Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:17:56 Player: Skysub Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1085) 1085 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5735 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Kinecellerator Layered Light Armor Plating Power Bank Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Makeshift Light Armor Plating Layered Light Armor Plating Scrapoid Pod > --- WEAPON ----------- Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Advanced Heat Sink Structural Scanner Advanced Signal Interpreter Kinecellerator Advanced ECM Suite Phase Shifter High-powered Tractor Beam Power Bank Minigun Rocket Launcher Plasma Cutter CPS Tube Heavy Hammer [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Makeshift Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon 1 | . . . . . 1 . Parts Attached 49 | 8 2 7 3 6 21 2 Power 3 | 1 1 . . . 1 . Engine 1 | 1 . . . . . . Core 1 | . 1 . . . . . Reactor 1 | . . . . . 1 . Propulsion 8 | 2 . 1 . 1 4 . Treads 8 | 2 . 1 . 1 4 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 . 1 1 1 13 . Device 10 | 1 . . . 1 8 . Storage 3 | 1 . . 1 . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 3 | . . 1 . . 2 . Artifact . | . . . . . . . Weapon 20 | 3 1 5 2 4 3 2 Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 1 1 2 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . . 3 . . . 1 Special Weapon 2 | . . 1 . . . 1 Impact Weapon 2 | . . . 1 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 16 | . 1 2 . . 3 10 Power 1 | . . . . . . 1 Propulsion 5 | . . 1 . . 2 2 Utility 3 | . . 1 . . . 2 Weapon 7 | . 1 . . . 1 5 Highest Loss Streak 10 | . 1 2 . . 2 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 4 6 7 9 12 13 10 Power 1 | . 1 1 1 1 1 . Propulsion 1 | 2 3 2 2 . . . Utility 5 | . . . 3 7 6 6 Weapon 3 | 1 2 3 2 3 2 1 Tool/Special . | . . . . . . . Unused Backups 37 | . 1 6 . 23 3 4 Power 9 | . . 2 . 5 1 1 Propulsion 5 | . . 3 . 2 . . Utility 18 | . . . . 14 2 2 Weapon 3 | . . 1 . 2 . . Tool/Special 2 | . 1 . . . . 1 Average Slot Usage (%) 95 | . 99 99 100 96 77 56 Core 12 | . 10 14 14 14 . . Treads 27 | . 28 27 28 28 21 16 Device 4 | . 14 8 . . 16 13 Storage 13 | . 14 14 14 14 6 4 Protection 10 | . . 5 14 13 6 4 Energy Gun 1 | . 13 1 . . . . Ballistic Gun 13 | . 14 9 13 14 12 13 Launcher 3 | . . 12 10 . . . Impact Weapon 6 | . . . 4 11 3 . Peak Build Rating 65 | 9 12 17 17 26 65 61 Average Rating 20 | 5 10 14 16 18 51 39 On Entrance 20 | . 9 12 17 17 26 61 Naked Turns 34 | . . . . . . 34 Heaviest Build 66 | 12 14 26 37 38 66 59 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 2 | 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 11 Most Carried 15 | 6 8 8 11 15 15 13 Average Carried 11 | 4 6 7 9 12 14 10 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 6 8 8 11 15 13 4 Class Distribution -------------------- 59% | Mutant 35% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Tank | -6/Waste Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 2326 | 285 33 414 141 129 1272 52 Remotely 659 | . . . . . 607 52 Salvage Created 1452 | 51 225 124 73 13 966 . Parts 87 | 10 12 12 2 . 51 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . . . 1 . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 29 | . 7 12 . 1 9 . Melee 1 | . . . . 1 . . Guns 16 | . 7 1 . . 8 . Cannons 1 | . . . . . 1 . AOE 11 | . . 11 . . . . Classes Destroyed 12 | 1 2 1 1 1 6 . Worker 4 | . . . . . 4 . Builder 3 | . . . . . 3 . Tunneler 3 | 3 . . . . . . Recycler 3 | . . . 1 . 2 . Swarmer 9 | . 3 6 . . . . Grunt 7 | . 4 . . . 3 . Brawler 1 | . . . . . 1 . Sentry 2 | . . . . . 2 . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . 1 . Subdweller 6 | . . 6 . . . . Federalist 1 | . . . . 1 . . Best Kill Streak 7 | 2 3 3 1 1 7 . Combat Bots Only 4 | . 3 3 . 1 4 . Max Kills in Single Turn 2 | 1 1 2 1 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 336 | . 40 49 . 9 214 24 Missed 107 | . 11 15 . 1 78 2 Hits 229 | . 29 34 . 8 136 22 Melee 23 | . . . . . 