Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 22:35:46 Player: Momo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3512) 3512 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1251) 1251 TOTAL SCORE: 10343 Bonus ------- High Alert Combat Kills 635 Follower Combat Kills 371 Aligned with FarCom 300 Friendly Fire -55 Cogmind --------- Core Integrity 93/1000 Matter 282/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Cloaking Device AWS/Thermal Great Maul Peak State ------------ > --- POWER ------------ Fission-Fusion Core > --- PROPULSION ------- Flying Antigrav-FPD Exoskeleton Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Cloaking Device Advanced Shield Generator > --- WEAPON ----------- AWS/Thermal Directed Coil Construct/G Cycling Charged Proton Construct/G > --- INVENTORY -------- Fusion Reactor Fusion Reactor Wheel Field Propulsion Drive Field Propulsion Drive Large Storage Unit High-capacity Storage Unit Large Matter Pod Structural Scanner Structural Scanner Improved Sensor Array Advanced Sensor Array Improved Terrain Scanner Cloaking Device Improved Light Armor Plating Skeleton Box Advanced Field Recycling Unit Improved Heavy Laser Rocket Launcher Field Lobotomy Kit Great Maul Katana [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Reactor Fusion Reactor Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Slots Evolved 10 | . . . . . 4 . . 4 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . 1 1 Utility 3 | . . . . . 2 . . 1 . Weapon 2 | . . . . . . . . 2 . Parts Attached 104 | 2 . . 2 8 21 31 2 10 28 Power 9 | . . . . 1 2 5 . . 1 Engine 8 | . . . . 1 2 5 . . . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 26 | . . . 1 2 7 8 . . 8 Treads 6 | . . . . . 3 3 . . . Leg 1 | . . . . 1 . . . . . Wheel 10 | . . . 1 1 . 1 . . 7 Hover 4 | . . . . . 4 . . . . Flight 5 | . . . . . . 4 . . 1 Utility 26 | . . . 1 1 7 6 2 4 5 Device 11 | . . . . . 2 2 1 2 4 Storage 5 | . . . 1 1 1 2 . . . Processor 3 | . . . . . 3 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . . 1 2 1 2 1 Artifact . | . . . . . . . . . . Weapon 43 | 2 . . . 4 5 12 . 6 14 Energy Gun 16 | 2 . . . 3 3 4 . . 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . . 1 . 2 . 3 1 Special Weapon 4 | . . . . . . . . 1 3 Impact Weapon 8 | . . . . . 1 3 . . 4 Slashing Weapon 7 | . . . . . 1 2 . 2 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 4 . . . Parts Lost 43 | . . . . 3 7 3 . 6 24 Power 4 | . . . . . 2 . . 1 1 Propulsion 19 | . . . . . 3 2 . 2 12 Utility 6 | . . . . . 1 . . . 5 Weapon 14 | . . . . 3 1 1 . 3 6 Highest Loss Streak 10 | . . . . 3 6 1 . 4 10 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 66 | . 14 14 32 18 77 94 72 62 54 Engine 6 | . . . . . 8 8 9 4 2 Treads 5 | . . . . . 8 28 . 1 . Wheel 5 | . . . 9 2 3 1 9 3 8 Hover 4 | . . . . . 9 . 7 2 . Flight 1 | . . . . . . 3 3 . 3 Device 9 | . . . . . 5 12 12 12 11 Storage 7 | . . . 9 14 9 9 9 6 4 Processor 3 | . . . . . 13 3 . . . Protection 4 | . . . . . 3 9 5 4 2 Energy Gun 3 | . 14 14 14 1 7 1 . . 4 Energy Cannon 3 | . . . . . . . 6 6 3 Ballistic Gun 4 | . . . . . . 1 8 11 1 Impact Weapon 1 | . . . . . 2 3 . . 1 Slashing Weapon 2 | . . . . . 4 7 . 3 1 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 116 | 4 2 2 7 14 38 104 99 116 112 Greatest Support 95 | 3 3 3 16 16 64 82 10 95 47 Greatest Overweight (x) 10 | 1 . . . 1 3 10 9 10 9 Average Overweight (x) 3 | . . . . . 1 1 9 3 3 Largest Inventory Capacity 25 | 5 5 5 8 8 15 25 25 25 25 Average Capacity 20 | 5 5 5 7 8 13 19 25 25 24 Most Carried 24 | 1 3 5 8 8 15 22 23 19 24 Average Carried 15 | . 1 4 5 7 12 17 15 17 18 Final Capacity 25 | 5 5 5 8 8 15 25 25 25 5 Final Carried 22 | 1 3 5 8 6 15 22 16 17 5 Scrap Engine Consumption 90 | . . . . . . . 