Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.15 @ 22:13:06 Player: Three_crows Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (67) 335 Value Destroyed (2771) 2771 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 7741 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 324 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Flail > --- INVENTORY (5) ---- Compact Battery (21) Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Targeting Computer Improved Thermal Shield Hacking Suite > --- WEAPON ----------- Plasma Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Signal Interpreter [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Slots Evolved 8 | . . . 2 2 2 . 2 . . . . Power 2 | . . . 1 . 1 . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . Utility 3 | . . . 1 1 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 118 | 6 . 4 9 32 13 14 4 3 19 8 6 Power 19 | 1 . . 3 5 3 3 . . 2 2 . Engine 13 | 1 . . 3 2 2 2 . . 2 1 . Core 6 | . . . . 3 1 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 . . . 13 4 6 2 1 8 3 1 Treads . | . . . . . . . . . . . . Leg 35 | 2 . . . 13 1 6 2 1 6 3 1 Wheel 3 | . . . . . 3 . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . 1 . . Utility 35 | 1 . 4 4 7 2 2 2 2 4 3 4 Device 19 | . . 2 . 4 1 1 1 2 3 3 2 Storage 8 | 1 . 2 3 . . 1 . . . . 1 Processor 3 | . . . 1 . . . 1 . . . 1 Hackware 1 | . . . . . 1 . . . . . . Protection 4 | . . . . 3 . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . . 2 7 4 3 . . 5 . 1 Energy Gun 16 | 1 . . 1 6 2 2 . . 4 . . Energy Cannon 4 | . . . 1 1 2 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . Parts Lost 60 | . . . 2 17 8 6 . 5 5 1 16 Power 15 | . . . 1 4 3 3 . . 1 . 3 Propulsion 17 | . . . . 7 2 1 . 2 . . 5 Utility 13 | . . . . 3 . . . 1 2 . 7 Weapon 15 | . . . 1 3 3 2 . 2 2 1 1 Highest Loss Streak 11 | . . . 2 7 5 3 . 5 2 1 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 98 92 93 82 78 79 52 60 86 38 Engine 7 | . 14 14 19 6 12 6 6 3 . 9 5 Core 3 | . . . . 9 2 10 . . . 4 . Leg 18 | . 28 28 22 24 11 19 26 12 8 26 7 Wheel 1 | . . . . . 11 1 . . . . . Device 12 | . . 12 11 14 7 6 12 11 13 19 6 Storage 5 | . 14 13 11 9 7 6 6 3 . . 4 Processor 6 | . . . 7 9 7 7 6 6 6 6 11 Hackware 3 | . . . . . 7 7 6 6 6 6 . Protection 1 | . . . . 2 . . . . 4 . . Energy Gun 10 | . 14 14 12 17 11 8 13 6 8 6 . Ballistic Gun 1 | . 14 14 7 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 5 5 . Peak Build Rating 62 | 6 6 7 14 31 29 29 30 30 54 62 53 Average Rating 30 | 4 6 6 10 23 24 24 29 21 36 56 20 On Entrance 20 | . 6 6 7 12 23 22 25 30 13 49 53 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 13 13 14 89 39 47 39 28 28 30 49 24 Greatest Support 74 | 20 20 20 20 37 48 48 45 45 74 74 64 Greatest Overweight (x) 12 | . . . 4 12 3 2 . 2 5 . 1 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 30 | 8 8 30 25 10 10 10 10 10 5 5 5 Average Capacity 7 | 6 8 8 10 10 10 9 10 8 5 5 5 Most Carried 10 | 5 1 5 9 10 10 10 8 8 5 5 5 Average Carried 6 | 1 1 2 4 8 8 7 6 6 4 4 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 Final Carried 10 | 1 1 3 8 9 10 9 8 5 5 5 1 Class Distribution -------------------- 34% | Scavenger-Mutant 29% | Mutant 22% | Hacker-Mutant 8% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Matter Collected 1820 | 134 . 161 109 404 138 136 . . 362 307 69 Remotely . | . . . . . . . . . . . . Salvage Created 2867 | . . 103 201 920 507 173 . . 552 389 22 Parts 114 | . . 3 9 37 13 8 . . 19 23 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 18 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Combat Hostiles Destroyed 67 | . . 2 4 23 9 4 . . 