Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.22 @ 22:44:51 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (3850) 3850 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 8449 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 424/700 Matter 205/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Gravmag System Improved Cesium-ion Thruster > --- UTILITY (6) ------ Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (4) ------- Power Maul > --- INVENTORY (8) ---- Improved Cooling System Large Storage Unit Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback Advanced Weight Redist. System Improved Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Pulse Rifle Cooled Particle Cannon Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Treads Armored Wheel Flight Unit Cooling System High-capacity Matter Pod Improved Terrain Scanner Kinecellerator Kinecellerator ECM Suite Improved Propulsion Shielding Light Armor Plating Medium Armor Plating Medium Armor Plating Graphene Brace Hardlight Generator Hardlight Generator Improved Field Recycling Unit Heavy Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Improved Light Cannon Improved Light Cannon Gauss Cannon Rocket Launcher Missile Launcher Heavy Missile Launcher Heavy Mace [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . . . 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 167 | 7 10 29 6 2 2 50 61 Power 21 | 1 1 3 1 . . 8 7 Engine 17 | 1 1 3 1 . . 6 5 Core 4 | . . . . . . 2 2 Reactor . | . . . . . . . . Propulsion 43 | 2 4 11 . . . 13 13 Treads 20 | 2 4 8 . . . 5 1 Leg . | . . . . . . . . Wheel 17 | . . 3 . . . 8 6 Hover 1 | . . . . . . . 1 Flight 5 | . . . . . . . 5 Utility 71 | 2 2 10 2 2 2 21 30 Device 47 | 1 1 8 1 1 . 16 19 Storage 6 | 1 . 1 . 1 . 1 2 Processor 7 | . 1 . . . 1 1 4 Hackware 2 | . . . . . . . 2 Protection 9 | . . 1 1 . 1 3 3 Artifact . | . . . . . . . . Weapon 32 | 2 3 5 3 . . 8 11 Energy Gun 7 | 1 1 1 1 . . 2 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 12 | 1 2 . 1 . . 6 2 Ballistic Cannon 7 | . . 3 . . . . 4 Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 2 2 Parts Lost 35 | . 1 5 . . . 15 14 Power 7 | . 1 1 . . . 4 1 Propulsion 11 | . . 2 . . . 3 6 Utility 7 | . . . . . . 4 3 Weapon 10 | . . 2 . . . 4 4 Highest Loss Streak 7 | . 1 3 . . . 7 5 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 88 | . 99 93 100 95 84 93 70 Engine 8 | . 13 10 11 11 11 6 4 Treads 8 | . 27 13 . . . 7 . Wheel 9 | . . 7 22 22 22 10 6 Flight 1 | . . . . . . . 4 Device 16 | . 6 25 31 20 1 18 14 Storage 11 | . 14 11 11 15 22 11 7 Processor 6 | . 7 . . . 1 9 8 Protection 2 | . . 3 1 3 4 2 . Energy Gun 7 | . 14 3 10 11 11 9 2 Ballistic Gun 11 | . 14 . 11 11 11 17 7 Ballistic Cannon 2 | . . 16 . . . . 2 Naked Turns 2 | . . . . . . . 2 Heaviest Build 316 | 14 14 102 102 297 298 301 316 Greatest Support 46 | 40 40 46 24 24 24 46 41 Greatest Overweight (x) 32 | . 4 8 4 12 12 32 31 Average Overweight (x) 3 | . . 4 4 6 12 8 1 Largest Inventory Capacity 35 | 8 8 25 25 35 35 35 35 Average Capacity 22 | 7 8 21 25 28 35 27 20 Most Carried 35 | 8 8 25 25 30 35 35 35 Average Carried 20 | 5 7 20 24 25 33 25 18 Final Capacity 35 | 8 8 25 25 35 35 35 8 Final Carried 34 | 8 8 25 25 30 34 33 8 Class Distribution -------------------- 46% | Mutant 15% | Hauler-Skirmisher 10% | Hauler-Mutant 5% | Scavenger-Mutant 5% | Gunner 4% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Matter Collected 3994 | 282 157 851 80 66 70 1444 1044 Remotely . | . . . . . . . . Salvage Created 4547 | 53 528 1201 114 . 