Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 11:36:34 // AFD2020/Player2 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (135) 135 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 2065 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 550/550 Matter 275/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Seismic Detector > --- WEAPON (3) ------- Small Laser Improved Medium Laser > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Wheel Small Laser Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Small Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Salvaging Laser Grenade Launcher Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 10 | 6 . 2 . 2 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 2 . . . . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 1 . 2 . 2 Energy Gun 4 | 1 . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups 6 | 5 2 7 8 7 Power . | 1 . 1 1 1 Propulsion 2 | 2 1 2 3 3 Utility . | . . . . . Weapon 2 | 1 1 3 4 3 Tool/Special . | . . . . . Unused Backups 11 | . 5 . . 6 Power 2 | . 1 . . 1 Propulsion 5 | . 2 . . 3 Utility . | . . . . . Weapon 4 | . 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 85 100 100 72 Engine 13 | . 14 14 14 9 Leg 26 | . 28 28 28 18 Device 13 | . 14 14 14 9 Storage 13 | . 14 14 14 9 Energy Gun 23 | . 14 25 28 27 Launcher 1 | . . 2 . . Peak Build Rating 10 | 6 6 7 7 10 Average Rating 6 | 3 6 7 7 9 On Entrance 5 | . 6 6 7 7 Naked Turns . | . . . . . Heaviest Build 16 | 12 12 15 13 16 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 7 8 8 8 Average Carried 6 | 5 2 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 290 | 192 68 30 . . Remotely . | . . . . . Salvage Created 178 | 25 45 50 58 . Parts 13 | 5 3 2 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 3 | . 1 1 1 . Guns 3 | . 1 1 1 . Classes Destroyed 3 | 1 1 . 1 . Tunneler 2 | 2 . . . . Grunt 2 | . 1 1 . . Subdweller 1 | . . . 1 . Best Kill Streak 2 | 2 1 1 1 . Combat Bots Only 1 | . 1 1 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 26 | . 14 4 6 2 Missed 3 | . . 1 1 1 Hits 23 | . 14 3 5 1 Projectile 23 | . 14 3 5 1 Damage Taken 350 | . 162 62 111 15 Core 130 | . 66 23 41 . Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . . 48 . Volleys Fired 30 | 15 8 3 4 . Largest 2 | 1 1 2 2 . Hottest 70 | 40 40 70 70 . Shots Fired 37 | 15 8 6 8 . Gun 37 | 15 8 6 8 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 37 | 15 8 6 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 5 5 5 8 . Robot Miss Streak 2 | 2 2 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 27 | 10 6 5 6 . Core Hits 9 | 2 2 3 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 308 | 109 87 49 63 . Guns 308 | 109 87 49 63 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 308 | 109 87 49 63 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 88 | . 66 88 . . Average Temperature 40 | . 35 50 . . Received Heat Transfer 120 | . 84 27 . 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 700 | 250 175 125 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 62 | 10 62 42 . . Initial 12 | . . 12 . . Average 8 | 1 16 8 . . Influence Increases 135 | 10 73 52 . . Destroy 0b10 Robot/C 60 | . 40 20 . . Destroy 0b10 Robot/NC 10 | 10 . . . . Destroy Leader 20 | . 10 10 . . Allied During Kill 19 | . 12 7 . . Successful Hack 11 | . 11 . . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 135 | 10 41 84 . . Entered New Map 20 | . . 20 . . Time Decay 115 | 10 41 64 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 11 | . 3 4 3 1 Peak Tracking Total 3 | . 3 2 2 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 5 . . 4 Successful 4 | . 2 . . 2 Failed 5 | . 3 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 5 . . 4 Terminals 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 61 | . 57 57 58 61 Highest-Rated Ally 61 | . 57 57 58 61 Total Orders . | . . . . . Ally Attacks 13 | . 6 2 5 . Total Damage 168 | . 83 23 62 . Kills 3 | . 1 . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 692 | 29 185 259 144 75 Seismic 692 | 29 185 259 144 75 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 786 | 123 185 259 144 75 Spaces Moved 379 | 65 93 71 101 49 Core 24 | 24 . . . . Treads . | . . . . . Legs 355 | 41 93 71 101 49 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 115 | 94 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 6 23 30 13 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 691 | 110 161 239 117 64 Wait 251 | 16 50 161 13 11 Move 375 | 64 92 70 100 49 Hop . | . . . . . Pick Up 18 | 9 6 2 . 1 Fast Attach 3 | 3 . . . . Attach 5 | 3 . 1 . 1 Detach . | . . . . . Swap 4 | . . 2 . 2 Drop 5 | . 5 . . . Fire 30 | 15 8 3 4 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 222 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered Mines 315 | -10/Mines | Discovered new exit (range 5) 317 | -10/Mines | Assembled infested the area 317 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 322 | -10/Mines | Assisted by a Guerilla fighting off Assembled 387 | -10/Mines | Learned location of 2 exits from Materials 562 | -10/Mines | Discovered new exit (range 5) 568 | -10/Mines | Entered Subcaves 569 | -10/Subcaves | Approached by a straggling Scientist 574 | -10/Subcaves | Learned 2 Materials zone layouts 675 | -10/Subcaves | Discovered new exit (range 14) 695 | -10/Subcaves | Core integrity fell below 50% 712 | -10/Subcaves | Entered Materials 712 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 713 | -8/Materials | Identified exit to Factory 787 | -8/Materials | Self-destructed Last Messages --------------- Utility slot?" Loading 2 Materials exits... 00713_ Player 2 attaches Hover Unit. Loading 2 Materials zones... 00714_ Player 2 attaches Flight Unit. 00723_ Acquired Prototype Energy Gun. 00724_ Identified Imp. Medium Laser. 00735_ Player 2 removes Med. Laser. 00735_ Player 2 attaches Shotgun. 00754_ Connecting with Terminal... 00754_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00782_ Salvaging Laser destroyed. 00787_ Connecting with Terminal... >>Access(Branch) No branch access points found. 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Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 11 | . 7 . 1 3 Parts Lost . | . . . . . Damage Taken 60 | . . 18 42 . Core . | . . . . . Player 2/Cogmind (%) . | . . . . . Absorbed by Shields . | . . . . . Damage Inflicted 168 | . 83 23 62 . Player 2/Cogmind (%) 35 | . 48 31 49 . Combat Hostiles Destroyed 3 | . 1 . 2 . Player 2/Cogmind (%) 50 | . 50 . 66 . Game ------ Seed ExpertIonLaser Manual? 0 Play Time 00:09:06 Cumulative 62.8 hours Start 2025.06.17 @ 11:27:51 End 2025.06.17 @ 11:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 53 Rogue 34 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 42 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e8518e39-b381-42b3-a241-227e3286d26a