Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 10:09:12 Player: sentrybuster Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (169) 845 Value Destroyed (7201) 7201 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (947) 947 TOTAL SCORE: 14833 Bonus ------- High Alert Combat Kills 1068 Follower Combat Kills 573 Friendly Fire -694 Cogmind --------- Core Integrity 0/1300 Matter 213/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Core Analyzer > --- WEAPON (6) ------- Vibroblade > --- INVENTORY (4) ---- Micro Fission Core Quantum Reactor Improved System Restoration Module Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Target Analyzer Advanced Core Analyzer EM Shield > --- WEAPON ----------- Gamma Rifle Long-range Proton Cannon Heavy Phase Cannon Vibroblade Vibroblade Force Lance > --- INVENTORY -------- Micro Fission Core Myomer Leg Improved System Restoration Module [Rating: 126] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Salvage Targeting Computer Protection Utility Shielding Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Falx Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . 1 1 . Utility 5 | . . 1 . . 1 . . . 1 1 1 Weapon 4 | . . 1 1 . . 2 . . . . . Parts Attached 158 | 6 3 6 6 9 4 13 4 11 20 55 21 Power 17 | 1 . 1 . 1 . 1 1 2 2 5 3 Engine 7 | 1 . 1 . 1 . 1 . 2 1 . . Core 6 | . . . . . . . . . 1 4 1 Reactor 4 | . . . . . . . 1 . . 1 2 Propulsion 40 | 2 2 . 2 2 1 2 2 3 4 14 6 Treads 16 | 2 . . 1 1 . 2 . . 1 6 3 Leg 18 | . . . 1 1 1 . 2 3 3 4 3 Wheel 5 | . 2 . . . . . . . . 3 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 35 | 1 1 1 1 1 1 2 1 3 3 16 4 Device 23 | . 1 . . 1 . 2 1 1 2 13 2 Storage 3 | 1 . . . . . . . 2 . . . Processor 6 | . . . . . 1 . . . 1 2 2 Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 66 | 2 . 4 3 5 2 8 . 3 11 20 8 Energy Gun 22 | . . 3 1 3 1 2 . 1 4 6 1 Energy Cannon 7 | . . . . . . . . . 2 2 3 Ballistic Gun 18 | 2 . . 2 1 . 3 . 1 3 5 1 Ballistic Cannon 4 | . . . . . . . . 1 1 2 . Launcher 8 | . . 1 . 1 1 3 . . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . 2 Piercing Weapon 4 | . . . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 . . . . . 1 2 Parts Lost 103 | . 2 4 . 4 1 6 . 3 26 37 20 Power 8 | . . . . 1 . 1 . 1 2 2 1 Propulsion 34 | . 2 1 . . 1 1 . 1 8 14 6 Utility 16 | . . 1 . 1 . . . . 2 6 6 Weapon 45 | . . 2 . 2 . 4 . 1 14 15 7 Highest Loss Streak 12 | . 2 2 . 3 1 2 . 2 12 9 8 Average Slot Usage (%) 75 | . 83 73 86 95 80 94 92 97 85 55 37 Engine 3 | . 14 10 9 8 7 5 2 3 3 . . Core 1 | . . . . . . . . . 1 3 1 Treads 6 | . 24 . 9 9 5 12 6 2 . 6 9 Leg 12 | . . . 1 17 14 12 18 22 23 6 1 Wheel 1 | . 2 18 9 . . . . . . 1 . Device 9 | . . 4 . 4 7 6 6 13 9 14 7 Storage 4 | . 14 11 9 9 7 6 6 6 4 . . Processor 5 | . . . . . 1 6 6 6 10 5 8 Protection 2 | . . 3 13 11 7 6 5 . . 1 . Energy Gun 6 | . . 11 17 14 22 7 . 4 3 4 . Ballistic Gun 11 | . 28 11 9 12 . 19 20 25 13 6 . Ballistic Cannon 1 | . . . . . . . . 1 4 1 . Launcher 3 | . . 2 9 6 6 8 13 4 . . . Naked Turns 18 | . . . . . . . . . 7 11 . Heaviest Build 80 | 11 12 23 28 28 26 35 41 62 67 44 80 Greatest Support 225 | 40 40 26 20 32 32 60 60 66 86 71 225 Greatest Overweight (x) 12 | . 1 2 1 1 . 1 . 