163 1855 633 Parts 262 | 10 31 84 8 . 6 102 21 Haulers Intercepted 8 | . . 4 . . . 4 . Recyclers Shooed 5 | 2 . 2 . . . 1 . Parts Field Recycled 12 | . . . . . . . 12 Retrieved Matter 211 | . . . . . . . 211 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 106 | . 15 35 4 . 6 29 17 Melee 1 | . . . . . . . 1 Guns 63 | . 15 3 2 . 6 29 8 Cannons 38 | . . 31 . . . . 7 AOE 3 | . . 1 2 . . . . Classes Destroyed 16 | 1 5 5 1 . . 2 2 Worker 3 | . 1 1 . . . 1 . Builder 3 | . . 1 . . . 2 . Tunneler 4 | 3 . . . . . 1 . Hauler 8 | . . 4 . . . 4 . Recycler 6 | . . 2 . . . 3 1 Mechanic 1 | . . 1 . . . . . Operator 4 | . 2 1 . . . 1 . Watcher 4 | . 2 1 . . . . 1 Swarmer 35 | . 6 13 2 . 4 4 6 Grunt 43 | . 9 12 1 . 2 15 4 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . . . . . 1 Sentry 18 | . . 10 . . . 8 . Hunter 1 | . . . . . . 1 . Programmer 5 | . . . . . . . 5 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | 1 3 7 2 . 2 8 4 Combat Bots Only 7 | . 3 7 2 . 2 7 4 Max Kills in Single Turn 2 | 1 2 2 2 . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Damage Taken 6484 | . 500 1342 96 . 307 2258 1981 Core 944 | . 57 217 10 . 24 360 276 Absorbed by Shields 486 | . . . . . . 402 84 Redirected to Shielding 45 | . . . . . 45 . . Core Remaining (%) 62 | 100 77 . . . 37 34 . Volleys Fired 363 | 12 57 99 6 1 20 119 49 Largest 4 | 2 2 2 2 2 2 3 4 Hottest 164 | 70 85 95 79 79 79 109 164 Shots Fired 816 | 24 114 172 12 2 40 316 136 Gun 626 | 24 114 31 10 2 40 316 89 Cannon 188 | . . 140 1 . . . 47 Launcher 2 | . . 1 1 . . . . Special . | . . . . . . . . Kinetic 596 | 12 57 150 6 1 20 237 113 Thermal 218 | 12 57 21 5 1 20 79 23 Explosive 2 | . . 1 1 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | 6 9 34 3 . 4 27 13 Robot Miss Streak 5 | 2 5 5 3 . 4 4 2 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 2 . . 1 4 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 Shots Hit Robots 561 | 16 76 117 5 . 22 232 93 Core Hits 215 | 4 35 54 5 . 8 79 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 19 | 1 4 6 . . 1 3 4 Burn 8 | . 4 . . . 1 3 . Destroy 1 | 1 . . . . . . . Blast 10 | . . 6 . . . . 4 Melee Attacks 33 | . . . . . . . 33 Impact 33 | . . . . . . . 33 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10200 | 176 919 2398 154 . 387 3733 2433 Guns 6573 | 176 919 309 80 . 387 3720 982 Cannons 3149 | . . 2028 . . . . 1121 Explosions 130 | . . 56 74 . . . . Melee 302 | . . . . . . . 302 Ramming 46 | . . 5 . . . 13 28 Kinetic 7054 | 51 287 2096 63 . 182 2611 1764 Thermal 2668 | 125 632 241 17 . 205 1109 339 Explosive 130 | . . 56 74 . . . . Electromagnetic . | . . . . . . . . Impact 302 | . . . . . . . 302 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 3 7 Average Corruption 3 | . . . . . . 2 4 Corruption Purged 10 | . . . . . . . 10 Corruption Blocked . | . . . . . . . . Effects 184 | . . . . . . 89 95 Message Errors 45 | . . . . . . 19 26 Matter Fused 46 | . . . . . . 20 26 Heat Flow Errors 17 | . . . . . . 11 6 Energy Discharges 24 | . . . . . . 10 14 Parts Rejected 4 | . . . . . . 