Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 11:21:07 Player: LightKnight Result: Destroyed by PD-1CS3IMQ9KT with Hellfire Missile Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (319) 1595 Value Destroyed (11569) 11569 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (7704) 7704 TOTAL SCORE: 28788 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3771 Follower Combat Kills 1933 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Medium Storage Unit Advanced Signal Interpreter IFF Parser Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine F-cell Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Improved Target Analyzer Core Analyzer Experimental Weapon Shielding > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Improved Heat Sink Advanced Signal Interpreter Launcher Loader Advanced System Restoration Module Variable Charge Gun Heavy Ion Cannon Cooled Particle Cannon Heavy Phase Cannon Shock Bomb Launcher Precision Grenade Launcher Rocket Array CPS Tube CPS Tube [Rating: 90] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Insulated Plating Weapon Plasma Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Plasma Cannon Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Slots Evolved 16 | . . . . . 4 . . 2 . . . 4 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . 2 . . . . Utility 9 | . . . . . 2 . . 1 . . . 2 . 2 . 2 . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Attached 122 | 1 13 1 1 2 21 3 11 12 16 . 3 28 7 . 1 1 1 Power 13 | . 1 . . 1 1 . . 2 2 . . 5 1 . . . . Engine 7 | . 1 . . 1 1 . . . 2 . . 1 1 . . . . Core 3 | . . . . . . . . 2 . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . 3 . . . . . Propulsion 33 | . 3 . . . 5 2 7 2 5 . 1 6 2 . . . . Treads 30 | . 2 . . . 5 2 7 2 5 . 1 6 . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . . . . Utility 37 | . 4 . 1 1 6 1 . 6 5 . 1 7 3 . 1 1 . Device 17 | . 2 . . . 2 . . 3 4 . . 3 1 . 1 1 . Storage 2 | . 1 . . . 1 . . . . . . . . . . . . Processor 10 | . . . . . 2 . . 2 1 . 1 3 1 . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 7 | . 1 . 1 1 1 1 . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 39 | 1 5 1 . . 9 . 4 2 4 . 1 10 1 . . . 1 Energy Gun 14 | 1 5 1 . . 2 . . . . . . 5 . . . . . Energy Cannon 12 | . . . . . 1 . 1 2 3 . . 4 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . 4 . 3 . . . . . . . . . 1 Launcher 4 | . . . . . 2 . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 10 | . . . . . . . . 1 5 . . 3 . . . . 1 Parts Lost 52 | . 1 1 . 1 1 1 1 . 4 2 . 32 4 . 3 1 . Power 6 | . . . . . . . . . . . . 5 1 . . . . Propulsion 15 | . . . . . . . . . 2 . . 11 2 . . . . Utility 14 | . . . . . 1 1 . . 1 . . 6 1 . 3 1 . Weapon 17 | . 1 1 . 1 . . 1 . 1 2 . 10 . . . . . Highest Loss Streak 26 | . 1 1 . 1 1 1 1 . 1 2 . 26 4 . 3 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 17 | 6 9 14 14 14 14 18 19 19 17 18 18 18 4 3 4 4 4 Power 1 | 1 1 1 2 3 2 2 2 1 2 2 1 . . . 1 1 1 Propulsion 5 | 4 5 5 4 4 3 7 5 4 4 5 5 5 . 1 . . . Utility 3 | . . 3 3 4 4 3 6 4 2 3 3 2 1 1 2 2 2 Weapon 6 | 1 1 5 4 3 4 6 6 7 8 7 7 7 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 8 1 1 2 6 . 8 5 2 . 11 7 4 . 1 . 4 Power 9 | . 2 . . . 1 . 1 2 1 . 1 . . . . . 1 Propulsion 11 | . 1 1 1 . . . 4 . . . 3 . . . 1 . . Utility 21 | . 2 . . . . . 2 2 . . 5 6 2 . . . 2 Weapon 16 | . 2 . . 2 5 . 1 1 1 . 2 1 . . . . 1 Tool/Special 3 | . 1 . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 96 | . 98 99 100 100 99 97 99 99 99 100 97 95 25 19 20 11 6 Engine 7 | . 14 14 14 14 9 9 9 1 6 7 7 9 . . . . . Treads 26 | . 14 28 28 28 27 27 27 30 29 30 30 21 . . . . . Device 6 | . 7 . . . 4 . . 7 14 15 12 10 4 . 2 2 2 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 4 . . . . . Processor 13 | . . . . . 