1 12 3 1 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 6 6 10 10 4 4 Average Capacity 6 | 5 6 6 6 6 6 6 6 8 9 4 4 Most Carried 10 | 4 4 5 6 6 6 6 6 10 10 4 4 Average Carried 5 | 2 3 3 5 5 6 5 5 8 8 3 3 Final Capacity 10 | 6 6 6 6 6 6 6 6 10 4 4 4 Final Carried 10 | 4 3 5 6 6 6 5 6 10 4 4 3 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Gunner 11% | Scavenger-Mutant 11% | Commander-Tank 7% | Executioner 6% | Tank 5% | Gunner 3% | Commander-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -7/Factory Commander-Executioner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Matter Collected 4128 | 135 203 116 73 297 188 626 231 345 853 973 88 Remotely . | . . . . . . . . . . . . Salvage Created 8069 | . 250 295 342 474 307 1383 . 790 2043 1653 532 Parts 432 | . 16 18 19 31 14 80 . 39 104 75 36 Haulers Intercepted 6 | . . 1 1 3 . . . 1 . . . Recyclers Shooed 7 | . . 1 1 . . . . 1 2 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 127 | . 7 6 8 12 3 20 . 3 28 33 7 Melee 15 | . . . . . . . . . 5 3 7 Guns 57 | . 7 6 2 8 1 6 . 2 12 13 . Cannons 12 | . . . . . . . . . 7 5 . AOE 41 | . . . 6 4 2 13 . 1 4 11 . Classes Destroyed 15 | . 3 3 2 . 2 1 . . 3 1 . Worker 7 | . 1 . . . 1 1 . . 4 . . Builder 8 | . . . 1 . . 5 . . 1 1 . Hauler 6 | . . 1 1 3 . . . 1 . . . Recycler 9 | . . 1 . . . 1 . 3 2 2 . Carrier 1 | . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . Watcher 7 | . . . . . 2 1 . 1 2 . 1 Swarmer 38 | . 3 4 . 6 1 2 . . 7 15 . Grunt 39 | . 4 . 6 1 1 13 . . 9 5 . Brawler 1 | . . . . . . . . . 1 . . Duelist 3 | . . . 1 . . . . . 1 1 . Sentry 20 | . . 2 1 5 1 1 . 1 3 5 1 Hunter 13 | . . . . . 1 4 . 1 2 2 3 Programmer 15 | . . . . . . 2 . 1 4 5 3 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | . 4 4 9 7 3 11 . 3 6 7 3 Combat Bots Only 8 | . 3 4 8 7 1 7 . 1 5 5 3 Max Kills in Single Turn 7 | . 2 3 2 2 2 4 . 1 5 7 1 Gunslinging 2 | . . 2 . . . . . . . . . Exploded 5 | . . . 2 2 1 3 . 1 4 5 . Melee 1 | . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Damage Taken 17121 | . 568 380 309 660 283 1397 . 416 3634 5011 4463 Core 3638 | . 55 143 17 81 15 181 . 18 920 904 1304 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 65 | 100 78 64 . 82 97 . . 76 8 21 . Volleys Fired 283 | . 23 17 11 32 12 37 . 14 46 72 19 Largest 6 | . 2 3 4 4 4 6 . 6 6 4 3 Hottest 445 | . 40 129 159 177 207 197 . 242 445 238 260 Shots Fired 810 | . 46 37 35 91 36 145 . 57 178 161 24 Gun 640 | . 46 36 29 85 29 109 . 53 127 120 6 Cannon 107 | . . . . . . . . 1 51 37 18 Launcher 63 | . . 1 6 6 7 36 . 3 . 4 . Special . | . . . . . . . . . . . . Kinetic 519 | . 46 22 14 39 . 101 . 46 147 98 6 Thermal 168 | . . 14 15 41 22 . . 8 20 43 5 Explosive 30 | . . 1 6 5 . 14 . . . 4 . Electromagnetic 93 | . . . . 6 14 30 . 3 11 16 13 Robot Hit Streak 15 | . 9 6 9 10 8 11 . 10 8 15 6 Robot Miss Streak 20 | . 2 2 1 6 2 9 . 6 20 3 4 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 4 | . 1 3 . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . . . . . Shots Hit Robots 564 | . 30 24 26 47 26 88 . 35 131 117 40 Core Hits 430 | . 13 12 23 21 17 104 . 33 125 64 18 Critical Hits 23 | . . 1 . . . . . . 3 14 5 Critical Kills 10 | . . 1 . . . . . . 2 5 2 Critical Parts Destroyed 13 | . . . . . . . . . 1 9 3 Melee Attacks 77 | . . . . . . . . . 31 16 30 Impact . | . . . . . . . . . . . . Slashing 53 | . . . . . . . . . 31 . 22 Piercing 24 | . . . . . . . . . . 16 8 Sneak Attacks 3 | . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 5 Damage Inflicted 18201 | . 384 261 873 1081 661 3363 . 817 3955 5202 1604 Guns 7624 | . 381 261 364 748 304 1244 . 763 1640 1848 71 Cannons 1652 | . . . . . . . . . 625 705 322 Explosions 6074 | . . . 509 333 357 2113 . 54 464 2210 34 Melee 2827 | . . . . . . . . . 1226 431 1170 Ramming 24 | . 3 . . . . 6 . . . 8 7 Kinetic 6299 | . 