Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 17:00:53 Player: the Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (194) 970 Value Destroyed (6601) 6601 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 11639 Bonus ------- High Alert Combat Kills 488 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Precision Matter Filter Experimental Shield Generator Plasma Rifle Improved Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Energy Well Advanced Targeting Computer Experimental Targeting Computer Experimental Shield Generator > --- WEAPON ----------- Plasma Cannon Plasma Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Treads Improved Heat Sink Precision Matter Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Plasma Rifle Plasma Cannon Phase Cannon Phase Cannon Phase Cannon Improved Grenade Launcher Power Maul [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . 2 . . 2 . Weapon 2 | . . . . 1 . 1 Parts Attached 137 | 10 16 18 20 35 11 27 Power 18 | 1 2 5 3 3 1 3 Engine 16 | 1 1 4 3 3 1 3 Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 34 | 4 3 4 5 13 1 4 Treads 30 | . 3 4 5 13 1 4 Leg . | . . . . . . . Wheel 4 | 4 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 2 7 4 7 7 4 9 Device 20 | 1 2 1 3 5 2 6 Storage 5 | 1 2 . . 1 . 1 Processor 5 | . 1 1 2 . . 1 Hackware 1 | . 1 . . . . . Protection 9 | . 1 2 2 1 2 1 Artifact . | . . . . . . . Weapon 45 | 3 4 5 5 12 5 11 Energy Gun 9 | . . . . 9 . . Energy Cannon 23 | . 3 3 2 3 3 9 Ballistic Gun 5 | 3 1 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 2 . . 2 Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 2 2 3 . 3 Parts Lost 33 | . 1 1 . 8 . 23 Power 2 | . . . . 1 . 1 Propulsion 12 | . 1 . . 3 . 8 Utility 8 | . . 1 . 1 . 6 Weapon 11 | . . . . 3 . 8 Highest Loss Streak 17 | . 1 1 . 4 . 17 To Critical Strikes 1 | . 1 . . . . . Average Backups 13 | 4 9 14 14 14 14 14 Power 1 | . . 1 1 1 1 1 Propulsion 1 | 3 . 3 3 1 1 . Utility 4 | . 4 4 4 5 5 5 Weapon 5 | . 3 5 5 5 6 6 Tool/Special . | . . . . . . . Unused Backups 47 | . 7 17 6 5 5 7 Power 5 | . 2 3 . . . . Propulsion 6 | . 1 4 1 . . . Utility 13 | . 3 2 2 2 1 3 Weapon 23 | . 1 8 3 3 4 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 99 94 Engine 7 | . 8 2 11 8 7 5 Core 1 | . 5 8 . . . . Treads 23 | . 24 21 22 26 23 23 Device 13 | . 3 26 14 8 15 13 Storage 9 | . 14 11 11 9 7 6 Processor 11 | . 3 3 13 18 15 12 Protection 3 | . 2 2 4 . 6 4 Energy Gun 6 | . . . . 21 14 . Energy Cannon 13 | . 6 19 19 5 8 24 Ballistic Gun 3 | . 21 . . . . . Peak Build Rating 69 | 8 12 20 26 37 45 69 Average Rating 30 | 5 9 17 22 34 43 54 On Entrance 20 | . 8 10 20 26 36 45 Naked Turns . | . . . . . . . Heaviest Build 76 | 14 32 40 45 47 61 76 Greatest Support 84 | 32 40 40 43 63 62 84 Greatest Overweight (x) 1 | . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 5 9 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 5 Class Distribution -------------------- 47% | Gunner 38% | Mutant 10% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3048 | 348 660 420 530 480 164 446 Remotely 20 | 10 10 . . . . . Salvage Created 7692 | 141 671 1373 1487 2255 520 1245 Parts 397 | 9 45 60 86 97 28 72 Haulers Intercepted 18 | . 2 4 6 4 1 1 Recyclers Shooed 8 | . 3 . 3 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 144 | . 13 19 31 35 9 37 Guns 35 | . 