Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 10:47:08 Player: Don Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (103) 515 Value Destroyed (4821) 4821 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 12691 Bonus ------- High Alert Combat Kills 115 Scanned by Researcher 500 Cogmind --------- Core Integrity 993/1300 Matter 260/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Armored Leg Armored Leg > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Signal Interpreter Core Analyzer Backup Plating VII Improved Thermal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Stasis Canceller Heavy Disruptor Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Triangulator Advanced Signal Interpreter Advanced Terrain Scanner Core Analyzer Transmission Jammer > --- WEAPON ----------- Gamma Rifle Quantum Rifle Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Fission Core Fusion Compressor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Antigrav System Advanced Heat Sink Advanced Targeting Computer Stasis Canceller Force Field Advanced Field Recycling Unit Gamma Rifle Field Laser Heavy Disruptor Cannon Heavy Machine Gun Improved Grenade Launcher Advanced Remote Datajack [Rating: 119] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Coil Gun Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . . 2 2 . . . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 1 2 . . . . 1 . . . . 1 . . Utility 6 | . . . 1 . . . . 1 1 . . . . 1 2 . Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Parts Attached 201 | 6 6 1 14 20 4 3 2 68 12 15 8 2 9 2 21 8 Power 16 | 1 . . 2 2 1 . . 6 1 . . 1 1 . 1 . Engine 8 | 1 . . 2 2 1 . . 2 . . . . . . . . Core 7 | . . . . . . . . 4 1 . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 52 | 2 2 . 6 6 . . 1 21 3 4 . . 3 1 2 1 Treads 2 | . . . 1 . . . 1 . . . . . . . . . Leg 24 | 2 . . . . . . . 8 3 4 . . 3 1 2 1 Wheel 16 | . 2 . 5 6 . . . 3 . . . . . . . . Hover 8 | . . . . . . . . 8 . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . Utility 83 | 1 2 . 4 8 2 2 1 24 6 10 5 . 4 1 10 3 Device 58 | . 1 . 2 3 1 2 1 15 5 9 5 . 2 1 9 2 Storage 5 | 1 1 . 1 1 1 . . . . . . . . . . . Processor 7 | . . . . 1 . . . 5 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 13 | . . . 1 3 . . . 4 1 1 . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 1 2 4 1 1 . 17 2 1 3 1 1 . 8 4 Energy Gun 28 | 1 2 1 2 2 1 1 . 10 . . . . . . 5 3 Energy Cannon 4 | . . . . . . . . 1 1 . . 1 1 . . . Ballistic Gun 14 | 1 . . . 1 . . . 5 . 1 2 . . . 3 1 Ballistic Cannon 3 | . . . . 1 . . . 1 1 . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . . . . . . Corrupted Parts 3 | . . . . . . . . 3 . . . . . . . . System Corruption 11 | . . . . . . . . 11 . . . . . . . . Parts Lost 60 | . . . 1 2 . 1 5 20 . . 2 . 7 . 2 20 Power 9 | . . . . 1 . . . 5 . . 1 . 1 . . 1 Propulsion 18 | . . . . . . . 2 8 . . . . 3 . . 5 Utility 11 | . . . . . . . . 1 . . . . 2 . 2 6 Weapon 22 | . . . 1 1 . 1 3 6 . . 1 . 1 . . 8 Highest Loss Streak 20 | . . . 1 2 . 1 4 7 . . 2 . 7 . 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 90 100 99 97 100 99 94 97 99 100 100 88 98 98 99 92 Engine 5 | . 14 14 11 9 15 15 15 5 . . . . . . . . Core 6 | . . . . . . . . 6 11 11 11 5 10 10 7 3 Leg 18 | . 14 . . . . . . 12 34 35 35 35 34 36 33 29 Wheel 11 | . 14 28 33 45 38 38 33 4 . . . . . . . . Hover 2 | . . . . . . . . 11 . . . . . . . . Device 9 | . 