered new exit (range 12) 4552 | -9/Exiles | Entered Mines 4833 | -8/Mines | Discovered new exit (range 11) 4845 | -8/Mines | Entered Materials 4845 | -8/Materials | Evolved 2 slots: Utility x2 4997 | -8/Materials | Garrison activated, responded to threat 5548 | -8/Materials | Discovered new exit (range 11) 6030 | -8/Materials | Identified Exp. Targeting Computer 6143 | -8/Materials | Discovered new exit (range 7) 6399 | -8/Materials | Repaired Gravity Neutralizer 6526 | -8/Materials | Discovered new exit (range 20) 6544 | -8/Materials | Identified exit to Factory 7592 | -8/Materials | Entered Factory 7592 | -7/Factory | Evolved 2 slots: Utility x2 7627 | -7/Factory | Discovered new exit (range 3) 7629 | -7/Factory | Identified exit to Factory 7749 | -7/Factory | Identified exit to Lower Caves 7884 | -7/Factory | Build established: Scavenger-Scout 8099 | -7/Factory | Fabricated Adv. Reaction Control System (x1) 8256 | -7/Factory | Entered Lower Caves 8317 | -7/Lower Caves | Encountered a Warlord checkpoint 8356 | -7/Lower Caves | Learned 4 Factory zone layouts 8461 | -7/Lower Caves | Discovered new exit (range 3) 8462 | -7/Lower Caves | Identified exit to Lower Caves 8465 | -7/Lower Caves | Entered another Lower Caves area 8465 | -7/Lower Caves | Discovered exit to Factory (range 8) 8497 | -7/Lower Caves | Learned location of 1 exit from Factory 8760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8852 | -7/Lower Caves | Discovered new exit (range 18) 8861 | -7/Lower Caves | Identified exit to Zion 8863 | -7/Lower Caves | Entered Zion 8884 | -7/Zion | System corruption cleaned by Quarantine Array 8989 | -7/Zion | Discovered new exit (range 16) 8999 | -7/Zion | Identified exit to Proximity Caves 9040 | -7/Zion | Learned location of Quarantine (-2) 9241 | -7/Zion | Learned location of 1 exit from Factory 9268 | -7/Zion | Learned location of Warlord (-5) 9315 | -7/Zion | Given A8's code to call for help 9354 | -7/Zion | Given the Hacking Drone Bay 9400 | -7/Zion | Learned location of Armory (-4) 9465 | -7/Zion | Learned location of 1 exit from Factory 9587 | -7/Zion | Found CR-A16's Pointy Stick 9610 | -7/Zion | Found Prototype Special Weapon 9610 | -7/Zion | Identified RU-N14's Throwing Claymores 9844 | -7/Zion | Entered Proximity Caves 10181 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10184 | -6/Proximity Caves | Learned Factory non-interactive machine intel 10187 | -6/Proximity Caves | Entered Factory 10187 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10188 | -6/Factory | Identified exit to Factory 10188 | -6/Factory | Identified exit to Lower Caves 10190 | -6/Factory | Loaded intel: 215 non-interactive machine locations 10336 | -6/Factory | Repaired Cmb. Airjet 10807 | -6/Factory | Fabricated Cmb. Airjet? 10900 | -6/Factory | Build established: Hacker-Scout 11246 | -6/Factory | Discovered exit to Factory (range 17) 11262 | -6/Factory | Allied Derelicts emerged from ambush trap array 11271 | -6/Factory | P-60 Hacker assimilated allied O9-CQD(g) 11319 | -6/Factory | Garrison activated, responded to threat 11504 | -6/Factory | Entered Lower Caves 11572 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11647 | -6/Lower Caves | Encountered a Warlord checkpoint 11741 | -6/Lower Caves | Discovered new exit (range 9) 11750 | -6/Lower Caves | Identified exit to Lower Caves 11750 | -6/Lower Caves | Entered another Lower Caves area 11805 | -6/Lower Caves | Learned location of Extension (-4) 12050 | -6/Lower Caves | Build established: Scout 12062 | -6/Lower Caves | Spotted B-75 Beast 12070 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 12073 | -6/Lower Caves | Destroyed B-75 Beast 12133 | -6/Lower Caves | Discovered new exit (range 20) 12161 | -6/Lower Caves | Entered Data Miner 12161 | -6/Data Miner | Discovered new exit (range 6) 12172 | -6/Data Miner | Met Data Miner 12193 | -6/Data Miner | Learned location of Section 7 (-2) 12193 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12198 | -6/Data Miner | Received God Mode back door access code from Data Miner 12221 | -6/Data Miner | Entered Proximity Caves 12331 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12364 | -5/Proximity Caves | Build established: Mutant 12391 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12454 | -5/Proximity Caves | Core integrity fell below 50% 12455 | -5/Proximity Caves | Escorted by Enhanced Grunt 12499 | -5/Proximity Caves | Core integrity fell below 20% 12535 | -5/Proximity Caves | Lost 8 parts (5n2u1w) 12552 | -5/Proximity Caves | Entered Factory 12552 | -5/Factory | Evolved 2 slots: Utility x2 12684 | -5/Factory | Fabricated Cmb. Airjet (x2) 12811 | -5/Factory | Allied Derelicts emerged from ambush trap array 13235 | -5/Factory | Self-destructed Last Messages --------------- 13119_ HV Slug penetrates A-15 Conveyor. 13119_ A-15 Conveyor suffers critical hit (Destroy). 13119_ Destroyed Med. Treads. 13119_ HV Slug penetrates Wall. 13121_ HV Slug penetrates A-15 Conveyor. 13121_ A-15 Conveyor suffers critical hit (Destroy). 13121_ A-15 Conveyor destroyed. 13121_ HV Slug penetrates Wall. 13129_ Acquired 18 matter. 13185_ Acquired Linear Gravjet. 13202_ ALERT: Rogue bot located, Programmers report to Factory Zone 7S. 13225_ K-01 Serf collects debris. 13230_ Nuclear Reactor explodes. 13230_ 8R-AWN's Boregun destroyed. 13230_ O-24 Administrator destroyed. 13230_ K-01 Serf destroyed. 13230_ Nuclear Reactor explodes. 13230_ Field Propulsion Drive destroyed. 13231_ R-10 Processor collects Com. Wheel. 13233_ Phase Shifter destroyed. 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R #?# | | ????????# p #?# | | ????????# #?# | | ????????# # p ##### #?# ## | | ????????# @ #?# ### #? | | ????????# % #?# #? | | ????????# # #? | | ????????# # #? | | ????????# # !=! +? | | ????????# #= # *%! #? | | ????????# ?# ] ####"###= #? | | ????????# ??# ?# #? | | ????????# ???# [! # | | ????????# ????# [! # | | ????????#?????# [ # ""T"" # | | ??????????????# ## """"" # | | ??????????????############### # | | ????????????????????????????############+### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 20 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Plasma Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Adv. Reaction Control System | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Adv. Reaction Control System | x1 | -7/Factory | Preloaded Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanImpulseInjector Manual? 0 Play Time 01:39:49 Cumulative 259.9 hours Start 2024.06.05 @ 19:42:02 End 2024.06.08 @ 13:59:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/1/2/1/1/0/0/1/0 Lore% 74 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4225537-062c-4e37-8451-735d59c31ec8