Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 03:13:04 Player: Nebula avali Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (153) 765 Value Destroyed (7341) 7341 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3326) 3326 TOTAL SCORE: 18652 Bonus ------- High Alert Combat Kills 1066 Follower Combat Kills 405 Entered Garrisons 200 Entered DSFs 1500 Aligned with FarCom 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/1300 Matter 76/300 Energy 325/325 System Corruption 19% Temperature Cool (21) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Reinforced Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Target Analyzer Advanced Target Analyzer Improved System Guard Improved System Guard > --- WEAPON (5) ------- Coil Gun Railgun > --- INVENTORY (25) --- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Particle Reactor Medium Treads Medium Treads Improved Heavy Treads Biometal Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Flexi-carbon Leg Superbattery (1500) Improved Terrain Scanner Target Analyzer Microactuators Nova Cannon Coil Gun Powered Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer System Guard > --- WEAPON ----------- Compact HERF Cannon Linear Accelerator Linear Accelerator Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Advanced Heavy Treads Medium Armored Exoskeleton Medium Armored Exoskeleton Superbattery Improved Terrain Scanner Target Analyzer Target Analyzer Layered Heavy Armor Plating Coil Gun Coil Gun Enhanced Force Lance Enhanced Force Lance [Rating: 149] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Microactuators Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Enhanced Force Lance Energy Gun Plasma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon AWS/Autocannon Launcher Improved Concussive RPG Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Slots Evolved 14 | . . . . . 4 2 . 2 . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 Utility 7 | . . . . . 2 . . 1 . . 2 . . 2 . . Weapon 3 | . . . . . . 2 . 1 . . . . . . . . Parts Attached 152 | . 8 1 3 3 17 5 3 14 14 7 3 15 . 5 10 44 Power 15 | . 1 . . 1 4 . 1 1 . . 1 . . . 1 5 Engine 8 | . 1 . . 1 2 . 1 1 . . 1 . . . 1 . Core 2 | . . . . . 2 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 5 Propulsion 43 | . 2 . . . 6 1 1 8 4 2 . 3 . . 2 14 Treads 15 | . . . . . 2 1 . . 2 2 . 3 . . 2 3 Leg 17 | . . . . . 2 . 1 2 1 . . . . . . 11 Wheel 8 | . 2 . . . 2 . . 4 . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . Utility 46 | . 3 1 1 1 6 . 1 2 1 2 2 3 . 5 3 15 Device 11 | . . . . . . . . . . 1 1 1 . 2 1 5 Storage 5 | . 2 . . . . . 1 . . . . . . 1 1 . Processor 19 | . . . . . 4 . . 2 1 1 1 . . 1 . 9 Hackware . | . . . . . . . . . . . . . . . . . Protection 11 | . 1 1 1 1 2 . . . . . . 2 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | . 2 . 2 1 1 4 . 3 9 3 . 9 . . 4 10 Energy Gun 4 | . 1 . . . . . . 2 . 1 . . . . . . Energy Cannon 4 | . . . . . . 2 . . . . . 1 . . . 1 Ballistic Gun 11 | . 1 . . . 1 1 . . 1 1 . 1 . . . 5 Ballistic Cannon 10 | . . . . . . . . . 6 1 . . . . 3 . Launcher 6 | . . . . . . . . . . . . 6 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 2 1 . 1 . 1 1 . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . 1 . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . . . . . . . 1 Parts Lost 71 | . 3 . . . 9 . . 16 8 . . . . . 1 34 Power 7 | . 1 . . . 2 . . 1 . . . . . . . 3 Propulsion 26 | . . . . . 4 . . 9 4 . . . . . . 9 Utility 18 | . . . . . 3 . . 1 3 . . . . . . 11 Weapon 20 | . 2 . . . . . . 5 1 . . . . . 1 11 Highest Loss Streak 10 | . 1 . . . 8 . . 10 5 . . . . . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 72 98 100 100 84 96 100 90 38 65 81 70 70 72 76 76 Engine 3 | . 4 14 14 14 6 7 7 5 . . 5 5 5 5 5 . Treads 6 | . . . . . 1 21 23 16 1 13 17 11 11 10 10 5 Leg 4 | . 13 . . . 1 8 7 5 . . . . . . . 10 Wheel 3 | . 14 28 28 28 23 . . 1 . . . . . . . . Device 1 | . . . . . . . . . . 6 10 1 . 5 5 4 Storage 6 | . 14 14 14 14 9 7 7 6 6 6 5 5 5 5 5 4 Processor 20 | . . . . . 11 23 23 25 20 20 22 23 23 26 26 27 Protection 2 | . 5 12 14 14 12 . . . . . . 4 5 4 5 . Energy Gun 1 | . 17 14 6 . . . . 4 . 5 5 . . . . . Energy Cannon 2 | . . . . . . 12 15 8 . . . 1 5 5 5 1 Ballistic Gun 3 | . 3 14 6 . 1 8 7 5 . 2 5 3 5 5 . 5 Ballistic Cannon 2 | . . . . . . . . . 2 5 5 5 5 5 8 3 Impact Weapon 3 | . . . 15 28 14 5 7 5 . . . 2 . . . 1 Piercing Weapon 2 | . . . . . . . . . 3 3 . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 163 | 14 51 31 32 37 39 42 45 50 83 93 102 121 121 122 161 163 Greatest Support 210 | 20 20 20 20 20 46 74 74 74 28 86 86 140 140 140 140 210 Greatest Overweight (x) 27 | . 2 1 1 1 10 2 . 7 27 3 1 1 . . 1 1 Average Overweight (x) 1 | . 1 1 1 1 . . . . 7 1 1 . . . . . Largest Inventory Capacity 25 | . 20 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 17 | . 16 15 15 15 15 15 15 15 15 15 15 15 15 15 18 25 Most Carried 25 | . 11 11 15 15 15 15 15 15 14 11 13 15 15 15 17 25 Average Carried 13 | . 7 10 14 14 14 14 14 14 11 9 12 13 15 13 14 15 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 25 | 6 11 11 15 15 14 15 15 13 10 10 13 15 15 13 17 25 Class Distribution -------------------- 36% | Gunner 30% | Mutant 8% | Scavenger-Gladiator 7% | Derelict-Gunner 5% | Scavenger-Gunner 3% | Gladiator 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Mutant | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -5/Factory Gunner | -5/DSF Gunner | -5/Garrison Skirmisher | -4/Factory Assassin | -4/DSF Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Matter Collected 2740 | 200 102 44 30 30 130 . 118 353 237 123 . 247 70 . 150 906 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7427 | . 280 86 . 42 877 . 185 827 915 46 . 321 471 . 163 3214 Parts 339 | . 12 4 . . 33 . 14 43 41 5 . 15 20 . 12 140 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 37 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Combat Hostiles Destroyed 134 | . 7 2 . . 16 . 3 14 23 1 . 7 11 . 5 45 Melee 33 | . . . . . 2 . . 1 . . . . . . . 30 Guns 54 | . 6 2 . . 10 . 2 12 12 . . . 3 . . 7 Cannons 35 | . . . . . . . 1 1 11 1 . 7 8 . 5 1 AOE 5 | . 1 . . . . . . . . . . . . . . 4 Classes Destroyed 16 | . 1 . . 1 4 . 1 4 2 . . 2 . . . 1 Worker 3 | . . . . . 1 . . 1 . . . . . . . 1 Builder 4 | . . . . . 2 . . 1 . . . . . . . 1 Tunneler 3 | . . . . 2 . . . 1 . . . . . . . . Recycler 3 | . . . . . . . . 1 . . . . . . . 2 Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . 1 . . 2 . . . . . . . 1 Swarmer 31 | . . . . . . . . 7 7 . . . 3 . 3 11 Grunt 55 | . 7 2 . . 13 . . 1 12 . . 2 5 . 1 12 Brawler 4 | . . . . . . . . . 2 . . . . . . 2 Duelist 2 | . . . . . . . . . . . . . . . . 2 Sentry 12 | . . . . . 3 . . 3 1 1 . . . . . 4 Specialist 8 | . . . . . . . 3 . . . . 2 . . 1 2 Hunter 8 | . . . . . . . . . . . . 2 2 . . 4 Programmer 13 | . . . . . . . . 3 1 . . . 1 . . 8 Heavy 1 | . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 2 . 1 10 . 2 8 8 1 . 5 6 . 3 7 Combat Bots Only 10 | . 3 2 . . 10 . 2 4 8 1 . 5 6 . 3 6 Max Kills in Single Turn 5 | . 1 1 . 1 1 . 1 2 1 1 . 1 2 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . . . . . . . 4 Melee 1 | . . . . . 1 . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Hostile Shots Fired 1359 | . 