Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 15:44:50 Player: animal_waves Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (102) 510 Value Destroyed (4576) 4576 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3693) 3693 TOTAL SCORE: 16259 Bonus ------- High Alert Combat Kills 712 Follower Combat Kills 683 Aligned with FarCom 300 Met Sigix 2000 Friendly Fire -2 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Makeshift Salvage Targeting Computer Improved Target Analyzer Corruption Screen > --- WEAPON ----------- Tesla Rifle Gauss Rifle KE Penetrator Hypervelocity Mass Driver > --- INVENTORY -------- Neutrino Core Micro Fission Core Antimatter Reactor High-powered Shock Rifle Tesla Rifle Improved EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 105] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Armored Leg Wheel Centrium Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Precision Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 1 1 . Utility 6 | . . . . . . . 2 . . . . 1 2 1 . . Weapon 3 | . . . . . . . . . 1 . . 1 . . 1 . Parts Attached 161 | 6 2 . 5 2 4 . 3 22 7 9 . 15 18 44 13 11 Power 24 | 1 . . . 1 . . . 5 3 2 . 3 2 4 3 . Engine 15 | 1 . . . 1 . . . 5 3 2 . 3 . . . . Core 6 | . . . . . . . . . . . . . 2 3 1 . Reactor 3 | . . . . . . . . . . . . . . 1 2 . Propulsion 27 | 2 . . 4 . 1 . . . . . . . 4 9 4 3 Treads 15 | 2 . . 4 . . . . . . . . . 4 5 . . Leg 8 | . . . . . . . . . . . . . . 2 3 3 Wheel 1 | . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . . . . . 1 1 . Utility 30 | 1 . . 1 . 1 . 1 . . 3 . 3 6 11 2 1 Device 11 | . . . . . . . . . . 1 . . 3 4 2 1 Storage 7 | 1 . . . . 1 . 1 . . . . . . 4 . . Processor 10 | . . . 1 . . . . . . 2 . 3 2 2 . . Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 1 | . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 . . 1 2 . 2 17 4 4 . 9 6 20 4 7 Energy Gun 19 | 1 . . . . . . . 2 1 . . 1 2 9 1 2 Energy Cannon 6 | . . . . . . . . 1 . 1 . 1 . 2 1 . Ballistic Gun 34 | 1 2 . . 1 1 . 1 5 1 3 . 4 4 8 1 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . 1 Launcher 13 | . . . . . . . . 6 1 . . 3 . . 1 2 Special Weapon 6 | . . . . . 1 . 1 3 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . 8 . . . . . 1 1 . Parts Lost 42 | . . . . . . . . . 1 . . 7 8 24 1 1 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . . . . . . . . . . . . 7 . . Utility 12 | . . . . . . . . . . . . 1 4 6 1 . Weapon 22 | . . . . . . . . . 1 . . 5 4 11 . 1 Highest Loss Streak 12 | . . . . . . . . . 1 . . 5 4 12 1 1 Average Slot Usage (%) 75 | . 84 85 84 100 90 66 63 63 69 69 76 77 69 82 21 40 Engine 7 | . 14 14 11 11 11 11 9 9 15 15 15 12 7 . . . Core 2 | . . . . . . . . . . . . . 2 8 3 2 Treads 12 | . 28 28 30 44 31 . . . . . . . 3 15 . . Flight 3 | . . . . . 2 11 9 9 7 7 7 6 2 . 3 2 Device 3 | . . . . . . . . . . . . . 2 9 5 6 Storage 11 | . 14 14 11 11 11 11 18 18 15 13 7 6 5 12 . . Processor 10 | . . . 8 11 11 11 9 9 7 9 23 25 18 12 . . Energy Gun 3 | . 14 14 11 1 . . . . 2 2 . . 4 7 . 2 Ballistic Gun 12 | . 13 14 11 20 17 22 15 11 12 16 23 22 13 9 . 2 Launcher 1 | . . . . . . . . 4 6 2 . 1 . . 2 2 Naked Turns 170 | . . . . . . . . . . . . . . 72 29 69 Heaviest Build 80 | 11 11 11 11 11 30 23 35 40 54 54 46 59 68 80 26 45 Greatest Support 178 | 40 40 40 80 80 80 72 72 72 72 72 72 72 92 178 27 60 Greatest Overweight (x) 19 | . . . . . 9 . . . . . . . 