4 . Parts Fused 3 | . . . . . . . 3 Data Loss (minor) 25 | . . . . . . 12 13 Data Loss (major) 4 | . . . . . . 2 2 Misfires 4 | . . . . . . 4 . Alerts 8 | . . . . . . 4 4 Weapon Failures 4 | . . . . . . 3 1 Overload Shots . | . . . . . . . . Overflow Damage 220 | . . 8 . . . . 212 Projectiles 123 | . . 8 . . . . 115 Explosions . | . . . . . . . . Melee 97 | . . . . . . . 97 Knockbacks 36 | . . 20 . . . . 16 Impact . | . . . . . . . . Kinetic 31 | . . 17 . . . . 14 Secondary 5 | . . 3 . . . . 2 Self-Inflicted Damage 40 | . . . 20 . . 6 14 Shots 1 | . . . 1 . . . . Rammed 3 | . . 1 . . . 1 1 Targets Rammed 3 | . . 1 . . . 1 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 273 | 50 238 273 . . 231 222 231 Average Temperature 64 | 21 75 96 . . 86 52 53 Received Heat Transfer 1667 | . 189 498 . . 63 679 238 Effects 1 | . . 1 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . 3 1 . . 2 3 3 Heat Transferred 6697 | 370 1961 555 37 . 518 2664 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Peak Influence 635 | 15 220 635 316 . 85 468 540 Initial 201 | . 9 35 201 . . 7 150 Average 197 | 7 52 423 291 . 22 229 165 Maximum Alert Level 2 | . 1 2 1 . . 2 2 Low Security (%) 54 | 100 98 5 . . 100 43 59 Level 1 34 | . 1 35 100 . . 53 34 Level 2 11 | . . 58 . . . 3 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 33 | . 4 3 . . . 4 22 Investigation 15 | . 2 2 . . . 2 9 Extermination 8 | . . . . . . . 8 Reinforcement 7 | . 2 1 . . . 2 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered 3 | . . . . . . 1 2 Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Distress Signals 12 | . 1 3 . . . 5 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 245 | . 39 50 5 . 8 77 66 Peak Tracking Total 9 | . 5 9 3 . 4 7 6 Tactical Retreats 29 | . . 2 . . 1 8 18 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 1 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . 1 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . 3 Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Accessed 45 | . 7 2 . 5 1 9 21 Terminals 22 | . 5 1 . . 1 7 8 Fabricators 5 | . . . . . . . 5 Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 1 . . . 2 3 Scanalyzers 1 | . . . . . . . 1 Garrison Access 4 | . . . . . . . 4 Total Hacks 104 | . 13 5 . 13 2 24 47 Successful 59 | . 10 3 . 13 1 13 19 Failed 45 | . 3 2 . . 1 11 28 Catastrophic 10 | . . 1 . . . 4 5 Database Lockouts . | . . . . . . . . Manual 53 | . 11 2 . 1 . 15 24 Terminals 58 | . 11 4 . . 2 20 21 Fabricators 11 | . . . . . . . 11 Repair Stations . | . . . . . . . . Recycling Units 13 | . 2 1 . . . 4 6 Scanalyzers 2 | . . . . . . . 2 Garrison Access 7 | . . . . . . . 7 Terminal Hacks 31 | . 4 2 . 13 1 6 5 Record 14 | . . . . 12 . . 2 Robot Analysis 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . Alert Level 2 | . 2 . . . . . . Unreport Threat 3 | . 1 . . . . 1 1 Locate Traps 1 | . . . . . . 1 . Dispatch Records 2 | . . . . . 1 . 1 Transport Status 1 | . . . . . . 1 . Investigation Status 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 2 | . . . . . . . 2 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Components 2 | . . . . . . 2 . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 2 Seal Access 2 | . . . . . . . 2 Unauthorized Hacks 20 | . 6 1 . . . 5 8 Terminals 10 | . 4 . . . . 