Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.26 @ 21:48:24 Player: metalmadness Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (336) 336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1291 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 252/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Propulsion Shielding > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Structural Scanner Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Propulsion Shielding > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Structural Scanner Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 10 | 5 4 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . 1 . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 2 | . 2 3 Power . | . 1 1 Propulsion . | . . . Utility . | . . 1 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 88 Engine 13 | . 14 11 Treads 27 | . 28 22 Device 13 | . 13 11 Protection 13 | . 13 11 Ballistic Gun 26 | . 27 11 Launcher 1 | . . 11 Peak Build Rating 8 | 5 7 8 Average Rating 6 | 4 6 8 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 8 11 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 5 10 Average Capacity 5 | 5 5 10 Most Carried 5 | 4 5 3 Average Carried 2 | 1 2 3 Final Capacity 10 | 5 5 10 Final Carried 4 | 1 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 435 | 206 229 . Remotely . | . . . Salvage Created 384 | . 384 . Parts 17 | . 17 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 6 | . 6 . AOE 2 | . 2 . Classes Destroyed 3 | . 3 . Recycler 1 | . 1 . Watcher 2 | . 2 . Grunt 8 | . 8 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 68 | . 48 20 Missed 26 | . 18 8 Hits 42 | . 30 12 Projectile 42 | . 30 12 Damage Taken 419 | . 277 142 Core 32 | . 32 . Absorbed by Shields . | . . . Redirected to Shielding 48 | . 28 20 Ignored by Resistances 124 | . 85 39 Core Remaining (%) 93 | 100 87 . Volleys Fired 38 | . 30 8 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 70 | . 59 11 Gun 63 | . 55 8 Cannon . | . . . Launcher 7 | . 4 3 Special . | . . . Kinetic 63 | . 55 8 Thermal . | . . . Explosive 7 | . 4 3 Electromagnetic . | . . . Robot Hit Streak 17 | . 17 9 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | . 48 9 Core Hits 24 | . 21 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 732 | . 638 94 Guns 518 | . 465 53 Cannons . | . . . Explosions 214 | . 173 41 Melee . | . . . Ramming . | . . . Kinetic 518 | . 465 53 Thermal . | . . . Explosive 214 | . 173 41 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 31 | . 31 17 Average Temperature 10 | . 11 7 Received Heat Transfer 267 | . 204 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 63 | . 63 22 Initial 13 | . . 13 Average 9 | . 10 11 Influence Increases 347 | . 328 19 Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 34 | . 34 . Destroy Structure 33 | . 14 19 Lose Combat Pursuer 105 | . 105 . Influence Decreases 325 | . 289 36 Entered New Map 26 | . . 26 Time Decay 299 | . 289 10 Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 17 2 Peak Tracking Total 3 | . 3 3 Tactical Retreats 7 | . 7 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1056 | . 1018 38 Structural 1056 | . 1018 38 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1231 | 128 1065 38 Spaces Moved 704 | 85 607 12 Core 16 | 16 . . Treads 688 | 69 607 12 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 139 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 72 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 39 | . 19 20 Melee . | . . . Projectile . | . . . AOE 39 | . 19 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 765 | 95 649 21 Wait . | . . . Move 702 | 84 606 12 Hop . | . . . Pick Up 13 | 6 7 . Fast Attach . | . . . Attach 10 | 5 4 1 Detach . | . . . Swap . | . . . Drop 2 | . 2 . Fire 38 | . 30 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 7) 693 | -10/Materials | Discovered new exit (range 5) 846 | -10/Materials | Discovered new exit (range 7) 950 | -10/Materials | Discovered new exit (range 5) 1194 | -10/Materials | Entered another Materials area 1194 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Particle Gun. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. R-06 Scavenger collects Aluminum Leg. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE The unstable cave ceiling collapses. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. [Achievement: Uninvited Guest] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? 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Y ##???????????????????? | | ???????????????????? ##???????????????????? | | ????????????????????? ###???????????????????? | | ?????????????????????? ##########???????????? | | ??????????????????????## ###########???????????? | | ??????????????????????## @ # ##???????????? | | ??????????????????????## # ##???????????? | | ??????????????????????## # ##???????????? | | ??????????????????????## # ##???????????? | | ??????????????????????## + ##???????????? | | ??????????????????????## # ##???????????? | | ??????????????????????## # ##???????????? | | ??????????????????????## # ##???????????? | | ??????????????????????###### ##???????????? | | ??????????????????????################???????????? | | ??????????????????????????############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Uninvited Guest Challenges ------------ None Game ------ Seed SensorTerrainDatajack Manual? 0 Play Time 00:15:47 Cumulative 1.3 hours Start 2026.05.26 @ 21:28:31 End 2026.05.26 @ 21:48:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d5e4398-5598-44e7-93b4-11cd8082a01c