381 176 140 269 . 1171 . 626 1828 1637 71 Thermal 4296 | . . 85 224 492 190 482 . 137 353 2162 171 Explosive 2948 | . . . 509 287 . 962 . . 464 692 34 Electromagnetic 1807 | . . . . 33 471 742 . 54 84 272 151 Impact . | . . . . . . . . . . . . Slashing 2093 | . . . . . . . . . 1226 . 867 Piercing 734 | . . . . . . . . . . 431 303 Highest Corruption 15 | . . . . . 1 1 1 3 5 3 15 Average Corruption 4 | . . . . . 1 1 1 2 4 2 14 Corruption Purged 3 | . . . . . . . . . . 3 . Effects 68 | . . . . . 1 1 3 11 17 11 24 Message Errors 13 | . . . . . . . 2 4 3 1 3 Matter Fused 14 | . . . . . . . . 2 5 2 5 Heat Flow Errors 10 | . . . . . . . . 2 3 2 3 Energy Discharges 10 | . . . . . . . 1 1 3 1 4 Data Loss (minor) 5 | . . . . . 1 . . 1 . 1 2 Data Loss (major) 2 | . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . 2 Targeting Errors 10 | . . . . . . 1 . 1 1 3 4 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots 3 | . . . . . . . . . 2 1 . Effects 3 | . . . . . . . . . 3 . . Meltdown 3 | . . . . . . . . . 3 . . Overflow Damage 621 | . . . 8 20 14 2 . . 129 397 51 Projectiles 36 | . . . . . . . . . . 28 8 Explosions 453 | . . . 8 20 14 2 . . 30 354 25 Melee 132 | . . . . . . . . . 99 15 18 Knockbacks 12 | . . . . . . . . . 6 6 . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 6 6 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 829 | . . 38 5 46 . 80 . 12 133 396 119 Shots 16 | . . 1 1 2 . 3 . 1 2 5 1 Rammed 5 | . 1 . . . . 1 . . . 1 2 Targets Rammed 5 | . 1 . . . . 1 . . . 1 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 452 | . 9 153 422 349 177 66 . 248 397 452 382 Average Temperature 117 | . 4 61 177 124 61 27 . 70 143 92 151 Received Heat Transfer 2202 | . 252 108 162 162 72 216 . 24 678 483 45 Effects 14 | . . . 5 1 . . . . 4 1 3 Shutdowns 4 | . . . 1 . . . . . . 1 2 Energy Bleed 3 | . . . . 1 . . . . 2 . . Interference 6 | . . . 3 . . . . . 2 . 1 Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . 1 . Parts Fried 13 | . . . . . 4 5 . 1 . 2 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . 2 . Heat Transferred 5267 | . . 211 433 925 407 400 . 185 533 2025 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 1 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Peak Influence 1754 | . 166 241 368 753 632 1754 613 493 390 932 488 Initial 613 | . . 69 101 155 258 248 613 429 102 120 488 Average 399 | . 79 147 265 464 426 852 613 383 193 423 403 Maximum Alert Level 5 | . . 1 1 3 2 5 2 2 1 3 2 Low Security (%) 20 | 100 100 59 34 12 . . . 1 59 10 . Level 1 35 | . . 40 65 20 46 15 . 50 40 31 49 Level 2 36 | . . . . 58 53 30 100 47 . 52 50 Level 3 4 | . . . . 9 . 26 . . . 5 . Level 4 1 | . . . . . . 18 . . . . . Level 5 . | . . . . . . 8 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 51 | . 1 . 1 4 2 17 . 2 7 11 6 Investigation 16 | . 1 . 1 . 1 5 . 1 2 4 1 Extermination 8 | . . . . . . 1 . 1 1 3 2 Reinforcement 7 | . . . . 1 . 4 . . 1 1 . Assault 4 | . . . . . . 3 . . . 1 . Garrison 16 | . . . . 3 1 4 . . 3 2 3 Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 2 . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Distress Signals 8 | . . 1 1 . 1 1 . . 3 1 . Communications Jammed 2 | . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . 2 . . Times Spotted 196 | . 7 7 12 13 14 31 . 4 45 49 14 Peak Tracking Total 11 | . 3 5 6 3 5 4 . 1 6 11 10 Tactical Retreats 6 | . . . . . . . . . . 3 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Traps Triggered 10 | . . . 1 . 1 4 . 2 . 1 1 Indirectly 4 | . . . . . 