13 18 18 15 15 15 15 22 13 14 13 8 4 Protection 4 | . 4 14 14 14 8 6 9 6 . . . . . . . . . Energy Gun 7 | . 28 27 28 28 9 . . . . . . 20 . . . . . Energy Cannon 10 | . . . . . 1 . . 22 22 23 22 1 . . . . . Ballistic Cannon 6 | . . . . . 16 27 26 . . . . . . . . . . Peak Build Rating 90 | 6 11 11 12 14 28 31 41 51 56 54 54 90 55 18 23 16 20 Average Rating 41 | 6 8 10 11 12 26 27 35 49 52 53 52 82 29 17 19 14 7 On Entrance 24 | 6 6 11 11 12 14 28 31 41 51 54 54 53 10 17 18 11 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 37 37 37 40 71 70 73 77 80 76 77 96 10 . 1 1 1 Greatest Support 106 | 20 40 40 40 40 60 60 60 80 82 82 82 106 28 3 3 3 3 Greatest Overweight (x) 1 | . . . . . 1 1 1 . 1 . . 1 . . . . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 18 | 8 11 15 15 15 15 20 20 20 20 20 20 19 5 5 5 5 5 Most Carried 20 | 6 15 15 15 15 17 20 20 20 20 19 20 20 5 5 5 5 5 Average Carried 17 | 6 9 14 14 14 14 18 19 19 17 18 19 18 4 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 15 15 15 15 17 20 20 20 18 19 20 5 4 5 5 5 5 Class Distribution -------------------- 50% | Gunner 21% | Commander-Gunner 19% | Mutant 6% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Pyromaniac-Gunner | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Matter Collected 4438 | 196 150 20 . 40 698 762 1118 215 278 15 50 846 50 . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11837 | . 930 82 . 245 1075 599 1354 1416 2406 650 . 3080 . . . . . Parts 538 | . 59 3 . 14 72 34 94 52 85 26 . 99 . . . . . Haulers Intercepted 14 | . 2 . . . 5 . 2 . 3 1 . 1 . . . . . Recyclers Shooed 6 | . 1 . . . . . . 2 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Combat Hostiles Destroyed 250 | . 16 5 . 8 26 26 37 26 38 9 . 59 . . . . . Guns 61 | . 16 3 . 8 7 . . . . . . 27 . . . . . Cannons 132 | . . . . . 16 26 27 22 29 9 . 3 . . . . . AOE 47 | . . 2 . . 3 . 10 3 4 . . 25 . . . . . Classes Destroyed 18 | . 7 . . . 4 1 2 1 1 1 . 1 . . . . . Worker 14 | . 1 . . . 2 . 2 1 2 . . 6 . . . . . Builder 9 | . 3 . . . 2 . 3 . . . . 1 . . . . . Tunneler 2 | . . . . . 1 . 1 . . . . . . . . . . Hauler 14 | . 2 . . . 5 . 2 . 3 1 . 1 . . . . . Recycler 5 | . . . . . 1 . 1 . 2 . . 1 . . . . . Mechanic 2 | . . . . . . . 1 . . . . 1 . . . . . Operator 5 | . 2 . . . . . 1 1 . . . 1 . . . . . Watcher 17 | . 3 . . . 3 . 3 2 2 . . 4 . . . . . Swarmer 48 | . 3 3 . 2 11 6 14 3 . . . 6 . . . . . Saboteur 4 | . . . . . . . . . . . . 4 . . . . . Grunt 109 | . 13 2 . 6 7 12 10 11 16 3 . 29 . . . . . Brawler 12 | . . . . . . 1 1 1 4 . . 5 . . . . . Duelist 5 | . . . . . . . 1 1 1 . . 2 . . . . . Protector 4 | . . . . . . . . . 1 . . 3 . . . . . Sentry 50 | . . . . . 7 7 9 5 12 5 . 5 . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . Hunter 4 | . . . . . 1 . 2 . 1 . . . . . . . . Programmer 14 | . . . . . . . . 5 3 . . 6 . . . . . Best Kill Streak 11 | . 5 3 . 2 8 4 10 3 4 8 . 11 . . . . . Combat Bots Only 11 | . 3 3 . 2 7 4 6 3 4 7 . 11 . . . . . Max Kills in Single Turn 4 | . 2 1 . 1 3 1 4 3 2 2 . 4 . . . . . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . Exploded 3 | . . 1 . . 3 . 2 3 2 . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Hostile Shots Fired 1281 | . 67 16 . 26 75 87 103 157 178 47 . 326 71 . 91 23 14 Missed 436 | . 31 3 . 6 30 27 36 67 62 21 . 88 31 . 27 7 . Hits 845 | . 36 13 . 20 45 60 67 90 116 26 . 238 40 . 64 16 14 Melee 12 | . . . . . . . . 1 5 . . 6 . . . . . Projectile 833 | . 36 13 . 20 45 60 67 89 111 26 . 232 40 . 64 16 14 AOE 16 | . . . . . . . . . . 2 . . . . . . 14 Critical Strikes 27 | . 1 . . . 2 2 . 2 4 . . 12 4 . . . . Part Disruptions 3 | . . . . . . . . . . . . 3 . . . . . Damage Taken 13876 | . 