5 14 19 11 6 7 7 8 5 5 8 11 6 8 21 17 Storage 6 | . 14 14 11 9 8 7 7 6 5 5 5 5 5 5 4 3 Processor 7 | . . . . 1 7 7 7 8 11 11 7 5 9 10 9 9 Protection 3 | . . . 2 3 . . . 2 5 5 5 5 5 5 1 4 Energy Gun 10 | . 17 28 21 7 15 21 18 14 . . . . . . 5 8 Energy Cannon 1 | . . . . . . . . 1 . . . . 9 10 3 . Ballistic Gun 6 | . 10 . . 3 . . . 8 10 10 11 5 5 5 6 7 Ballistic Cannon 3 | . . . . 6 7 1 . . 10 11 11 11 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 23 23 38 57 67 67 65 84 98 98 95 99 99 94 104 84 Greatest Support 128 | 20 24 24 36 60 60 60 60 80 96 106 102 102 108 128 128 128 Greatest Overweight (x) 3 | 2 . . 1 . 1 1 1 3 1 1 . . 1 . . . Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 14 15 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 10 15 19 18 18 18 20 20 20 20 18 17 16 20 20 Average Carried 17 | 3 8 9 14 14 17 16 17 18 19 19 18 17 15 15 18 18 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 15 19 17 18 18 20 20 20 18 16 17 15 20 5 Class Distribution -------------------- 31% | Scavenger-Skirmisher 21% | Mutant 16% | Scavenger-Tank 12% | Scavenger-Gunner 6% | Skirmisher 6% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 3529 | 224 . 106 75 581 . 113 32 902 253 358 179 . 370 . 336 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4859 | . . 269 538 740 . 67 50 1564 275 334 107 . 427 . 456 32 Parts 253 | . . 11 36 34 . 7 4 59 15 17 13 . 26 . 28 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . 7 3 . . 16 11 . 19 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 97 | . . 6 9 16 . 3 1 26 5 9 5 . 8 . 8 1 Guns 60 | . . 6 8 11 . 2 1 22 1 2 . . 2 . 4 1 Cannons 28 | . . . . 4 . 1 . 1 4 7 1 . 6 . 4 . AOE 5 | . . . 1 . . . . . . . 4 . . . . . Classes Destroyed 11 | . . 2 3 1 . 1 1 2 1 . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . Swarmer 15 | . . . . . . 3 . 1 . 2 4 . 1 . 3 1 Grunt 57 | . . 6 8 12 . . . 18 2 6 . . 2 . 3 . Brawler 1 | . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . Sentry 8 | . . . 1 3 . . . 3 . . . . 1 . . . Hunter 2 | . . . . 1 . . . . . . 1 . . . . . Programmer 13 | . . . . . . . 1 3 2 1 . . 4 . 2 . Best Kill Streak 9 | . . 5 5 9 . 3 1 4 5 4 4 . 4 . 3 1 Combat Bots Only 9 | . . 4 5 9 . 3 1 4 5 4 4 . 4 . 3 1 Max Kills in Single Turn 4 | . . 2 1 1 . 1 1 1 1 2 4 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . . . . 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 811 | . . 16 19 111 9 36 50 249 14 50 24 . 98 . 41 94 Missed 219 | . . 2 6 26 4 12 13 70 4 14 7 . 34 . 10 17 Damage Taken 11699 | . . 152 189 1145 73 297 580 3035 203 702 389 . 1611 . 634 2689 Core 1673 | . . 33 . 181 . 56 108 527 62 18 . . 381 . . 307 Absorbed by Shields 56 | . . . . . . . . 10 . . . . . . 46 . Regen/Repaired (Parts) 72 | . . . . . . . . 72 . . . . . . . . Core Remaining (%) 77 | 100 . 86 100 67 . . 76 38 . . . . 53 100 . . Volleys Fired 226 | . . 30 20 52 . 6 5 55 6 14 4 . 13 . 14 7 Largest 4 | . . 2 2 2 . 3 3 4 4 4 4 . 4 . 4 4 Hottest 303 | . . 90 90 90 . 184 184 303 161 161 161 . 261 . 282 232 Shots Fired 652 | . . 60 40 102 . 18 15 198 24 56 14 . 50 . 56 19 Gun 472 | . . 60 40 59 . 13 15 174 12 28 6 . 13 . 33 19 Cannon 179 | . . . . 43 . 5 . 24 12 28 7 . 37 . 23 . Launcher 1 | . . . . . . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 299 | . . . . 82 . 5 . 62 24 56 13 . 27 . 23 7 Thermal 155 | . . . . . . 7 10 74 . . . . 23 . 33 8 Explosive 1 | . . . . . . . . . . . 1 . . . . . Electromagnetic 197 | . . 