34 17 . . 139 . 15 295 115 9 . 76 38 . 23 598 Missed 407 | . 8 3 . . 40 . 8 113 35 5 . 28 7 . 6 154 Damage Taken 18003 | . 329 190 . . 1464 . 172 2015 1434 35 . 1014 507 . 765 10078 Core 2761 | . 31 43 . . 446 . . 459 376 11 . 12 . . 74 1309 Absorbed by Shields 168 | . . . . . . . . . . . . . . . . 168 Reduced by Siege Mode 20 | . . . . . . . . . . . . 10 10 . . . Redirected to Shielding 38 | . . . . . 38 . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 70 18 . 100 . . . . . 98 . 93 . Volleys Fired 167 | . 27 8 . . . . 7 58 . . . 17 10 . 2 38 Largest 5 | . 2 2 . . . . 3 4 . . . 1 2 . 2 5 Hottest 292 | . 80 60 . . . . 141 235 . . . 33 127 . 127 292 Shots Fired 528 | . 34 16 . . 39 . 21 115 71 2 . 42 33 . 20 135 Gun 353 | . 34 16 . . 39 . 7 80 45 . . 11 10 . 1 110 Cannon 169 | . . . . . . . 14 35 26 2 . 25 23 . 19 25 Launcher 6 | . . . . . . . . . . . . 6 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 402 | . 14 8 . . 39 . 7 57 71 2 . 36 25 . 18 125 Thermal 64 | . . 8 . . . . 7 45 . . . . . . . 4 Explosive 6 | . . . . . . . . . . . . 6 . . . . Electromagnetic 56 | . 20 . . . . . 7 13 . . . . 8 . 2 6 Robot Hit Streak 85 | . 3 8 . . 41 . 61 85 25 6 . 11 14 . 11 8 Robot Miss Streak 6 | . 6 1 . . . . . 1 1 . . 1 2 . 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 1 . . . . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . 1 Autonomous 169 | . . . . . 39 . . . 71 2 . 25 15 . 17 . Shots Hit Robots 555 | . 17 11 . 6 63 . 20 99 64 2 . 33 27 . 18 195 Core Hits 226 | . 14 5 . . 20 . 5 39 28 . . 16 13 . 5 81 Critical Kills 12 | . . . . . 4 . . 3 . . . . 1 . . 4 Critical Parts Destroyed 23 | . . . . . 3 . . 2 . . . 2 2 . . 14 Critical Strikes 71 | . . . . . 7 . . 10 2 1 . 4 4 . 2 41 Burn 4 | . . . . . . . . 4 . . . . . . . . Destroy 19 | . . . . . 2 . . 4 . . . 2 3 . . 8 Blast 10 | . . . . . . . . . 2 1 . 2 1 . 2 2 Corrupt 1 | . . . . . . . . 1 . . . . . . . . Smash 16 | . . . . . 5 . . 1 . . . . . . . 10 Sever 3 | . . . . . . . . . . . . . . . . 3 Impale 18 | . . . . . . . . . . . . . . . . 18 Melee Attacks 196 | . . . . 6 35 . . 8 1 . . 2 . . . 144 Impact 80 | . . . . 6 35 . . 8 1 . . 2 . . . 28 Slashing 13 | . . . . . . . . . . . . . . . . 13 Piercing 103 | . . . . . . . . . . . . . . . . 103 Sneak Attacks 14 | . . . . 5 4 . . . 1 . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . 1 3 . . . . . . . . . . 17 Damage Inflicted 21419 | . 391 137 . 302 2440 . 365 1947 3295 183 . 1855 1262 . 1300 7942 Guns 5564 | . 221 137 . . 1367 . 109 1253 1084 . . 38 50 . . 1305 Cannons 7694 | . . . . . . . 256 555 2135 183 . 1570 1212 . 1300 483 Explosions 1070 | . 170 . . . . . . 58 . . . 247 . . . 595 Melee 7091 | . . . . 302 1073 . . 81 76 . . . . . . 5559 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 11551 | . 105 72 . . 1367 . 109 831 3219 183 . 1596 1095 . 1264 1710 Thermal 1121 | . 75 65 . . . . 124 857 . . . . . . . . Explosive 842 | . . . . . . . . . . . . 247 . . . 595 Electromagnetic 802 | . 211 . . . . . 132 178 . . . . 167 . 36 78 Impact 2668 | . . . . 302 1073 . . 81 76 . . 12 . . . 1124 Slashing 458 | . . . . . . . . . . . . . . . . 458 Piercing 3977 | . . . . . . . . . . . . . . . . 3977 Highest Corruption 40 | . . . . . . . . 10 20 12 . . . . . 40 Average Corruption 15 | . . . . . . . . 5 12 12 . . . . . 25 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 205 | . . . . . . . . 19 89 13 . . . . . 84 Message Errors 51 | . . . . . . . . 6 24 3 . . . . . 18 Matter Fused 54 | . . . . . . . . 7 22 4 . . . . . 21 Heat Flow Errors 24 | . . . . . . . . 1 13 2 . . . . . 8 Energy Discharges 24 | . . . . . . . . 1 11 1 . . . . . 