Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 16:25:40 Player: Exceptionally Mediocre Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (194) 970 Value Destroyed (6432) 6432 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1960) 1960 TOTAL SCORE: 13962 Bonus ------- High Alert Combat Kills 1216 Follower Combat Kills 544 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 68/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Fission Core Micro Fission Core Light Antimatter Reactor Dynamic Insulation System Improved System Guard Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Active Sensor Suite Dynamic Insulation System Improved System Guard Gauss Rifle Coil Gun Heavy Assault Cannon Missile Launcher [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 5 | . . . . . . . 1 2 . 2 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 135 | 8 10 5 21 1 . 2 31 5 7 27 . 18 Power 17 | 1 2 . 3 . . . 4 . 2 1 . 4 Engine 10 | 1 1 . 3 . . . 2 . 1 1 . 1 Core 3 | . 1 . . . . . 2 . . . . . Reactor 4 | . . . . . . . . . 1 . . 3 Propulsion 39 | 2 2 1 7 . . . 10 1 . 11 . 5 Treads 39 | 2 2 1 7 . . . 10 1 . 11 . 5 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 2 4 2 3 1 . . 4 2 2 13 . 3 Device 16 | 1 . 1 . . . . 1 1 2 7 . 3 Storage 4 | 1 3 . . . . . . . . . . . Processor 4 | . . . . . . . 1 . . 3 . . Hackware . | . . . . . . . . . . . . . Protection 12 | . 1 1 3 1 . . 2 1 . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 3 2 2 8 . . 2 13 2 3 2 . 6 Energy Gun 5 | . . . 1 . . . 2 1 . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 31 | 3 2 1 6 . . 2 10 1 2 1 . 3 Ballistic Cannon 3 | . . . . . . . 1 . . 1 . 1 Launcher 2 | . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 3 . . . 2 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . 8 Parts Lost 67 | . 1 1 5 1 . . 18 1 . 15 . 25 Power 8 | . 1 . 1 . . . 1 . . 1 . 4 Propulsion 23 | . . 1 1 . . . 10 1 . 3 . 7 Utility 20 | . . . 3 1 . . 2 . . 7 . 7 Weapon 16 | . . . . . . . 5 . . 4 . 7 Highest Loss Streak 16 | . 1 1 2 1 . . 16 1 . 8 . 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 100 99 99 100 100 100 91 91 91 84 86 70 Engine 5 | . 4 . 6 11 11 11 7 7 3 1 6 1 Core 3 | . 9 14 4 . . . 1 . . . . . Reactor 1 | . . . . . . . . . 3 4 . 4 Treads 32 | . 28 27 44 44 44 44 33 29 30 25 26 14 Device 5 | . 3 . . . . . 3 7 10 13 13 16 Storage 10 | . 14 14 11 11 11 11 9 7 7 6 6 6 Processor 2 | . . . . . . . 9 7 3 4 20 13 Protection 9 | . 10 13 10 11 11 11 4 7 7 9 6 4 Ballistic Gun 20 | . 28 27 21 22 22 22 23 22 16 10 . 2 Slashing Weapon 1 | . . . . . . . . . 5 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 154 | 13 58 58 58 58 54 56 65 86 96 154 120 130 Greatest Support 110 | 40 40 40 86 86 86 86 86 80 80 80 80 110 Greatest Overweight (x) 18 | . 1 2 . . . . 2 1 1 2 1 18 Average Overweight (x) . | . . 1 . . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 10 19 19 19 19 20 18 19 19 16 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 20 20 20 13 20 5 Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Matter Collected 4363 | 340 616 256 929 95 36 46 870 229 90 673 . 183 Remotely . | . . . . . . . . . . . . . Salvage Created 8751 | 138 877 131 1707 177 88 51 1544 336 190 1834 1297 381 Parts 492 | 18 78 8 98 11 5 2 106 22 10 105 7 22 Haulers Intercepted 9 | . 2 . 4 . . . 3 . . . . . Recyclers Shooed 7 | 1 . . . . . . 2 . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Combat Hostiles Destroyed 112 | . 11 4 20 5 . 1 19 4 . 