425 185 . 258 570 859 891 919 1433 295 . 4907 804 . 793 371 1166 Core 4298 | . 129 30 . 18 72 182 32 95 99 49 . 961 418 . 684 363 1166 Absorbed by Shields 63 | . . . . . . . . . . . . . . . 63 . . Ignored by Resistances 20 | . . . . . . . 2 18 . . . . . . . . . Core Remaining (%) 50 | 100 . . . 29 . . 48 . . . 65 3 63 . 47 . . Volleys Fired 542 | . 66 12 . 28 64 55 60 55 82 17 . 102 1 . . . . Largest 4 | . 2 2 . 2 3 3 3 3 3 3 . 4 1 . . . . Hottest 260 | . 100 105 . 130 186 111 154 240 250 260 . 255 81 . . . . Shots Fired 1361 | . 119 20 . 48 167 151 158 158 233 51 . 255 1 . . . . Gun 446 | . 119 20 . 48 72 . . . . . . 187 . . . . . Cannon 858 | . . . . . 94 151 147 155 227 51 . 32 1 . . . . Launcher 57 | . . . . . 1 . 11 3 6 . . 36 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 385 | . . . . . 90 151 144 . . . . . . . . . . Thermal 824 | . 58 12 . 30 72 . 3 155 227 51 . 216 . . . . . Explosive 26 | . . . . . 1 . 2 . 4 . . 19 . . . . . Electromagnetic 126 | . 61 8 . 18 4 . 9 3 2 . . 20 1 . . . . Robot Hit Streak 31 | . 6 9 . 13 23 15 26 14 29 23 . 31 4 . . . . Robot Miss Streak 9 | . 5 4 . 5 9 3 3 3 2 1 . 7 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . . . . 6 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 860 | . 64 16 . 33 101 101 81 91 181 33 1 157 1 . . . . Core Hits 695 | . 40 17 . 30 75 39 64 46 80 15 . 287 1 . . 1 . Critical Kills 3 | . . . . . . . . . 2 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . 6 . . . 9 7 4 . 2 1 . 13 . . . . . Burn 22 | . 3 . . . 6 . . . . . . 13 . . . . . Meltdown 3 | . . . . . . . . . 2 1 . . . . . . . Blast 14 | . . . . . 3 7 4 . . . . . . . . . . Corrupt 3 | . 3 . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32609 | . 977 313 . 493 2529 2508 3395 2758 6677 1365 . 11540 38 . . 16 . Guns 5743 | . 903 185 . 491 802 . . . . . . 3362 . . . . . Cannons 16265 | . . . . . 1478 2508 2055 2471 5736 1291 . 688 38 . . . . Explosions 10108 | . 55 92 . . 233 . 1264 224 802 . . 7438 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 493 | . 19 36 . 2 16 . 76 63 139 74 . 52 . . . 16 . Kinetic 5920 | . . . . . 1383 2508 2029 . . . . . . . . . . Thermal 15880 | . 425 209 . 324 802 . 347 2471 5736 1291 . 4275 . . . . . Explosive 7167 | . . . . . 233 . 328 . 641 . . 5965 . . . . . Electromagnetic 3149 | . 533 68 . 167 95 . 615 224 161 . . 1248 38 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 1 2 . . 10 1 2 2 1 1 Average Corruption 1 | . . . . . . . 1 1 1 . . 7 1 2 2 1 1 Corruption Purged 3 | . . . . . . . . 1 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . 1 3 6 . . 4 . . 2 . . Message Errors 4 | . . . . . . . . 2 . . . 1 . . 1 . . Matter Fused 3 | . . . . . . . . . 1 . . 1 . . 1 . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . . . . Overload Shots 62 | . . . . . . . . . 39 14 . 9 . . . . . Effects 5 | . . . . . . . . . 3 1 . 1 . . . . . Heat Surge 4 | . . . . . . . . . 2 1 . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Overflow Damage 422 | . . . . . 4 42 74 27 184 59 . 32 . . . . . Projectiles 368 | . . . . . 1 42 41 27 166 59 . 32 . . . . . Explosions 51 | . . . . . 3 . 30 . 18 . . . . . . . . Melee 3 | . . . . . . . 3 . . . . . . . . . . Knockbacks 40 | . . 1 . . 10 24 4 1 . . . . . . . . . Impact 3 | . . 1 . . . . 1 1 . . . . . . . . . Kinetic 34 | . . . . . 10 21 3 . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 107 | . . 40 . . . . 51 . . . . 8 . . . 8 . Shots 4 | . . 1 . . . . 2 . . . . 1 . . . . . Rammed 44 | . 2 5 . 1 1 . 8 3 13 4 . 5 . . . 2 . Targets Rammed 48 | . 2 5 . 1 1 . 10 4 14 4 . 5 . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 2 1 1 . . . . . . . . Highest Temperature 361 | . 186 295 . 276 216 311 291 198 285 272 . 