11 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 22 | . . . . . . . . 2 11 2 . . . . . 7 Data Loss (major) 8 | . . . . . . . . 1 5 . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . 2 Alerts 6 | . . . . . . . . . 2 1 . . . . . 3 Weapon Failures 11 | . . . . . . . . 1 . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2028 | . . . . 126 391 . . 63 246 62 . 84 17 . 53 986 Projectiles 435 | . . . . . . . . 22 185 62 . 84 17 . 53 12 Explosions . | . . . . . . . . . . . . . . . . . Melee 1593 | . . . . 126 391 . . 41 61 . . . . . . 974 Knockbacks 41 | . . . . 1 2 . . . 7 . . 5 5 . 5 16 Impact 13 | . . . . 1 2 . . . . . . . . . . 10 Kinetic 26 | . . . . . . . . . 7 . . 5 4 . 4 6 Secondary 2 | . . . . . . . . . . . . . 1 . 1 . Self-Inflicted Damage 180 | . 49 . . . . . . . 98 . . 33 . . . . Shots 4 | . 2 . . . . . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 54 151 . . 8 . 12 320 249 176 . . 261 . 332 379 Average Temperature 96 | . 16 87 . . 6 . 5 114 85 84 . . 99 . 109 102 Received Heat Transfer 3203 | . 156 123 . . 621 . . 300 543 12 . 180 45 . 30 1193 Effects 3 | . . . . . . . . 1 . . . . . . . 2 Interference 3 | . . . . . . . . 1 . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . 1 1 . . . Total Turns 26 | . . . . . . . . . . . . 13 13 . . . Longest Duration 13 | . . . . . . . . . . . . 13 13 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . 3 8 . . 3 2 . . . . . . 5 Impact Corruptions 43 | . . . . 6 14 . . 2 1 . . . . . 1 19 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 . . . . . 7 . . . . . . . . Heat Transferred 2699 | . 150 150 . . . . 259 2140 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . 1 . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Peak Influence 1006 | . 210 131 . 10 304 112 166 285 . . 35 234 484 254 517 1006 Initial 290 | . . 81 . . 3 112 81 86 . . 35 28 175 254 177 290 Average 319 | . 129 122 . 2 137 112 137 97 . . 35 158 341 254 401 619 Maximum Alert Level 3 | . 1 . . . 1 . . 1 . . . 1 2 1 2 3 Low Security (%) 46 | . 81 100 . 100 75 100 100 92 . . 100 47 14 . . . Level 1 15 | . 18 . . . 24 . . 7 . . . 52 34 100 54 6 Level 2 22 | . . . . . . . . . . . . . 51 . 44 49 Level 3 15 | . . . . . . . . . . . . . . . . 43 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . Squads Dispatched 35 | . 2 . . . 7 . 1 11 . . 1 2 . . 2 9 Investigation 5 | . 2 . . . 1 . . 1 . . . . . . . 1 Extermination 8 | . . . . . . . . 3 . . 1 . . . . 4 Reinforcement 11 | . . . . . 3 . 1 1 . . . 2 . . 2 2 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 9 | . . . . . 3 . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Distress Signals 8 | . 2 . . . 4 . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 209 | . 13 5 . . 27 . 4 24 23 1 . 12 11 . 12 77 Peak Tracking Total 9 | . 4 5 . . 9 . 1 6 6 1 1 4 6 . 3 7 Tactical Retreats 20 | . 1 . . . 3 . 1 1 . . . . 1 . . 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Traps Triggered 4 | . 1 . . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Machines Disabled 9 | . 2 . . . 1 . . . 3 . . . . . 2 1 Max in Single Turn 2 | . 2 . . . 1 . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Machines Accessed 21 | . 3 . 2 . 2 1 . 2 . . 2 . 1 2 . 6 Terminals 15 | . 2 . . . 2 1 . 2 . . 2 . 1 1 . 4 Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 62 | . 7 . 24 . 6 1 . 6 . . 2 . 3 5 . 8 Successful 40 | . 6 . 24 . 2 1 . 2 . . 1 . 1 1 . 2 Failed 22 | . 1 . . . 4 . . 4 . . 1 . 2 4 . 6 Catastrophic 9 | . . . . . 2 . . 1 . . 1 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 6 . 1 . 5 . . 4 . . 1 . 2 2 . 7 Terminals 31 | . 5 . . . 6 1 . 6 . . 2 . 3 3 . 