Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 14:28:13 Player: Andru7428 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (360) 1800 Value Destroyed (16019) 16019 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (7799) 7799 TOTAL SCORE: 35878 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4002 Follower Combat Kills 589 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 280 Scanned by Researcher 500 Friendly Fire -172 Cogmind --------- Core Integrity 0/1300 Matter 139/300 Energy 85/100 System Corruption 36% Temperature Cool (18) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heavy Treads Long-range Proton Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Energy Well Advanced Weapon Cycler Experimental Focal Shield Experimental Thermal Shield Advanced Force Field Stasis Generator > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Advanced Heavy Treads Experimental Heat Sink Advanced Thermal Shield Antimissile System Hacking Drone Bay Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Nova Cannon YOLO Cannon Hellfire Missile Launcher CR-A16's Pointy Stick [Rating: 155] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Artifact Stasis Generator Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Launcher Precision Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 441 | 6 19 4 31 5 . . 11 27 39 8 4 2 7 42 3 1 5 2 57 12 2 12 15 38 83 6 Power 24 | 1 2 . 3 1 . . . 3 4 . 1 . . 2 . . . . . . . 1 . 2 3 1 Engine 14 | 1 2 . 1 . . . . 2 4 . 1 . . 2 . . . . . . . 1 . . . . Core 8 | . . . 2 1 . . . 1 . . . . . . . . . . . . . . . 1 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 70 | 2 7 . 14 . . . 2 2 10 . 1 . . 7 . . . . 7 . . 3 2 6 6 1 Treads 55 | . . . 10 . . . 2 2 10 . 1 . . 7 . . . . 7 . . 3 1 5 6 1 Leg 15 | 2 7 . 4 . . . . . . . . . . . . . . . . . . . 1 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 159 | 1 5 . 5 1 . . 4 9 12 2 . 2 1 16 1 . 2 . 22 6 2 6 6 14 40 2 Device 78 | . . . 1 . . . . . 2 . . 2 1 7 . . 1 . 12 4 1 4 5 10 27 1 Storage 21 | 1 4 . 1 . . . . . 1 . . . . 2 . . . . 4 2 . 1 . 1 4 . Processor 10 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 4 . . . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 49 | . . . 2 1 . . 3 9 9 2 . . . 6 1 . 1 . 2 . 1 1 . 3 8 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 188 | 2 5 4 9 3 . . 5 13 13 6 2 . 6 17 2 1 3 2 28 6 . 2 7 16 34 2 Energy Gun 94 | 1 3 2 2 . . . 1 6 9 5 . . . 12 1 . 2 . 20 5 . 1 5 9 10 . Energy Cannon 26 | . 1 . . . . . . 1 2 . 1 . 3 1 . 1 1 1 5 1 . . 1 2 4 1 Ballistic Gun 27 | 1 1 . 4 2 . . 4 3 . . . . . . . . . . . . . . . 2 10 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . 2 . . . . . 1 1 1 . 3 3 1 . . 1 1 . . . 1 . 5 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . 1 Piercing Weapon 11 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . . . . 2 2 . . 1 . 5 . . . . 3 . . 3 . 1 6 2 Parts Lost 69 | . 3 . 3 3 . . . . 1 . 1 . . . . 1 . . 5 1 1 6 8 7 12 17 Power 9 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 1 3 Propulsion 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . 2 Utility 29 | . . . 1 1 . . . . . . . . . . . 1 . . 1 . 1 2 3 2 8 9 Weapon 24 | . 2 . 1 1 . . . . . . 1 . . . . . . . 3 1 . 3 3 3 3 3 Highest Loss Streak 15 | . 1 . 2 2 . . . . 1 . 1 . . . . 1 . . 2 1 1 6 5 3 4 15 Average Slot Usage (%) 92 | . 92 100 98 99 100 100 99 99 100 100 100 100 100 95 93 92 76 93 88 88 87 87 82 82 82 58 Engine 5 | . 14 14 8 1 . . . 5 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 . . Core 2 | . . . 2 9 11 11 9 3 . . . . . . . . . . . . . . . 1 6 5 Treads 20 | . . . 21 33 33 33 27 27 30 30 30 30 30 25 26 26 26 26 17 17 17 17 14 7 9 6 Leg 2 | . 27 28 11 . . . . . . . . . . . . . . . . . . . 1 6 . . Device 9 | . . . 7 . . . . . 4 7 7 7 7 8 6 6 9 13 13 11 11 10 17 19 19 22 Storage 18 | . 16 14 17 22 22 22 18 18 15 15 15 15 15 15 20 20 20 20 20 22 23 23 23 19 18 13 Processor 5 | . 4 14 2 . . . . 9 7 7 7 7 7 7 13 12 6 6 5 5 5 5 2 5 3 . Protection 9 | . . . 4 10 11 11 26 18 18 15 15 15 15 15 6 6 6 6 5 5 4 5 . 3 6 . Energy Gun 8 | . 13 13 3 . . . 6 5 11 14 9 7 7 8 12 7 . 6 13 14 17 12 7 8 3 . Energy Cannon 2 | . 1 14 3 . . . . . 1 . 4 7 6 4 . 4 . 6 2 1 . . 5 4 2 . Ballistic Gun 4 | . 12 . 14 21 22 22 11 8 . . . . . . . . . . . . . . . . 5 9 Naked Turns 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Heaviest Build 135 | 10 46 26 49 49 46 46 52 61 79 79 75 75 75 101 88 87 94 95 105 103 101 104 108 106 135 117 Greatest Support 150 | 20 26 26 69 69 69 69 69 68 95 94 94 94 94 114 114 114 114 114 128 127 127 127 124 150 150 145 Greatest Overweight (x) 3 | 2 2 . 2 . . . . . . . . . . . . . . . . . . . 