60 40 20 . 6 5 62 . . . . . . . 4 Robot Hit Streak 17 | . . 10 17 9 . 3 3 16 7 6 7 . 6 . 6 6 Robot Miss Streak 4 | . . 1 2 2 . 2 3 3 3 4 1 . 4 . 3 2 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 414 | . . 21 32 77 . 7 7 138 15 34 10 . 30 . 29 14 Core Hits 235 | . . 14 25 40 . 3 2 56 13 30 12 . 16 . 21 3 Critical Kills 4 | . . . . . . . . 2 . . . . . . 2 . Critical Parts Destroyed 6 | . . . . . . . . 2 . 1 . . . . 3 . Critical Strikes 17 | . . . . 2 . . . 6 2 1 . . . . 5 1 Burn 3 | . . . . . . . . 2 . . . . . . . 1 Meltdown 1 | . . . . . . . . 1 . . . . . . . . Destroy 9 | . . . . . . . . 3 . 1 . . . . 5 . Blast 4 | . . . . 2 . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9506 | . . 318 595 1558 . 147 110 3138 394 969 414 . 888 . 675 300 Guns 5846 | . . 318 512 753 . 72 110 2553 189 413 111 . 230 . 285 300 Cannons 3219 | . . . . 805 . 75 . 454 205 556 76 . 658 . 390 . Explosions 441 | . . . 83 . . . . 131 . . 227 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4664 | . . . . 1277 . 75 . 985 394 969 187 . 378 . 299 100 Thermal 2379 | . . . 83 . . 54 103 1146 . . . . 510 . 376 107 Explosive 358 | . . . . . . . . 131 . . 227 . . . . . Electromagnetic 2105 | . . 318 512 281 . 18 7 876 . . . . . . . 93 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 12 1 2 2 2 7 . . . Average Corruption 5 | . . . . . . . 1 8 1 1 2 2 6 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . . 56 2 11 4 . 19 . . . Message Errors 25 | . . . . . . . . 16 . 3 1 . 5 . . . Matter Fused 19 | . . . . . . . . 10 1 2 . . 6 . . . Heat Flow Errors 17 | . . . . . . . . 10 . 2 1 . 4 . . . Energy Discharges 10 | . . . . . . . . 7 1 1 . . 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . 5 . 1 1 . 1 . . . Data Loss (major) 3 | . . . . . . . . 2 . . . . 1 . . . Misfires 2 | . . . . . . . . . . 1 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . . . . Weapon Failures 3 | . . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 38 | . . . . 2 . . . . . . . . 12 . 24 . Projectiles 38 | . . . . 2 . . . . . . . . 12 . 24 . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 47 | . . . . 10 . 1 . . 1 18 1 . 7 . 9 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . 8 . 1 . . 1 18 1 . 7 . 9 . Secondary 2 | . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . 27 . . . . 42 . . 40 . . . . . Shots 3 | . . . 1 . . . . 1 . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 733 | . . 8 1 308 . 384 423 733 379 434 407 . 603 . 462 90 Average Temperature 169 | . . 8 1 141 . 193 235 168 162 149 188 . 184 . 174 50 Received Heat Transfer 2268 | . . 80 81 603 . 45 162 825 9 285 27 . 99 . 52 . Effects 44 | . . . . . . . 1 19 1 6 1 . 14 . 2 . Shutdowns 12 | . . . . . . . 1 4 1 2 . . 4 . . . Energy Bleed 7 | . . . . . . . . 2 . . . . 4 . 1 . Interference 11 | . . . . . . . . 5 . 3 . . 3 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . Short Circuit 4 | . . . . . . . . 2 . . 1 . . . 1 . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . Damage (major) 4 | . . . . . . . . 3 . . . . 1 . . . Damage (core) 3 | . . . . . . . . 1 . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 2 . . . . . . . . Combat Hostiles 3 | . . . . 1 . . . 2 . . . . . . . . Parts Fried 6 | . . 1 2 2 . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Melted 12 | . . . . . . . 1 8 . . . . 1 . 2 . Heat Transferred 4589 | . . . 100 . . 111 185 2486 . . . . 750 . 