Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.08 @ 19:56:18 Player: scartomyzon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (378) 378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1363 Bonus ------- None Cogmind --------- Core Integrity 327/400 Matter 246/300 Energy 147/160 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Sensor Array ECM Suite > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Flight Unit [Rating: 14] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 42 | 11 12 19 Power 3 | . 1 2 Engine . | . . . Core 3 | . 1 2 Reactor . | . . . Propulsion 14 | 7 . 7 Treads 2 | 2 . . Leg 4 | 3 . 1 Wheel 4 | 2 . 2 Hover . | . . . Flight 4 | . . 4 Utility 6 | 2 2 2 Device 4 | 1 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 19 | 2 9 8 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 11 | 2 4 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 8 | . 5 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . 1 1 Weapon . | . . . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 96 Core 10 | . 11 10 Leg 20 | . 28 11 Wheel 4 | . . 10 Flight 4 | . . 9 Device 18 | . 13 24 Storage 11 | . 14 7 Ballistic Gun 15 | . 16 14 Impact Weapon 9 | . 11 7 Peak Build Rating 14 | 6 9 14 Average Rating 9 | 4 8 12 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 21 | 10 20 21 Greatest Support 40 | 40 20 30 Greatest Overweight (x) 2 | 2 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 9 8 Most Carried 10 | 3 7 10 Average Carried 4 | 1 5 4 Final Capacity 10 | 8 10 5 Final Carried 6 | 3 6 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 786 | 247 261 278 Remotely . | . . . Salvage Created 565 | 35 266 264 Parts 29 | 4 7 18 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 4 7 Guns 11 | . 4 7 Classes Destroyed 7 | 1 3 3 Worker 1 | . . 1 Tunneler 2 | 2 . . Recycler 1 | . 1 . Mechanic 1 | . 1 . Watcher 1 | . . 1 Swarmer 3 | . . 3 Grunt 8 | . 4 4 Best Kill Streak 4 | 1 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 108 | . 33 75 Missed 35 | . 6 29 Damage Taken 698 | . 302 396 Core 137 | . 64 73 Absorbed by Shields . | . . . Ignored by Resistances 217 | . 92 125 Core Remaining (%) 87 | 100 74 . Volleys Fired 48 | 4 29 15 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 85 | 8 47 30 Gun 85 | 8 47 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 85 | 8 47 30 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 8 10 15 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 81 | 8 45 28 Core Hits 27 | 3 10 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 45 | . 29 16 Impact 45 | . 29 16 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 3 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1265 | 104 733 428 Guns 918 | 104 490 324 Cannons . | . . . Explosions . | . . . Melee 347 | . 243 104 Ramming . | . . . Kinetic 918 | 104 490 324 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 347 | . 243 104 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 68 | . 68 . Projectiles . | . . . Explosions . | . . . Melee 68 | . 68 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 15 8 Average Temperature 2 | . 2 8 Received Heat Transfer 408 | . 198 210 Siege Activations . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions 3 | . 3 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 147 | 10 112 147 Initial 10 | . 5 10 Average 36 | 5 32 46 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 14 18 Peak Tracking Total 5 | . 3 5 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 10 3 Successful 6 | . 5 1 Failed 7 | . 5 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 12 | . 9 3 Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2399 | 152 1243 1004 Spaces Moved 1742 | 97 815 830 Core 28 | 28 . . Treads 9 | 9 . . Legs 1010 | 53 815 142 Wheels 417 | 7 . 410 Hover . | . . . Flight 278 | . . 