19 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 6 6 6 6 10 10 30 30 30 30 10 10 10 10 4 4 Average Capacity 13 | 5 6 6 6 6 9 10 30 30 30 26 10 10 10 9 4 4 Most Carried 30 | 2 6 6 6 6 10 10 8 30 30 30 9 10 10 10 4 3 Average Carried 10 | 1 3 6 5 5 6 10 8 18 25 18 9 9 7 9 3 . Final Capacity 30 | 6 6 6 6 6 10 10 30 30 30 10 10 10 10 4 4 4 Final Carried 30 | 2 6 6 6 5 10 10 8 28 30 9 9 5 8 4 4 2 Class Distribution -------------------- 31% | Mutant 12% | Scavenger-Tank 12% | Hauler-Mutant 11% | Scavenger-Gunner 7% | Hauler-Gunner 5% | Derelict-Skirmisher 5% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Commander-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Matter Collected 3367 | 211 49 . . 103 . . 40 422 415 176 . 186 457 1308 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4916 | . 49 . . 58 . . 40 382 476 65 . 373 607 2866 . . Parts 279 | . 8 . . 1 . . 3 23 33 4 . 31 39 137 . . Haulers Intercepted 4 | . . . . . . . . 2 . . . . . 2 . . Recyclers Shooed 3 | . . . . . . . . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Combat Hostiles Destroyed 83 | . 3 . . 1 . . 1 8 12 2 . 11 9 36 . . Guns 48 | . 3 . . 1 . . 1 1 7 1 . 6 3 25 . . Cannons 9 | . . . . . . . . . . . . . . 9 . . AOE 25 | . . . . . . . . 7 5 1 . 5 6 1 . . Classes Destroyed 18 | . 2 . . 1 . . . 6 3 2 . . 1 3 . . Worker 5 | . . . . . . . . 2 . . . 2 . 1 . . Builder 3 | . . . . . . . . . 1 . . 1 . 1 . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Hauler 4 | . . . . . . . . 2 . . . . . 2 . . Recycler 1 | . . . . . . . . . . . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . Swarmer 23 | . 3 . . . . . . . 6 . . 6 . 8 . . Grunt 27 | . . . . 1 . . 1 5 2 . . 3 3 12 . . Brawler 3 | . . . . . . . . 1 . . . . . 2 . . Duelist 2 | . . . . . . . . 1 . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . Sentry 8 | . . . . . . . . 1 3 . . . 2 2 . . Hunter 7 | . . . . . . . . . . 1 . . 4 2 . . Programmer 11 | . . . . . . . . . 1 . . 1 . 9 . . Master Thief 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 . . 1 . . 1 8 4 1 . 5 3 10 . . Combat Bots Only 7 | . 3 . . 1 . . 1 5 3 1 . 4 3 7 . . Max Kills in Single Turn 5 | . 1 . . 1 . . 1 5 3 1 . 3 3 2 . . Gunslinging 1 | . . . . . . . . . 1 . . . . 1 . . Exploded 3 | . . . . . . . . 3 3 1 . 1 3 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Damage Taken 10062 | . 62 . . 98 . 52 34 413 682 139 13 1110 985 4948 161 1365 Core 2633 | . 9 . . 18 . 15 . 46 123 39 . 137 91 851 21 1283 Absorbed by Shields 107 | . . . . . . . . . . . . . 107 . . . Reduced by Siege Mode 196 | . . . . . . . . . . . . . . 196 . . Core Remaining (%) 81 | 100 . 96 . . . 91 . 91 . . 76 83 90 26 . . Volleys Fired 243 | . 7 . . 6 . . 4 28 39 10 . 28 19 100 . 2 Largest 4 | . 2 . . 2 . . 2 2 3 3 . 4 4 4 . 2 Hottest 261 | . 60 . . 60 . . 40 98 116 99 . 169 191 261 . 141 Shots Fired 618 | . 14 . . 12 . . 7 46 83 27 . 85 62 279 . 3 Gun 527 | . 14 . . 12 . . 6 28 74 27 . 73 61 231 . 1 Cannon 55 | . . . . . . . . 2 . . . 2 1 48 . 2 Launcher 32 | . . . . . . . . 14 8 . . 10 . . . . Special 4 | . . . . . . . 1 2 1 . . . . . . . Kinetic 415 | . 7 . . 6 . . 6 28 60 24 . 68 41 175 . . Thermal 59 | . 7 . . 6 . . . 2 . . . 2 19 23 . . Explosive 32 | . . . . . . . . 14 8 . . 10 . . . . Electromagnetic 108 | . . . . . . . . . 14 3 . 5 2 81 . 3 Robot Hit Streak 29 | . 6 . . 14 . . 15 9 8 5 . 6 7 29 . 6 Robot Miss Streak 8 | . 1 . . . . . 1 1 3 5 . 8 4 4 . . Penetration Max 2 | . . . . . . . . . . . . . 1 2 . . Secondary Targets 9 | . 2 . . . . . . . 1 . . 1 . 5 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . 1 . 1 . . Shots Hit Robots 392 | . 11 . . 12 . . 6 19 52 12 . 31 38 208 . 3 Core Hits 217 | . 6 . . 5 . . 4 34 27 4 . 28 19 90 . . Critical Hits 52 | . . . . . . . . . 1 . . 