1 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 22 | 6 18 10 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 18 | 5 10 10 13 16 16 16 16 16 16 16 16 16 16 18 22 22 22 22 22 22 22 22 22 22 22 16 Most Carried 22 | 6 14 10 16 16 15 15 16 16 16 16 16 16 16 22 22 20 22 20 22 22 22 22 18 22 22 19 Average Carried 17 | 3 9 9 11 13 14 15 15 15 15 16 15 15 16 17 20 20 21 19 21 21 21 21 12 18 21 13 Final Capacity 22 | 6 10 10 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 4 Final Carried 22 | 6 10 10 16 13 15 15 16 16 16 16 16 16 16 22 20 20 19 20 22 22 22 19 14 22 19 4 Class Distribution -------------------- 51% | Mutant 17% | Hauler-Mutant 15% | Hauler-Tank 9% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Tank | -4/Proximity Caves Hauler-Mutant | -4/Factory Scavenger-Tank | -3/Research Hauler-Tank | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Matter Collected 8157 | 260 525 40 642 207 . . 115 492 375 128 82 20 126 483 53 43 . 36 715 184 73 132 197 487 2497 245 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17390 | . 802 . 1034 194 . . 115 1262 1046 218 202 . 116 1842 115 . . 27 1715 728 610 203 272 1006 5189 694 Parts 802 | . 51 . 68 6 . . 8 73 40 10 12 . 12 66 7 . . 3 73 23 21 9 2 42 252 24 Haulers Intercepted 16 | . 2 . 1 . . . . 6 1 . . . . 2 . . . . 1 . . . . 1 2 . Recyclers Shooed 8 | . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . . . . . . . . . 9 4 1 17 . 7 4 . 3 . 8 5 85 1 . . . Prevented 63 | . . . . . . . . . . 1 7 . . . 1 . . . . 15 17 22 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 283 | . 19 . 25 8 . . 2 16 11 5 6 . 7 24 5 . . 4 29 12 8 2 8 14 68 10 Guns 163 | . 17 . 19 8 . . 2 14 4 2 3 . . 12 1 . . . 20 7 5 . 3 4 38 4 Cannons 45 | . 2 . 4 . . . . . 2 . . . 1 5 . . . . 4 2 . . 2 6 16 1 AOE 52 | . . . 2 . . . . 2 2 2 3 . 6 4 3 . . 4 3 . . . 3 . 13 5 Classes Destroyed 20 | . 4 . 4 2 . . . . 3 1 1 . . . . . . . . 1 . . . . 1 3 Worker 15 | . . . 4 . . . . . 4 . . . . . . . . . 3 . . . . . 4 . Builder 14 | . . . 1 . . . . 2 1 . . . . . . . . . 1 . . . . . 9 . Tunneler 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 16 | . 2 . 1 . . . . 6 1 . . . . 2 . . . . 1 . . . . 1 2 . Recycler 12 | . . . 2 . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 4 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 17 | . 2 . 2 . . . . 2 4 . . . . 1 . . . . 4 . . . . . 2 . Swarmer 54 | . 6 . 11 . . . . 3 . 1 3 . 6 3 4 . . 4 3 1 . . 1 . 8 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 98 | . 13 . 7 4 . . . 7 4 1 2 . 1 12 . . . . 13 3 7 . 4 . 14 6 Brawler 5 | . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . . 1 Duelist 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Sentry 45 | . . . 7 . . . 2 6 2 1 . . . 5 1 . . . 4 1 . . 1 4 11 . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Hunter 19 | . . . . . . . . . 3 1 . . . . . . . . 1 3 . 1 . . 10 . Programmer 49 | . . . . . . . . . 2 . . . . 4 . . . . 8 1 . . . 10 24 . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | . 3 . 7 2 . . 2 8 3 3 3 . 3 5 4 . . 4 6 4 4 2 4 4 14 10 Combat Bots Only 9 | . 3 . 4 2 . . 2 8 3 3 3 . 3 5 4 . . 4 6 4 4 2 4 3 8 9 Max Kills in Single Turn 5 | . 1 . 4 2 . . 1 3 3 1 2 . 3 1 3 . . 2 4 1 1 1 3 1 5 4 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . Exploded 4 | . . . 2 . . . . 1 1 1 2 . 3 1 3 . . 2 3 . . . 3 . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Damage Taken 25196 | . 687 12 925 450 . . 143 803 799 307 210 . 121 1695 310 96 . 43 1807 379 469 2291 1195 1254 6578 4622 Core 2522 | . 192 . 83 55 . . 28 65 88 6 . . . 154 44 21 . . 112 . . 168 68 123 251 1064 Absorbed by Shields 3179 | . . . . . . . . . . . . . . 257 . . . 45 491 138 169 100 109 . 1495 375 Reduced by Siege Mode 990 | . . . . . . . . . . . . . . . . . . . 21 . . . 70 2 481 416 Core Remaining (%) 73 | 100 . 23 . . . 65 . 83 . . . . 86 . . . . 74 . . . . 65 89 . . Volleys Fired 891 | . 69 . 66 21 . . 8 48 43 10 30 3 7 86 7 11 . 10 108 21 17 12 26 55 201 32 Largest 3 | . 2 . 2 2 . . 2 2 2 2 2 1 2 2 2 1 . 1 3 3 3 3 3 3 3 3 Hottest 266 | . 110 . 110 46 . . 70 70 136 100 100 65 115 115 43 65 . 65 225 190 190 190 180 220 266 138 Shots Fired 1870 | . 137 . 130 42 . . 16 84 85 18 39 3 10 166 15 13 . 10 236 63 49 28 65 113 471 77 Gun 1455 | . 132 . 107 42 . . 16 84 72 16 18 . 3 111 14 . . . 179 56 49 28 38 64 351 75 Cannon 373 | . 5 . 21 . . . . . 12 . 18 3 3 52 . 13 . 8 56 7 . . 23 47 103 2 Launcher 40 | . . . 2 . . . . . 1 2 3 . 4 3 1 . . 2 1 . . . 4 . 17 . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 590 | . 64 . 86 42 . . 9 48 . . . . . . . . . . . . . . . 5 261 75 Thermal 836 | . 73 . 41 . . . . . 12 10 18 3 3 121 14 13 . 