3 3 Assimilate 1 | . 1 . . . . . . Botnet 6 | . 2 . . . . 3 1 Operators 1 | . 1 . . . . . . Sabotage 2 | . . . . . . . 2 Fabricators 3 | . . . . . . . 3 Overload 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 7 | . 2 1 . . . 2 2 Mask 1 | . . . . . . . 1 Tunnel 6 | . 2 1 . . . 2 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 2 1 . . 1 4 16 Full Trace Events 3 | . . . . . . . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 134 | . . . . . . . 134 Total Robot Build Rating 8 | . . . . . . . 8 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . . . . . . 19 . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Total Allies 5 | . . . 3 . . . 2 Largest Group 3 | . . . 3 3 3 . 2 Highest-Rated Group 64 | . . . 40 40 40 . 64 Highest-Rated Ally 32 | . . . 16 16 16 . 32 Total Orders 2 | . . . . 1 1 . . EXPLORE 2 | . . . . 1 1 . . Ally Attacks 27 | . . . . . 19 . 8 Total Damage 409 | . . . . . 151 . 258 Kills 3 | . . . . . 1 . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Turns Passed 19593 | 362 2794 2587 397 1566 1161 6118 4608 Spaces Moved 11251 | 194 1537 1005 242 850 362 2198 4863 Core 118 | 8 1 10 . . . 4 95 Treads 2192 | 186 1536 340 . . . 130 . Legs . | . . . . . . . . Wheels 4986 | . . 655 242 850 362 2064 813 Hover 337 | . . . . . . . 337 Flight 3618 | . . . . . . . 3618 Fastest Speed 34 | 50 160 150 150 150 270 150 34 Average Speed 144 | 155 160 201 150 181 270 227 73 Slowest Speed 1650 | 160 250 320 150 270 270 1650 545 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 33 | . . . . . . . 33 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 73 | 11 97 90 54 94 69 96 76 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 8 | . 2 1 1 1 . 2 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . 1 . 2 . . Spaces Dug 29 | . . . . . . . 29 Terrain Destroyed 62 | . . 11 16 . . . 35 Melee 26 | . . . . . . . 26 Projectile 13 | . . 3 1 . . . 9 AOE 23 | . . 8 15 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Total 13810 | 234 1774 1408 264 875 508 3060 5687 Wait 1676 | 2 142 203 6 10 117 609 587 Move 11178 | 193 1536 1004 241 849 361 2197 4797 Hop 33 | . . . . . . . 33 Pick Up 193 | 17 13 40 2 8 5 48 60 Fast Attach 31 | 1 3 5 . 1 1 5 15 Attach 74 | 6 1 6 . 1 1 27 32 Detach 5 | . . 1 . . 1 . 3 Swap 62 | . 6 18 6 . . 18 14 Drop 141 | 3 16 31 3 5 2 36 45 Fire 363 | 12 57 99 6 1 20 119 49 Melee 33 | . . . . . . . 33 Ram 2 | . . . . . . 1 1 Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: [*Fac x3] / [*Sto x2] / [*Low x2]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 363 | -11/Junkyard | Entered Materials 364 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 11) 1258 | -10/Materials | Discovered new exit (range 5) 1391 | -10/Materials | Discovered new exit (range 14) 1755 | -10/Materials | Discovered new exit (range 10) 1962 | -10/Materials | Discovered new exit (range 10) 3157 | -10/Materials | Entered another Materials area 3157 | -9/Materials | Evolved 2 slots: Utility x2 3283 | -9/Materials | Lost 3 parts (2n1w) 3290 | -9/Materials | Destroyed 7 combat bots 3474 | -9/Materials | Discovered new exit (range 16) 4125 | -9/Materials | Discovered new exit (range 16) 4583 | -9/Materials | Build established: Scavenger-Mutant 4956 | -9/Materials | Build established: Mutant 5071 | -9/Materials | Discovered