1 6 44 . . Critical Kills 25 | . . . . . . . . . 1 . . . 3 21 . . Critical Parts Destroyed 26 | . . . . . . . . . . . . 1 3 22 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11321 | . 93 . . 114 . . 32 1404 1135 325 . 1832 1521 4818 . 47 Guns 6493 | . 93 . . 114 . . 32 207 591 192 . 641 578 4027 . 18 Cannons 741 | . . . . . . . . . . . . 27 . 685 . 29 Explosions 3882 | . . . . . . . . 1197 544 133 . 1164 741 103 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 205 | . . . . . . . . . . . . . 202 3 . . Kinetic 5157 | . 32 . . 49 . . 32 207 418 140 . 641 362 3276 . . Thermal 2035 | . 61 . . 65 . . . . 57 133 . 188 909 622 . . Explosive 2687 | . . . . . . . . 1197 487 . . 1003 . . . . Electromagnetic 1237 | . . . . . . . . . 173 52 . . 48 917 . 47 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 1 1 1 5 8 14 . 6 Average Corruption 4 | . . . . . . . . . 1 1 1 2 6 6 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . . 2 . . 3 16 28 . . Message Errors 11 | . . . . . . . . . 1 . . 2 4 4 . . Matter Fused 10 | . . . . . . . . . . . . . 2 8 . . Heat Flow Errors 3 | . . . . . . . . . . . . . 1 2 . . Energy Discharges 2 | . . . . . . . . . . . . . 2 . . . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . Targeting Errors 13 | . . . . . . . . . 1 . . . 2 10 . . Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 373 | . . . . . . . . 37 7 . . 216 107 6 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 373 | . . . . . . . . 37 7 . . 216 107 6 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . 1 8 . . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 7 | . . . . . . . . . . . . . . 7 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 569 | . . . . . . . . 67 50 67 . 82 176 127 . . Shots 11 | . . . . . . . . 3 2 1 . 2 1 2 . . Rammed 7 | . . . . . . . . . . . . . 6 1 . . Targets Rammed 7 | . . . . . . . . . . . . . 6 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 40 . . 43 . 4 13 110 195 224 . 514 441 490 . . Average Temperature 132 | . 18 . . 16 . 4 10 28 54 88 . 252 176 118 . . Received Heat Transfer 1341 | . . . . 54 . 27 18 63 189 . 9 225 69 588 27 72 Effects 33 | . . . . . . . . . . . . 22 2 9 . . Shutdowns 11 | . . . . . . . . . . . . 8 . 3 . . Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 . . Interference 12 | . . . . . . . . . . . . 8 . 4 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 4 | . . . . . . . . . . . . 2 2 . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . Siege Activations 8 | . . . . . . . . . . . . . . 8 . . Total Turns 180 | . . . . . . . . . . . . . . 180 . . Longest Duration 55 | . . . . . . . . . . . . . . 55 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 9 | . . . . 2 . . . 1 2 . . . 2 2 . . Heat Transferred 2201 | . 150 . . 150 . . . . 50 100 . 137 746 868 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 1 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Peak Influence 1015 | . 90 34 13 107 . . 36 1015 706 . . 616 462 710 387 226 Initial 461 | . . 34 13 4 . . . 14 461 . . 138 280 226 342 211 Average 337 | . 44 34 13 72 . . 11 495 556 . . 275 305 388 350 223 Maximum Alert Level 3 | . . . . . . . . 3 3 . . 2 2 3 1 1 Low Security (%) 28 | 100 100 100 100 100 . 100 100 35 . . . 27 18 13 . . Level 1 34 | . . . . . . . . 9 . . . 61 75 36 100 100 Level 2 31 | . . . . . . . . 18 84 . . 11 6 49 . . Level 3 5 | . . . . . . . . 35 15 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . . . . 5 6 . . 2 4 8 . 2 Investigation 6 | . . . . . . . . 3 1 . . . 2 . . . Extermination 8 | . . . . . . . . . 2 . . 1 . 4 . 1 Reinforcement 6 | . 1 . . . . . . 