11 12 2 Melee 1 | . . . . . . . . . . . 1 Guns 42 | . . 2 1 23 5 4 . . 3 3 1 Cannons 21 | . . . 3 . 2 . . . 8 8 . Classes Destroyed 7 | . . 1 2 3 . . . . 1 . . Swarmer 17 | . . . . 7 1 . . . . 7 2 Grunt 27 | . . 2 1 7 3 4 . . 8 2 . Brawler 2 | . . . . 1 . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . Sentry 14 | . . . 2 7 3 . . . 2 . . Hunter 3 | . . . . 1 2 . . . . . . Programmer 1 | . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . 2 . Best Kill Streak 6 | . . 1 3 6 2 3 . . 3 4 1 Combat Bots Only 6 | . . 1 3 6 2 3 . . 3 4 1 Max Kills in Single Turn 2 | . . 1 1 1 1 1 . . 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Hostile Shots Fired 992 | . . 27 35 265 199 104 . 3 154 65 140 Missed 323 | . . 7 13 79 82 39 . . 63 15 25 Damage Taken 7270 | . . 227 302 1912 1006 706 . 133 996 579 1409 Core 1589 | . . 41 42 377 127 142 . 45 219 108 488 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 33 | . . . . 33 . . . . . . . Ignored by Resistances 2279 | . . 67 85 562 318 215 . 35 289 298 410 Regen/Repaired (Parts) 312 | . . . . 85 153 74 . . . . . Core Remaining (%) 72 | 100 . 83 89 31 . 61 . . . . . Volleys Fired 218 | . . 12 14 67 36 28 . . 24 32 5 Largest 3 | . . 2 2 2 3 2 . . 2 2 1 Hottest 163 | . . 70 75 140 163 130 . . 128 128 75 Shots Fired 353 | . . 22 22 115 59 35 . . 46 49 5 Gun 284 | . . 22 18 113 40 35 . . 21 30 5 Cannon 69 | . . . 4 2 19 . . . 25 19 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 62 | . . 10 8 . . . . . 25 19 . Thermal 257 | . . 12 14 115 29 31 . . 21 30 5 Explosive . | . . . . . . . . . . . . Electromagnetic 34 | . . . . . 30 4 . . . . . Robot Hit Streak 50 | . . 11 32 50 28 19 . . 32 33 1 Robot Miss Streak 3 | . . 1 . 3 1 1 . . 1 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . Shots Hit Robots 300 | . . 18 21 88 55 32 . . 41 38 7 Core Hits 129 | . . 5 7 40 18 10 . . 22 16 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . . . . 5 1 . . . 5 1 1 Burn 12 | . . . . 5 1 . . . 4 1 1 Blast 1 | . . . . . . . . . 1 . . Melee Attacks 10 | . . . . . . . . . . . 10 Impact 10 | . . . . . . . . . . . 10 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5865 | . . 214 288 1353 1165 500 . . 1100 969 276 Guns 3929 | . . 214 188 1324 631 500 . . 450 577 45 Cannons 1603 | . . . 100 25 436 . . . 650 392 . Explosions 98 | . . . . . 98 . . . . . . Melee 152 | . . . . . . . . . . . 152 Ramming 83 | . . . . 4 . . . . . . 79 Kinetic 1180 | . . 75 63 . . . . . 650 392 . Thermal 3816 | . . 139 225 1349 586 445 . . 450 577 45 Explosive . | . . . . . . . . . . . . Electromagnetic 634 | . . . . . 579 55 . . . . . Impact 152 | . . . . . . . . . . . 152 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 4 . 6 9 9 5 Average Corruption 5 | . . . . . 2 3 . 6 6 6 5 Corruption Purged 4 | . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . Effects 97 | . . . . . 11 11 . 3 27 35 10 Message Errors 25 | . . . . . 1 4 . . 10 8 2 Matter Fused 23 | . . . . . 5 3 . . 8 5 2 Heat Flow Errors 13 | . . . . . 1 2 . 1 . 6 3 Energy Discharges 11 | . . . . . 3 . . . 3 5 . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . 1 1 . . 4 4 2 Data Loss (major) 3 | . . . . . . . . 1 . 1 1 Misfires 3 | . . . . . . 1 . . 1 1 . Alerts 4 | . . . . . . . . . 1 3 . Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 7 | . . . . . 2 . . . . 5 . Projectiles 7 | . . . . . 2 . . . . 5 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . 1 . . . . 3 . . Impact 1 | . . . . 1 . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . 32 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 38 | . . . . 1 . . . . . . 37 Kicked 38 | . . . . 1 . . . . . . 