33 6 9 Melee 1 | . . . . . . . . . . 1 . . Guns 78 | . 11 4 19 5 . 1 19 4 . 12 . 3 Cannons 30 | . . . . . . . . . . 20 6 4 AOE 3 | . . . 1 . . . . . . . . 2 Classes Destroyed 21 | 3 6 1 1 . . 1 2 1 . 4 1 1 Worker 27 | 1 7 1 5 . . . 4 . . 7 . 2 Builder 18 | . 4 1 3 1 . . 2 1 . 5 . 1 Tunneler 4 | 3 . . 1 . . . . . . . . . Hauler 9 | . 2 . 4 . . . 3 . . . . . Recycler 11 | 1 1 . 6 . . . 2 . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 6 | . 3 . 2 . . . 1 . . . . . Watcher 8 | . 2 . 3 . . . . 2 . 1 . . Swarmer 14 | . 3 . 3 3 . . 3 . . 2 . . Saboteur 1 | . . . . . . . . . . 1 . . Grunt 56 | . 8 2 13 2 . . 10 3 . 16 . 2 Brawler 4 | . . . . . . . . 1 . 2 . 1 Duelist 3 | . . . . . . . 1 . . 2 . . Sentry 7 | . . . 4 . . . 3 . . . . . Specialist 4 | . . . . . . . . . . 4 . . Hunter 8 | . . . . . . 1 1 . . 3 . 3 Programmer 4 | . . . . . . . . . . 2 . 2 Heavy 2 | . . . . . . . 1 . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . 6 . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 14 | 2 5 2 8 4 . 1 7 3 . 14 6 4 Combat Bots Only 12 | . 5 2 3 3 . 1 6 3 . 12 6 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 2 2 . 2 1 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . Exploded 2 | . . . 1 . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Hostile Shots Fired 1076 | . 55 10 131 22 . 8 158 75 . 397 . 220 Missed 289 | . 15 . 28 3 . 1 37 23 . 115 . 67 Damage Taken 13525 | . 554 224 1358 181 . 104 2296 627 . 4637 . 3544 Core 1389 | . 141 . 89 22 . 12 133 95 . 220 . 677 Absorbed by Shields 311 | . . . . . . . . . . 311 . . Ignored by Resistances 453 | . . . . . . . . . . 453 . . Core Remaining (%) 74 | 100 . 43 . . . 69 75 . 86 . . . Volleys Fired 424 | 10 74 20 111 15 6 4 76 21 1 55 . 31 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 . 3 Hottest 121 | 40 46 46 79 46 46 56 79 121 69 86 . 92 Shots Fired 1008 | 20 149 39 220 30 12 8 193 62 3 171 22 79 Gun 889 | 20 149 39 220 30 12 8 193 62 3 114 . 39 Cannon 116 | . . . . . . . . . . 57 22 37 Launcher 3 | . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . Kinetic 999 | 20 149 39 217 30 12 8 193 59 3 171 22 76 Thermal 6 | . . . 3 . . . . 3 . . . . Explosive 3 | . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | 9 9 5 8 9 9 2 13 9 . 18 26 30 Robot Miss Streak 8 | 1 4 6 4 3 1 2 5 8 . 5 . 3 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 Secondary Targets 16 | . 1 . 3 . . . 6 . . 4 . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 . 1 Autonomous 100 | . . . . . . . . . . 57 22 21 Shots Hit Robots 666 | 14 81 22 144 19 9 4 118 42 7 126 22 58 Core Hits 309 | 6 42 8 55 8 3 3 54 20 3 68 8 31 Critical Kills 9 | . . . 2 . . . 1 . . 5 . 1 Critical Parts Destroyed 5 | 1 . . . . . . 2 . . 2 . . Critical Strikes 29 | 1 . . 3 . . . 3 . . 16 1 5 Burn 1 | . . . 1 . . . . . . . . . Destroy 14 | 1 . . 2 . . . 3 . . 7 . 1 Blast 14 | . . . . . . . . . . 9 1 4 Melee Attacks 17 | . . . . . . . . . 11 6 . . Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . 11 6 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18767 | 172 1058 338 2477 284 132 41 2031 659 520 6687 1864 2504 Guns 9726 | 172 1058 338 2271 284 132 41 2031 659 . 2159 . 581 Cannons 7326 | . . . . . . . . . . 4293 1864 1169 Explosions 960 | . . . 206 . . . . . . . . 754 Melee 694 | . . . . . . . . . 520 174 . . Ramming 61 | . . . . . . . . . . 61 . . Kinetic 16989 | 172 1058 338 2238 284 132 41 2031 629 . 6452 1864 1750 Thermal 63 | . . . 33 . . . . 30 . . . . Explosive 808 | . . . 