361 17 . . . . Average Temperature 95 | . 61 147 . 87 73 104 91 103 69 86 . 145 9 . . . . Received Heat Transfer 3654 | . 240 51 . 126 198 432 261 219 462 99 . 956 233 . 350 27 . Effects 6 | . . . . . . . 3 . . . . 3 . . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 7 | . 2 . . . . . . . 1 . . 4 . . . . . Impact Corruptions 2 | . . . . . . . 1 . 1 . . . . . . . . Robots Melted 10 | . . . . . . . . 1 5 1 . 3 . . . . . Combat Hostiles 9 | . . . . . . . . 1 5 . . 3 . . . . . Parts Melted 70 | . 1 . . . 4 . . 15 24 2 . 24 . . . . . Heat Transferred 27783 | . 1395 245 . 458 1981 . 700 4750 8012 1696 . 8546 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 2 . . . . 4 . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Maximum Alert Level 5 | . . . . . 1 4 3 3 3 2 . 5 4 3 2 1 . Low Security (%) 27 | 100 100 100 . 100 91 4 . . . . . 8 . . . . 100 Level 1 23 | . . . . . 8 9 41 77 5 32 . 2 . . . 100 . Level 2 22 | . . . . . . 39 46 16 36 67 . 3 . . 100 . . Level 3 16 | . . . . . . 39 12 5 57 . . 24 . 100 . . . Level 4 4 | . . . . . . 7 . . . . . 18 100 . . . . Level 5 2 | . . . . . . . . . . . . 21 . . . . . High Security 2 | . . . . . . . . . . . . 20 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 3171 | . 138 65 . 80 286 1229 912 775 1044 512 . 3171 1562 753 561 351 191 Initial 1548 | . . 25 . . . 185 598 385 350 403 . . 1548 753 561 298 191 Average 518 | . 73 8 . 21 90 650 461 364 742 411 . 1435 1511 748 555 303 182 Influence Increases 11025 | . 557 125 . 280 794 1054 1206 1138 1292 348 . 4084 59 5 . 83 . Destroy 0b10 Robot/C 5780 | . 320 100 . 160 520 520 740 580 740 200 . 1900 . . . . . Destroy 0b10 Robot/NC 445 | . 55 . . . 70 . 70 25 50 15 . 160 . . . . . Destroy Leader 1178 | . 70 20 . 30 126 30 200 166 240 . . 296 . . . . . Allied During Kill 437 | . . . . . . . . 41 . 24 . 372 . . . . . Successful Hack 199 | . 14 . . . 24 14 . 19 48 36 . 17 14 5 . 8 . Select Force Hacks 120 | . 60 . . . . . . . . 60 . . . . . . . Disable Machine 570 | . . . . . . 15 60 90 45 . . 360 . . . . . Anti-Garrison Action 1050 | . . . . . . 450 . 200 . . . 400 . . . . . Destroy Structure 736 | . 8 5 . . 24 25 76 2 49 13 . 534 . . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 495 | . 30 . . 90 30 . 60 15 105 . . 45 45 . . 75 . Influence Decreases 10854 | . 490 192 . 280 508 111 1587 1216 1028 1097 285 923 1783 694 217 273 170 Entered New Map 5440 | . . 42 . . . 101 631 463 420 631 285 . 1613 684 187 233 150 Time Decay 4454 | . 480 140 . 270 498 . 646 693 568 446 . 523 130 10 . 30 20 Lost Part 520 | . 10 10 . 10 10 10 10 . 40 20 . 320 40 . 30 10 . Lost Ally 140 | . . . . . . . . 60 . . . 80 . . . . . Purge Threat 300 | . . . . . . . 300 . . . . . . . . . . Squads Dispatched 68 | . 2 1 . . 3 . 5 14 8 . . 28 4 . 1 2 . Investigation 15 | . 2 1 . . . . 2 3 . . . 4 3 . . . . Extermination 12 | . . . . . . . . 6 3 . . 3 . . . . . Reinforcement 11 | . . . . . 1 . 2 1 3 . . 1 . . 1 2 . Assault 24 | . . . . . . . 1 2 2 . . 18 1 . . . . Garrison 6 | . . . . . 2 . . 2 . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Distress Signals 16 | . . . . . . . 7 2 1 . . 3 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 411 | . 24 6 . 15 34 28 50 33 46 10 . 118 25 . 4 17 1 Peak Tracking Total 22 | . 2 3 . 4 6 4 9 5 5 4 . 12 22 . 5 13 1 Tactical Retreats 20 | . 2 . . 4 1 . 3 1 3 . . 3 2 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Traps Triggered 14 | . . . . . . 6 1 1 1 . . 1 1 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Machines Disabled 38 | . . . . . . 1 4 6 3 . . 24 . . . . . Max in Single Turn 1 | . . . . . . 1 1 1 1 . . 1 . . . . . Garrison Access 7 | . . . . . . . 1 3 . . . 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Machines Accessed 77 | . 