Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 15:33:30 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (225) 225 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 739 Bonus ------- Follower Combat Kills 184 Friendly Fire -150 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Sensor Array Experimental Sensor Array Signal Interpreter Targeting Computer Hacking Suite Datajack Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Targeting Computer Hacking Suite Datajack Hammer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | . 14 8 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | . 3 2 Treads 1 | . 1 . Leg . | . . . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 2 | . 1 1 Storage 3 | . 2 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | . 5 3 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 4 1 Power 2 | . 2 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 9 | . 5 12 Power . | . . . Propulsion . | . . . Utility 7 | . 4 9 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 22 | . 11 11 Power 1 | . 1 . Propulsion 5 | . 5 . Utility 10 | . 1 9 Weapon 5 | . 4 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 86 | . 81 93 Engine 12 | . 11 14 Treads 3 | . 1 7 Leg 8 | . 16 . Wheel 14 | . 8 21 Device 13 | . 12 14 Storage 14 | . 14 14 Energy Gun 6 | . 7 4 Ballistic Gun 8 | . 6 10 Special Weapon 1 | . 1 . Slashing Weapon 2 | . . 6 Peak Build Rating 16 | . 8 16 Average Rating 8 | . 6 9 On Entrance 6 | 6 6 8 Naked Turns . | . . . Heaviest Build 47 | 10 47 32 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | . 20 15 Average Capacity 11 | . 9 14 Most Carried 15 | . 10 15 Average Carried 9 | . 5 13 Final Capacity 15 | 8 10 15 Final Carried 15 | 6 10 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 496 | 200 217 79 Remotely . | . . . Salvage Created 306 | . 231 75 Parts 22 | . 14 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 6 3 Melee 1 | . 1 . Guns 8 | . 5 3 Classes Destroyed 5 | . 4 1 Tunneler 1 | . . 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 2 3 Grunt 4 | . 4 . Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 79 | . 64 15 Missed 21 | . 19 2 Hits 58 | . 45 13 Projectile 58 | . 45 13 Damage Taken 638 | . 518 120 Core 172 | . 151 21 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 38 9 Largest 2 | . 2 2 Hottest 120 | . 120 60 Shots Fired 64 | . 46 18 Gun 56 | . 38 18 Cannon . | . . . Launcher . | . . . Special 8 | . 8 . Kinetic 19 | . 8 11 Thermal 38 | . 38 . Explosive . | . . . Electromagnetic 7 | . . 7 Robot Hit Streak 8 | . 4 8 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 21 16 Core Hits 18 | . 13 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks 8 | . . 8 Impact . | . . . Slashing 8 | . . 8 Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 627 | . 297 330 Guns 378 | . 268 110 Cannons . | . . . Explosions . | . . . Melee 220 | . . 220 Ramming 21 | . 21 . Kinetic 85 | . 22 63 Thermal 254 | . 254 . Explosive . | . . . Electromagnetic 47 | . . 47 Impact . | . . . Slashing 220 | . . 220 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions . | . . . Melee 36 | . . 36 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 6 | . 5 1 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 172 | . 172 40 Average Temperature 56 | . 61 20 Received Heat Transfer 198 | . 186 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 864 | . 864 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 91 | . 83 100 Level 1 8 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 224 | . 224 106 Initial 69 | . . 69 Average 90 | . 128 44 Influence Increases 574 | . 434 140 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 30 | . 20 10 Destroy Leader 74 | . 64 10 Allied During Kill 105 | . 81 24 Successful Hack 7 | . 7 . Destroy Structure 3 | . 2 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 574 | . 257 317 Entered New Map 108 | . . 108 Time Decay 396 | . 197 199 Lost Part 70 | . 60 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 24 9 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 4 | . 4 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 58 | . 57 58 Highest-Rated Ally 58 | . 57 58 Total Orders . | . . . Ally Attacks 36 | . 31 5 Total Damage 523 | . 434 89 Kills 11 | . 9 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 918 | . 482 436 Sensors 70 | . . 70 Terrain 848 | . 482 366 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 958 | . 522 436 Spaces Moved 704 | 1 340 363 Core . | . . . Treads . | . . . Legs 165 | 1 164 . Wheels 539 | . 