1 1 . . . 1 1 . 1 Assault 5 | . . . . . . . . 1 . . . 1 . 3 . . Garrison 3 | . . . . . . . . . 2 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Distress Signals 4 | . . . . . . . . 1 . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 191 | . 5 . 1 3 . 3 2 27 17 4 3 14 20 74 1 17 Peak Tracking Total 11 | . 3 . 1 2 . 3 1 7 5 2 3 4 5 11 1 10 Tactical Retreats 10 | . . . . . . . . . . . . . 3 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Traps Triggered 6 | . . . . . . . . . 1 . . 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 5 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Machines Disabled 25 | . . . . 1 . . . 6 4 . . 4 5 5 . . Max in Single Turn 4 | . . . . . . . . 1 2 . . 2 4 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Machines Accessed 33 | . 1 . . . 2 . 1 5 5 1 . 3 4 6 1 4 Terminals 17 | . 1 . . . . . 1 4 1 . . 2 2 2 . 4 Fabricators 3 | . . . . . . . . . 1 . . . . 2 . . Repair Stations 3 | . . . . . . . . 1 1 . . 1 . . . . Recycling Units 5 | . . . . . . . . . 1 . . . 2 1 1 . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 52 | . 1 . . . 2 . 1 10 6 1 . 4 8 12 2 5 Successful 32 | . . . . . 2 . 1 4 3 1 . 2 3 12 1 3 Failed 20 | . 1 . . . . . . 6 3 . . 2 5 . 1 2 Catastrophic 6 | . . . . . . . . 2 1 . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . 3 . . . 1 . . 6 1 . . . . . . 2 Terminals 28 | . 1 . . . . . 1 8 1 . . 3 3 6 . 5 Fabricators 4 | . . . . . . . . . 2 . . . . 2 . . Repair Stations 4 | . . . . . . . . 2 1 . . 1 . . . . Recycling Units 10 | . . . . . . . . . 1 . . . 5 2 2 . Scanalyzers 3 | . . . . . . . . . 1 . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . . . . . 2 . 1 2 . 1 . 2 2 6 . 3 Record 10 | . . . . . 1 . . 1 . . . 2 1 3 . 2 Prototype ID Bank 2 | . . . . . . . 1 . . . . . . 1 . . Open Door 3 | . . . . . . . . 1 . 1 . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 2 . . Network Status 3 | . . . . . . . . . 1 . . . . 2 . . Repair Station Hacks 3 | . . . . . . . . 2 1 . . . . . . . Scan Component 2 | . . . . . . . . 1 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 1 . . . 1 2 1 . Report Inventory 3 | . . . . . . . . . 1 . . . . 1 1 . Retrieve Matter 2 | . . . . . . . . . . . . . 1 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . . . 4 3 . . 2 3 3 1 2 Full Trace Events 4 | . . . . . . . . 2 . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Total Allies 17 | . . 1 . 3 . . 1 11 1 . . . . . . . Largest Group 12 | . . 1 1 3 . . 1 12 5 . . . . . . . Highest-Rated Group 203 | . . 31 31 40 . . 15 203 98 . . . . . . . Highest-Rated Ally 38 | . . 31 31 31 . . 15 29 38 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 120 | . . . 2 17 . . . 90 11 . . . . . . . Total Damage 1778 | . . . 22 192 . . . 1391 173 . . . . . . . Kills 24 | . . . . 5 . . . 18 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . 1 1 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Turns Passed 6500 | 93 170 61 103 311 886 14 74 498 674 484 20 360 582 1753 147 270 Spaces Moved 5947 | 52 91 36 58 166 846 28 77 517 833 831 39 474 581 856 228 234 Core 326 | 1 . . . . 2 . . . . . . . 4 138 51 130 Treads 1581 | 51 91 36 58 166 368 . . . . . . . 98 713 . . Legs 109 | . . . . . . . . . . . . . . 5 . 104 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3931 | . . . . . 476 28 77 517 833 831 39 474 479 . 177 . Fastest Speed 40 | 50 160 160 160 170 50 50 50 50 50 50 50 50 50 50 40 50 Average Speed 83 | 157 160 160 163 170 103 50 50 50 50 50 50 50 80 142 43 104 Slowest Speed 1000 | 160 160 160 170 170 500 50 50 50 50 50 50 50 1000 180 70 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . 1 6 1 4 . 2 5 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 12 15 9 33 94 23 11 57 28 82 15 13 19 23 5 22 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . 1 1 1 . Scrap Searched 10 | . . . . 1 . . . . . 9 . . . . . . Spaces Dug 15 | . . . . . . . . 4 . . . 11 . . . . Terrain Destroyed 457 | . . . . . . . . 106 85 11 . 144 44 67 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . . . . 5 3 18 . . AOE 431 | . . . . . . . . 106 85 11 . 139 41 49 . . Terrain Rammed 2 | . . . . . . . . . . . . . 2 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Qua Total 6942 | 61 102 40 66 185 858 27 103 700 1010 880 38 528 644 1173 274 253 Wait 439 | . . 3 . 10 1 . 21 112 110 . . 11 4 141 23 3 Move 5893 | 51 90 35 57 165 845 27 74 505 830 822 38 469 571 855 225 234 Hop 18 | . . . . . . . 1 5 1 4 . 2 4 . 1 . Pick Up 92 | 3 2 1 1 . 2 . . 23 11 12 . 2 14 14 5 2 Fast Attach 58 | 6 1 . 3 . 1 . . . . 5 . 1 6 20 8 7 Attach 48 | . . . . 1 . . 1 1 3 1 . 7 10 15 5 4 Detach 9 | . 1 . . . 3 . . . . 2 . . . . 3 . Swap 55 | . 1 . 2 1 3 . 2 21 4 3 . 7 2 9 . . Drop 74 | 1 . 1 3 2 3 . . 5 8 21 . 1 6 18 4 1 Fire 243 | . 7 . . 6 . . 4 28 39 10 . 28 19 100 . 2 Melee . | . . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . 8 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 9) 264 | -10/Materials | Entered Mines 296 | -10/Mines | Discovered new exit (range 5) 301 | -10/Mines | Received a Mining Laser from a helpful Derelict 305 | -10/Mines | Build established: Mutant 325 | -10/Mines | Entered Materials 325 | -9/Materials | Accompanied by 1 ally 325 | -9/Materials | Evolved 2 slots: Propulsion x2 415 | -9/Materials | Discovered new exit (range 6) 421 | -9/Materials | Identified exit to Mines 428 | -9/Materials | Entered Mines 428 | -9/Mines | Accompanied by 1 ally 517 | -9/Mines | Discovered new exit (range 5) 526 | -9/Mines | Identified exit to Materials 574 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 601 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 603 | -9/Mines | Discovered new exit (range 5) 608 | -9/Mines | Identified exit to Exiles 670 | -9/Mines | Assembled infested the area 675 | -9/Mines | Assisted by a Guerilla fighting off Assembled 739 | -9/Mines | Entered Exiles 767 | -9/Exiles | Discovered new exit (range 15) 789 | -9/Exiles | Identified exit to Mines 819 | -9/Exiles | Met 8R-AWN 848 | -9/Exiles | Met EX-HEX 976 | -9/Exiles | Met EX-DEC 1049 | -9/Exiles | Met EX-BIN 1093 | -9/Exiles | Aligned with FarCom system 1095 | -9/Exiles | Given EX-Vault access code 1134 | -9/Exiles | Opened EX-Vault 1148 | -9/Exiles | Found Prototype Special Weapon 1149 | -9/Exiles | Identified Field Lobotomy Kit 1154 | -9/Exiles | Found Prototype Storage 1199 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1384 | -9/Exiles | Found Prototype Flight Unit 1384 | -9/Exiles | Identified Flying Fortress v7 1450 | -9/Exiles | Identified Lightpack 2.0 1502 | -9/Exiles | Discovered exit to Mines (range 11) 1542 | -9/Exiles | Visited The Gauntlet 1625 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Lightpack 2.0, Field Lobotomy Kit 1625 | -9/Exiles | Entered Mines 1631 | -8/Mines | Discovered exit to Materials (range 15) 1639 | -8/Mines | Entered Materials 1639 | -8/Materials | Evolved 2 slots: Utility x2 1652 | -8/Materials | Discovered new exit (range 11) 1684 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1689 | -8/Materials | Identified exit to Storage 1713 | -8/Materials | Entered Storage 1713 | -8/Storage | Accompanied by 1 ally 1749 | -8/Storage | Repaired