11 . . 20 4 . Cannons 68 | . 2 19 16 8 4 19 AOE 33 | . . . 13 5 . 15 Classes Destroyed 20 | 2 6 2 2 3 1 4 Worker 6 | . . . . 3 1 2 Builder 5 | . 2 . 1 1 1 . Tunneler 3 | 3 . . . . . . Hauler 18 | . 2 4 6 4 1 1 Recycler 6 | 1 . 3 1 1 . . Mechanic 1 | . . . . 1 . . Operator 1 | . 1 . . . . . Watcher 10 | . 2 . 2 5 1 . Swarmer 23 | . 3 . 3 . 3 14 Cutter 2 | . . . . . . 2 Saboteur 1 | . . . . . . 1 Grunt 58 | . 10 10 15 17 2 4 Brawler 8 | . . 2 2 4 . . Duelist 4 | . . . 1 2 . 1 Protector 4 | . . . 1 . . 3 Sentry 28 | . . 7 9 8 2 2 Specialist 2 | . . . . . . 2 Hunter 7 | . . . . 4 . 3 Programmer 6 | . . . . . 2 4 Heavy 1 | . . . . . . 1 Best Kill Streak 17 | 2 4 11 10 17 3 13 Combat Bots Only 11 | . 3 3 10 11 3 11 Max Kills in Single Turn 7 | 1 2 2 4 7 2 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 3 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 772 | . 73 56 64 161 76 342 Missed 224 | . 16 10 22 39 35 102 Hits 548 | . 57 46 42 122 41 240 Melee 10 | . . . . 2 . 8 Projectile 538 | . 57 46 42 120 41 232 Critical Strikes 20 | . 2 1 1 4 . 12 Actively Blocked 2 | . . . . . . 2 Damage Taken 8935 | . 666 637 504 1939 427 4762 Core 1493 | . 67 72 126 293 68 867 Absorbed by Shields 90 | . . . . . . 90 Regen/Repaired (Parts) 141 | . . 127 14 . . . Core Remaining (%) 71 | 100 73 . 50 46 90 . Volleys Fired 404 | 12 65 62 59 89 40 77 Largest 4 | 2 2 2 2 3 3 4 Hottest 330 | 40 120 136 136 204 225 330 Shots Fired 933 | 24 130 111 113 264 80 211 Gun 350 | 24 108 . . 190 28 . Cannon 543 | . 22 98 101 70 52 200 Launcher 27 | . . . 12 4 . 11 Special 13 | . . 13 . . . . Kinetic 132 | 24 108 . . . . . Thermal 774 | . 22 111 101 260 80 200 Explosive 27 | . . . 12 4 . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 8 7 15 19 26 23 25 Robot Miss Streak 4 | 2 3 3 2 3 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 590 | 15 78 67 78 191 41 120 Core Hits 340 | 6 34 31 55 107 20 87 Critical Kills 4 | . . . 2 . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . . . 2 11 1 2 Burn 12 | . . . . 11 1 . Meltdown 4 | . . . 2 . . 2 Melee Attacks 29 | . . 6 17 . 6 . Impact 25 | . . 6 17 . 2 . Slashing 4 | . . . . . 4 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16336 | 160 1064 1420 2597 4616 1002 5477 Guns 4196 | 160 925 . . 2657 454 . Cannons 7796 | . 139 1390 1498 988 548 3233 Explosions 4274 | . . . 1059 971 . 2244 Melee 70 | . . 30 40 . . . Ramming . | . . . . . . . Kinetic 1085 | 160 925 . . . . . Thermal 10907 | . 139 1390 1498 3645 1002 3233 Explosive 3983 | . . . 1059 680 . 2244 Electromagnetic 291 | . . . . 291 . . Impact 70 | . . 30 40 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 2 . 3 9 Average Corruption 2 | . . . 2 . 2 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . 15 . 16 3 Message Errors 12 | . . . 5 . 6 1 Matter Fused 7 | . . . 2 . 4 1 Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 3 | . . . 2 . 1 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 4 | . . . 3 . 1 . Misfires 1 | . . . . . 1 . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 141 | . . . . 27 3 111 Projectiles 103 | . . . . 24 3 76 Explosions 38 | . . . . 3 . 35 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . . . . 18 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 523 | . 290 228 311 426 258 523 Average Temperature 121 | . 