Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 06:43:23 Player: Luca Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1879) 1879 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3959 Bonus ------- None Cogmind --------- Core Integrity 16/550 Matter 300/300 Energy 70/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Weight Redist. System Machine Analyzer Sensor Array Microactuators Shield Generator Faulty Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Microactuators Hacking Suite > --- WEAPON ----------- Light Cannon Flail > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Weight Redist. System Machine Analyzer Sensor Array Microactuators Shield Generator Advanced EMP Blaster [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 65 | 7 19 24 15 Power 8 | 1 2 2 3 Engine 6 | 1 2 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 25 | 2 6 13 4 Treads . | . . . . Leg 21 | 2 6 13 . Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 12 | 1 4 3 4 Device 6 | . 1 2 3 Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 3 7 6 4 Energy Gun 2 | 2 . . . Energy Cannon 2 | . 1 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 10 | . 6 2 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 97 86 Engine 10 | . 13 11 3 Leg 26 | . 27 30 14 Flight 1 | . . . 8 Device 5 | . . 7 13 Storage 11 | . 14 11 9 Processor 7 | . 10 2 9 Hackware 7 | . 2 11 9 Energy Cannon 5 | . 10 2 . Ballistic Gun 1 | . 2 . . Ballistic Cannon 10 | . 12 11 6 Impact Weapon 4 | . . 7 7 Naked Turns . | . . . . Heaviest Build 29 | 14 21 22 29 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 6 | 2 2 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 9 | 1 9 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 8 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1279 | 182 414 484 199 Remotely . | . . . . Salvage Created 2174 | . 419 936 819 Parts 123 | . 28 53 42 Haulers Intercepted 8 | . 2 3 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 9 21 20 Melee 14 | . . 4 10 Guns 1 | . . 1 . Cannons 19 | . 9 10 . AOE 3 | . . . 3 Classes Destroyed 12 | . 5 4 3 Worker 1 | . . . 1 Builder 3 | . . 3 . Hauler 8 | . 2 3 3 Mechanic 1 | . . . 1 Operator 3 | . 2 . 1 Watcher 10 | . 3 5 2 Swarmer 17 | . 3 4 10 Grunt 22 | . 6 10 6 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 5 5 6 Combat Bots Only 6 | . 5 4 6 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 38 84 142 Missed 82 | . 11 25 46 Damage Taken 2448 | . 277 824 1347 Core 741 | . 66 141 534 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 221 | . 81 140 . Core Remaining (%) 79 | 100 73 64 . Volleys Fired 72 | . 32 38 2 Largest 2 | . 2 2 1 Hottest 95 | . 95 95 33 Shots Fired 121 | . 54 65 2 Gun 14 | . 3 11 . Cannon 105 | . 51 54 . Launcher 2 | . . . 2 Special . | . . . . Kinetic 84 | . 34 50 . Thermal 34 | . 19 15 . Explosive 2 | . . . 2 Electromagnetic 1 | . 1 . . Robot Hit Streak 13 | . 13 13 5 Robot Miss Streak 4 | . 1 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 165 | . 42 74 49 Core Hits 64 | . 19 26 19 Critical Kills 2 | . . . 2 Critical Parts Destroyed 12 | . . 5 7 Critical Strikes 18 | . 1 8 9 Blast 4 | . 1 3 . Smash 14 | . . 5 9 Melee Attacks 121 | . . 48 73 Impact 120 | . . 47 73 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 10 | . . 4 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4748 | . 750 1849 2149 Guns 157 | . 28 129 . Cannons 1356 | . 722 634 . Explosions 204 | . . . 204 Melee 3031 | . . 1086 1945 Ramming . | . . . . Kinetic 995 | . 439 556 . Thermal 500 | . 293 207 . Explosive 204 | . . . 204 Electromagnetic 18 | . 18 . . Impact 3031 | . . 1086 1945 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 1 5 Average Corruption 2 | . 2 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 6 18 12 Message Errors 8 | . 1 5 2 Matter Fused 13 | . 4 4 5 Heat Flow Errors 5 | . . 3 2 Energy Discharges 2 | . . 1 1 Data Loss (minor) 2 | . . 2 . Data Loss (major) 3 | . . 1 2 Misfires 1 | . . 1 . Alerts 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 879 | . . 269 610 Projectiles . | . . . . Explosions 39 | . . . 39 Melee 840 | . . 269 571 Knockbacks 15 | . 3 2 10 Impact 12 | . . 2 10 Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage 130 | . . . 130 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 267 | . 267 223 205 Average Temperature 73 | . 94 53 89 Received Heat Transfer 855 | . 90 270 495 Effects 4 | . 4 . . Energy Bleed 1 | . 1 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 16 | . 1 8 7 Impact Corruptions 33 | . . 15 18 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1073 | . 