23 23 44 Constructs Created 9 | . . . . . . . 3 2 4 Constructs Modified 23 | . . . . . . . 5 6 12 Class Distribution -------------------- 42% | Mutant 41% | Construct 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Matter Collected 1989 | 166 . 22 104 85 148 509 129 412 414 Remotely . | . . . . . . . . . . Salvage Created 3431 | . . . . 77 338 679 . 1011 1326 Parts 199 | . . . . 7 17 46 . 61 68 Haulers Intercepted 4 | . . . . . . 3 . 1 . Recyclers Shooed 7 | . . . . . . . . 2 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 67 | . . . . 3 5 20 . 16 23 Melee 8 | . . . . . 1 2 . 3 2 Guns 20 | . . . . 1 . 6 . . 13 Cannons 3 | . . . . . . . . 1 2 AOE 32 | . . . . 2 1 12 . 12 5 Classes Destroyed 15 | . . . . 2 4 2 . 4 3 Worker 10 | . . . . . 1 3 . 3 3 Builder 6 | . . . . . 1 . . 3 2 Tunneler 3 | . . . . . . . . . 3 Hauler 4 | . . . . . . 3 . 1 . Recycler 4 | . . . . . . . . 2 2 Mechanic 1 | . . . . . . . . 1 . Watcher 5 | . . . . . 2 1 . 2 . Swarmer 17 | . . . . 1 . 8 . 7 1 Cutter 3 | . . . . . . . . . 3 Grunt 25 | . . . . 2 . 8 . 3 12 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 9 | . . . . . 5 3 . . 1 Hunter 5 | . . . . . . . . 4 1 Programmer 6 | . . . . . . . . 2 4 Best Kill Streak 14 | . . . . 2 2 11 . 9 14 Combat Bots Only 8 | . . . . 2 2 8 . 4 8 Max Kills in Single Turn 3 | . . . . 2 1 3 . 3 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 1 2 . 3 2 Melee 1 | . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Damage Taken 7269 | . 77 13 . 332 875 972 . 1415 3585 Core 1696 | . 40 13 . 116 283 191 . 146 907 Absorbed by Shields 26 | . . . . . . . . . 26 Regen/Repaired (Parts) 684 | . . . . . . 312 . 113 259 Core Remaining (%) 56 | 100 . . . 32 . . 13 82 . Volleys Fired 130 | . . . . 5 6 31 1 25 62 Largest 3 | . . . . 1 1 1 1 3 2 Hottest 121 | . . . . 50 50 65 41 121 111 Shots Fired 210 | . . . . 6 9 42 1 49 103 Gun 143 | . . . . 4 9 23 1 25 81 Cannon 16 | . . . . . . . . 13 3 Launcher 46 | . . . . 2 . 19 . 10 15 Special 5 | . . . . . . . . 1 4 Kinetic 28 | . . . . . . 3 . 25 . Thermal 106 | . . . . 4 3 20 1 . 78 Explosive 46 | . . . . 2 . 19 . 10 15 Electromagnetic 25 | . . . . . 6 . . 13 6 Robot Hit Streak 15 | . . . . 6 4 11 . 12 15 Robot Miss Streak 4 | . . . . . 1 2 . 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Autonomous 51 | . . . . 1 2 11 . . 37 Shots Hit Robots 197 | . . . . 6 25 32 . 51 83 Core Hits 181 | . . . . 7 6 46 . 45 77 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 11 | . . . . 1 2 . . 4 4 Burn 4 | . . . . 1 . . . . 3 Corrupt 1 | . . . . . . . . 1 . Smash 3 | . . . . . 2 . . . 1 Sever 3 | . . . . . . . . 3 . Melee Attacks 119 | . . . . . 31 34 . 33 21 Impact 49 | . . . . . 19 15 . . 15 Slashing 70 | . . . . . 12 19 . 33 6 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 1 . 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10604 | . . . . 276 919 2322 . 3074 4013 Guns 2570 | . . . . 64 124 356 . 313 1713 Cannons 241 | . . . . . . . . 196 45 Explosions 5695 | . . . . 212 121 1680 . 1734 1948 Melee 2098 | . . . . . 674 286 . 831 307 Ramming . | . . . . . . . . . . Kinetic 355 | . . . . . . 42 . 313 . Thermal 2468 | . . . . 64 151 314 . 307 1632 Explosive 5173 | . . . . 212 . 1680 . 1333 1948 Electromagnetic 510 | . . . . . 94 . . 290 126 Impact 670 | . . . . . 363 . . . 307 Slashing 1428 | . . . . . 311 286 . 831 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . 2 2 2 3 9 Average Corruption 2 | . . . . . 2 2 2 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . . . . . 13 12 24 6 6 Message Errors 13 | . . . . . 2 3 6 1 1 Matter Fused 20 | . . . . . 8 3 5 2 2 Heat Flow Errors 6 | . . . . . 1 2 2 . 1 Energy Discharges 13 | . . . . . . 