91 67 63 133 96 194 Received Heat Transfer 2391 | . 261 285 198 963 66 618 Effects 18 | . . . . 8 . 10 Shutdowns 3 | . . . . 2 . 1 Energy Bleed 3 | . . . . 2 . 1 Interference 5 | . . . . 3 . 2 Short Circuit 6 | . . . . 1 . 5 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 8 | . . . 2 2 1 3 Combat Hostiles 8 | . . . 2 2 1 3 Parts Melted 50 | . 1 9 5 23 5 7 Heat Transferred 20272 | . 296 2627 2701 7844 1821 4983 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 3 | . . 1 2 3 1 2 Low Security (%) 65 | 100 100 96 38 39 91 46 Level 1 7 | . . 3 17 1 8 17 Level 2 25 | . . . 43 54 . 36 Level 3 1 | . . . . 4 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 715 | 10 109 214 665 715 240 575 Initial 240 | . . 27 46 105 240 58 Average 215 | 1 49 47 325 400 109 243 Influence Increases 4901 | 20 418 639 1179 1275 331 1039 Destroy 0b10 Robot/C 2800 | . 260 380 600 700 180 680 Destroy 0b10 Robot/NC 270 | 20 35 35 55 75 20 30 Destroy Leader 766 | . 68 128 186 208 64 112 Successful Hack 120 | . 20 20 35 26 7 12 Disable Machine 255 | . 15 15 30 90 15 90 Anti-Garrison Action 300 | . . . 150 150 . . Destroy Structure 240 | . 5 16 78 11 15 115 Lose Combat Pursuer 150 | . 15 45 45 15 30 . Influence Decreases 4444 | 20 351 595 1038 998 741 701 Entered New Map 602 | . . 40 65 147 289 61 Time Decay 2706 | 20 341 369 503 601 452 420 Lost Part 320 | . 10 10 . 80 . 220 Lost Ally 40 | . . . 20 20 . . Purge Threat 776 | . . 176 450 150 . . Squads Dispatched 30 | . 3 2 6 7 3 9 Investigation 7 | . 2 1 2 1 1 . Extermination 3 | . . . . . 2 1 Reinforcement 12 | . 1 1 2 2 . 6 Assault 5 | . . . 2 2 . 1 Garrison 3 | . . . . 2 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 17 | . 2 4 6 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 207 | . 23 30 39 53 16 46 Peak Tracking Total 13 | . 4 6 10 13 4 12 Tactical Retreats 9 | . 1 3 2 1 2 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 5 | . 2 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 19 | . 1 1 3 7 1 6 Max in Single Turn 4 | . 1 1 1 1 1 4 Garrison Access 4 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 46 | . 5 7 11 9 7 7 Terminals 32 | . 5 5 9 6 5 2 Fabricators 1 | . . . . . 1 . Repair Stations 5 | . . 1 1 1 . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . 1 . 1 . . Garrison Access 5 | . . . 1 1 1 2 Total Hacks 110 | . 15 23 26 25 11 10 Successful 41 | . 5 10 13 9 2 2 Failed 69 | . 10 13 13 16 9 8 Catastrophic 21 | . 4 2 4 5 3 3 Database Lockouts . | . . . . . . . Manual 32 | . 7 8 5 7 4 1 Terminals 79 | . 15 17 20 15 9 3 Fabricators 1 | . . . . . 1 . Repair Stations 11 | . . 3 3 2 . 3 Recycling Units 2 | . . . . . . 2 Scanalyzers 8 | . . 3 . 5 . . Garrison Access 9 | . . . 3 3 1 2 Terminal Hacks 28 | . 5 7 11 4 1 . Prototype ID Bank 5 | . 1 1 1 2 . . Open Door 3 | . . . 3 . . . Branch Access Points 1 | . . 1 . . . . Unreport Threat 7 | . 1 2 3 1 . . Patrol Status 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 4 | . 1 1 1 1 . . Registered Components 3 | . . 1 1 . 1 . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 2 1 . 1 Scan Component 4 | . . 1 1 1 . 1 Repair 2 | . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 1 . 4 . . Insert Component 3 | . . 1 . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 43 | . 5 7 10 9 6 6 Full Trace Events 7 | . 