Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 21:25:12 Player: Pakabot Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (390) 390 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2010 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 136/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Sensor Array Bomb Factory No. 2 > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Hardened Light Armor Plating [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Medium Battery Processor Signal Interpreter Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 22 | 6 4 6 . 4 2 Power 7 | 1 1 2 . 2 1 Engine 6 | 1 1 2 . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 5 | . 2 1 . 2 . Device 3 | . 1 . . 2 . Storage 1 | . . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 3 1 3 . . . Energy Gun 4 | 2 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 10 | . . 2 . . 8 Power 4 | . . 1 . . 3 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 85 98 88 83 46 Engine 18 | . 14 21 22 22 10 Leg 13 | . 28 20 11 11 5 Device 10 | . 7 11 11 11 10 Storage 6 | . . 11 11 8 . Processor 7 | . 11 11 11 8 . Energy Gun 8 | . . 16 11 11 5 Ballistic Gun 11 | . 22 5 11 11 5 Naked Turns 12 | . . . . . 12 Heaviest Build 45 | 7 9 17 17 45 15 Greatest Support 20 | 20 20 20 10 10 10 Greatest Overweight (x) 4 | . . 1 1 4 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 4 3 3 5 5 Average Carried 3 | . 2 2 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 2 3 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 600 | 258 106 101 . 28 107 Remotely . | . . . . . . Salvage Created 506 | . 238 248 . . 20 Parts 40 | . 26 13 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 9 7 . . 2 Guns 16 | . 9 7 . . . AOE 2 | . . . . . 2 Classes Destroyed 5 | . 3 2 . . . Builder 1 | . 1 . . . . Recycler 1 | . . 1 . . . Swarmer 12 | . 6 4 . . 2 Grunt 5 | . 3 2 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 3 5 . . 2 Combat Bots Only 4 | . 3 4 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1266 | . 241 300 . . 725 Core 454 | . 44 56 . . 354 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 50 | . 27 19 . . 4 Largest 2 | . 2 2 . . 2 Hottest 113 | . 40 113 . . 86 Shots Fired 96 | . 50 38 . . 8 Gun 96 | . 50 38 . . 8 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | . 50 9 . . 4 Thermal 23 | . . 19 . . 4 Explosive . | . . . . . . Electromagnetic 10 | . . 10 . . . Robot Hit Streak 8 | . 7 8 . . 2 Robot Miss Streak 4 | . 3 4 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 47 | . 23 20 . . 4 Core Hits 24 | . 13 10 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 717 | . 277 340 . . 100 Guns 704 | . 271 340 . . 93 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 13 | . 6 . . . 7 Kinetic 413 | . 271 85 . . 57 Thermal 241 | . . 205 . . 36 Explosive . | . . . . . . Electromagnetic 50 | . . 50 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 5 | . 3 . . . 2 Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 347 | . 6 347 . . 45 Average Temperature 98 | . 6 115 . . 25 Received Heat Transfer 189 | . 54 135 . . . Effects 4 | . . 4 . . . Interference 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 592 | . . 518 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 270 | . 270 257 100 . . Initial 100 | . . 57 100 . . Average 100 | . 103 119 100 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 87 | 100 91 75 100 . . Level 1 12 | . 8 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 14 14 . 1 4 Peak Tracking Total 8 | . 4 8 . 1 3 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 2 | . . . . . 2 Fabricated Traps 5 | . . . . 5 . Most Traps Carried 4 | . . . . 4 3 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 2 | . 1 . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 . . 8 . Successful 9 | . 1 . . 8 . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . . 8 . Part Schematic 8 | . . . . 8 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . . . 8 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 3561 | 84 529 356 85 1927 580 Spaces Moved 2000 | 81 361 187 45 918 408 Core 93 | 36 . . . . 57 Treads . | . . . . . . Legs 1701 | 45 361 187 45 918 145 Wheels . | . . . . . . Hover . | . . . . . . Flight 206 | . . . . . 206 Fastest Speed 40 | 50 120 120 190 190 40 Average Speed 155 | 88 120 127 190 190 131 Slowest Speed 400 | 120 120 190 190 400 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 36 16 14 71 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2367 | 93 411 269 45 1105 444 Wait 245 | . 9 51 . 169 16 Move 1995 | 80 360 186 44 917 408 Hop . | . . . . . . Pick Up 24 | 5 7 4 1 3 4 Fast Attach 2 | 1 . . . 1 . Attach 20 | 5 4 6 . 3 2 Detach 5 | . . 1 . 4 . Swap . | . . . . . . Drop 18 | 2 1 2 . 8 5 Fire 50 | . 27 19 . . 4 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 85 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 7) 613 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 959 | -9/Materials | Discovered new exit (range 6) 969 | -9/Materials | Identified exit to Mines 970 | -9/Materials | Entered Mines 1045 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1053 | -9/Mines | Identified exit to Zion 1055 | -9/Mines | Entered Zion 2123 | -7/Zion | Identified exit to Proximity Caves 2495 | -7/Zion | Found Prototype Device 2554 | -7/Zion | Identified Bomb Factory No. 2 2982 | -7/Zion | Entered Proximity Caves 3273 | -6/Proximity Caves | Core integrity fell below 50% 3300 | -6/Proximity Caves | Lost 5 parts (2p1n2w) 3406 | -6/Proximity Caves | Identified exit to Factory 3554 | -6/Proximity Caves | Core integrity fell below 20% 3562 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 4 matter. Acquired 1 matter. Acquired 2 matter. Acquired 1 matter. Acquired 3 matter. Acquired 2 matter. Acquired 4 matter. Acquired 5 matter. Acquired 2 matter. Acquired 25 matter. Acquired 1 matter. Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. Nuclear Core destroyed. Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. Sensor Array destroyed. System corrupted: Energy discharge (-36). Xenon Bombardment Thruster destroyed. Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????## ##????######??????????? | | ??????????????????????# ##??# #?????????? | | ??????????????????????# ### #????????? | | ??????????????????????##^ #???????????????? | | ???????????????????????##@p #???????????????? | | ??????????????????????? ; #???????????????? | | ??????????????????????# ; ####???????????????? | | ??????????????????????# ; ;#??????????????????? | | ??????????? ???????##; ##??????????????????? | | ?????????? ###### #???????????????????? | | ?????????? #???????????????????? | | ?????????? ;;???????????????????? | | ????????? ###### ###??????????????????? | | ??????? ######## #????????????????????? | | ??????? = #????????????????????? | | ????????# #????????????????????? | | ?????????# ######## #????????????????????? | | ?????????# ??????##### #????????????????????? | | ???????? ???????#### #????????????????????? | | ????????????????## #??????##????????????? | | ????????????????# ##?##### ##???????????? | | ??????????????### ##### #???????????? | | ??????????##### ### #???????????? | | ??????????# ## #????????????? | | ??????????# # ###????????????? | | ??????????# ##### ## ##??????????????? | | ??????????#?????# ## ####???????????????? | | ????????????????## ## #???????????? ???? | | ?????????????????## ## #######????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainLightSegregator Manual? 0 Play Time 00:32:58 Cumulative 5.6 hours Start 2023.05.09 @ 20:48:12 End 2023.05.09 @ 21:25:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a99110ee-3880-43b0-a3c0-6273f27684b4