Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 10:15:16 Player: Sanity Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1880) 1880 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 4172 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heat Sink Heat Sink Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Target Analyzer Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Advanced Weight Redist. System Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 73 | 8 1 29 3 32 Power 7 | 2 . 3 . 2 Engine 7 | 2 . 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 5 . 6 Treads 3 | . . . . 3 Leg 10 | 2 . 5 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 . 8 1 7 Device 12 | 2 . 6 1 3 Storage 3 | . . 1 . 2 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 35 | 2 1 13 2 17 Energy Gun 8 | 1 . 3 1 3 Energy Cannon 1 | . 1 . . . Ballistic Gun 14 | 1 . 6 . 7 Ballistic Cannon 1 | . . 1 . . Launcher 11 | . . 3 1 7 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 30 | . . 6 . 24 Power 5 | . . 2 . 3 Propulsion 12 | . . 3 . 9 Utility 4 | . . 1 . 3 Weapon 9 | . . . . 9 Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 91 99 83 Engine 9 | . 14 9 11 8 Treads 2 | . . . . 8 Leg 25 | . 28 29 33 18 Device 19 | . 28 21 21 13 Storage 3 | . . . . 8 Processor 5 | . . 8 11 . Energy Gun 9 | . 2 6 22 10 Energy Cannon 2 | . 11 3 . . Ballistic Gun 8 | . 14 10 . 9 Naked Turns . | . . . . . Heaviest Build 54 | 11 12 21 16 54 Greatest Support 49 | 20 20 39 39 49 Greatest Overweight (x) 12 | . . 1 . 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 5 25 5 15 Average Capacity 8 | 5 5 5 5 14 Most Carried 15 | 5 5 5 5 15 Average Carried 5 | 3 4 4 4 8 Final Capacity 15 | 5 5 5 5 15 Final Carried 11 | 5 5 3 5 11 Class Distribution -------------------- 65% | Scavenger-Mutant 18% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 1272 | 288 . 591 30 363 Remotely . | . . . . . Salvage Created 2194 | 49 . 1162 98 885 Parts 171 | 8 . 80 16 67 Haulers Intercepted 4 | . . 3 . 1 Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 56 | 1 . 23 10 22 Guns 37 | 1 . 12 10 14 Cannons 10 | . . 10 . . AOE 9 | . . 1 . 8 Classes Destroyed 12 | 2 . 8 . 2 Worker 7 | . . . . 7 Builder 6 | . . 3 . 3 Tunneler 1 | 1 . . . . Hauler 4 | . . 3 . 1 Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 4 | . . 2 . 2 Swarmer 23 | . . 4 10 9 Grunt 17 | 1 . 11 . 5 Duelist 2 | . . 2 . . Sentry 12 | . . 6 . 6 Specialist 2 | . . . . 2 Best Kill Streak 6 | 1 . 5 4 6 Combat Bots Only 4 | 1 . 4 4 4 Max Kills in Single Turn 2 | 1 . 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 3911 | 22 . 1063 200 2626 Core 855 | 12 . 223 61 559 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 95 95 . 29 . Volleys Fired 193 | 6 . 79 17 91 Largest 3 | 2 . 2 2 3 Hottest 149 | 70 . 126 126 149 Shots Fired 379 | 12 . 157 34 176 Gun 307 | 12 . 103 34 158 Cannon 51 | . . 51 . . Launcher 21 | . . 3 . 18 Special . | . . . . . Kinetic 182 | 6 . 88 . 88 Thermal 176 | 6 . 66 34 70 Explosive 15 | . . 3 . 12 Electromagnetic 6 | . . . . 6 Robot Hit Streak 30 | 3 . 28 30 20 Robot Miss Streak 7 | 3 . 7 2 6 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 2 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 228 | 5 . 91 24 108 Core Hits 124 | 3 . 45 10 66 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 2 | . . 1 1 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5000 | 77 . 1630 436 2857 Guns 3171 | 77 . 1004 414 1676 Cannons 523 | . . 523 . . Explosions 1283 | . . 103 . 1180 Melee . | . . . . . Ramming 23 | . . . 22 1 Kinetic 1579 | 39 . 671 . 869 Thermal 2259 | 38 . 856 414 951 Explosive 956 | . . 103 . 853 Electromagnetic 183 | . . . . 183 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . 1 . 33 Projectiles . | . . . . . Explosions 34 | . . 1 . 33 Melee . | . . . . . Knockbacks 2 | . . 1 1 . Impact 1 | . . . 1 . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 261 | . . 24 . 237 Shots 10 | . . 1 . 9 Rammed . | . . . . . Targets Rammed 5 | . . . 4 1 Kicked 5 | . . . 4 1 Crushed . | . . . . . Highest Temperature 837 | 18 . 217 153 837 Average Temperature 132 | 9 . 64 42 216 Received Heat Transfer 774 | 12 . 339 . 423 Effects 25 | . . . . 25 Shutdowns 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Damage (major) 8 | . . . . 8 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . 5 1 3 Heat Transferred 4836 | 111 . 1924 962 1839 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 503 | 26 16 503 465 438 Initial 152 | . 16 6 152 103 Average 233 | 8 16 234 289 281 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 43 | 100 100 52 8 30 Level 1 36 | . . 25 78 45 Level 2 19 | . . 22 12 24 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 3 . 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 6 | . . 2 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | 1 1 32 11 33 Peak Tracking Total 5 | 1 1 5 4 5 Tactical Retreats 6 | . . 2 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 8 | . . 4 2 2 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 5 | . 