1 1 3 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 1 . . . Time 52 | . . 26 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . 3 1 . . Machine Destruction 4 | . . . 3 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 16 | . . . 11 5 . . ROAM 11 | . . . 8 3 . . EXPLORE 1 | . . . . 1 . . RETURN 4 | . . . 3 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 1614 | . 126 1018 448 22 . . Structural 844 | . 126 718 . . . . Seismic 1464 | . . 995 447 22 . . T.N.C. 1 | . . . 1 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 11 | . . . 8 3 . . Drone Recoveries 7 | . . . 6 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 8397 | 114 1238 1210 1369 1958 1137 1371 Spaces Moved 3860 | 65 628 474 546 903 623 621 Core 3 | 3 . . . . . . Treads 3706 | . 539 474 546 903 623 621 Legs . | . . . . . . . Wheels 151 | 62 89 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 155 155 155 Average Speed 158 | 92 148 161 174 160 155 161 Slowest Speed 240 | 100 160 240 240 163 155 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 47 | 4 73 63 86 74 19 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 66 | . . 15 11 . 18 22 Terrain Destroyed 268 | . . 15 80 11 21 141 Melee 20 | . . 3 11 . 6 . Projectile 67 | . . 12 . . 15 40 AOE 181 | . . . 69 11 . 101 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 5293 | 92 806 783 824 1222 725 841 Wait 530 | . 47 146 116 131 19 71 Move 3854 | 64 627 473 545 902 622 621 Hop . | . . . . . . . Pick Up 119 | 6 25 27 15 22 11 13 Fast Attach 27 | 6 . 2 7 6 1 5 Attach 44 | 1 5 5 1 12 2 18 Detach 2 | . . 1 1 . . . Swap 140 | 3 15 30 33 28 11 20 Drop 144 | . 22 31 30 32 13 16 Fire 404 | 12 65 62 59 89 40 77 Melee 29 | . . 6 17 . 6 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 8) 1170 | -10/Materials | Discovered new exit (range 3) 1173 | -10/Materials | Discovered new exit (range 14) 1326 | -10/Materials | Discovered new exit (range 16) 1353 | -10/Materials | Entered another Materials area 1353 | -9/Materials | Evolved 2 slots: Utility x2 1417 | -9/Materials | Discovered new exit (range 3) 1913 | -9/Materials | Discovered new exit (range 5) 1989 | -9/Materials | Repaired Lgt. Treads 2041 | -9/Materials | Build established: Scavenger-Mutant 2172 | -9/Materials | Identified exit to Mines 2172 | -9/Materials | Identified exit to Storage 2563 | -9/Materials | Entered Storage 2627 | -9/Storage | Build established: Mutant 2648 | -9/Storage | Repaired Seismic Detector 3331 | -9/Storage | Destroyed 10 combat bots 3349 | -9/Storage | Discovered new exit (range 18) 3642 | -9/Storage | Found Prototype Processor 3642 | -9/Storage | Identified Exp. Targeting Computer 3932 | -9/Storage | Entered Materials 3932 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4230 | -8/Materials | Build established: Gunner 4233 | -8/Materials | Discovered new exit (range 28) 4516 | -8/Materials | Garrison activated, responded to threat 4785 | -8/Materials | Destroyed 11 combat bots 4822 | -8/Materials | Lost 4 parts (2n2w) 4909 | -8/Materials | Discovered new exit (range 15) 5531 | -8/Materials | Core integrity fell below 50% 5890 | -8/Materials | Entered Factory 5890 | -7/Factory | Evolved 2 slots: Utility x2 6976 | -7/Factory | Discovered new exit (range 7) 7027 | -7/Factory | Entered another Factory area 7027 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7664 | -6/Factory | Cargo convoy interrupted 7666 | -6/Factory | Garrison activated, responded to threat 7710 | -6/Factory | Lost 5 parts (2n2u1w) 7720 | -6/Factory | Destroyed 11 combat bots 7736 | -6/Factory | Found Prototype Device 7736 | -6/Factory | Identified Exp. Shield Generator 7747 | -6/Factory | Found Exp. Shield Generator 7889 | -6/Factory | Found Exp. Shield Generator 8077 | -6/Factory | First assault squad dispatched 8341 | -6/Factory | Core integrity fell below 50% 8347 | -6/Factory | Crushed by falling debris 8370 | -6/Factory | Discovered new exit (range 14) 8389 | -6/Factory | Core integrity fell below 20% 8393 | -6/Factory | Crushed by falling debris 8398 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08377_ Slug penetrates Assembly Bed. 08377_ Slug penetrates Wall. 08378_ K-01 Serf collects debris. 08380_ Broken Lgt. Treads destroyed. 08380_ Slug penetrates Wall. 08380_ Phase Cannon destroyed. 08381_ K-01 Serf collects debris. 08381_ Knocked back. 08385_ K-01 Serf collects debris. 08388_ Penetrated by Slug. 08388_ K-01 Serf collects debris. 08389_ Q0#5GHW<5GRK/LO|RNFK4XU2CMDKM 08391_ Slug penetrates K-01 Serf. 08391_ K-01 Serf destroyed. 08393_ The unstable cave ceiling collapses. 08393_ Crushed by falling debris. 08393_ Exp. Targeting Computer destroyed. 08393_ System corrupted by crushing effect (+1). 08393_ Imp. Deuterium Engine crushed. 08394_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????####################???????????????????????? | | ???# " "#######??#??????????????? | | ???? """" """" """" ##" ## #??????????????? | | ???????""" """" """" ### # #???????????????? | | ??????"""" """" """" #?# # #???????????????? | | ??????"""" """" """" #?# #?????????????????? | | ??????"""" """" """" #?# ##????????????????? | | ???# """" """" """" #?# ######????????????? | | ???# #?# """" # #????????????? | | ?????###+####+####"######="""" ######???####?????? | | ####???# ![ ##*"""" #?????? ????? | | #???# ![ ##@ """ # ????? | | #???# """" [! ##%=%= ; ???? | | " ##### """" !##!!%[=H# ???? | | " + """" *##*%=!h!+ ???? | | " # """" %##%%!*! ; #?????????? | | " # """" #####+### #?????????? | | " # """" =/ ? #?????????? | | " # """" ? #?????????? | | " + !! ?< ??????????? | | # !! ? ???????????? | | # "! ????????????? | | # "%#####+############+ # ???????????? | | # #???????????????? ????????????? | | # """ """ #????????????????? ????????????? | | # """ """ #????????????????????????????????? | | " """ """ #????????????????????????????????? | | # #????????????????????????????????? | | # % #????????????????????????????????? | | ######+#### #????????????????????????????????? | | %= = #?? #????????????????????????????????? | | """ %""" #?????#????????????????????????????????? | | """ """"" +??????????????????????????????????????? | | """ """"" #??????????????????????????????????????? | | ] #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 23 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 20 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 9% | -9/Materials Seismic Detector | 30% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonRestorationAutocannon Manual? 0 Play Time 02:04:45 Cumulative 89.7 hours Start 2025.05.24 @ 14:57:27 End 2025.05.24 @ 17:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 555a0b4d-5c0f-4ae4-a264-7eb908696f53