278 Fastest Speed 34 | 50 120 34 Average Speed 109 | 125 120 98 Slowest Speed 260 | 160 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 86 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 21 | . 14 7 Terrain Destroyed 21 | . 14 7 Melee 21 | . 14 7 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2051 | 114 976 961 Wait 148 | . 88 60 Move 1740 | 96 814 830 Hop . | . . . Pick Up 16 | 3 3 10 Fast Attach 11 | 6 2 3 Attach 7 | . . 7 Detach 2 | . . 2 Swap 24 | 5 10 9 Drop 10 | . 1 9 Fire 48 | 4 29 15 Melee 45 | . 29 16 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Materials 1005 | -10/Materials | Discovered new exit (range 9) 1396 | -10/Materials | Entered another Materials area 1396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -9/Materials | Lost 3 parts (1p2n) 1941 | -9/Materials | Build established: Scavenger-Mutant 2194 | -9/Materials | Discovered new exit (range 16) 2400 | -9/Materials | Self-destructed Last Messages --------------- 02131_ Acquired Hammer. 02132_ Dropped Aluminum Leg. 02139_ Acquired 1 matter. 02161_ Acquired Flight Unit. 02194_ EXIT=FOUND 02195_ W-16 Scout distress signal alerts nearby ally. 02216_ Dropped Lgt. Ion Engine. 02216_ Dropped Hammer. 02222_ Acquired Lgt. Nuclear Core. 02226_ Dropped Lgt. Ion Engine. 02228_ Acquired Lgt. Nuclear Core. 02230_ Dropped Lgt. Nuclear Core. 02240_ Acquired Hammer. 02297_ U-05 Engineer builds a Wall. 02331_ K-01 Serf cleans the Processing Tank. 02370_ Flight Unit destroyed. 02382_ Imp. Terrain Scanner destroyed. 02399_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ##########?#??#????????? | | #+##################### # ##??###????#????? | | # #???###?##?###?## # """" ##???#?#?#??????? | | # * #???#??####?#??## # """" #?????#??##?????? | | # #?#?###??###?#?## " """" ###?#??#????????? | | # """ #??????####?#?### # [ #???#?????#?#???? | | # """ #???#???##?#?#?## # *=!==##?#???##???????? | | # """ ##?????#??#?????# ########?#?#?????#??#??? | | # #??#??#?#??##?#?# ###???#???????##???????? | | #######?????#???#??#?## ###??#?#??###?#????????? | | ????# #?#??#?????#?#??# #?#???????##???????????? | | ??#####??????#????##### #????#?#??##???????????? | | ???##????#?#???#??##?## #??#???##?#?#??????????? | | ?????????#????##????#?# #??##?#?????#??????????? | | ?????????#???#???##???# ###?#?#?#??#???????????? | | ????#?#????#?#?#?##???# ###?#?#??####??????????? | | ?????????????#????##??# ######?##????##????????? | | ?????????########??#??# ###??#??##?????????????? | | #????????#==[[ #?????# T###?######?###????????? | | ??#??????#==[[* #???### ###?## ? #????????? | | ??????#??# ###?#?# #??### """"? ##???????? | | ????????### ####### % #?#??# """"" #????????? | | ########### k #????# """"" #????????? | | # ! # g ###### """"" ##???????? | | # # g # """"" #????????? | | # """ """ + ######### @ # """"" #????????? | | # """ """ # #????#??# a + """"" #????????? | | # """ """ # ###??#########r # #????????? | | ########### #?#???#???##?# ###########???????? | | ?#??#?????????# ?????? ????????? | | +????? # ??????????????? | | ### ???????? ?? ??? ?????? | | """"" """"" #????????## #???????????? | | """"" """"" #????????## a#???????????? | | """"" """"" #????????? #??????? ???? | | #??????? ? #???????????? | | #???????? #???????????? | | """"" """"" #??? ????## #???????????? | | """"" """"" ### #?????# ## #?????#?????? | | """"" """"" #?????" ? #???????????? | | #????? ? ?????#??????? | | ##???????? ?? ??????????????? | | ##+##### ##????????? < ?????????????????? | | ######## #? #????????????????? ??????????????? | | ???????# #???????????????????????????????????? | | ???????# [#???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????#######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructCannonDriver Manual? 0 Play Time 00:31:30 Cumulative 45.7 hours Start 2025.03.08 @ 19:27:03 End 2025.03.08 @ 19:56:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f45fe037-c551-4c1d-aeea-d5b6de9150de