37 Crushed . | . . . . . . . . . . . . Highest Temperature 706 | . . 247 41 706 272 347 . 200 173 354 283 Average Temperature 126 | . . 126 17 163 95 143 . 102 71 111 147 Received Heat Transfer 2761 | . . 171 111 990 264 438 . . 472 180 135 Effects 38 | . . 3 . 27 2 5 . . . 1 . Shutdowns 8 | . . . . 6 . 1 . . . 1 . Energy Bleed 6 | . . . . 5 . 1 . . . . . Interference 8 | . . 3 . 1 2 2 . . . . . Matter Decay 3 | . . . . 3 . . . . . . . Short Circuit 3 | . . . . 2 . 1 . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . Damage (major) 8 | . . . . 8 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 20 | . . . 1 10 5 2 . . 1 1 . Heat Transferred 9654 | . . 407 518 3483 1173 1073 . . 1400 1400 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Peak Influence 429 | . . 65 120 429 202 203 6 16 231 . . Initial 91 | . . . . 43 91 . 6 1 . . . Average 100 | . . 55 38 193 95 107 6 1 52 . . Maximum Alert Level 2 | . . . . 2 1 1 . . 1 . . Low Security (%) 82 | 100 100 100 100 44 98 97 100 100 93 . . Level 1 15 | . . . . 50 1 2 . . 6 . . Level 2 1 | . . . . 5 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . . 3 4 2 . . 3 . . Investigation 3 | . . . . . 1 2 . . . . . Extermination 2 | . . . . . 1 . . . 1 . . Reinforcement 6 | . . . . 3 2 . . . 1 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Distress Signals 6 | . . . 2 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . . 2 7 46 12 17 . 6 18 14 11 Peak Tracking Total 8 | . . 2 5 8 3 5 . 6 6 4 7 Tactical Retreats 10 | . . . . 4 2 2 . . . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Traps Triggered 9 | . . . . 2 5 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Machines Disabled 1 | . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Machines Accessed 15 | . . . . 4 2 4 . . 4 1 . Terminals 7 | . . . . 1 1 3 . . 2 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 4 | . . . . 2 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 33 | . . . . 9 5 12 . . 6 1 . Successful 31 | . . . . 9 5 10 . . 6 1 . Failed 2 | . . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 10 | . . . . 1 1 5 . . 3 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 15 | . . . . 4 4 7 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 9 | . . . . 1 1 3 . . 3 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . . 1 . . Disarm Traps 1 | . . . . . . 1 . . . . . Reprogram Traps 2 | . . . . . . . . . 2 . . Investigation Status 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 15 | . . . . 4 4 7 . . . . . Scan Component 8 | . . . . 2 2 4 . . . . . Repair 7 | . . . . 2 2 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 3 | . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . 2 2 3 . . 2 . . Full Trace Events 3 | . . . . . 1 2 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . . 2 2 3 . . . . . Time 200 | . . . . 64 58 78 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Total Allies 11 | . . . . . . 10 . . 1 . . Largest Group 10 | . . . . . . 10 . . 1 . . Highest-Rated Group 173 | . . . . . . 173 . . 10 . . Highest-Rated Ally 29 | . . . . . . 29 . . 10 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 75 | . . . . . . 75 . . . . . Total Damage 946 | . . . . . . 946 . . . . . Kills 9 | . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 3 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Turns Passed 6617 | 65 9 439 398 1372 859 442 132 74 1173 1308 346 Spaces Moved 3982 | 45 8 327 186 722 523 201 105 79 691 947 148 Core 205 | 15 . . . 2 . . . 46 142 . . Treads . | . . . . . . . . . . . . Legs 3198 | 30 8 327 186 720 192 181 105 33 321 947 148 Wheels 351 | . . . . . 331 20 . . . . . Hover 228 | . . . . . . . . . 