Ion Engine 1761 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1775 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 2077 | -8/Storage | Build established: Commander-Mutant 2113 | -8/Storage | First assault squad dispatched 2149 | -8/Storage | Discovered new exit (range 15) 2164 | -8/Storage | Identified exit to Factory 2211 | -8/Storage | Entered Factory 2211 | -7/Factory | Accompanied by 5 allies 2211 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2213 | -7/Factory | FarCom data flow suspended 2559 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 2779 | -7/Factory | Garrison activated, responded to threat 2870 | -7/Factory | Discovered new exit (range 16) 2880 | -7/Factory | Identified exit to Lower Caves 2885 | -7/Factory | Entered Lower Caves 2908 | -7/Lower Caves | Spotted B-75 Beast 2932 | -7/Lower Caves | Encountered a Warlord checkpoint 2970 | -7/Lower Caves | Spotted H5-J8S(f) 2972 | -7/Lower Caves | Encountered a Master Thief 2982 | -7/Lower Caves | Spotted AQ-464(f) 2983 | -7/Lower Caves | Encountered a Master Thief 2987 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 2989 | -7/Lower Caves | Destroyed H5-J8S(f) 3050 | -7/Lower Caves | Build established: Hauler-Mutant 3107 | -7/Lower Caves | Learned Factory stockpile data 3274 | -7/Lower Caves | Spotted RY-7NM(f) 3275 | -7/Lower Caves | Encountered a Master Thief 3276 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 3347 | -7/Lower Caves | Discovered new exit (range 11) 3353 | -7/Lower Caves | Identified exit to Lower Caves 3369 | -7/Lower Caves | Entered another Lower Caves area 3380 | -7/Lower Caves | Discovered new exit (range 12) 3388 | -7/Lower Caves | Identified exit to Factory 3389 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3389 | -7/Lower Caves | Entered Factory 3389 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3704 | -6/Factory | Discovered new exit (range 21) 3739 | -6/Factory | First assault squad dispatched 3749 | -6/Factory | Identified exit to Factory 3749 | -6/Factory | Entered another Factory area 3749 | -5/Factory | Evolved 2 slots: Utility x2 3772 | -5/Factory | Lost 5 parts (1p4w) 4104 | -5/Factory | Lost 4 parts (2u2w) 4240 | -5/Factory | Discovered new exit (range 12) 4254 | -5/Factory | Garrison activated, responded to threat 4330 | -5/Factory | Lost 3 parts (1u2w) 4331 | -5/Factory | Entered another Factory area 4331 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4582 | -4/Factory | Build established: Scavenger-Tank 4977 | -4/Factory | Lost 3 parts (2n1u) 5106 | -4/Factory | Lost 3 parts (3w) 5239 | -4/Factory | Lost 3 parts (2u1w) 5369 | -4/Factory | First assault squad dispatched 5502 | -4/Factory | Lost 3 parts (1n2w) 5768 | -4/Factory | Build established: Scavenger-Gunner 5956 | -4/Factory | Destroyed 7 combat bots 6009 | -4/Factory | System corruption reached 10% 6012 | -4/Factory | Released all parts (10) 6015 | -4/Factory | Core integrity fell below 50% 6039 | -4/Factory | Lost 12 parts (4n3u5w) 6082 | -4/Factory | Discovered new exit (range 2) 6084 | -4/Factory | Entered Research 6084 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6191 | -3/Research | Discovered new exit (range 9) 6231 | -3/Research | Entered Quarantine 6432 | -3/Quarantine | Released all parts (11) 6466 | -3/Quarantine | Met incapacitated Sigix Warrior 6466 | -3/Quarantine | Lockdown squad dispatched 6469 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6471 | -3/Quarantine | Unlocked Sigix quarantine chamber 6485 | -3/Quarantine | Core integrity fell below 50% 6494 | -3/Quarantine | Core integrity fell below 20% 6501 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Connecting with Sigix Quarantine Controls... Quarantine chamber unlocked. Connecting with Sigix Quarantine Controls... Quarantine chamber walls retract into the ground. Acquired Sigix Containment Pod. Machine disabled. Dropped Sigix Containment Pod. Acquired Sigix Containment Pod. Connecting with Sigix Lab... ALERT: Rogue bot located, Programmers report to Quarantine Zone 8T. Sigix Lab disabled. Triggered Gamma Bomb Trap. A bubble of electromagnetic force engulfs the area. U-05 Engineer lays Concrete. P-80 Master resets P-80 Master, system corruption cleaned. U-05 Engineer lays Concrete. P-80 Master resets P-80 Master, system corruption cleaned. P-80 Master resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????#""""" """#?????????????????????????????????? | | ?????#""" """#?????????????????????????????????? | | ?????#""" ""#?????????????????????????????????? | | ?????#"" ""#?????????????????????????????????? | | ?????#"" ""#?????????????????????????????????? | | ?????#"" ""#?????????????????????????????????? | | ?????#""" ""#?????????????????????????????????? | | ?????#"" ""#?????????????????????????????????? | | ?????#""T ""#?????????????????????????????????? | | ?????#### ####?????????????????????????????????? | | ???????#T #????????????????????????????????????? | | ######### #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | "" #????????????????????????????????????? | | "" # # """"???????????????????????????????? | | """" # ^ # #???????????????????????????? | | ""!"?# #?""""" ????????????????????????????? | | """"?# #?""""" ?????????????????????????????? | | ?? ??# #?"""""??????????????????????????????? | | ?#####??# #? ???????????????????????????????? | | ????????# ###+#############+##############?????? | | ????????# p g g #?????? | | ????????# g != @ #?????? | | ????????# p !%| #?????? | | ????????#######+###### ##### ## #?????????? | | ?????????????? ????# #???# #??????????????? | | ??????????????"" ????# #???# #??????????????? | | ?????????????""" ???#####???# #??????????????? | | ?????????????""" ???????????# #??????????????? | | ???????????? #??????????# #??????????????? | | ???????????? """ #??????????# #??????????????? | | ??????????????"" #??????????# #??????????????? | | ???????????????? #??????????# #??????????????? | | ???????????????? #??????????# #??????????????? | | ????????????????###??????????# #??????????????? | | ?????????????????????????????# +??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ???????????????############### #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ??????########## #??????????????? | | ??????# # ###+###########??????????????? | | ??????# """ # # #??????????????????? | | ??????# """ # # +??????????????????? | | ??????# """ # # """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 100 Energy Generation 34 Energy Capacity 530 Matter Stores 500 Matter Capacity 900 Sight Range 22 Terrain Scan Density 10 Corruption Prevention 20 Armor Coverage 150 Resistance: TH 25 Phase Shifting 5 Evasion (%) 62 Target Analysis 6 Recoil Reduction 5 Salvage Targeting 8 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings False Reunion Knowing Is Half The Battle Packrat Preemptive Strike Respectable Loadout Streaker Challenges ------------ None Game ------ Seed SensorHeartPlating Manual? 0 Play Time 01:46:07 Cumulative 8.3 hours Start 2020.09.15 @ 13:43:32 End 2020.09.15 @ 15:44:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91c154a3-0793-47d1-a267-00c37fa51386