629 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 398 | . 150 337 398 Initial 126 | . . 12 126 Average 135 | . 34 207 207 Maximum Alert Level 1 | . . 1 1 Low Security (%) 65 | 100 100 40 39 Level 1 34 | . . 59 60 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 1 2 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 17 29 28 Peak Tracking Total 7 | . 4 7 4 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 4 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 2 3 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 6 9 5 Terminals 14 | . 4 5 5 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 56 | . 15 27 14 Successful 46 | . 14 22 10 Failed 10 | . 1 5 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 36 | . 10 12 14 Fabricators . | . . . . Repair Stations 12 | . 4 8 . Recycling Units 2 | . 1 1 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 27 | . 9 8 10 Record 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Repair Station Index 1 | . . . 1 Alert Level 4 | . 1 . 3 Unreport Threat 4 | . 2 . 2 Locate Traps 4 | . 2 1 1 Disarm Traps 1 | . . . 1 Reprogram Traps 1 | . 1 . . Hauler Manifests 4 | . . 2 2 Registered Prototypes 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 7 . Scan Component 7 | . 3 4 . Repair 4 | . 1 3 . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 15 | . 4 7 4 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 3 . Time 104 | . 26 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5550 | 55 2244 2342 909 Spaces Moved 3002 | 38 1107 1364 493 Core 22 | 13 . . 9 Treads . | . . . . Legs 2817 | 25 1107 1364 321 Wheels . | . . . . Hover . | . . . . Flight 163 | . . . 163 Fastest Speed 50 | 50 120 120 114 Average Speed 146 | 114 171 132 130 Slowest Speed 440 | 150 260 190 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 98 72 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . 4 . Terrain Destroyed 29 | . . 4 25 Melee 4 | . . 4 . Projectile . | . . . . AOE 25 | . . . 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3898 | 46 1404 1767 681 Wait 537 | . 208 250 79 Move 2999 | 37 1106 1363 493 Hop . | . . . . Pick Up 48 | 2 21 19 6 Fast Attach 18 | 6 6 1 5 Attach 12 | . 2 5 5 Detach 4 | . 1 1 2 Swap 35 | 1 11 18 5 Drop 52 | . 17 24 11 Fire 72 | . 32 38 2 Melee 121 | . . 48 73 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 362 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Discovered new exit (range 8) 1285 | -10/Materials | Discovered new exit (range 16) 1957 | -10/Materials | Repaired Lgt. Cannon 2300 | -10/Materials | Entered another Materials area 2300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2594 | -9/Materials | Build established: Scavenger-Mutant 2923 | -9/Materials | Repaired Aluminum Leg 3282 | -9/Materials | Build established: Mutant 3322 | -9/Materials | Identified exit to Materials 3328 | -9/Materials | Discovered new exit (range 16) 3378 | -9/Materials | Repaired Lgt. Cannon 3405 | -9/Materials | Repaired Lgt. Cannon 3838 | -9/Materials | Build established: Scavenger-Mutant 4217 | -9/Materials | Build established: Mutant 4642 | -9/Materials | Entered another Materials area 4642 | -8/Materials | Evolved 2 slots: Utility x2 5480 | -8/Materials | Core integrity fell below 50% 5527 | -8/Materials | Core integrity fell below 20% 5542 | -8/Materials | Lost 4 parts (1p2n1u) 5551 | -8/Materials | Self-destructed Last Messages --------------- 05507_ Particle Gun fried. 05507_ Microactuators destroyed. 05511_ G-47 Trooper knocked back. 05511_ M-28 Smith suffers critical hit (Burn). 05511_ Lgt. Nuclear Core destroyed. 05511_ Critical hit (Burn: +37). 05523_ R-06 Scavenger collects Heat Sink. 05525_ G-47 Trooper suffers critical hit (Smash). 05525_ Destroyed Imp. Heat Sink. 05525_ Destroyed Aluminum Leg. 05525_ G-47 Trooper system corrupted by crushing effect. 05525_ G-47 Trooper misfires. 05526_ G-47 Trooper system terminally corrupted. 05526_ R-06 Scavenger collects Lgt. Treads. 05530_ R-06 Scavenger collects Lgt. Armor Plating. 05534_ R-06 Scavenger collects Lgt. Treads. 05534_ G-47 Trooper knocked back. 05536_ System corrupted: Heat flow error (+135). 05549_ Flail destroyed. 05551_ System corrupted: Energy discharge (-30). 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Aluminum Leg | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedBombProtection Manual? 0 Play Time 01:16:34 Cumulative 24.2 hours Start 2024.04.11 @ 06:38:41 End 2024.04.13 @ 06:43:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7941040f-cd71-4f07-b6f7-3ad002425876