228 . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 100 100 120 50 100 120 120 Average Speed 132 | 96 120 120 174 129 123 155 120 88 150 120 174 Slowest Speed 650 | 120 120 120 400 650 330 260 120 260 300 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 3 60 18 62 15 32 4 76 15 96 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . 1 . . . . . . . 3 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 22 | . . . . 1 14 . . . 2 5 . Melee . | . . . . . . . . . . . . Projectile 8 | . . . . 1 . . . . 2 5 . AOE 14 | . . . . . 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Low Low Total 4931 | 66 7 355 239 1045 678 294 112 81 776 1068 210 Wait 461 | 9 . 4 18 183 99 36 . . 34 76 2 Move 3972 | 44 7 326 185 721 522 200 105 78 690 946 148 Hop . | . . . . . . . . . . . . Pick Up 74 | 7 . 6 11 25 6 10 2 . 3 2 2 Fast Attach 46 | . . . . 12 6 9 . 2 12 5 . Attach 59 | 6 . 4 7 17 6 5 3 1 4 . 6 Detach 5 | . . . 1 2 1 . 1 . . . . Swap 13 | . . . 2 3 1 . 1 . 3 3 . Drop 35 | . . 3 1 14 1 6 . . 6 4 . Fire 218 | . . 12 14 67 36 28 . . 24 32 5 Melee 10 | . . . . . . . . . . . 10 Ram . | . . . . . . . . . . . . Kick 38 | . . . . 1 . . . . . . 37 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 7) 75 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 505 | -10/Mines | Discovered new exit (range 8) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 904 | -9/Materials | Discovered new exit (range 4) 912 | -9/Materials | Entered another Materials area 912 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -8/Materials | Repaired Aluminum Leg 1216 | -8/Materials | Build established: Scavenger-Mutant 1408 | -8/Materials | Lost 4 parts (1p2n1w) 1647 | -8/Materials | Build established: Mutant 1786 | -8/Materials | Repaired Trap Scanner 1966 | -8/Materials | Lost 5 parts (2p2n1u) 2057 | -8/Materials | Core integrity fell below 50% 2103 | -8/Materials | Lost 7 parts (1p3n1u2w) 2271 | -8/Materials | Discovered new exit (range 12) 2284 | -8/Materials | Entered Factory 2284 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2383 | -7/Factory | Build established: Scavenger-Mutant 2627 | -7/Factory | Repaired Aluminum Leg 2661 | -7/Factory | Repaired Beam Rifle? 2739 | -7/Factory | Lost 5 parts (1p2n2w) 3126 | -7/Factory | Discovered new exit (range 17) 3143 | -7/Factory | Entered Storage 3161 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3297 | -7/Storage | Lost 5 allies 3313 | -7/Storage | Repaired Med. Storage Unit 3313 | -7/Storage | Repaired Aluminum Leg 3339 | -7/Storage | Repaired Aluminum Leg 3361 | -7/Storage | Lost 3 allies 3523 | -7/Storage | Lost 3 parts (3p) 3562 | -7/Storage | Discovered new exit (range 20) 3585 | -7/Storage | Entered Factory 3585 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3717 | -6/Factory | Sucked down chute 3717 | -6/Factory | Entered Waste 3727 | -6/Waste | Spotted C-40 Crusher 3732 | -6/Waste | EMP discharged 3739 | -6/Waste | Spotted C-40 Crusher 3740 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3752 | -6/Waste | Spotted C-40 Crusher 3762 | -6/Waste | Spotted C-40 Crusher 3764 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3768 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3771 | -6/Waste | Spotted C-40 Crusher 3776 | -6/Waste | Spotted C-40 Crusher 3785 | -6/Waste | Discovered new exit (range 13) 3791 | -6/Waste | Entered Factory 3799 | -6/Factory | Lost 5 parts (2n1u2w) 4059 | -6/Factory | Build established: Hacker-Mutant 4362 | -6/Factory | Build established: Hacker-Gunner 4619 | -6/Factory | Fabricated A-02 Transporter? 