2 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 3 3 . 1 Successful 6 | . 2 3 . 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 . 1 Record 2 | . . 1 . 1 Alert Level 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 63 | . . . 63 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 3107 | 122 221 1282 428 1054 Spaces Moved 1704 | 81 169 729 296 429 Core 35 | 18 . . . 17 Treads . | . . . . . Legs 1669 | 63 169 729 296 412 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 104 120 121 120 167 Slowest Speed 650 | 120 120 190 120 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 6 25 53 52 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . 7 . 8 Terrain Destroyed 116 | . . 15 . 101 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 115 | . . 14 . 101 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 2211 | 105 187 968 334 617 Wait 141 | . 14 94 8 25 Move 1700 | 80 168 728 295 429 Hop . | . . . . . Pick Up 63 | 11 2 18 4 28 Fast Attach 7 | 1 . 5 1 . Attach 40 | 6 . 12 . 22 Detach 8 | . . 3 . 5 Swap 26 | 1 1 12 2 10 Drop 28 | . 2 17 3 6 Fire 193 | 6 . 79 17 91 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . 4 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 66 | -11/Junkyard | Discovered new exit (range 8) 123 | -11/Junkyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 519 | -9/Materials | Discovered new exit (range 6) 672 | -9/Materials | Build established: Scavenger-Mutant 849 | -9/Materials | Discovered new exit (range 10) 1147 | -9/Materials | Discovered new exit (range 16) 1418 | -9/Materials | Core integrity fell below 50% 1626 | -9/Materials | Entered Mines 1707 | -9/Mines | Learned Materials trap positions 1733 | -9/Mines | Received a Mining Laser from a helpful Derelict 1917 | -9/Mines | Discovered new exit (range 5) 2054 | -9/Mines | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2055 | -8/Materials | Loaded intel: 7 trap records 2279 | -8/Materials | Lost 4 parts (2n1u1w) 2486 | -8/Materials | Discovered new exit (range 7) 2955 | -8/Materials | Lost 6 parts (1p3n2w) 2970 | -8/Materials | Core integrity fell below 50% 3054 | -8/Materials | Lost 7 parts (1p2n2u2w) 3095 | -8/Materials | Core integrity fell below 20% 3108 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Acquired Hrd. Medium Armor Plating. Dropped Broken Hvy. Assault Rifle. Dropped Hrd. Medium Armor Plating. Acquired Hrd. Medium Armor Plating. R-06 Scavenger collects Lgt. Treads. Acquired Target Analyzer. R-06 Scavenger collects Hardlight Generator. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. K-01 Serf destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????# ?? ??????????????????????^??? | | ???????????## ## ?????????????????????????? | | ???????????# # ####????????????????????????? | | ????????? # %! ????????????????????????? | | ????????? / [ ==[ #????????????????????????? | | ???????????# %=%% #????????????????????????^ | | ??????????????? ""*# #????????????????????????^ | | ???????????????????## =#????????????????????????? | | ????????????????????# %##???????????????????????? | | ????????????????????# *##???????????????????????? | | ????????????????????# ##???????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????## ########?????????????????? | | ???????????????????## #?????????????????? | | #??????????????????## % #?????????????????? | | #####??????????????## = %""" #?????????????????? | | ##########+###### """ !#?????????????????? | | # # #% """ #?????????????????? | | ]]] # """ # = # !!# #?????????????????? | | ]] # """ # #!=%########?????????????????? | | ! # "" #! ????# ###########??????????????? | | = #??????# # [ ! #??????????????? | | #??????#= # !] #??????????????? | | ###+######+######+###% # ] #??????????????? | | h %! x% #??????????????? | | % * x@ "#??????????????? | | "" T#??????????????? | | ## ########### # " "#??????????????? | | #### ## # # #??????????????? | | #??# ## """"" # ######### #??????????????? | | #??# ## """"" + #????????##??????????????? | | #??# ## """"" # #????????????????????????? | | #??# + """"" # #????????????????????????? | | #??# ## """"" !# #????????????????????????? | | ####??# #### """"" # ###????????????????????????? | | ??????# ???# """"" # #??????????????????????????? | | ??????# ???# # #??????????????????????????? | | ??????# ???########## #??????????????????????????? | | ??????# ????????????# ?????????????????????????? | | ??????#?????????????# ???????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# #######????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????? ????????????? ???????????????????????????? | | ??????# ????????????? ???????????????????????????? | | ??????# ????????????? ???????????????????????????? | | ??????# ????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Risk Taker Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed FortressLightRifle Manual? 0 Play Time 01:24:25 Cumulative 3.3 hours Start 2023.04.07 @ 10:33:13 End 2023.04.09 @ 10:15:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17da048e-f037-46fb-8552-4f43de5932fe