176 363 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 80 90 Average Speed 102 | 120 106 97 Slowest Speed 140 | 120 140 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 2 63 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 2 | . 1 1 Terrain Destroyed 3 | . 2 1 Melee 1 | . . 1 Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 862 | . 448 414 Wait 33 | . 22 11 Move 702 | . 339 363 Hop . | . . . Pick Up 19 | . 14 5 Fast Attach 10 | . 8 2 Attach 4 | . 4 . Detach 5 | . 3 2 Swap 10 | . 2 8 Drop 18 | . 13 5 Fire 47 | . 38 9 Melee 8 | . . 8 Ram 2 | . 2 . Kick 3 | . 3 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / Sub) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 413 | -10/Materials | Core integrity fell below 50% 448 | -10/Materials | Lost 3 parts (1p1n1w) 513 | -10/Materials | Core integrity fell below 20% 523 | -10/Materials | Entered Mines 552 | -10/Mines | Met a Derelict bent on vengeance 591 | -10/Mines | Learned Materials terminal intel 604 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 743 | -10/Mines | Identified exit to Subcaves 788 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 790 | -10/Mines | Found Prototype Device 790 | -10/Mines | Identified Exp. Sensor Array 801 | -10/Mines | Learned Materials garrison access intel 933 | -10/Mines | Discovered new exit (range 9) 959 | -10/Mines | Core destroyed Last Messages --------------- 00790_ Acquired Prototype Device. 00790_ Identified Exp. Sensor Array. 00791_ Acquired Terrain Scanner. 00801_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 00853_ Sneak attack on T-07 Excavator. 00853_ Destroyed Imp. Terrain Scanner. 00878_ Sneak attack on T-07 Excavator. 00878_ T-07 Excavator destroyed. 00881_ Sneak attack on Player 2. 00884_ K-01 Serf collects debris. 00885_ Dropped Wheel. 00887_ K-01 Serf collects debris. 00887_ Sneak attack on T-07 Excavator. 00887_ Destroyed Lgt. Ion Engine. 00890_ T-07 Excavator destroyed. 00891_ K-01 Serf collects debris. Player 2: "I've got 3 spare propulsion, ready for anything!" 00902_ K-01 Serf collects debris. 00933_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????## | | ????????????????????????????????????????## | | ???????????????????????????????????????## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????????????????#????????????????## | | ???????????????????????????????????#### | | ???????????????????????????????????## | | ???????????????????????????#???##### ## | | ??????????????? ??????????????## #### | | ?????????????????????????#??### ##?## | | ???????????????#######?????## #?## | | ???????????????? #????## ### #### | | ????????????????? #?#### ###?#####?# | | ??????????????????# ### ##?????????# | | ?????????? ???????# ## ##??????????# | | ??????????????????# ###???????????## | | ?????????????????## ##????##??????#?# | | ????????? ? ???### #????????????#??## | | ??????????#????## ###??????#??#????## | | ????????#???????# @ ##?????#????#???# | | ????????????????## #??????????????# | | ????????????#????##@ #??????????????? | | ?????????????????## """ #??????????????? | | ????????#????#####g g """ #??????????????? | | ?????????????# """ #?????????????# | | ????#??#?????# #????????????## | | ?????????????# ### ##???????????## | | ????< ???????# #?# #????#??????## | | ??# """ #### #?## ###??????????# | | ??# #??## # ###??#?????????# | | ??# ######???##### ???##???????## | | ??# ????????????#?????## #?#"###???## | | ???????????????????#??#??? ##?## ##??# | | ???????????????????????????##?# #### | | ??????????????????????????????# ## # | | ??????????????????#???????????## ## | | ???????????????????????????????#### #? | | ???????????#??????????????????????## #? | | ???????????????????????????????????## #? | | ????????????????????????????????????## ##? | | ?????????????????????????????????????#####?? | | ?????????????????????????????????????#?????? | | ???????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | . 14 5 Parts Lost 2 | . 2 . Damage Taken 590 | . 487 103 Core 86 | . 53 33 Player 2/Cogmind (%) 33 | . 25 61 Absorbed by Shields . | . . . Damage Inflicted 523 | . 434 89 Player 2/Cogmind (%) 45 | . 59 21 Combat Hostiles Destroyed 8 | . 7 1 Player 2/Cogmind (%) 47 | . 53 25 Game ------ Seed EnhancedMissileKit Manual? 0 Play Time 00:08:57 Cumulative 1104.7 hours Start 2025.06.12 @ 13:55:09 End 2025.06.12 @ 15:33:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1360 Rogue 1076 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2699917b-035f-45f1-8524-fd8daa766579