1 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Machines Disabled 66 | . . . 1 1 2 32 . . 8 21 1 Max in Single Turn 17 | . . . 1 1 2 17 . . 4 9 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Sabotaged 1 | . . . . . . . . . . 1 . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Machines Accessed 35 | . 4 2 1 5 4 4 . 3 3 7 2 Terminals 19 | . 3 2 . 4 1 1 . 2 1 5 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 4 | . . . . . 1 1 . 1 . 1 . Recycling Units 7 | . 1 . 1 1 1 . . . 1 1 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . 1 . . Total Hacks 92 | . 13 5 3 13 13 12 . 5 6 19 3 Successful 33 | . 3 2 3 6 8 2 . 1 2 5 1 Failed 59 | . 10 3 . 7 5 10 . 4 4 14 2 Catastrophic 11 | . 2 . . 1 1 4 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 13 3 2 4 1 . . 1 3 10 . Terminals 50 | . 10 5 . 10 2 3 . 2 3 15 . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 15 | . . . . . 6 4 . 3 . 2 . Recycling Units 15 | . 3 . 3 3 2 . . . 1 2 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 5 . . 2 . . Terminal Hacks 9 | . . 1 . 4 1 . . . 1 2 . Record 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Alert Level 2 | . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . . Zone Layout 2 | . . 1 . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 11 | . . . . . 6 2 . 1 . 2 . Scan Component 6 | . . . . . 3 1 . 1 . 1 . Repair 5 | . . . . . 3 1 . . . 1 . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . . Retrieve Components 2 | . . . 1 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 3 1 2 2 . . . . . 1 . Terminals 7 | . 3 1 . 2 . . . . . 1 . Track 2 | . 1 . . 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Detonate 1 | . 1 . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . Sabotage 1 | . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Reject 1 | . . . 1 . . . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 31 | . 4 2 1 3 3 4 . 3 3 6 2 Full Trace Events 12 | . 1 . . . 1 4 . 1 2 3 . Feedback Events 2 | . . . . . 1 1 . . . . . Corruption 2 | . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Matter 278 | . . . . . . . . . . . 278 Time 139 | . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . 18 Parts Repaired 5 | . . . . . 3 1 . . . 1 . Time 183 | . . . . . 136 16 . . . 31 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . 7 . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Total Allies 12 | . . . . 10 . 2 . . . . . Largest Group 10 | . . . . 10 9 9 1 1 . . . Highest-Rated Group 183 | . . . . 173 142 183 14 14 . . . Highest-Rated Ally 32 | . . . . 29 25 32 14 14 . . . Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 151 | . . . . 13 50 88 . . . . . Total Damage 2665 | . . . . 168 552 1945 . . . . . Kills 18 | . . . . 1 8 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Turns Passed 7216 | 77 203 286 285 432 422 736 277 836 1227 1650 785 Spaces Moved 3987 | 44 85 236 136 245 185 349 216 544 620 959 368 Core 346 | 5 . . . . . . . . 16 173 152 Treads 962 | 39 71 . 106 . . 335 11 . . 225 175 Legs 2170 | . . . 30 245 185 14 205 544 604 302 41 Wheels 488 | . 14 236 . . . . . . . 238 . Hover . | . . . . . . . . . . . . Flight 21 | . . . . . . . . . . 21 . Fastest Speed 40 | 50 90 90 150 125 125 125 120 120 50 40 50 Average Speed 125 | 147 148 92 173 126 125 159 122 129 123 109 129 Slowest Speed 650 | 160 160 100 180 150 125 180 160 153 650 200 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 5 23 26 10 41 7 17 95 15 20 20 16 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . 6 . . . . . . . 2 . Terrain Destroyed 440 | . . 6 47 54 2 121 . . 16 192 2 Melee 2 | . . . . . . . . . . 2 . Projectile 15 | . . . . . . . . . . 13 2 AOE 423 | . . 6 47 54 2 121 . . 16 177 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Total 5511 | 53 114 271 165 308 348 448 231 654 931 1385 603 Wait 910 | . 2 4 2 16 146 22 4 76 205 267 166 Move 3977 | 43 84 235 135 244 184 349 215 543 619 958 368 Hop . | . . . . . . . . . . . . Pick Up 40 | 4 1 5 5 2 1 7 3 3 4 5 . Fast Attach 117 | 6 1 3 5 4 4 7 2 6 17 44 18 Attach 32 | . 2 3 1 3 . 4 2 2 3 9 3 Detach 20 | . . 2 1 2 . 2 1 2 2 6 2 Swap 10 | . . . . 2 . 2 . 3 . 3 . Drop 36 | . . 2 5 3 1 8 4 5 4 4 . Fire 283 | . 23 17 11 32 12 37 . 14 46 72 19 Melee 72 | . . . . . . . . . 31 16 25 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . Crush 4 | . 1 . . . . 1 . . . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . 9 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 301 | -9/Materials | Build established: Mutant 510 | -9/Materials | Discovered new exit (range 4) 567 | -9/Materials | Entered another Materials area 567 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 709 | -8/Materials | Destroyed 8 combat bots 774 | -8/Materials | Discovered new exit (range 14) 852 | -8/Materials | Entered Storage 1013 | -8/Storage | Destroyed 7 combat bots 1019 | -8/Storage | Lost 3 parts (1u2w) 1033 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1198 | -8/Storage | Discovered new exit (range 16) 1284 | -8/Storage | Entered Factory 1284 | -7/Factory | Accompanied by 9 allies 1284 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -7/Factory | Repaired Carbon-fiber Leg 1383 | -7/Factory | Repaired Pulse Rifle 1404 | -7/Factory | Build established: Commander-Tank 1445 | -7/Factory | Repaired Adv. EMP Blaster 1470 | -7/Factory | Garrison activated, responded to threat 1575 | -7/Factory | Discovered new exit (range 14) 1706 | -7/Factory | Entered another Factory area 1706 | -6/Factory | Accompanied by 7 allies 1706 | -6/Factory | Evolved 2 slots: Weapon x2 1840 | -6/Factory | Repaired EM Shotgun 2044 | -6/Factory | Spotted B-75 Beast 2057 | -6/Factory | Allies destroyed B-75 Beast 2406 | -6/Factory | First assault squad dispatched 2421 | -6/Factory | Destroyed 7 combat bots 2442 | -6/Factory | Sucked down chute 2442 | -6/Factory | Entered Waste 2442 | -6/Waste | The area was eerily silent 2490 | -6/Waste | 1 allies followed down the chute 2508 | -6/Waste | Found Broken Fusion Bomb Launcher 2703 | -6/Waste | Discovered new exit (range 12) 2719 | -6/Waste | Entered Factory 2719 | -6/Factory | Accompanied by 1 ally 3216 | -6/Factory | Discovered new exit (range 9) 3522 | -6/Factory | Build established: Executioner 3527 | -6/Factory | Discovered new exit (range 8) 3555 | -6/Factory | Entered another Factory area 3555 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3692 | -5/Factory | Spotted B-75 Beast 3698 | -5/Factory | Destroyed B-75 Beast 4032 | -5/Factory | Lost 8 parts (2n1u5w) 4363 | -5/Factory | Lost 3 parts (1p2w) 4751 | -5/Factory | Core integrity fell below 50% 4775 | -5/Factory | Core integrity fell below 20% 4775 | -5/Factory | Released all parts (5) 4779 | -5/Factory | Discovered new exit (range 5) 4782 | -5/Factory | Entered another Factory area 4782 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4803 | -4/Factory | Lost 12 parts (1p6n1u4w) 4971 | -4/Factory | Released all parts (3) 5025 | -4/Factory | Lost 3 parts (1n2w) 5147 | -4/Factory | Discovered