10 1 . . 7 1 8 13 12 8 1 8 4 2 . 2 . Terminals 53 | . 8 . . . 6 1 7 7 11 5 . 4 1 2 . 1 . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units 9 | . 2 . . . . . . . . 3 . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 4 . . . 2 . . . 1 . Total Hacks 163 | . 24 1 . . 19 3 20 23 20 22 4 12 7 5 . 3 . Successful 78 | . 16 1 . . 9 1 8 8 11 7 4 5 5 1 . 2 . Failed 84 | . 7 . . . 10 2 12 15 9 15 . 7 2 4 . 1 . Catastrophic 22 | . . . . . 1 1 6 6 3 3 . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 99 | . 19 . . . 13 . 9 12 7 22 . 10 5 . . 2 . Terminals 128 | . 22 . . . 18 3 18 14 18 16 . 8 4 5 . 2 . Fabricators 4 | . . . . . . . . 3 . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . Recycling Units 12 | . 2 . . . . . . . . 6 . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 2 6 . . . 2 . . . 1 . Terminal Hacks 40 | . 11 1 . . 5 1 5 1 8 1 4 . 1 1 . 1 . Record 4 | . . . . . . . . . . . 4 . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . . . . Prototype ID Bank 11 | . 7 . . . 3 . 1 . . . . . . . . . . Open Door 7 | . . 1 . . . . . . 6 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . 2 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 1 . . . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . . . . 1 . Unauthorized Hacks 29 | . 5 . . . 3 . 2 3 2 6 . 5 3 . . . . Terminals 19 | . 3 . . . 3 . 2 2 2 4 . 2 1 . . . . Botnet 19 | . 3 . . . 3 . 2 2 2 4 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . 2 . 1 2 . . . . Tunnel 4 | . 2 . . . . . . . . 2 . . . . . . . Fedlink 3 | . . . . . . . . . . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 . . . . . Jam 3 | . . . . . . . . 1 . . . 2 . . . . . Data Cores Recovered 3 | . 2 . . . . . . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 57 | . 8 . . . 7 1 7 11 8 6 . 5 2 1 . 1 . Full Trace Events 6 | . . . . . . 1 1 2 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Total Allies 10 | . . . . . . . . 3 . 6 1 . . . . . . Largest Group 7 | . . . . . . . . 3 . 6 7 7 . . . . . Highest-Rated Group 223 | . . . . . . . . 48 . 153 223 223 . . . . . Highest-Rated Ally 70 | . . . . . . . . 16 . 32 70 70 . . . . . Initial Warlord ECA Mod 6 | . . . . . . . 2 1 1 1 1 . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 209 | . . . . . . . . 43 . 1 . 165 . . . . . Total Damage 6999 | . . . . . . . . 465 . 48 . 6486 . . . . . Kills 58 | . . . . . . . . 4 . 1 . 53 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Active Infowar (turns) 2524 | . . . . . . . . . . . . 2045 264 33 56 75 51 Optics 2524 | . . . . . . . . . . . . 2045 264 33 56 75 51 IFF 79 | . . . . . . . . . . . . . . . . 60 19 Cloaking 58 | . . . . . . . . . . . . . 23 . 35 . . Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Turns Passed 21232 | 2 1291 885 314 939 1419 2260 2342 2855 1718 1101 3577 2050 264 33 56 75 51 Spaces Moved 11393 | 1 752 524 193 534 694 862 854 1526 831 593 2155 1048 528 64 63 142 29 Core 648 | . . . . . . . . . . . . 19 331 64 63 142 29 Treads 10170 | . 375 524 193 534 694 862 854 1526 831 593 2155 1029 . . . . . Legs 378 | 1 377 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 197 | . . . . . . . . . . . . . 197 . . . . Fastest Speed 37 | 120 120 160 160 160 160 240 240 170 161 161 161 50 37 50 50 50 50 Average Speed 164 | 120 139 160 160 160 165 240 244 170 164 161 161 157 45 50 50 50 50 Slowest Speed 250 | 120 160 160 160 160 240 240 250 170 250 161 161 235 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . 18 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 98 98 54 99 60 84 79 43 96 99 88 37 17 4 50 10 6 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 11 | . 2 3 . 1 . . . . . 2 2 . 1 . . . . Known Exits Taken 7 | . . . . 1 1 . 