661 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 508 | . . 85 323 488 151 . . 508 432 . . . . . 195 120 Initial 248 | . . . 15 51 151 . . 1 248 . . . . . . 15 Average 151 | . . 12 127 244 151 . . 190 279 . . . . . 68 41 Maximum Alert Level 2 | . . . 1 2 . . . 2 2 . . . . . . . Low Security (%) 68 | 100 100 100 79 32 100 . . 66 . . . . . 100 100 100 Level 1 23 | . . . 20 54 . . . 19 87 . . . . . . . Level 2 8 | . . . . 13 . . . 14 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 3 . . 1 11 1 . 1 . . . 1 3 Investigation 2 | . . . . 2 . . . . . . . . . . . . Extermination 5 | . . . . . . . . 3 1 . . . . . 1 . Reinforcement 10 | . . . 1 1 . . . 5 . . . . . . . 3 Assault 2 | . . . . . . . 1 . . . 1 . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 8 | . . 1 . 4 . . . 1 . . . . . . . 2 Communications Jammed 17 | . . . . . . . . 6 . . . . . . . 11 Distress Signals 17 | . . . . . . . . 6 . . . . . . . 11 Times Spotted 200 | . . 11 11 27 3 9 14 48 9 17 11 . 14 . 9 17 Peak Tracking Total 12 | . 2 3 4 12 3 4 11 5 4 9 8 . 10 . 3 11 Tactical Retreats 16 | . . 2 1 1 . 3 . 7 1 . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 7 | . . . . 1 . . . 4 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . 1 . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 2 | . . . . . . . . 2 . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 10 | . 1 1 . 1 . . . 3 2 . . . . . 2 . Terminals 7 | . 1 . . . . . . 2 2 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 17 | . 1 1 . 4 . . . 6 2 . . . . . 3 . Successful 9 | . 1 1 . 2 . . . 3 . . . . . . 2 . Failed 8 | . . . . 2 . . . 3 2 . . . . . 1 . Catastrophic 2 | . . . . . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 10 | . 1 . . . . . . 4 2 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . 1 1 . . . . . 1 . . . . . . 2 . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . 1 . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . 1 . . . 2 2 . . . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 32 | . . . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 7598 | 79 81 556 407 503 73 429 138 1970 512 1063 407 5 555 31 509 280 Spaces Moved 4949 | 51 53 260 298 277 62 383 113 1079 341 792 305 3 389 24 329 190 Core 9 | 9 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 2900 | 42 26 . . . . . . 459 341 792 305 3 389 24 329 190 Wheels 1637 | . 27 260 298 277 62 383 113 217 . . . . . . . . Hover 403 | . . . . . . . . 403 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 105 105 105 101 120 120 120 120 120 122 122 120 Average Speed 118 | 120 104 90 91 90 105 105 105 135 128 123 120 120 123 122 122 121 Slowest Speed 236 | 150 120 90 105 90 105 105 105 236 190 190 120 120 190 122 124 123 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 12 57 28 21 3 56 13 37 11 80 57 7 58 1 8 35 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 8 | . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 2 . . . 1 . . . 2 . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 60 | . . . 3 2 . . . 33 3 7 6 . 3 . 3 . Melee . | . . . . . . . . . . . . . . . . . Projectile 23 | . . . . 2 . . . 3 3 7 2 . 3 . 3 . AOE 37 | . . . 3 . . . . 30 . . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 6223 | 68 80 524 396 445 68 395 120 1464 401 836 336 4 433 25 403 225 Wait 556 | . . 224 37 46 3 2 . 144 30 10 18 . 15 . 15 12 Move 4933 | 50 52 259 297 276 61 382 112 1078 340 791 304 2 388 23 328 190 Hop . | . . . . . . . . . . . . . . . . . Pick Up 176 | 12 13 5 16 28 . 