1 22 Projectile 206 | . 29 34 . 8 135 . Critical Strikes 11 | . . . . . 1 10 Damage Taken 3734 | . 360 535 . 83 1691 1065 Core 1007 | . 59 76 . 18 84 770 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 109 | . . . . . 109 . Core Remaining (%) 69 | 100 . . . 38 . . Volleys Fired 116 | 6 27 35 . . 46 2 Largest 3 | 2 2 2 . . 3 2 Hottest 100 | 70 70 100 . . 98 61 Shots Fired 253 | 12 51 53 . . 134 3 Gun 193 | 12 51 14 . . 114 2 Cannon 20 | . . . . . 20 . Launcher 30 | . . 29 . . . 1 Special 10 | . . 10 . . . . Kinetic 189 | 6 27 20 . . 134 2 Thermal 40 | 6 24 10 . . . . Explosive 24 | . . 23 . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 2 9 8 . . 14 1 Robot Miss Streak 3 | 3 2 3 . . 3 2 Penetration Max 2 | . . . . . 2 . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 159 | 4 40 21 1 . 92 1 Core Hits 80 | 4 15 21 1 . 37 2 Critical Kills 5 | . . . . . 5 . Critical Parts Destroyed 10 | . . . . . 10 . Critical Strikes 20 | . 2 . . . 18 . Burn 2 | . 2 . . . . . Destroy 13 | . . . . . 13 . Blast 2 | . . . . . 2 . Smash 3 | . . . . . 3 . Melee Attacks 16 | . . . 2 . 13 1 Impact 16 | . . . 2 . 13 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 1 . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4400 | 53 407 1494 98 5 1877 466 Guns 1669 | 53 406 100 . . 1076 34 Cannons 398 | . . . . . 398 . Explosions 1730 | . . 1394 . . . 336 Melee 464 | . . . 61 . 403 . Ramming 139 | . 1 . 37 5 . 96 Kinetic 2125 | 15 185 417 . . 1474 34 Thermal 259 | 38 221 . . . . . Explosive 1413 | . . 1077 . . . 336 Electromagnetic . | . . . . . . . Impact 464 | . . . 61 . 403 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 2 2 Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 256 | . . 14 . . 226 16 Projectiles 25 | . . . . . 25 . Explosions 30 | . . 14 . . . 16 Melee 201 | . . . . . 201 . Knockbacks 6 | . . . 1 . 5 . Impact 3 | . . . 1 . 2 . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 183 | . . 96 . . . 87 Shots 4 | . . 3 . . . 1 Rammed 37 | . 1 . 4 . . 32 Targets Rammed 39 | . 1 . 5 1 . 32 Kicked . | . . . . . . . Crushed 2 | . . . 1 1 . . Highest Temperature 280 | 60 280 14 . 1 177 . Average Temperature 72 | 23 90 14 . 1 66 . Received Heat Transfer 717 | . 180 105 . 54 378 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 6 | . . . . . 6 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 925 | 111 814 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 160 | 5 85 . 160 . 101 15 Initial 100 | . . . 100 . . 15 Average 39 | . 23 . 59 . 32 2 Influence Increases 1039 | 15 175 295 238 . 308 8 Destroy 0b10 Robot/C 440 | . 140 120 . . 180 . Destroy 0b10 Robot/NC 65 | 15 . . 5 . 45 . Destroy Leader 90 | . 30 10 . . 50 . Successful Hack 27 | . 5 . 22 . . . Select Force Hacks 210 | . . . 210 . . . Disable Machine 15 | . . . . . 15 . Destroy Structure 27 | . . . 1 . 18 8 Lose Combat Pursuer 165 | . . 165 . . . . Influence Decreases 1039 | 15 175 86 447 . 263 53 Entered New Map 139 | . . . 109 . . 30 Time Decay 857 | 15 175 86 338 . 233 10 Lost Part 38 | . . . . . 30 8 Lost Ally 5 | . . . . . . 5 Squads Dispatched 4 | . 1 . . . 3 . Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 21 . 9 10 6 Peak Tracking Total 7 | . 4 6 . 7 4 6 Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 5 | . . 4 . . 1 . Max in Single Turn 2 | . . 2 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 26 | . 3 1 14 6 2 . Terminals 10 | . 3 . 6 . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 8 | . . . 8 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 70 | . 6 1 39 20 4 . Successful 50 | . 3 1 25 20 1 . Failed 20 | . 3 . 14 . 3 . Catastrophic 3 | . . . 2 . 1 . Database Lockouts . | . . . . . . . Manual 27 | . 5 . 19 . 3 . Terminals 26 | . 6 . 18 . 2 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 21 | . . . 21 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 1 1 4 20 . . Record 18 | . . . . 18 . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . 1 . . Zone Layout 3 | . . . 3 . . . Proto ID Catalog 2 | . . 1 . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . . . 10 . . . Report Inventory 8 | . . . 8 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 2 . 11 . . . Terminals 6 | . 2 . 4 . . . Botnet 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . 7 . . . Tunnel 7 | . . . 7 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . 8 . 2 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . . 3 Total Damage 63 | . . . . . . 63 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Active Infowar (turns) 1478 | 26 511 785 . 109 47 . Optics 109 | . . . . 109 . . Terrain 1322 | 26 511 785 . . . . Structural 31 | . . . . . 31 . ECM 16 | . . . . . 16 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 2 . 4 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 8306 | 154 511 1269 1175 4229 850 118 Spaces Moved 4722 | 81 206 706 720 2586 379 44 Core 13 | 11 . . . . . 2 Treads 4709 | 70 206 706 720 2586 379 42 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 50 Average Speed 159 | 148 160 160 160 159 160 170 Slowest Speed 330 | 160 160 160 160 160 250 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 5 45 51 96 94 13 46 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 10 | . . 1 7 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 11 | . . 8 . 3 . . Spaces Dug 9 | . . . 1 . 7 1 Terrain Destroyed 187 | . . 162 1 . 15 9 Melee 9 | . . . 1 . 7 1 Projectile 7 | . . 1 . . 6 . AOE 169 | . . 161 . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 5242 | 100 341 776 736 2703 504 82 Wait 116 | . 101 2 3 3 7 . Move 4718 | 80 205 705 719 2586 379 44 Hop . | . . . . . . . Pick Up 81 | 5 3 10 3 49 11 . Fast Attach 26 | 8 1 3 . 4 9 1 Attach 14 | . . 1 . 3 8 2 Detach 14 | 1 . 2 . 4 6 1 Swap 25 | . 1 7 3 2 12 . Drop 79 | . 2 11 1 52 13 . Fire 116 | 6 27 35 . . 46 2 Melee 16 | . . . 2 . 13 1 Ram 31 | . . . . . . 31 Kick . | . . . . . . . Crush 6 | . 1 . 5 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 13) 622 | -10/Materials | Discovered new exit (range 9) 666 | -10/Materials | Entered Subcaves 674 | -10/Subcaves | Learned Materials interactive machine intel 754 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 903 | -10/Subcaves | Learned location of Zion (-6) 949 | -10/Subcaves | Discovered new exit (range 15) 1007 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1043 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1061 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1137 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1139 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1458 | -10/Subcaves | Core integrity fell below 50% 1700 | -10/Subcaves | Visited 4L-MR0's lab 1723 | -10/Subcaves | Found Power Bank 1860 | -10/Subcaves | Ambushed by Subdweller buried in earth 1896 | -10/Subcaves | Discovered new exit (range 15) 1935 | -10/Subcaves | Entered Recycling 2233 | -9/Recycling | Discovered new exit (range 8) 3063 | -9/Recycling | Scanned before Scraplab entrance 3087 | -9/Recycling | Entered Scraplab 3107 | -9/Recycling | Discovered new exit (range 3) 3110 | -9/Recycling | Entered Scraptown 3166 | -9/Scraptown | Visited Spacefarers 3224 | -9/Scraptown | Visited TADAMA 3315 | -9/Scraptown | Visited UFD Registry 3315 | -9/Scraptown | Registered with UFD as "Flashninja" 3338 | -9/Scraptown | Visited Cyclists 3358 | -9/Scraptown | Entered Cyclist Reading Room 3398 | -9/Scraptown | Visited Shadow of the Wyrm 3459 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3462 | -9/Scraptown | Learned Research stockpile data 3464 | -9/Scraptown | Learned Factory emergency access door positions 3482 | -9/Scraptown | Discovered new exit (range 13) 4224 | -9/Scraptown | Visited Assassins FH 4322 | -9/Scraptown | Build established: Derelict-Mutant 4411 | -9/Scraptown | Visited Junk Repository 4453 | -9/Scraptown | Visited Science Guys 4512 | -9/Scraptown | Visited Observation Area 4802 | -9/Scraptown | Visited Junk Repository 4851 | -9/Scraptown | Visited Research Penetration Think Tank 4925 | -9/Scraptown | Visited Scrapoid Pod Storage 4971 | -9/Scraptown | Visited Scrap Suit Storage 5006 | -9/Scraptown | Visited LU-1G1's Boring Crew 5138 | -9/Scraptown | Visited Sword Containment 5297 | -9/Scraptown | Discovered new exit (range 3) 5655 | -9/Scraptown | Visited SPCMW 5683 | -9/Scraptown | Visited Fellowship of the Rings 6826 | -9/Scraptown | Found Scrapoid Pod 6863 | -9/Scraptown | Found Scrap Suit 7197 | -9/Scraptown | Met Optimus 7197 | -9/Scraptown | Accepted into 0bPrime 7274 | -9/Scraptown | Build established: Mutant 7316 | -9/Scraptown | Civil war broke out across Scraptown 7339 | -9/Scraptown | Entered Factory 7339 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 8189 | -6/Factory | Sucked down chute 8189 | -6/Factory | Entered Waste 8190 | -6/Waste | Met a frightened Derelict 8200 | -6/Waste | Spotted C-40 Crusher 8237 | -6/Waste | Spotted C-40 Crusher 8244 | -6/Waste | Spotted C-40 Crusher 8246 | -6/Waste | Spotted C-40 Crusher 8251 | -6/Waste | Spotted C-40 Crusher 8254 | -6/Waste | Spotted C-40 Crusher 8257 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8260 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8261 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8263 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8264 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8266 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8267 | -6/Waste | Crushed by Compactor (1 part destroyed) 8268 | -6/Waste | Crushed by Compactor (1 part destroyed) 8273 | -6/Waste | Crushed by Compactor (1 part destroyed) 8276 | -6/Waste | Crushed by Compactor (1 part destroyed) 8280 | -6/Waste | Core integrity fell below 50% 8298 | -6/Waste | Core integrity fell below 20% 8307 | -6/Waste | Lost 10 parts (1p2n2u5w) 8307 | -6/Waste | Core destroyed Last Messages --------------- Discarded Scrapoid Pod. Acquired Hvy. Hammer. Adv. Signal Interpreter crushed. Phase Shifter crushed. Adv. ECM Suite crushed. CPS Tube crushed. Hpw. Tractor Beam crushed. Imp. Deuterium Engine crushed. Hvy. Hammer crushed. Arm. Treads crushed. Imp. Light Armor Plating crushed. Plasma Cutter crushed. Slammed into C-40 Crusher. System corrupted: Component data lost. Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. System corrupted: Matter fused (-10). Slammed into C-40 Crusher. Destabilizing: Core damaged (-8). Map ----- +----------------------------------------------------+ | #??# #??????? ?????????????????????????????? | | #### #??????? #????????????????????????????? | | #??????? #????????????????????????????? | | #??????# #????????????????????????????? | | #??????# #????????????????????????????? | | *= #??????# =#????????????????????????????? | | #### #??????# #????????????????????????????? | | #??# #??????# #????????????????????????????? | | #??# #??????# #????????????????????????????? | | #??# #??????# #????????? ??????????????????? | | ?### ######## #????????? #????????????????? | | ?# #????????? #????????????????? | | ?# #???????? #????????????????? | | ?# #???????? #????????????????? | | ?# #???????? #????????????????? | | ?### ######## #??????? #????????????????? | | ???# #??????# #??????? #????????????????? | | ???# #??????# #??????? #????????????????? | | ???# #??????# #??##### #????????????????? | | ???# = ######## #### ######## ????????? | | ?# ! CCCC ????????? | | ?# = CCCC CC ???????? | | ?# CCCC CC ???????? | | ?# CCCCCC ???????? | | ?### ######## #### CC ###??????????????? | | ???# ???????# #??##@## #????????????????? | | ???#?? ????????# #???###? #????????????????? | | ???????????????# #???????? #????????????????? | | ???????????????# #????????? #????????????????? | | ???????????????######??????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 200 Matter Stores 300 Matter Capacity 400 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 250 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechBehemothCutter Manual? 0 Play Time 01:07:50 Cumulative 89.4 hours Start 2025.05.15 @ 19:46:54 End 2025.05.15 @ 21:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3eab7e54-8e75-46b8-a12a-b1fb4845c8a7