4790 | -6/Factory | Garrison activated, responded to threat 4943 | -6/Factory | Discovered new exit (range 16) 4964 | -6/Factory | Entered Lower Caves 4967 | -6/Lower Caves | Encountered a Warlord checkpoint 5021 | -6/Lower Caves | Build established: Hacker-Mutant 5263 | -6/Lower Caves | Learned Factory emergency access door positions 5599 | -6/Lower Caves | Discovered new exit (range 8) 5993 | -6/Lower Caves | Build established: Scavenger-Mutant 6141 | -6/Lower Caves | Ambushed by wild Derelicts 6272 | -6/Lower Caves | Entered another Lower Caves area 6286 | -6/Lower Caves | Core integrity fell below 50% 6343 | -6/Lower Caves | Lost 11 parts (2p4n4u1w) 6357 | -6/Lower Caves | Discovered new exit (range 13) 6384 | -6/Lower Caves | Learned 4 Factory zone layouts 6568 | -6/Lower Caves | Attracted the attention of an 0b10 base 6593 | -6/Lower Caves | Core integrity fell below 20% 6603 | -6/Lower Caves | Build established: Mutant 6618 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- lost. System corrupted: Component data lost. ZCKCGZP|:&CYJW D7&XF# |8IK S-27 Virus springs to life. G-50 Soldier springs to life. Penetrated by Slug. Rnf. Deuterium Engine destroyed. Slug penetrates YV-Q7W(S). YV-Q7W(S) destroyed. Slug penetrates Wall. Slug penetrates IQ-TNR(S). IQ-TNR(S) destroyed. Acquired Com. Battery. Acquired 24 matter. Destroyed Unknown Flight Unit. S-27 Virus system corrupted by crushing effect. Arm. Leg destroyed. Com. Battery destroyed. S-27 Virus misfires. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????? ###????????????????????????? | | ?????????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????? ???????????#??????????????? | | ?????????????????? ?????????? ???????????????? | | ??????????????????? #????????? #???????????????? | | ??????????????????? #????????? #???????????????? | | ???????????????????# #???????? #???????????????? | | ???????????????????# #???????# #???????????????? | | ??????????????????## #??????# #???????????????? | | ?? ???????????##%%%####### ##??????????????? | | ? ?????????##%%% ##?????????????? | | ? ????????##%%% #?????????????? | | ? ????????# %% ##g #?????????????? | | ?? ???##???#% %%% ## #?????????????? | | ?? ??## #??# ##s ##?????????????? | | ?? ???# ??## # #??????????????? | | ??# ???# ???## g@ ## #??????????????? | | ??# ??## ????# Y##% #?# #??????????????? | | ??# #?## ????# ##### #?? ##??????????????? | | ??# #?# ????# #??# #??? #???????????????? | | ??# #?# ##??# ##?# ###??? < #??????????????? | | ??# #??# ##?# ###s#?????? #?????????????? | | ### ###?# ### ## #?????? #?????????????? | | # ###### ## ## #??????? ?????????????? | | # #????????? #????????????? | | % #???????????????????????? | | ##+###/#### #???????????????????????? | | #" ? "??# ##??????????????????????? | | #### #" ? "??# #####??????????????????? | | #### #" "??# #??????????????????? | | ## # ??# # #??????????????????? | | # ##### # # ## ##??????????????????? | | ####????# #"" +%!#?# ##???????????????????? | | ????????# #"T $ # #??##????????????????????? | | ????????# #"" # #????????????????????????? | | ????????# #"" """"?# #????????????????????????? | | ????????# ####+###### #????????????????????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | | ????????#################????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 44 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Novice Programmer Power Corrupts The More The Merrier Challenges ------------ None Game ------ Seed AerolevLobotomyNukerbomber Manual? 0 Play Time 01:07:41 Cumulative 8.4 hours Start 2024.10.15 @ 14:44:16 End 2024.10.15 @ 22:13:06 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29b651c9-0b12-41bb-b506-34f169cf5be1