2 1 67 5 1 . . 8 . 13 5 Fast Attach 18 | . 1 . . 1 . . . 6 4 . . . . . 6 . Attach 107 | 6 1 1 5 16 2 1 1 43 2 1 2 2 7 2 7 8 Detach 2 | . . . . 1 . . . 1 . . . . . . . . Swap 76 | . 4 . 9 3 2 2 1 19 6 14 6 . 2 . 8 . Drop 120 | . 9 5 12 22 . . . 42 8 5 2 . . . 12 3 Fire 226 | . . 30 20 52 . 6 5 55 6 14 4 . 13 . 14 7 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 80 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 161 | -10/Materials | Entered Mines 165 | -10/Mines | Found the Drone Emporium 169 | -10/Mines | Found Prototype Device 276 | -10/Mines | Excavation squad dispatched 276 | -10/Mines | A large section of the Mines collapsed 304 | -10/Mines | Build established: Mutant 526 | -10/Mines | Excavation squad dispatched 556 | -10/Mines | Learned Materials trap positions 708 | -10/Mines | Discovered new exit (range 10) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -9/Materials | Identified exit to Storage 719 | -9/Materials | Loaded intel: 25 trap records 1078 | -9/Materials | Discovered new exit (range 16) 1124 | -9/Materials | Entered another Materials area 1124 | -8/Materials | Evolved 2 slots: Propulsion x2 1511 | -8/Materials | Destroyed 9 combat bots 1567 | -8/Materials | Discovered new exit (range 16) 1627 | -8/Materials | Entered Factory 1627 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1680 | -7/Factory | Discovered new exit (range 13) 1700 | -7/Factory | Entered Lower Caves 1762 | -7/Lower Caves | Spotted B-75 Beast 2084 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2098 | -7/Lower Caves | Learned Factory security intel 2112 | -7/Lower Caves | Discovered new exit (range 18) 2129 | -7/Lower Caves | Entered another Lower Caves area 2223 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2261 | -7/Lower Caves | Discovered new exit (range 7) 2267 | -7/Lower Caves | Entered Factory 2267 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2296 | -6/Factory | Lost 4 parts (1n3w) 2429 | -6/Factory | Repaired Arm. Wheel 2652 | -6/Factory | Lost 6 parts (3n3w) 3077 | -6/Factory | Core integrity fell below 50% 3152 | -6/Factory | Lost 7 parts (1p2n1u3w) 3395 | -6/Factory | Garrison activated, responded to threat 3423 | -6/Factory | System corruption reached 10% 3481 | -6/Factory | Build established: Scavenger-Tank 4233 | -6/Factory | Discovered new exit (range 5) 4236 | -6/Factory | Identified exit to Factory 4237 | -6/Factory | Entered another Factory area 4237 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4372 | -5/Factory | Build established: Scavenger-Skirmisher 4723 | -5/Factory | Discovered new exit (range 14) 4747 | -5/Factory | Identified exit to Upper Caves 4749 | -5/Factory | Entered Upper Caves 4881 | -5/Upper Caves | Encountered a Warlord checkpoint 5415 | -5/Upper Caves | Build established: Skirmisher 5757 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5799 | -5/Upper Caves | Discovered new exit (range 12) 5811 | -5/Upper Caves | Identified exit to Upper Caves 5812 | -5/Upper Caves | Entered another Upper Caves area 5840 | -5/Upper Caves | Spotted B-75 Beast 6211 | -5/Upper Caves | Discovered new exit (range 6) 6212 | -5/Upper Caves | Identified exit to Factory 6214 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6218 | -5/Upper Caves | Identified exit to Zhirov 6219 | -5/Upper Caves | Entered Zhirov 6219 | -5/Zhirov | Discovered new exit (range 3) 6221 | -5/Zhirov | Identified exit to Proximity Caves 6224 | -5/Zhirov | Entered Proximity Caves 6284 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6370 | -4/Proximity Caves | Lost 7 parts (1p3n2u1w) 6738 | -4/Proximity Caves | Discovered exit to Factory (range 13) 6746 | -4/Proximity Caves | Learned location of Testing (-3) 6774 | -4/Proximity Caves | Attracted the attention of an 0b10 base 6779 | -4/Proximity Caves | Entered Factory 6779 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6784 | -4/Factory | Discovered new exit (range 8) 6792 | -4/Factory | Identified exit to Research 6810 | -4/Factory | Entered Research 6810 | -3/Research | Evolved 2 slots: Utility x2 7218 | -3/Research | Build established: Scavenger-Gunner 7302 | -3/Research | Discovered new exit (range 14) 7318 | -3/Research | Identified exit to Testing 7319 | -3/Research | Entered Testing 7510 | -3/Testing | Spotted PD-5AL6RR48XU 7570 | -3/Testing | Scanned by Researcher 7599 | -3/Testing | Self-destructed Last Messages --------------- 07591_ The unstable cave ceiling collapses. 07591_ R-10 Processor destroyed. 07591_ C-55 Analyst destroyed. 07591_ Held in stasis. 07592_ K-01 Serf collects debris. 07592_ R-10 Processor collects Imp. Corruption Screen. 07594_ Field Laser destroyed. 07595_ K-01 Serf collects debris. 07595_ U-05 Engineer lays Concrete. 07595_ S-43 Plague destroyed. 07595_ R-10 Processor destroyed. 07595_ Held in stasis. 07595_ C-55 Analyst is analyzing... 07596_ U-05 Engineer lays Concrete. 07596_ Slug penetrates Wall. 07596_ Hvy. Machine Gun destroyed. 07597_ U-05 Engineer lays Concrete. 07598_ K-01 Serf collects debris. 07598_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????# ##??????????????????????? | | ???????# ##?????????????????????? | | ???######### #####?????????????????? | | ?? # #?????????????????? | | ?? """"""" # #?????????????????? | | ??""" """" " #?????????????????? | | ???? "" # ] " #?????????????????? | | ??"" """ "" #?????????????????? | | #?????????????????? | | ???####### # ####?#"""##?????????? | | ####### # " "#?????????? | | # #?????????? | | ####### %! " "????????????? | | # #???????????????? | | " [ ??################# # #???????????????? | | " ??????????????####### # #???????????????? | | " ???????????????# #???????????????? | | " ????????????????# ##???????????????? | | ????????????????# """ #????????????????? | | ##????????????????# """ # #????????????????? | | ################### """ ! #????????????????? | | # ; d ##???????????????? | | # # #?????? ???????? | | # # ## hh ?????? | | # # % = c ?????? | | ##### # # @ s= w ?????? | | = # # # = % ! s """ """ ?????? | | # # # =%! """ """??????????? | | " # + # *u """ ""???????????? | | """ + # # """ "????????????? | | " # ################### k """ ?????????????? | | # """??????????????? | | # """??????????????? | | # ?????????????? | | ##### ?????????????? | | ##########################??????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ########???????????????????????????????????????? | | ^ #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: TH 25 Evasion (%) 60 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed ModifiedIonicShockpuncher Manual? 0 Play Time 03:34:15 Cumulative 19.5 hours Start 2024.05.23 @ 13:38:38 End 2024.05.24 @ 10:47:08 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 854826d8-2e32-466c-aa6e-e214f7e71533