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . 2 . . . . . . 7 . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 305 | . 8 5 . . 20 . 81 . 65 15 . 111 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 117 | . . . . . 14 . 45 . 30 15 . 13 . . . . . AOE 188 | . 8 5 . . 6 . 36 . 35 . . 98 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Fac Res DSF Res Tes Total 12742 | 1 875 549 199 574 835 941 984 1674 999 699 2270 1246 534 64 86 145 67 Wait 247 | . 18 1 . . 22 6 9 35 32 1 77 9 4 . . . 33 Move 11348 | . 751 523 192 533 694 861 853 1525 830 592 2154 1048 497 63 62 141 29 Hop 12 | . . . . . . . . . . . . . 12 . . . . Pick Up 109 | . 10 3 3 4 12 4 11 18 5 3 16 11 6 1 2 . . Fast Attach 34 | . 5 . . . 5 1 1 . 5 . 1 10 4 . 1 . 1 Attach 62 | . 3 1 . 1 5 . 1 10 10 2 2 22 3 . . 1 1 Detach 32 | . 6 . . . 2 . 1 5 7 . 2 5 1 . . 1 2 Swap 84 | 1 6 1 1 2 14 3 18 8 8 . 2 20 . . . . . Drop 116 | . 8 3 3 5 16 3 20 14 6 . 15 15 6 . 1 . 1 Fire 542 | . 66 12 . 28 64 55 60 55 82 17 . 102 1 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . Crush 45 | . 2 5 . 1 1 . 10 4 14 4 . 4 . . . . . Escape Stasis 28 | . . . . . . 8 . . . . . . . . 20 . . Rewire 80 | . . . . . . . . . . 80 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Discovered new exit (range 13) 504 | -10/Materials | Core integrity fell below 50% 785 | -10/Materials | Discovered new exit (range 4) 1051 | -10/Materials | Discovered new exit (range 5) 1253 | -10/Materials | Discovered new exit (range 14) 1264 | -10/Materials | Central database locked down 1294 | -10/Materials | Entered Mines 1329 | -10/Mines | Met a Derelict bent on vengeance 1390 | -10/Mines | Discovered new exit (range 8) 1495 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1749 | -10/Mines | Discovered new exit (range 8) 1914 | -10/Mines | Discovered new exit (range 8) 1953 | -10/Mines | Met a Derelict shopkeep closing up shop 2028 | -10/Mines | Learned location of Zion (-7) 2047 | -10/Mines | Learned location of Storage (-7) 2172 | -10/Mines | Discovered new exit (range 5) 2179 | -10/Mines | Entered Exiles 2218 | -10/Exiles | Met 8R-AWN 2245 | -10/Exiles | Met EX-HEX 2397 | -10/Exiles | Met EX-DEC 2473 | -10/Exiles | Discovered new exit (range 12) 2493 | -10/Exiles | Entered Mines 2558 | -9/Mines | Discovered new exit (range 2) 3055 | -9/Mines | Identified exit to Materials 3062 | -9/Mines | Learned location of 1 exit from Materials 3170 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3432 | -9/Mines | Entered Materials 3432 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3433 | -8/Materials | Identified exit to Factory 3844 | -8/Materials | Build established: Gunner 4734 | -8/Materials | Garrison activated, responded to threat 4780 | -8/Materials | Destroyed 7 combat bots 4851 | -8/Materials | Identified exit to Garrison 4851 | -8/Materials | Entered Garrison 5001 | -8/Garrison | Triggered checkpoint 5143 | -8/Garrison | Triggered checkpoint 5303 | -8/Garrison | Triggered checkpoint 5421 | -8/Garrison | Discovered new exit (range 15) 5649 | -8/Garrison | Triggered checkpoint 5837 | -8/Garrison | Discovered new exit (range 13) 6235 | -8/Garrison | Triggered checkpoint 6327 | -8/Garrison | Discovered new exit (range 8) 6413 | -8/Garrison | Triggered checkpoint 7111 | -8/Garrison | Entered Materials 7495 | -8/Materials | Discovered exit to Factory (range 16) 8342 | -8/Materials | Core integrity fell below 50% 9111 | -8/Materials | First assault squad dispatched 9382 | -8/Materials | Discovered exit to Factory (range 16) 9453 | -8/Materials | Entered Factory 9453 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9850 | -7/Factory | Discovered new exit (range 4) 9856 | -7/Factory | Identified