new exit (range 7) 5202 | -4/Factory | Lost 9 parts (1p4n1u3w) 5482 | -4/Factory | Build established: Scavenger-Mutant 5572 | -4/Factory | Lost 6 parts (3n2u1w) 5631 | -4/Factory | Core integrity fell below 50% 5820 | -4/Factory | Discovered new exit (range 12) 5895 | -4/Factory | Identified exit to Upper Caves 5895 | -4/Factory | Identified exit to Extension 5895 | -4/Factory | Identified exit to Armory 5909 | -4/Factory | Lost 3 parts (1n2w) 6032 | -4/Factory | First assault squad dispatched 6042 | -4/Factory | Repaired Force Lance 6211 | -4/Factory | Lost 4 parts (1n2u1w) 6265 | -4/Factory | Build established: Scavenger-Gunner 6315 | -4/Factory | Garrison activated, responded to threat 6369 | -4/Factory | Lost 8 parts (1p3n4w) 6432 | -4/Factory | Entered Research 6432 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6632 | -3/Research | Build established: Mutant 6723 | -3/Research | Fabricated Quantum Reactor (x2) 6814 | -3/Research | System corruption reached 10% 6847 | -3/Research | Lost 4 parts (3u1w) 6861 | -3/Research | Found Prototype Slashing Weapon 6861 | -3/Research | Identified Vibroblade 6867 | -3/Research | Found Vibroblade 6915 | -3/Research | Spotted B-86 Titan 7003 | -3/Research | Lost 8 parts (1p3n4w) 7041 | -3/Research | Core integrity fell below 50% 7099 | -3/Research | Lost 7 parts (3n2u2w) 7143 | -3/Research | Core integrity fell below 20% 7217 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07139_ Penetrated by Slug. 07139_ Slug penetrates Wall. 07139_ Penetrated by Slug. 07145_ System corrupted: Matter fused (-7). 07145_ Slug penetrates Wall. 07151_ Penetrated by Slug. 07159_ U-05 Engineer lays Concrete. 07178_ Penetrated by Slug. 07178_ R-10 Processor suffers critical hit. 07178_ R-10 Processor destroyed. 07178_ K-01 Serf collects debris. 07180_ Penetrated by Slug. 07180_ Slug penetrates Wall. 07180_ Penetrated by Slug. 07180_ Adv. Sensor Array destroyed. 07182_ ALERT: Rogue bot located, Programmers report to Research Zone 2M. 07192_ IWPFCK2CGICVCB=1TQOT YR1K DL8N#BICJOL7 07214_ System corrupted: Component data lost. 07216_ Slug penetrates Wall. 07216_ Penetrated by Slug. 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[ #????# ?+ | | ????????? Y @ +????# ?# | | ????????? #????# # | | ?????????? ##+#############????# # | | ???????????? ?????????????????????# + | | ???????????#??????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# ?## | | ??????????????????????????????????# ??# | | ??????????????????????????????????# ???# | | ??????????????????????????????????###########???# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????########???# | | ?????????????????????????????????????# ???# | | ?????????????????????????????????????# ?## | | ?????????????????????????????????????# ?# | | ?????????????????????????????????????# % # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ??????????????????????????????????############## | | ????????????#???????????????????? | | ##?????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Prevention 20 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Utility Shielding 33 Weapon Shielding 33 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 50 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSigixStick Manual? 0 Play Time 01:34:47 Cumulative 88.1 hours Start 2020.12.12 @ 20:33:34 End 2020.12.13 @ 10:09:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 159 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e06faa8-e1d3-42b0-a199-84c6b5b2163b