8 180 21 . . 61 100 156 2 Explosive 39 | . . . 2 . . . . . . 2 3 . 4 3 1 . . 2 1 . . . 4 . 17 . Electromagnetic 405 | . . . 1 . . . 7 36 73 6 18 . 3 42 . . . . 55 42 49 28 . 8 37 . Robot Hit Streak 65 | . 18 . 14 11 . . 6 16 21 22 23 . 25 48 60 61 . 63 65 46 24 20 33 22 41 27 Robot Miss Streak 7 | . 4 . 7 3 . . 1 3 3 1 1 . . 3 . . . . 4 3 2 2 2 3 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Secondary Targets 23 | . 4 . 1 2 . . . 1 . . . . . . . . . . 4 1 . . . . 7 3 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . . . . . . 1 1 . . . . 1 1 Shots Hit Robots 1468 | . 101 . 93 32 . . 14 73 75 16 19 . 7 145 12 1 . 2 167 54 44 20 56 87 383 67 Core Hits 831 | . 41 . 47 15 . . 4 48 42 7 18 . 16 68 6 . . 6 155 43 16 12 39 30 180 38 Critical Hits 30 | . . . 2 . . . . 1 2 . 1 . . 1 . . . . . . . . . 2 14 7 Critical Kills 10 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 6 . Critical Parts Destroyed 16 | . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . 1 8 3 Melee Attacks 58 | . . 3 2 3 . . . 20 4 . . . . 1 . . . . 1 . . 6 . 3 14 1 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 8 | . . 3 2 3 . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . 20 4 . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . . 1 . . . . 1 . . 6 . 3 14 . Sneak Attacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49897 | . 1291 . 2112 502 . . 199 1821 1899 492 829 . 784 4185 535 26 . 295 6032 1217 1069 531 2306 2915 16802 4055 Guns 27823 | . 1236 . 1170 502 . . 199 1265 1255 361 384 . 50 2019 212 . . . 3368 1074 987 531 957 1422 8817 2014 Cannons 8457 | . 55 . 211 . . . . . 278 . . . 83 1271 . 26 . . 606 143 . . 461 1478 3592 253 Explosions 13178 | . . . 731 . . . . 370 336 131 445 . 651 895 323 . . 295 2041 . 82 . 888 . 4202 1788 Melee 349 | . . . . . . . . 186 30 . . . . . . . . . . . . . . . 133 . Ramming 75 | . . . . . . . . . . . . . . . . . . . 17 . . . . . 58 . Kinetic 11716 | . 567 . 990 502 . . 95 560 . . . . . . . . . . . . . . . 86 6902 2014 Thermal 23970 | . 724 . 924 . . . . 226 614 206 . . 83 2774 212 26 . . 4886 469 82 . 1418 2658 6627 2041 Explosive 6284 | . . . 183 . . . . 144 . 131 445 . 651 619 323 . . 295 221 . . . 888 . 2384 . Electromagnetic 7503 | . . . 15 . . . 104 705 1255 155 384 . 50 792 . . . . 908 748 987 531 . 171 698 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 216 | . . . . . . . . 186 30 . . . . . . . . . . . . . . . . . Piercing 133 | . . . . . . . . . . . . . . . . . . . . . . . . . 133 . Highest Corruption 36 | . . . . . . . . . . . . . . 9 9 9 9 9 12 12 12 12 6 17 22 36 Average Corruption 10 | . . . . . . . . . . . . . . 5 9 9 9 9 7 12 12 9 6 10 14 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 632 | . . . . . . . . . . . . . . 46 12 23 5 14 85 38 34 4 20 70 236 45 Message Errors 114 | . . . . . . . . . . . . . . 8 4 9 2 6 9 12 5 . 6 13 37 3 Matter Fused 95 | . . . . . . . . . . . . . . 2 2 3 . 2 15 5 10 1 3 17 33 2 Heat Flow Errors 54 | . . . . . . . . . . . . . . 8 1 1 1 2 12 2 5 2 1 5 10 4 Energy Discharges 48 | . . . . . . . . . . . . . . 7 1 1 2 1 6 . 3 1 1 3 21 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 48 | . . . . . . . . . . . . . . 2 2 4 . 2 10 4 3 . 2 6 12 1 Data Loss (major) 20 | . . . . . . . . . . . . . . 3 . 2 . . 5 1 . . . . 9 . Misfires 21 | . . . . . . . . . . . . . . 1 2 2 . . 2 1 . . 2 4 7 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Misdirections 44 | . . . . . . . . . . . . . . . . . . . 4 3 2 . . 8 25 2 Targeting Errors 144 | . . . . . . . . . . . . . . 12 . 1 . 1 16 9 4 . 5 8 67 21 Weapon Failures 38 | . . . . . . . . . . . . . . 3 . . . . 6 1 2 . . 4 11 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1802 | . . . 237 . . . . . 42 6 66 . 37 72 35 10 . . 493 18 46 . 3 96 488 153 Projectiles 497 | . . . . . . . . . 21 . . . 7 29 . 10 . . . . . . 3 96 249 82 Explosions 1212 | . . . 237 . . . . . 21 6 66 . 30 43 35 . . . 493 18 46 . . . 146 71 Melee 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 93 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1012 | . . . 127 . . . . 164 98 . . . . . . . . . 164 56 . . . . 270 133 Shots 20 | . . . 2 . . . . 4 3 . . . . . . . . . 2 1 . . . . 6 2 Rammed 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 385 | . 192 . 5 50 . . 147 235 210 12 144 16 60 329 248 226 151 255 385 252 250 298 373 272 333 168 Average Temperature 73 | . 53 . 2 24 . . 63 62 42 6 67 8 29 77 141 116 81 120 93 80 110 178 104 82 66 48 Received Heat Transfer 3847 | . 300 6 165 239 . . 54 252 117 57 45 . 9 451 54 . . . 364 48 120 146 146 48 473 753 Effects 11 | . . . . . . . . 3 . . . . . . . . . . 3 . . 4 . . 1 . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Interference 7 | . . . . . . . . 2 . . . . . . . . . . 2 . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 2 17 3 Total Turns 621 | . . . . . . . . . . . . . . . . . . . 107 . . . 22 21 415 56 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . 42 . . . 22 19 87 36 Robots Corrupted 16 | . . . . . . . . . 3 1 . . . . . . . . 2 3 3 2 . . 2 . Combat Hostiles 15 | . . . . . . . . . 3 1 . . . . . . . . 2 3 3 2 . . 1 . Parts Fried 51 | . . . . . . . . 3 9 2 2 . . 5 . . . . 7 9 8 1 . 2 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . . . . . . . . . 3 1 . . . . . . . . 4 . . Combat Hostiles 8 | . . . . . . . . . . . . . . 3 1 . . . . . . . . 4 . . Parts Melted 74 | . 2 . 6 . . . . . 3 . . . . 11 2 . . . 6 . . . . 16 27 1 Heat Transferred 28389 | . 1998 . 1275 . . . . 100 757 370 . . 111 4159 407 37 . . 4552 455 50 . 1563 3032 6963 2560 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . 5 4 . . . . 4 . . . . . 1 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Peak Influence 2068 | . 301 131 424 240 . . 91 408 441 . . . . 520 . . . . 722 . . . . 196 2068 1948 Initial 1163 | . . 73 31 165 . . . 1 154 . . . . 104 . . . . . . . . . . 85 1163 Average 325 | . 114 54 207 123 . . 11 160 200 . . . . 208 . . . . 367 . . . . 70 858 1698 Maximum Alert Level 5 | . 1 . 2 1 . . . 2 2 . . . . 2 . . . . 3 . . . . . 5 5 Low Security (%) 55 | 100 84 100 45 57 . 100 100 67 59 . . . . 48 . . . . 27 . . . . 100 24 . Level 1 18 | . 15 . 51 42 . . . 30 30 . . . . 42 . . . . 7 . . . . . . . Level 2 15 | . . . 2 . . . . 1 10 . . . . 8 . . . . 60 . . . . . 26 . Level 3 2 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 10 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 93 | . 5 . 3 . . . . 2 7 . . . . 16 . . . . 9 . . . . 5 33 13 Investigation 14 | . 3 . . . . . . 1 4 . . . . 2 . . . . 1 . . . . 1 2 . Extermination 20 | . . . . . . . . . 2 . . . . 4 . . . . 2 . . . . 3 9 . Reinforcement 29 | . 2 . 3 . . . . 1 1 . . . . 5 . . . . 5 . . . . 1 10 1 Assault 20 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 12 Garrison 10 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Haulers Reinforced 9 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Distress Signals 26 | . 3 . 3 . . . 1 1 1 . . . . . . . . . 4 . . 1 . 3 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 489 | . 31 5 36 8 . . 4 31 23 5 5 . 12 35 5 1 . 1 45 12 9 24 9 25 105 58 Peak Tracking Total 24 | . 6 3 4 3 . . 2 9 5 3 4 . 4 5 4 1 . 4 5 4 4 9 4 5 9 24 Tactical Retreats 32 | . 2 . 2 . . . . 4 1 . 2 . . 7 . . . . 6 . 1 . 1 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Traps Triggered 21 | . 5 . . . . . . 1 5 . . . . 4 . . . . 3 . . . . 1 2 . Indirectly 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . 1 8 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Machines Disabled 30 | . . . 6 . . . . 7 . . . . . 1 . . . . 7 . . . . 3 4 2 Max in Single Turn 6 | . . . 6 . . . . 2 . . . . . 1 . . . . 5 . . . . 2 1 1 Garrison Access 6 | . . . . . . . . 1 2 . . . . . . . . . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Machines Accessed 72 | . 7 . 5 1 3 . 3 8 8 . 1 . . 6 . 1 4 . 6 2 1 7 . 6 3 . Terminals 37 | . 5 . 5 1 . . 3 7 5 . 1 . . 4 . . . . 3 . . . . 2 1 . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Garrison Access 8 | . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 2 . Total Hacks 188 | . 17 . 15 4 3 . 11 24 20 . 2 . . 14 . 1 25 . 17 7 1 8 . 15 4 . Successful 117 | . 10 . 7 2 3 . 6 15 11 . 2 . . 1 . 1 25 . 12 7 1 8 . 5 1 . Failed 71 | . 7 . 8 2 . . 5 9 9 . . . . 13 . . . . 5 . . . . 10 3 . Catastrophic 9 | . 1 . 1 . . . 1 1 1 . . . . 2 . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 12 . 3 2 1 . 5 13 6 . . . . 2 . . . . 6 . . 1 . . 3 . Terminals 103 | . 15 . 15 4 . . 11 22 12 . 2 . . 9 . . . . 7 . . . . 5 1 . Fabricators 10 | . . . . . . . . . 5 . . . . . . . . . 4 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . . . 2 . . . . 5 . . . . 7 . . Garrison Access 14 | . . . . . . . . 2 3 . . . . 3 . . . . 1 . . . . 2 3 . Terminal Hacks 88 | . 6 . 7 1 3 . 6 10 5 . 2 . . 1 . 1 25 . 4 7 1 8 . 1 . . Record 28 | . . . . . 2 . . . . . 2 . . . . . 11 . . 6 . 7 . . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 5 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 2 . . . 1 1 1 . . . . . . . 3 . . . . . . . . . Open Door 6 | . . . . . . . . 2 . . . . . . . 1 . . . 1 1 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Unreport Threat 7 | . 1 . 1 . . . . 2 1 . . . . . . . . . 2 . . . . . . . Locate Traps 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 2 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Analyze 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 14 | . 