3 7 1 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 1 1 1 . Data Loss (major) 3 | . . . . . 1 . 2 . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 270 | . . . . . 107 38 . 111 14 Projectiles . | . . . . . . . . . . Explosions 119 | . . . . . . 29 . 83 7 Melee 151 | . . . . . 107 9 . 28 7 Knockbacks 6 | . . . . . . . . . 6 Impact 5 | . . . . . . . . . 5 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 458 | . . . . 76 86 253 . 43 . Shots 13 | . . . . 2 2 7 . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 543 | . . . . 5 83 180 269 543 348 Average Temperature 122 | . . . . 5 26 70 117 207 106 Received Heat Transfer 1188 | . 30 9 . 24 288 225 . . 612 Effects 5 | . . . . . . . . 4 1 Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . 4 . . 1 . Impact Corruptions 5 | . . . . . 4 . . . 1 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 7 | . . . . . . 1 . . 6 Heat Transferred 3521 | . . . . 222 137 407 . 250 2505 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Peak Influence 871 | . 59 37 . 67 107 856 194 498 871 Initial 243 | . . 22 . . 26 . 175 . 243 Average 224 | . 28 23 . 24 48 552 52 123 569 Maximum Alert Level 3 | . . . . . . 3 . 2 3 Low Security (%) 65 | 100 100 100 . 100 100 5 100 82 . Level 1 4 | . . . . . . 5 . 6 12 Level 2 24 | . . . . . . 81 . 10 61 Level 3 5 | . . . . . . 7 . . 26 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 1 . . . . 6 . 7 11 Investigation 2 | . . . . . . 1 . . 1 Extermination 3 | . . . . . . . . 1 2 Reinforcement 10 | . 1 . . . . 1 . 2 6 Assault 4 | . . . . . . 2 . 1 1 Garrison 6 | . . . . . . 2 . 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 Haulers Reinforced 3 | . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Distress Signals 9 | . 2 . . . 2 4 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 8 2 . 6 12 31 . 17 45 Peak Tracking Total 8 | . 8 2 . 3 2 7 . 6 6 Tactical Retreats 2 | . . . . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Machines Disabled 20 | . . . . 1 2 5 . 9 3 Max in Single Turn 2 | . . . . . 2 2 . 2 1 Garrison Access 2 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Machines Accessed 38 | . 2 . 1 . 6 6 10 8 5 Terminals 23 | . 2 . . . 5 4 4 6 2 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 7 | . . . . . . . 6 . 1 Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access 3 | . . . . . . 1 . 1 1 Total Hacks 86 | . 3 . 1 . 11 16 21 18 16 Successful 44 | . 1 . 1 . 6 7 13 6 10 Failed 42 | . 2 . . . 5 9 8 12 6 Catastrophic 10 | . 1 . . . 2 1 1 3 2 Database Lockouts . | . . . . . . . . . . Manual 35 | . 2 . 1 . 5 5 6 14 2 Terminals 50 | . 3 . . . 6 10 11 15 5 Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 11 | . . . . . . . 10 . 1 Scanalyzers 14 | . . . . . 5 . . . 9 Garrison Access 7 | . . . . . . 4 . 2 1 Terminal Hacks 12 | . 1 . 1 . 1 3 5 . 1 Prototype ID Bank 2 | . . . . . . . 2 . . Open Door 2 | . . . . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . 6 . . Retrieve Components 6 | . . . . . . . 6 . . Scanalyzer 13 | . . . . . 4 . . . 9 Insert Component 7 | . . . . . 2 . . . 5 Analyze 6 | . . . . . 2 . . . 4 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . . . . . 1 2 2 6 . Terminals 10 | . . . . . 1 2 2 5 . Assimilate 1 | . . . . . 1 . . . . Botnet 7 | . . . . . . 1 2 4 . Operators 2 | . . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . 1 . Fabnet 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 2 . . . 6 4 6 8 5 Full Trace Events 3 | . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . . 3 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . . Parts Scanalyzed 6 | . . . . . 2 . . . 4 Part Schematics Acquired 5 | . . . . . 2 . . . 3 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 3 . . 1 Machine Destruction 4 | . . . . . . 3 . . 