206 . . . . . . . . 602 Electromagnetic 152 | . . . . . . . . . . . . 152 Impact . | . . . . . . . . . . . . . Slashing 694 | . . . . . . . . . 520 174 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 40 | . 4 4 . . . . . . . 11 31 40 Average Corruption 10 | . 3 4 . . . . . . . 7 20 39 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 103 | . 24 18 . . . . . . . 19 11 31 Message Errors 33 | . 3 5 . . . . . . . 7 8 10 Matter Fused 19 | . 7 6 . . . . . . . 1 . 5 Heat Flow Errors 10 | . 3 1 . . . . . . . 2 1 3 Energy Discharges 13 | . 3 2 . . . . . . . 3 . 5 Parts Rejected 3 | . . . . . . . . . . 2 . 1 Data Loss (minor) 12 | . 4 3 . . . . . . . 1 2 2 Data Loss (major) 1 | . 1 . . . . . . . . . . . Misfires 2 | . 2 . . . . . . . . . . . Weapon Failures 10 | . 1 1 . . . . . . . 3 . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 960 | . . . 19 . . . . . 70 727 44 100 Projectiles 794 | . . . . . . . . . . 670 44 80 Explosions 39 | . . . 19 . . . . . . . . 20 Melee 127 | . . . . . . . . . 70 57 . . Knockbacks 27 | . . . . . . . . . . 24 . 3 Impact 1 | . . . . . . . . . . 1 . . Kinetic 23 | . . . . . . . . . . 20 . 3 Secondary 3 | . . . . . . . . . . 3 . . Self-Inflicted Damage 190 | . . . 72 . . . . . . . . 118 Shots 4 | . . . 1 . . . . . . . . 3 Rammed 5 | . . . . . . . . . . 5 . . Targets Rammed 5 | . . . . . . . . . . 5 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 445 | . 251 137 91 4 . . 238 270 . 445 78 221 Average Temperature 67 | . 51 41 24 1 . . 58 105 . 117 44 55 Received Heat Transfer 3322 | . 270 69 498 57 . . 738 219 . 1066 . 405 Effects 7 | . . . . . . . . . . 7 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 173 | . . . 148 . . . . 25 . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Peak Influence 1481 | 25 238 50 396 224 . 48 240 213 1481 1377 481 596 Initial 777 | . 16 1 19 109 . . 18 43 149 777 481 336 Average 305 | 11 80 8 216 98 . 31 112 115 713 929 481 375 Maximum Alert Level 4 | . 1 . 1 1 . . 1 1 4 4 2 2 Low Security (%) 53 | 100 92 100 42 90 . 100 74 95 . . . . Level 1 21 | . 7 . 57 9 . . 25 4 32 . . 78 Level 2 9 | . . . . . . . . . 27 4 100 21 Level 3 9 | . . . . . . . . . 17 75 . . Level 4 5 | . . . . . . . . . 22 20 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 5 . . . 3 2 . 7 . 4 Investigation 2 | . . . 1 . . . . . . 1 . . Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 17 | . 3 . 4 . . . 2 1 . 4 . 3 Assault 1 | . . . . . . . . . . 1 . . Garrison 2 | . . . . . . . 1 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Distress Signals 10 | . 3 . 2 . . . 1 . . 4 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 26 6 30 5 . 1 28 9 . 52 3 18 Peak Tracking Total 17 | . 4 3 4 3 . 1 9 5 . 17 3 7 Tactical Retreats 6 | . 1 1 . . . . 1 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Traps Triggered 9 | . 3 2 . . . . . . . 2 . 2 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Machines Disabled 20 | . . . 4 . . . 2 . 6 3 . 5 Max in Single Turn 2 | . . . 2 . . . 1 . 1 1 . 2 Garrison Access 1 | . . . . . . . . . . 1 . . Garrison Relay 4 | . . . . . . . . . 4 . . . Phase Generator 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Machines Accessed 23 | . 4 1 4 . 4 . 2 1 3 3 . 1 Terminals 12 | . 2 . 3 . . . 2 . 3 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 94 | . 8 1 12 . 49 . 6 1 8 8 . 1 Successful 69 | . 4 1 5 . 49 . 3 1 2 4 . . Failed 25 | . 4 . 7 . . . 3 . 6 4 . 1 Catastrophic 3 | . . . . . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 5 . 9 . 2 . 5 . . 3 . 2 Terminals 32 | . 5 . 9 . . . 6 . 8 3 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . . . . 3 . . Garrison Access 3 | . . . . . . . . 1 . 2 . . Terminal Hacks 55 | . . 1 . . 49 . 2 . 2 1 . . Record 49 | . . . . . 49 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . . . 1 . . Insert Component 2 | . . . 1 . . . . . . 1 . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . 2 . . . 1 . . 1 . . Terminals 6 | . 2 . 2 . . . 1 . . 1 . . Botnet 6 | . 2 . 2 . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 16 | . 3 . 4 . . . 2 1 2 3 . 1 Full Trace Events 4 | . . . 2 . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . 18 . . 3 Machine Destruction 18 | . . . . . . . . . 18 . . . Programmers 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Total Allies 11 | . . 3 . . 3 . . . 5 . . . Largest Group 5 | . . 3 . . 3 3 2 . 5 5 . . Highest-Rated Group 205 | . . 40 . . 37 37 29 . 205 205 . . Highest-Rated Ally 80 | . . 16 . . 21 21 21 . 80 80 . . Total Orders 1 | . . 1 . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . Ally Attacks 100 | . . 21 . . . 16 10 . 9 44 . . Total Damage 2591 | . . 177 . . . 200 173 . 603 1438 . . Kills 21 | . . 2 . . . 1 2 . 5 11 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Turns Passed 10959 | 174 1866 1127 1276 700 1046 211 859 291 1751 880 254 524 Spaces Moved 4773 | 83 905 433 565 409 622 123 322 86 691 262 102 170 Core 3 | 2 . . . . . . . . . . . 1 Treads 4770 | 81 905 433 565 409 622 123 322 86 691 262 102 169 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 247 247 245 245 160 Average Speed 194 | 157 177 240 160 160 160 160 167 247 247 248 245 231 Slowest Speed 950 | 160 240 320 160 160 160 160 320 250 247 330 245 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 96 94 53 79 91 44 26 3 96 9 73 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . Spaces Dug 5 | . . . . . . . . . . 3 . 2 Terrain Destroyed 92 | . . . . . . . 2 . . 9 . 81 Melee 3 | . . . . . . . . . . 3 . . Projectile 29 | . . . . . . . 2 . . 6 . 21 AOE 60 | . . . . . . . . . . . . 60 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Total 5655 | 103 1035 488 750 427 666 130 487 118 734 371 107 239 Wait 54 | . . 26 4 . . . 11 1 . 2 . 10 Move 4761 | 82 904 432 564 408 621 122 321 85 689 262 101 170 Hop . | . . . . . . . . . . . . . Pick Up 123 | 3 28 3 23 2 4 . 26 4 10 8 6 6 Fast Attach 31 | 7 1 . 2 . . 1 9 1 . 8 . 2 Attach 58 | . 1 1 7 1 . . 16 1 2 15 . 14 Detach 7 | . . . . . . . 3 . 2 2 . . Swap 46 | 1 8 4 12 . . 1 6 3 5 4 . 2 Drop 98 | . 19 2 27 1 6 2 19 2 12 4 . 4 Fire 424 | 10 74 20 111 15 6 4 76 21 1 55 . 31 Melee 17 | . . . . . . . . . 11 6 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . 5 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 31 | . . . . . 29 . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 7) 706 | -10/Materials | Core integrity fell below 50% 886 | -10/Materials | Discovered new exit (range 6) 1441 | -10/Materials | Discovered new exit (range 12) 1530 | -10/Materials | Discovered new exit (range 16) 1971 | -10/Materials | Discovered new exit (range 12) 2041 | -10/Materials | Entered Mines 2049 | -10/Mines | Learned location of 1 exit from Materials 2058 | -10/Mines | Met a Derelict bent on vengeance 2080 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2189 | -10/Mines | Assembled infested the area 2825 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2934 