4 . . 1 . . . 3 3 . . . . . . . . . 2 . . . . . 1 . Terminals 6 | . 2 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . Jam 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 42 | . 5 . 5 1 . . 3 5 5 . 1 . . 6 . . . . 4 . . . . 5 2 . Full Trace Events 6 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . . . . . . 4 . 2 . . . . 1 . . Parts Built 5 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . Matter 577 | . . . . . . . . . 292 . . . . . . . . . 285 . . . . . . . Time 261 | . . . . . . . . . 109 . . . . . . . . . 152 . . . . . . . Total Part Build Rating 17 | . . . . . . . . . 12 . . . . . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Total Allies 11 | . . 3 . . . . . 2 . . . 5 . . . . . 1 . . . . . . . . Largest Group 5 | . . 3 3 . . . . 1 . . . 5 5 2 . . . 1 1 . . . . . . . Highest-Rated Group 144 | . . 40 40 . . . . 99 . . . 144 144 62 . . . 94 94 . . . . . . . Highest-Rated Ally 99 | . . 16 16 . . . . 99 . . . 31 31 31 . . . 94 94 . . . . . . . Total Orders 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . 20 9 . . . . 17 . . . . 44 13 . . . . 2 . . . . . . . Total Damage 1932 | . . 177 103 . . . . 587 . . . . 724 251 . . . . 90 . . . . . . . Kills 22 | . . 5 1 . . . . 7 . . . . 7 1 . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Robot Analysis Total 5 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . 1 1 2 1 . 1 2 . . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 110 | . . . . . . . . . . . . . . . . . . . . . . . . 33 77 . Traps 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . Emergency Access 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . Items 63 | . . . . . . . . . . . . . . . . . . . . . . . . 21 42 . Machines 13 | . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . Patrols 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Guards 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Turns Passed 29580 | 72 1282 751 1496 876 510 731 596 1890 2350 942 609 1240 699 2008 407 763 135 547 2907 577 812 1027 602 1629 3864 258 Spaces Moved 15668 | 49 705 599 763 485 319 454 326 941 1210 602 361 824 447 954 237 463 81 326 1404 296 460 581 271 678 1659 173 Core 126 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . 119 Treads 13862 | . . . 429 485 319 454 326 941 1210 602 361 824 447 954 237 463 81 326 1404 296 460 581 271 678 1659 54 Legs 1680 | 42 705 599 334 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 150 148 148 148 148 148 148 160 160 160 160 155 163 163 163 166 152 145 50 Average Speed 155 | 116 140 120 143 160 160 160 160 150 150 148 148 148 148 155 160 160 160 160 158 163 163 163 189 199 169 90 Slowest Speed 230 | 150 180 120 180 160 160 160 160 160 152 148 148 148 148 160 160 160 160 160 163 163 163 166 190 230 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 90 97 63 72 71 98 30 93 30 69 53 80 64 22 53 73 68 59 26 51 64 78 44 17 42 27 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 8 | . 2 . . 1 1 . . . . . . 1 . . . . 1 . . 2 . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . 1 1 . . . 1 . . . . 1 1 . . 1 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . 1 . . 1 1 1 . 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 22 | . . 1 . 2 . 1 . . . 2 1 4 4 . . 2 . 1 . 1 . . 3 . . . Spaces Dug 62 | . . 3 13 1 . . . 11 3 . 5 . . 1 . 4 . 7 3 . . . . 3 8 . Terrain Destroyed 677 | . . 3 46 1 . . . 45 21 18 21 . 44 61 13 5 . 21 97 6 4 . 18 11 212 30 Melee 32 | . . 3 1 1 . . . 11 3 . . . . 1 . . . . 1 . . . . 3 8 . Projectile 134 | . . . . . . . . . . . 5 . . . . 5 . 7 10 1 . . 1 8 77 20 AOE 511 | . . . 45 . . . . 34 18 18 16 . 44 60 13 . . 14 86 5 4 . 17 . 127 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Total 19196 | 61 871 625 1039 538 319 459 391 1313 1646 631 395 842 471 1313 251 474 87 340 1907 339 484 625 319 883 2345 228 Wait 1677 | . 37 18 123 25 . 6 29 242 312 12 . 8 10 185 4 . . 2 284 8 3 3 3 71 286 6 Move 15642 | 48 704 598 762 484 318 453 325 940 1209 601 360 823 446 953 236 462 80 325 1403 295 459 580 270 677 1658 173 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 7 21 1 25 . 1 . 7 9 14 . . 3 . 13 . . . 1 16 1 2 2 3 15 33 1 Fast Attach 135 | 5 5 . 9 . . . 3 8 9 . 1 . . 17 . . . . 17 1 . 6 3 18 32 1 Attach 99 | 1 6 . 7 3 . . 3 1 5 . 1 . . 7 1 . 3 . 13 2 1 2 10 9 19 5 Detach 42 | . . . 6 . . . . 1 . . . . . 2 . . 2 . 11 1 . . 2 7 8 2 Swap 207 | . 8 4 15 2 . . 5 18 25 8 2 2 7 18 2 1 2 2 27 9 1 4 2 11 32 . Drop 257 | . 21 1 24 . . . 11 26 25 . 1 3 1 31 1 . . . 26 1 1 10 . 16 57 1 Fire 891 | . 69 . 66 21 . . 8 48 43 10 30 3 7 86 7 11 . 