new exit (range 15) 5362 | -9/Materials | Discovered new exit (range 4) 5477 | -9/Materials | Core integrity fell below 50% 5623 | -9/Materials | Discovered new exit (range 15) 5744 | -9/Materials | Entered Mines 5973 | -9/Mines | Learned location of Zion (-6) 5994 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5998 | -9/Mines | Found Prototype Device 6017 | -9/Mines | Discovered new exit (range 3) 6024 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6129 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6131 | -9/Mines | Discovered new exit (range 5) 6141 | -9/Mines | Entered Exiles 6141 | -9/Exiles | Accompanied by 3 allies 6180 | -9/Exiles | Met 8R-AWN 6204 | -9/Exiles | Met EX-HEX 6302 | -9/Exiles | Met EX-DEC 6333 | -9/Exiles | Visited The Gauntlet 6359 | -9/Exiles | Build established: Scavenger-Mutant 6582 | -9/Exiles | Met EX-BIN 6603 | -9/Exiles | Aligned with FarCom system 6605 | -9/Exiles | Given EX-Vault access code 6653 | -9/Exiles | Opened EX-Vault 6665 | -9/Exiles | Found Supersonic Drone Bay 6701 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6722 | -9/Exiles | Discovered new exit (range 62) 6725 | -9/Exiles | Discovered new exit (range 53) 6953 | -9/Exiles | Build established: Mutant 7387 | -9/Exiles | Build established: Hauler-Mutant 7707 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 7707 | -9/Exiles | Entered Mines 7707 | -8/Mines | Accompanied by 4 allies 8666 | -8/Mines | Discovered new exit (range 3) 8868 | -8/Mines | Entered Materials 8868 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8939 | -8/Materials | Identified Exp. Sensor Array 9182 | -8/Materials | Build established: Skirmisher 9532 | -8/Materials | Build established: Tank 9913 | -8/Materials | Destroyed 7 combat bots 9937 | -8/Materials | Discovered new exit (range 16) 9986 | -8/Materials | Identified exit to Factory 10412 | -8/Materials | Build established: Gunner 10620 | -8/Materials | Lost 7 parts (2p2n3u) 10924 | -8/Materials | Build established: Mutant 11292 | -8/Materials | Discovered exit to Factory (range 3) 11514 | -8/Materials | Discovered exit to Factory (range 3) 11665 | -8/Materials | Build established: Gunner 11743 | -8/Materials | Core integrity fell below 50% 11787 | -8/Materials | Lost 3 parts (1p1u1w) 12054 | -8/Materials | Build established: Mutant 12780 | -8/Materials | Build established: Scavenger-Tank 13676 | -8/Materials | Build established: Hauler-Skirmisher 14868 | -8/Materials | Search patrols dispatched 14986 | -8/Materials | Entered Factory 14986 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 16259 | -7/Factory | Garrison activated, responded to threat 16323 | -7/Factory | Lost 5 parts (1p1n3w) 16393 | -7/Factory | Lost 3 parts (1n1u1w) 17279 | -7/Factory | Released all parts (11) 17599 | -7/Factory | Build established: Mutant 17662 | -7/Factory | Discovered new exit (range 11) 17869 | -7/Factory | Discovered new exit (range 9) 18024 | -7/Factory | Discovered new exit (range 16) 18178 | -7/Factory | Discovered new exit (range 5) 18214 | -7/Factory | Discovered new exit (range 15) 18309 | -7/Factory | Fabricated Y-54 Guardian? 