exit to Lower Caves 10433 | -7/Factory | Discovered new exit (range 15) 10490 | -7/Factory | Identified exit to Factory 11143 | -7/Factory | Discovered exit to Factory (range 9) 11174 | -7/Factory | Discovered new exit (range 4) 11608 | -7/Factory | Found Rocket Array 11720 | -7/Factory | Fabricated G-47 Trooper (x3) 11803 | -7/Factory | Discovered exit to Lower Caves (range 7) 12135 | -7/Factory | Garrison activated, responded to threat 12308 | -7/Factory | Entered Storage 12550 | -7/Storage | Found Prototype Processor 12550 | -7/Storage | Identified Exp. Targeting Computer 12708 | -7/Storage | First assault squad dispatched 13144 | -7/Storage | Discovered exit to Factory (range 6) 14021 | -7/Storage | Used back door to open Recycling access 14021 | -7/Storage | Discovered new exit (range 4) 14026 | -7/Storage | Entered Recycling 14109 | -7/Recycling | Destroyed 7 combat bots 14466 | -7/Recycling | Build established: Commander-Gunner 14862 | -7/Recycling | Discovered new exit (range 9) 15061 | -7/Recycling | Scanned before Scraplab entrance 15084 | -7/Recycling | Entered Scraplab 15124 | -7/Recycling | Discovered new exit (range 3) 15127 | -7/Recycling | Entered Scraptown 15127 | -7/Scraptown | Accompanied by 6 allies 15394 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15592 | -7/Scraptown | Discovered new exit (range 11) 15728 | -7/Scraptown | Visited Cyclists 15741 | -7/Scraptown | Visited Comm Corps 15865 | -7/Scraptown | Visited Symbiants 15888 | -7/Scraptown | Visited The Evicted 15930 | -7/Scraptown | Visited Awakened 15972 | -7/Scraptown | Visited UFD Registry 15972 | -7/Scraptown | Registered with UFD as "Meganuts" 16004 | -7/Scraptown | Visited Observation Area 16026 | -7/Scraptown | Visited LU-1G1's Boring Crew 16089 | -7/Scraptown | Visited Botcube Research 16108 | -7/Scraptown | Found Botcube 16135 | -7/Scraptown | Visited Chapter 10 16213 | -7/Scraptown | Visited DA-N13 Charitable Foundation 16220 | -7/Scraptown | Found DCF Scrap (29 items) 16255 | -7/Scraptown | Visited Scrapoid Pod Storage 16284 | -7/Scraptown | Visited Modified Component R&D 16358 | -7/Scraptown | Visited Scrapoid Research Area 16392 | -7/Scraptown | Visited Scrap Suit Storage 16426 | -7/Scraptown | Visited Research Penetration Think Tank 16561 | -7/Scraptown | Entered Cyclist Reading Room 16997 | -7/Scraptown | Discovered new exit (range 3) 17681 | -7/Scraptown | Found Scrap Suit 18338 | -7/Scraptown | Botcube activated 18360 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 18624 | -7/Scraptown | Met Optimus 18624 | -7/Scraptown | Accepted into 0bPrime 18704 | -7/Scraptown | Entered Factory 18704 | -5/Factory | Accompanied by 7 allies 18704 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 18872 | -5/Factory | Spotted B-75 Beast 18916 | -5/Factory | Garrison activated, responded to threat 19164 | -5/Factory | Loaded intel: 8 recycling unit locations 19170 | -5/Factory | Found Launcher Loader 19217 | -5/Factory | Build established: Pyromaniac-Gunner 19448 | -5/Factory | Garrison activated, responded to threat 19604 | -5/Factory | First assault squad dispatched 20035 | -5/Factory | Discovered new exit (range 18) 20066 | -5/Factory | Identified exit to Factory 20335 | -5/Factory | High security lockdown imminent 20352 | -5/Factory | Noticed UFD Elites at a Recycling Unit 20415 | -5/Factory | High security lockdown engaged 20447 | -5/Factory | Discovered exit to Factory (range 20) 20634 | -5/Factory | Build established: Gunner 20696 | -5/Factory | Destroyed 11 combat bots 20696 | -5/Factory | Core integrity fell below 50% 20723 | -5/Factory | System corruption reached 10% 20739 | -5/Factory | Core integrity fell below 20% 20754 | -5/Factory | Entered another Factory area 20754 | -4/Factory | Evolved 2 slots: Propulsion x2 20785 | -4/Factory | Lost 26 parts (5p8n4u9w) 20910 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 20964 | -4/Factory | Loaded intel: 8 recycling unit locations 20964 | -4/Factory | Learned location of Protoforge (-2) 20971 | -4/Factory | Build established: Mutant 21004 | -4/Factory | First assault squad dispatched 21011 | -4/Factory | Discovered new exit (range 15) 21017 | -4/Factory | Identified exit to Research 21018 | -4/Factory | Entered Research 21018 | -3/Research | Evolved 2 slots: Utility x2 21043 | -3/Research | Lost 4 parts (1p2n1u) 21051 | -3/Research | Identified exit to DSF 21051 | -3/Research | Entered DSF 21097 | -3/DSF | Discovered new exit (range 19) 21099 | -3/DSF | Additional patrols routed to DSF 21107 | -3/DSF | Core integrity fell below 50% 21107 | -3/DSF | Entered Research 21107 | -2/Research | Evolved 2 slots: Utility x2 21118 | -2/Research | Identified exit to Testing 21135 | -2/Research | Lost 3 parts (3u) 21182 | -2/Research | Entered Testing 21198 | -2/Testing | Spotted PD-1CS3IMQ9KT 21207 | -2/Testing | Core integrity fell below 50% 21218 | -2/Testing | Core integrity fell below 20% 21233 | -2/Testing | Destroyed by PD-1CS3IMQ9KT with Hellfire Missile Launcher Last Messages --------------- Map updated. 21164_ W-44 Eye sends out distress signal. 21165_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21171_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 21173_ K-01 Serf destroyed. 21177_ U-05 Engineer destroyed. 21179_ Slammed into G-73 Enforcer. 21180_ Exp. Targeting Computer destroyed. 21180_ System corrupted by crushing effect (+1). LOCATION=TESTING GOAL=ESCAPE 21186_ Acquired Prototype Ballistic Cannon. 21186_ Identified Com. Linear Accelerator. 21199_ The unstable cave ceiling collapses. 21200_ Machine disabled. 21200_ Dropped HERF Cannon. 21201_ The unstable cave ceiling collapses. 21226_ U-05 Engineer destroyed. 21230_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????T"?????? | | ???????????????????????????????????? ?????? | | ??????????????????????????????????? ??????? | | ????????????????????????????????? ???????? | | ????????????????????????????????? ????????? | | ???????????????????????????????? #????????? | | ???????????????###########????? #????????? | | ???????????????#" # ###??? #????????? | | ??????????????## # # ##? #????????? | | ??????????????# ###### #????????? | | ??????????????# d um #????????? | | ??????????????# @ #????????? | | ??????????????# u +????????? | | ??????????????## #????????? | | ??????????????## ### #????????? | | ???????????????## # #???? #????????? | | ???????????????######## #??????#????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# ##########?????????????? | | ???????????????# # #?????????????? | | ???????????????# # #?????????????? | | ???????????????# # #?????????????? | | ???????????????# # #?????????????? | | ???????????????# # ! #?????????????? | | ???????????????# + #?????????????? | | ???????????????# # #?????????????? | | ???????????????# # #?????????????? | | ???????????????# # ! #?????????????? | | ???????????????###############?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 41 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Resistance: EM 20 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -7/Recycling | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory Biometal Heavy Treads | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityGreatLeg Manual? 0 Play Time 02:12:02 Cumulative 398.6 hours Start 2025.07.25 @ 08:56:56 End 2025.07.25 @ 11:21:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e055c9fc-431a-4601-9fd4-2f68a3fa6f82