10 108 21 17 12 26 55 201 32 Melee 58 | . . 3 2 3 . . . 20 4 . . . . 1 . . . . 1 . . 6 . 3 14 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Discovered new exit (range 7) 1043 | -10/Materials | Core integrity fell below 50% 1111 | -10/Materials | Discovered new exit (range 9) 1212 | -10/Materials | Discovered new exit (range 16) 1355 | -10/Materials | Entered Mines 1363 | -10/Mines | Learned 8 Materials zone layouts 1402 | -10/Mines | Met a Derelict bent on vengeance 1468 | -10/Mines | Discovered new exit (range 8) 1619 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1727 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1788 | -10/Mines | Discovered new exit (range 13) 2106 | -10/Mines | Entered Materials 2106 | -9/Materials | Accompanied by 3 allies 2106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2107 | -9/Materials | Identified exit to Materials 3061 | -9/Materials | Discovered exit to Materials (range 7) 3419 | -9/Materials | Discovered new exit (range 15) 3602 | -9/Materials | Entered Mines 3603 | -9/Mines | Assembled infested the area 3658 | -9/Mines | Discovered exit to Materials (range 19) 3856 | -9/Mines | Learned location of Storage (-8) 3872 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3872 | -9/Mines | Discovered new exit (range 5) 4031 | -9/Mines | Learned location of 1 exit from Lower Caves 4376 | -9/Mines | Discovered exit to Materials (range 8) 4478 | -9/Mines | Entered Exiles 4517 | -9/Exiles | Met 8R-AWN 4544 | -9/Exiles | Met EX-HEX 4592 | -9/Exiles | Met EX-BIN 4611 | -9/Exiles | Aligned with FarCom system 4613 | -9/Exiles | Given EX-Vault access code 4654 | -9/Exiles | Opened EX-Vault 4669 | -9/Exiles | Found YOLO Cannon 4750 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4801 | -9/Exiles | Met EX-DEC 4812 | -9/Exiles | Learned location of Zion (-7) 4967 | -9/Exiles | Discovered new exit (range 10) 4988 | -9/Exiles | Left Exiles lab with YOLO Cannon 4988 | -9/Exiles | Entered Mines 5538 | -8/Mines | Discovered exit to Materials (range 10) 5590 | -8/Mines | Discovered exit to Materials (range 5) 5719 | -8/Mines | Entered Materials 5719 | -8/Materials | Evolved 2 slots: Utility x2 5720 | -8/Materials | Identified exit to Storage 6315 | -8/Materials | Entered Storage 6672 | -8/Storage | Identified exit to Garrison 6862 | -8/Storage | Destroyed 8 combat bots 7029 | -8/Storage | Discovered new exit (range 12) 7563 | -8/Storage | Met 01-MTF 8205 | -8/Storage | Entered Factory 8205 | -7/Factory | Accompanied by 1 ally (01-MTF) 8205 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8210 | -7/Factory | 01-MTF left 8318 | -7/Factory | Identified exit to Lower Caves 8727 | -7/Factory | Discovered new exit (range 15) 9986 | -7/Factory | Fabricated Adv. Treads (x2) 10080 | -7/Factory | Fabricated Adv. Treads (x2) 10555 | -7/Factory | Entered Lower Caves 10556 | -7/Lower Caves | Identified exit to Lower Caves 10595 | -7/Lower Caves | Encountered a Warlord checkpoint 10629 | -7/Lower Caves | Spotted B-75 Beast 10690 | -7/Lower Caves | Destroyed B-75 Beast 11188 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11497 | -7/Lower Caves | Entered another Lower Caves area 11755 | -7/Lower Caves | Spotted B-75 Beast 12023 | -7/Lower Caves | Discovered new exit (range 12) 12106 | -7/Lower Caves | Entered Zion 12220 | -7/Zion | Discovered new exit (range 11) 12272 | -7/Zion | Learned location of Warlord (-5) 12368 | -7/Zion | Learned Factory emergency access door positions 12420 | -7/Zion | Learned 4 Factory zone layouts 12465 | -7/Zion | Found Prototype Device 12469 | -7/Zion | Identified Phasing AFG 12764 | -7/Zion | Gained Derelict followers 13075 | -7/Zion | Given the Hacking Drone Bay 13075 | -7/Zion | Found Prototype Device 13117 | -7/Zion | Found CR-A16's Pointy Stick 13346 | -7/Zion | Entered Proximity Caves 13346 | -6/Proximity Caves | Accompanied by 5 allies 13848 | -6/Proximity Caves | Discovered new exit (range 9) 13967 | -6/Proximity Caves | Learned location of 1 exit from Factory 14045 | -6/Proximity Caves | Entered Factory 14045 | -6/Factory | Accompanied by 2 allies 14045 | -6/Factory | Evolved 2 slots: Utility x2 14046 | -6/Factory | Identified exit to Lower Caves 14046 | -6/Factory | Identified Hacking Drone Bay 14972 | -6/Factory | Discovered new exit (range 7) 15375 | -6/Factory | Garrison activated, responded to threat 15530 | -6/Factory | Build established: Hauler-Mutant 15868 | -6/Factory | Garrison activated, responded to threat 16053 | -6/Factory | Entered Lower Caves 16055 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16073 | -6/Lower Caves | Learned Factory stockpile data 16307 | -6/Lower