18851 | -7/Factory | Lost 3 parts (3n) 18986 | -7/Factory | Search patrols dispatched 19312 | -7/Factory | Build established: Scout 19386 | -7/Factory | Search patrols dispatched 19449 | -7/Factory | Discovered new exit (range 9) 19495 | -7/Factory | Discovered new exit (range 14) 19594 | -7/Factory | Self-destructed Last Messages --------------- 19464_ Field strength at 20. 19465_ Field strength at 15. 19466_ Field strength at 10. 19467_ Field strength at 5. 19468_ Stasis field depleted. 19469_ 7EC/=BU6FPNY5TO&HY&KX 19469_ Destroyed Imp. Signal Interpreter. 19469_ W-25 Informer system corrupted by crushing effect. 19470_ W-25 Informer system terminally corrupted. 19472_ Acquired 32 matter. 19484_ Acquired Adv. Terrain Scan Processor. 19495_ EXIT=FOUND 19502_ System corrupted: Component data lost. 19519_ Acquired Adv. ECM Suite. 19520_ ALERT: Rogue bot located, Programmers report to Factory Zone 6D. 19521_ Dropped Adv. ECM Suite. 19522_ System corrupted: IFF burst signal emitted. 19567_ Discarded Imp. Terrain Scan Processor. 19574_ System corrupted: Matter fused (-10). 19589_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | "" """" # #?????# """""" ## """ """" | | "" """" # ###################### """" | | "" """" # ## [ #??????# """" | | "" """" # ## #???#### | | # ## #???# | | #######+#####+#### """ """ #???# | | # """ """ ##### | | # """ """ + #####+##### | | + ##### # ???# | | # """ """ #???# # #### | | # """ """ #???# #""" + | | ######/######### # """ """ #???# #""" # | | # ## # #???# #""" # | | """" # """" ## # #???# # ?# | | """" # """" ## ##############???#### ######?# ## | | """" # """" ## #??????????#???#????# ######## # | | """" #[ """" ??# #?????????????????#?# # | | # """"???# ###########?????????# ######## # | | # """????? # #???#######+###????# # | | # ""????? ? #??#?# [ #????# # | | "" # ??????#? ###### #????# # | | T" ####????#??#??"""" + ##| """" #????# ## | | "" #???????????? """" ## ## """" #????# #? | | ##????#?????? """" = ## ## """" #????# #? | | ######???????????# """" ## + """" #????# #? | | #??????????#?#???# @ ## # """" #????# #? | | #???????#?????#??########/### + """" #????# #? | | ##???#??????? ?? ?? ???# #?# # ##???# ## | | ##########????? ????????# ### ############??# | | #????? ??? ??? # ## #= = #??# ## | | ######## #??????????????# ## T # #??# #? | | ####???# ##??????? ?? ?# "" + """ ""?????# #? | | #? ????# #??????????????#### # """ ""??####+## | | #?? ???# #????????????#?#??# # """ """?# | | # ?????# #???????? ??#?????### ###? ??# """ " | | #? ??#?# #????????? ???#???### #??? ??# """ " | | # ????## #??????????#?#??#??## #????######## """ " | | #?? ???# #???????? ??????##??# #??######???# | | #? ???? #??#????????# ?? ???# ##? ] #? ?# """ " | | #?? ?#? #???????????? ??" ?## ## #???# """ " | | #??? ??# ######? ??????"??? # # ] """##??# """ " | | ###+### ??? Y? ???????# < + """#?#?# | | #??#?#?? ?? ??? ?# # """#??#??##### | | #? ????????? ??? ??## ## ##??#????#? | | ######?????# #????????## #?##########????#?? | | #?????? #????#????# #?#????####??##???? | | ##????# ##????#?### #############???#? | | #?????# #?######### # ! ####?#?#??? | | % #?????# ### ## # # ? ????? ? | | #?????# #?# ## " #######???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed GreatTransportBarrier Manual? 0 Play Time 03:06:40 Cumulative 174.6 hours Start 2023.09.19 @ 08:06:42 End 2024.01.22 @ 22:44:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5791649f-ce61-4376-9866-bf26fcfdebce