1 Fabnet Peak Effective % 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Total Allies 7 | . . . . 2 1 . . . 4 Largest Group 2 | . . . . 2 2 . . . 2 Highest-Rated Group 137 | . . . . 49 28 . . . 137 Highest-Rated Ally 137 | . . . . 31 18 . . . 137 Total Orders 3 | . . . . . . 3 . . . EXPLORE 3 | . . . . . . 3 . . . Ally Attacks 54 | . . . . 6 . . . . 48 Total Damage 1558 | . . . . 41 . . . . 1517 Kills 12 | . . . . 1 . . . . 11 Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 21 | . . . . . . 21 . . . Drone Recoveries 5 | . . . . . . 5 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Turns Passed 6621 | 34 53 109 207 263 1248 911 1537 1130 1129 Spaces Moved 3739 | 57 97 211 261 233 596 399 704 623 558 Core 738 | 57 97 211 123 201 . . . . 49 Treads 866 | . . . . . 299 340 . 204 23 Legs 236 | . . . . 11 71 . . 154 . Wheels 1864 | . . . 138 21 196 59 704 265 481 Hover 30 | . . . . . 30 . . . . Flight 5 | . . . . . . . . . 5 Fastest Speed 50 | 50 50 50 50 100 115 150 215 98 50 Average Speed 148 | 52 50 50 76 100 164 164 215 154 151 Slowest Speed 595 | 100 50 50 100 120 255 230 215 230 595 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 30 48 62 51 43 88 94 21 14 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 37 | . . . . . 8 12 . 12 5 Terrain Destroyed 326 | . . . . 12 11 163 . 79 61 Melee 28 | . . . . . 8 3 . 12 5 Projectile 12 | . . . . . 1 9 . . 2 AOE 286 | . . . . 12 2 151 . 67 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Total 4438 | 60 100 214 268 255 798 566 736 702 739 Wait 216 | . 2 . . 6 124 32 6 5 41 Move 3730 | 56 96 210 260 232 595 398 703 622 558 Hop . | . . . . . . . . . . Pick Up 57 | 1 2 3 5 . 14 15 5 4 8 Fast Attach 45 | 2 . . . 4 15 15 1 1 7 Attach 34 | . . . 2 3 4 5 . 3 17 Detach 22 | . . . . 2 1 4 2 1 12 Swap 25 | . . . . 1 2 11 1 6 4 Drop 58 | 1 . 1 1 2 6 19 17 2 9 Fire 130 | . . . . 5 6 31 1 25 62 Melee 114 | . . . . . 31 29 . 33 21 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 35 | -11/Junkyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 7) 88 | -10/Materials | Entered Mines 108 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 112 | -10/Mines | Learned Materials security intel 195 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 195 | -10/Mines | Discovered new exit (range 5) 197 | -10/Mines | Entered Exiles 211 | -10/Exiles | Met 8R-AWN 219 | -10/Exiles | Met EX-HEX 232 | -10/Exiles | Met EX-BIN 239 | -10/Exiles | Aligned with FarCom system 240 | -10/Exiles | Given EX-Vault access code 253 | -10/Exiles | Opened EX-Vault 260 | -10/Exiles | Found Field Lobotomy Kit 265 | -10/Exiles | Found Skeleton Box 270 | -10/Exiles | Found AWS/Thermal 291 | -10/Exiles | Warned to stay clear of 0b10 Research branches 302 | -10/Exiles | Build established: Mutant 320 | -10/Exiles | Met EX-DEC 395 | -10/Exiles | Discovered new exit (range 10) 404 | -10/Exiles | Stole three prototypes: Skeleton Box, AWS/Thermal, Field Lobotomy Kit 404 | -10/Exiles | Entered Mines 417 | -9/Mines | Core integrity fell below 50% 418 | -9/Mines | Met a Derelict bent on vengeance 430 | -9/Mines | Learned 2 Materials zone layouts 452 | -9/Mines | Lost 3 parts (3w) 552 | -9/Mines | Assembled infested the area 620 | -9/Mines | Discovered new exit (range 11) 667 | -9/Mines | Entered Materials 667 | -8/Materials | Accompanied by 1 ally 667 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 668 | -8/Materials | Identified exit to Storage 881 | -8/Materials | Discovered new exit (range 18) 910 | -8/Materials | Identified exit to Factory 1184 | -8/Materials | Lost 6 parts (1p3n1u1w) 1785 | -8/Materials | Core integrity fell below 50% 1915 | -8/Materials | Entered Storage 1951 | -8/Storage | Garrison activated, responded to threat 1993 | -8/Storage | Destroyed 8 combat bots 2236 | -8/Storage | Repaired Huge Storage Unit? 2248 | -8/Storage | Core integrity fell below 20% 2368 | -8/Storage | Build established: Scavenger-Mutant 2659 | -8/Storage | Discovered exit to Factory (range 16) 2715 | -8/Storage | First assault squad dispatched 2817 | -8/Storage | Used back door to open Recycling access 2817 | -8/Storage | Discovered new exit (range 5) 2826 | -8/Storage | Entered Recycling 2827 | -8/Recycling | Found Scrap Engine 3038 | -8/Recycling | Build established: Mutant 3417 | -8/Recycling | Build established: Construct 3952 | -8/Recycling | Discovered new exit (range 5) 4363 | -8/Recycling | Entered Factory 4363 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4365 | -6/Factory | FarCom data flow suspended 5253 | -6/Factory | Garrison activated, responded to threat 5399 | -6/Factory | Lost 4 parts (1p1n2w) 5413 | -6/Factory | First assault squad dispatched 5480 | -6/Factory | Discovered new exit (range 8) 5493 | -6/Factory | Entered another Factory area 5493 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5561 | -5/Factory | Spotted B-75 Beast 5594 | -5/Factory | Assimilated B-75 Beast with FLK Orb 5601 | -5/Factory | Garrison activated, responded to threat 5665 | -5/Factory | Build established: Mutant 6083 | -5/Factory | Build established: Construct 6319 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 6329 | -5/Factory | Destroyed 8 combat bots 6382 | -5/Factory | Lost 5 parts (2n1u2w) 6426 | -5/Factory | Assimilated S-27 Virus with FLK Orb 6429 | -5/Factory | Assimilated S-27 Virus with FLK Orb 6467 | -5/Factory | Lost 8 parts (1p6n1w) 6556 | -5/Factory | Core integrity fell below 50% 6578 | -5/Factory | Cargo convoy interrupted 6606 | -5/Factory | Core integrity fell below 20% 6612 | -5/Factory | Lost 10 parts (4n4u2w) 6621 | -5/Factory | Build established: Mutant 6622 | -5/Factory | Self-destructed Last Messages --------------- 06578_ ALERT: Cargo convoy interrupted, initiating access lockdown. 06578_ Destroyed Imp. Heat Sink. 06578_ P-70 Sage system corrupted by crushing effect. 06578_ P-70 Sage knocked back. 06581_ Scrap Engine destroyed. 06584_ M-13 Machinist repairs P-70 Sage. 06587_ P-70 Sage knocked back. 06592_ M-13 Machinist repairs Antigrav System. 06593_ Hpw. Shock Rifle melted. 06593_ P-70 Sage destroyed. 06596_ Dropped Fusion Reactor. 06597_ Dropped Great Maul. 06599_ Acquired Great Maul. 06606_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 3-L 06606_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 06614_ Penetrated by Slug. 06619_ Katana destroyed. 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""" """ # | | # Y !%! ##?????? ? # | | ?#####+#####+###| ##????????? ? # | | !! ??# ####+#####????????? ???? # | | !! ??# "" # ???????????????##? | | ??## T" #??????????????????????????? | | #####????# """ "" #??????????????????????????? | | ?????????# """ #??????????????????????????? | | ?????????# """ #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# """ #??????????????????????????? | | ?????????# !!! """ #??????????????????????????? | | ?????????# !! """ #??????????????????????????? | | ?????????? !! #??????????????????????????? | | ??????????? ???????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Cloaking Device | -5/Factory | Scanalyzed Structural Scanner | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualFocalSuite Manual? 0 Play Time 01:31:43 Cumulative 405.9 hours Start 2023.03.26 @ 22:22:42 End 2023.03.27 @ 22:35:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 189 Adventurer 0 Explorer 4 Win Type - Total 23 Types 7/1/2/5/1/2/3/1/1 Lore% 85 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7632132b-c92f-4ceb-9431-fe19e1b4e391