Caves | Discovered new exit (range 9) 16460 | -6/Lower Caves | Entered another Lower Caves area 16467 | -6/Lower Caves | Learned Factory terminal intel 17010 | -6/Lower Caves | Learned 4 Factory zone layouts 17081 | -6/Lower Caves | Spotted B-75 Beast 17159 | -6/Lower Caves | Discovered new exit (range 20) 17223 | -6/Lower Caves | Entered Data Miner 17224 | -6/Data Miner | Discovered new exit (range 6) 17255 | -6/Data Miner | Met Data Miner 17284 | -6/Data Miner | Learned location of Section 7 (-3) 17284 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17315 | -6/Data Miner | Received God Mode back door access code from Data Miner 17358 | -6/Data Miner | Entered Proximity Caves 17750 | -5/Proximity Caves | Escorted by Enhanced Grunt 17818 | -5/Proximity Caves | Discovered new exit (range 12) 17905 | -5/Proximity Caves | Entered Factory 17905 | -5/Factory | Accompanied by 1 ally 17905 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17906 | -5/Factory | Identified exit to Upper Caves 17907 | -5/Factory | Identified exit to Factory 17909 | -5/Factory | Loaded intel: 20 terminal locations 18193 | -5/Factory | Build established: Hauler-Tank 18609 | -5/Factory | Incoming investigation squad redirected 19079 | -5/Factory | Build established: Hauler-Mutant 19508 | -5/Factory | Fabricated Exp. Targeting Computer? 19539 | -5/Factory | Found Prototype Processor 19539 | -5/Factory | Identified Exp. Signal Interpreter 19581 | -5/Factory | Build established: Scavenger-Tank 20157 | -5/Factory | System corruption reached 10% 20242 | -5/Factory | Build established: Hauler-Tank 20305 | -5/Factory | First assault squad dispatched 20812 | -5/Factory | Entered Upper Caves 20878 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21097 | -5/Upper Caves | Learned location of Armory (-4) 21097 | -5/Upper Caves | Learned Factory security intel 21132 | -5/Upper Caves | Identified exit to Upper Caves 21389 | -5/Upper Caves | Entered another Upper Caves area 22042 | -5/Upper Caves | Spotted B-75 Beast 22058 | -5/Upper Caves | Destroyed B-75 Beast 22188 | -5/Upper Caves | Discovered new exit (range 10) 22201 | -5/Upper Caves | Entered Warlord 22257 | -5/Warlord | System corruption cleaned by Quarantine Array 22414 | -5/Warlord | Opened side exit 22568 | -5/Warlord | Build established: Hauler-Mutant 22663 | -5/Warlord | Met Warlord 22677 | -5/Warlord | Opened Warlord's prototype stash 22686 | -5/Warlord | Found Prototype Device 22686 | -5/Warlord | Identified Exp. Focal Shield 22688 | -5/Warlord | Warlord's base attacked by MAIN.C 22704 | -5/Warlord | Found Prototype Device 22704 | -5/Warlord | Identified Exp. Cloaking Device 22713 | -5/Warlord | Found Prototype Reactor 23038 | -5/Warlord | Warlord forces counterattacked 23066 | -5/Warlord | Spotted Striker 23120 | -5/Warlord | Spotted Executioner 23191 | -5/Warlord | Spotted B-86 Titan 23193 | -5/Warlord | Spotted B-75 Beast 23194 | -5/Warlord | Spotted Striker 23207 | -5/Warlord | Discovered new exit (range 14) 23228 | -5/Warlord | Entered Proximity Caves 23243 | -4/Proximity Caves | Spotted B-86 Titan 23245 | -4/Proximity Caves | Lost 6 parts (1n2u3w) 23277 | -4/Proximity Caves | Destroyed B-86 Titan 23304 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 23496 | -4/Proximity Caves | Build established: Hauler-Tank 23539 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23582 | -4/Proximity Caves | Lost 3 parts (1n2w) 23830 | -4/Proximity Caves | Entered Factory 23830 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23831 | -4/Factory | Identified exit to Research 23831 | -4/Factory | Identified exit to Extension 23843 | -4/Factory | Build established: Hauler-Mutant 23920 | -4/Factory | Lost 3 parts (1n2w) 24223 | -4/Factory | Incoming investigation squad redirected 24519 | -4/Factory | System corruption reached 10% 24652 | -4/Factory | Identified exit to Upper Caves 24802 | -4/Factory | Discovered exit to Research (range 12) 25258 | -4/Factory | Build established: Scavenger-Tank 25459 | -4/Factory | Entered Research 25459 | -3/Research | Evolved 2 slots: Utility x2 25815 | -3/Research | Found Prototype Processor 25816 | -3/Research | Identified Exp. Melee Analysis Suite 26037 | -3/Research | Found Antimissile System 26229 | -3/Research | Garrison activated, responded to threat 26444 | -3/Research | Incoming investigation squad redirected 26460 | -3/Research | System corruption reached 10% 26526 | -3/Research | Lost 4 parts (2u2w) 26532 | -3/Research | Destroyed 8 combat bots 26805 | -3/Research | Build established: Scavenger-Mutant 27209 | -3/Research | First assault squad dispatched 27237 | -3/Research | Incoming assault squad redirected 27478 | -3/Research | Incoming assault squad redirected 27585 | -3/Research | Destroyed 7 combat bots 27657 | -3/Research | Found Prototype Launcher 27657 | -3/Research | Identified Hellfire Missile Launcher 27976 | -3/Research | Incoming assault squad redirected 28450 | -3/Research | Incoming investigation squad redirected 28483 | -3/Research | Incoming assault squad redirected 28687 | -3/Research | Found Prototype Device 28687 | -3/Research | Identified Exp. Thermal Shield 28830 | -3/Research | Build established: Scavenger-Tank 28975 | -3/Research | Garrison activated, responded to threat 29314 | -3/Research | Discovered new exit (range 6) 29323 | -3/Research | Entered Quarantine 29324 | -3/Quarantine | Maximum security lockdown engaged 29327 | -3/Quarantine | Spotted Alpha 7 29385 | -3/Quarantine | Destroyed Alpha 7 29456 | -3/Quarantine | Found Alien Artifact 29457 | -3/Quarantine | Identified Stasis Generator 29496 | -3/Quarantine | System corruption reached 30% 29499 | -3/Quarantine | Identified Vortex Chain Reactor 29506 | -3/Quarantine | Scanned by Researcher 29512 | -3/Quarantine | Released all parts (3) 29514 | -3/Quarantine | Core integrity fell below 50% 29526 | -3/Quarantine | Destroyed 9 combat bots 29543 | -3/Quarantine | Lost 15 parts (3p2n8u2w) 29573 | -3/Quarantine | Core integrity fell below 20% 29581 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 29536_ #E,B2>TTCC>A% ASDL BU&2 29553_ System corrupted: Matter fused (-8). 29567_ Slug penetrates Wall. 29567_ Penetrated by Slug. 29567_ Slug penetrates Wall. 29569_ System corrupted: Heat flow error (+164). 29572_ C-30 ARC bursts open, deploying its payload. 29572_ G-73 Enforcer unfolds itself. 29572_ L-61 Swordsman unfolds itself. 29572_ G-67 Veteran unfolds itself. 29572_ E-15 Imp unfolds itself. 29573_ C-30 ARC bursts open, deploying its payload. 29573_ G-73 Enforcer unfolds itself. 29573_ B-74 Champion unfolds itself. 29573_ G-67 Veteran unfolds itself. 29573_ E-15 Imp unfolds itself. 29576_ E-15 Imp destroyed. 29577_ Acquired 12 matter. 29578_ Acquired Segregator. 29581_ Segregator destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ???????????????????????# """?????????????????????? | | ???????????????????????#""T"?????????????????????? | | ??????????????????????##"" ""#???????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# " " #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#= """ #?????????????????? | | ??????????????????????# " " #?????######??????? | | ??????????????????????# """ #?????# #??????? | | ??????????????????????# = #?????# #??????? | | ??????????????????????##+##;########## #??????? | | ???????????????????????# %l #??????? | | ???????????????????????# @= #??????? | | ???????????????????????# b gg Y #??????? | | ???????????#???????????#l gg #??????? | | ??????????"###?????????#l g%######Y########??????? | | ?????????? #?????????# % #??? Y ????????????? | | ?????????? #?????????# g #?] Y #??????????? | | ????????"" #?????????+ # #??????????? | | ?????? """ ??????????# # #??????????? | | ?????? ??????????# # #??????????? | | ???????""" ???????????# #[] #??????????? | | ???????""" ????C?b????# #[] #??????????? | | ????????"" ???#C#??????# # #??????????? | | ???????? ???# #??????# ###"" ""###??????????? | | #########+#####C#??????# #?#""G""#????????????? | | # #??????# g #??######????????????? | | # ######## #????????????????????? | | # g gggg #????????????????????? | | + ###+#######g#########+#+#????????????????????? | | # # ???? #??????? ??????????????????????? | | # # ??" #??????? ??????????????????????? | | # # "" "" """ #??????" """?????????????????????? | | # # ""T"" """ #??????" """?????????????????????? | | # # """ #?????"" """ ????????????????????? | | # # ! #?????"" """ ????????????????????? | | # #############?????"" ""? "???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 80 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Prevention 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Thermal Conversion 90 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- Adv. Treads | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Adv. Heat Sink | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Exp. Heat Sink | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- Stasis Generator Achievements -------------- Can't Touch This Decoder Ring Challenges ------------ None Game ------ Seed TeslaReflectiveMatrix Manual? 0 Play Time 03:56:43 Cumulative 149.7 hours Start 2021.05.22 @ 20:50:21 End 2021.05.29 @ 14:28:13 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b430768-e628-4cab-9882-3112ff986561