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2939 | -10/Mines | Found Prototype Device 2990 | -10/Mines | Identified Exp. Sensor Array 3096 | -10/Mines | Discovered new exit (range 11) 3137 | -10/Mines | Discovered new exit (range 12) 3139 | -10/Mines | Discovered new exit (range 16) 3168 | -10/Mines | Entered Materials 3168 | -9/Materials | Evolved 2 slots: Propulsion x2 3169 | -9/Materials | Identified exit to Materials 3703 | -9/Materials | Discovered new exit (range 8) 3930 | -9/Materials | Discovered exit to Materials (range 13) 4444 | -9/Materials | Entered Mines 4544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4629 | -9/Mines | Learned Materials stockpile data 4632 | -9/Mines | Learned location of Storage (-8) 4727 | -9/Mines | Discovered exit to Materials (range 11) 5052 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5136 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5137 | -9/Mines | Discovered new exit (range 5) 5144 | -9/Mines | Entered Exiles 5144 | -9/Exiles | Found Exiles lab destroyed 5810 | -9/Exiles | Learned location of Zion (-7) 6030 | -9/Exiles | Opened EX-Vault 6038 | -9/Exiles | Found Prototype Ballistic Cannon 6176 | -9/Exiles | Discovered new exit (range 11) 6190 | -9/Exiles | Entered Mines 6190 | -8/Mines | Accompanied by 3 allies 6377 | -8/Mines | Discovered exit to Materials (range 4) 6384 | -8/Mines | Discovered exit to Materials (range 9) 6401 | -8/Mines | Entered Materials 6401 | -8/Materials | Accompanied by 2 allies 6401 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6404 | -8/Materials | Identified AWS/Autocannon 6844 | -8/Materials | Lost 16 parts (1p10n2u3w) 6875 | -8/Materials | Found Prototype Device 7161 | -8/Materials | Discovered new exit (range 10) 7230 | -8/Materials | Garrison activated, responded to threat 7260 | -8/Materials | Entered Factory 7260 | -7/Factory | Evolved 2 slots: Utility x2 7377 | -7/Factory | Build established: Scavenger-Tank 7498 | -7/Factory | Garrison activated, responded to threat 7539 | -7/Factory | Identified exit to Garrison 7551 | -7/Factory | Entered Garrison 7551 | -7/Garrison | Discovered recently destroyed garrison 7796 | -7/Garrison | Garrison Relay disabled 7820 | -7/Garrison | Garrison Relay disabled 8055 | -7/Garrison | Found embedded Infiltrators 8125 | -7/Garrison | Build established: Scavenger-Mutant 8127 | -7/Garrison | Garrison Relay disabled 8206 | -7/Garrison | Discovered new exit (range 13) 8456 | -7/Garrison | Found Hvy. Reactive Plating 8476 | -7/Garrison | Found Hvy. Reactive Plating 8764 | -7/Garrison | Discovered new exit (range 7) 8796 | -7/Garrison | Phase Generator disabled 8925 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9166 | -7/Garrison | Garrison Relay disabled 9184 | -7/Garrison | Rescued a captive Derelict 9200 | -7/Garrison | Rescued a captive Derelict 9274 | -7/Garrison | Discovered new exit (range 12) 9302 | -7/Garrison | Entered Factory 9302 | -6/Factory | Accompanied by 5 allies 9302 | -6/Factory | Evolved 2 slots: Utility x2 9652 | -6/Factory | First assault squad dispatched 9719 | -6/Factory | Build established: Mutant 9892 | -6/Factory | System corruption reached 10% 9928 | -6/Factory | Lost 4 parts (3u1w) 9963 | -6/Factory | Cargo convoy interrupted 10004 | -6/Factory | Lost 8 parts (1p2n2u3w) 10073 | -6/Factory | Found Prototype Device 10084 | -6/Factory | Destroyed 12 combat bots 10087 | -6/Factory | Lost 3 parts (1n2u) 10182 | -6/Factory | Sucked down chute 10182 | -6/Factory | Entered Waste 10197 | -6/Waste | EMP discharged 10219 | -6/Waste | Spotted C-40 Crusher 10219 | -6/Waste | Destroyed C-40 Crusher 10223 | -6/Waste | Spotted C-40 Crusher 10227 | -6/Waste | Spotted C-40 Crusher 10233 | -6/Waste | Spotted C-40 Crusher 10233 | -6/Waste | Destroyed C-40 Crusher 10243 | -6/Waste | Destroyed C-40 Crusher 10249 | -6/Waste | Destroyed C-40 Crusher 10260 | -6/Waste | Destroyed C-40 Crusher 10272 | -6/Waste | Destroyed C-40 Crusher 10281 | -6/Waste | Build established: Scavenger-Gunner 10297 | -6/Waste | EMP discharged 10332 | -6/Waste | Discovered new exit (range 16) 10397 | -6/Waste | EMP discharged 10397 | -6/Waste | System corruption reached 30% 10436 | -6/Waste | Entered Factory 10757 | -6/Factory | Spotted B-75 Beast 10767 | -6/Factory | Destroyed B-75 Beast 10849 | -6/Factory | Identified Active Sensor Suite 10869 | -6/Factory | Core integrity fell below 50% 10911 | -6/Factory | Lost 14 parts (3p4n5u2w) 10953 | -6/Factory | Core integrity fell below 20% 10960 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10945_ Slug penetrates Wall. 10946_ U-05 Engineer lays Concrete. 10948_ Slug penetrates Megafabricator. 10949_ U-05 Engineer lays Concrete. 10949_ Acquired Hpw. Shock Rifle. 10950_ U-05 Engineer lays Concrete. 10950_ Adv. Heat Sink destroyed. 10950_ Hpw. Shock Rifle destroyed. 10952_ U-05 Engineer lays Concrete. 10952_ Slug penetrates Megafabricator. 10952_ U-05 Engineer lays Concrete. 10955_ Slug penetrates Megafabricator. 10955_ Penetrated by Slug. 10955_ Knocked back. 10956_ U-05 Engineer lays Concrete. 10958_ Penetrated by Slug. 10958_ U-05 Engineer lays Concrete. 10960_ System corrupted: Graphene Brace rejected. 10960_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????? ???????????## | | ????????????????????????????# #??????????#" | | ????????????????????????????# #??????????## | | ????????????????????????????# #???????????# | | ?????????????????????##?????# #???????????# | | ????????????????????##;###### #???????????# | | ????????????????????#; ^ #???????????# | | ?????????????????????# ^ #???????????# | | ?????????????????????#^ #????????#### | | ???????????????????### u % ! #????????# # | | ?????????????######?;; %%% #??????###" #### | | ?????????????? # =% ######## # #?? | | ?????????????? """ ; %% !######## #"#### | | ???????????????"""" ; @ % | | ???????????????""""" / ![ | | ???????????? #o ! ! g % | | ?????????????"T" ??# % ! ! | | ??????????????""?????# [% % | | ?????????????????????# ! u ## | | ?????????????????????# g H #? | | ?????????????????????# """""" "" #? | | ?????????????????????# """""" "" "" #? | | ?????????????????????# h"""""" """""" #? | | ?????????????????????# """""" """""" #? | | ?????????????????????# ?""""" """""" #? | | ?????????????????????# ?????" "?"""" #? | | ?????????????????????# ?????" "???"" """ #? | | ?????????????????????# ?????" "???"" """ #? | | ?????????????????????? ??????" "????" F" #? | | ??????????????????????????????? ????? ! ?? +? | | ??????????????????????????????? ????? ???#? | | ????????????????????????????????????? ?????? | | ????????????????????????????????????? ????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Core Shielding 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionWeldingMegatreads Manual? 0 Play Time 01:06:38 Cumulative 164.1 hours Start 2024.05.06 @ 14:43:36 End 2024.05.06 @ 16:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f359645d-b4d4-43b7-8a23-c475a86b088d