5 Fabricators 4 | . . . . . . . . . . . . . . 2 . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 30 | . 1 . 24 . 1 1 . 1 . . 1 . . 1 . . Record 23 | . . . 23 . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 . . . 1 . . 1 . . . . 1 . . 2 Terminals 7 | . 3 . . . 1 . . 1 . . . . 1 . . 1 Botnet 5 | . 2 . . . 1 . . 1 . . . . . . . 1 Detonate 1 | . 1 . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 2 . . 2 . . 1 . 1 2 . 6 Full Trace Events 3 | . 1 . . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Total Allies 2 | . . . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . . . 2 2 2 1 Highest-Rated Group 175 | . . . . . . . . . . . . . 175 175 175 95 Highest-Rated Ally 95 | . . . . . . . . . . . . . 95 95 95 95 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . . . . . 31 4 Total Damage 1763 | . . . . . . . . . . . . . . . 1514 249 Kills 8 | . . . . . . . . . . . . . . . 7 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Turns Passed 8903 | . 276 93 252 235 465 320 140 1075 2300 342 265 260 304 145 230 2201 Spaces Moved 3725 | 1 150 71 249 221 270 188 70 535 490 119 106 111 163 86 117 778 Core 336 | . . . . . 11 . . 2 323 . . . . . . . Treads 1790 | . . . . . 7 165 70 480 61 119 106 111 163 86 117 305 Legs 691 | 1 67 . . . 14 23 . 18 95 . . . . . . 473 Wheels 895 | . 83 71 249 221 238 . . 33 . . . . . . . . Hover 13 | . . . . . . . . 2 11 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 85 | 120 95 95 95 95 85 160 160 95 180 160 246 160 160 160 145 140 Average Speed 199 | 120 123 95 95 95 114 164 160 162 458 280 246 165 160 160 169 195 Slowest Speed 1400 | 120 260 95 95 95 550 260 160 400 1400 460 246 246 160 160 225 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 34 13 62 61 29 5 54 16 70 16 2 90 33 2 73 23 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . . . . . . Scrap Searched 12 | . . . . 3 . . . . 6 3 . . . . . . Spaces Dug 15 | . . . . . 5 . . 4 . . . 1 . . . 5 Terrain Destroyed 117 | . 2 . . . 17 . . 17 33 . . 21 2 . 2 23 Melee 13 | . . . . . 5 . . 4 . . . 1 . . . 3 Projectile 50 | . . . . . 12 . . . 20 . . 3 2 . 2 11 AOE 53 | . 2 . . . . . . 13 13 . . 16 . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Gar Fac DSF Res Total 4598 | . 208 80 268 240 371 200 86 634 546 128 111 176 188 94 148 1120 Wait 229 | . 10 . . 1 43 2 . 8 33 . . 11 16 1 3 101 Move 3709 | . 149 70 248 220 269 187 69 534 489 118 105 110 162 85 116 778 Hop . | . . . . . . . . . . . . . . . . . Pick Up 73 | . 6 1 8 4 5 3 2 4 2 1 3 3 . . 6 25 Fast Attach 79 | . 5 . . . 12 2 1 10 5 4 . 11 . 2 7 20 Attach 59 | . 3 1 3 . 4 3 . 2 9 3 3 4 . 3 1 20 Detach 38 | . 5 . 2 . 2 1 . 1 7 2 . 8 . 1 3 6 Swap 15 | . . . . 3 2 . 2 2 . . . . . . 2 4 Drop 61 | . 3 . 7 7 6 2 5 7 . . . 10 . 2 8 4 Fire 167 | . 27 8 . . . . 7 58 . . . 17 10 . 2 38 Melee 168 | . . . . 5 28 . . 8 1 . . 2 . . . 124 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 11) 277 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 320 | -10/Mines | Learned location of Mines (-9) 339 | -10/Mines | Assembled infested the area 347 | -10/Mines | Met a Derelict bent on vengeance 366 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 366 | -10/Mines | Discovered new exit (range 5) 370 | -10/Mines | Entered Exiles 399 | -10/Exiles | Met 8R-AWN 415 | -10/Exiles | Met EX-HEX 441 | -10/Exiles | Met EX-BIN 454 | -10/Exiles | Aligned with FarCom system 455 | -10/Exiles | Given EX-Vault access code 477 | -10/Exiles | Opened EX-Vault 491 | -10/Exiles | Found AWS/Gauss 494 | -10/Exiles | Found AWS/Autocannon 499 | -10/Exiles | Found Superbattery 530 | -10/Exiles | Warned to stay clear of 0b10 Research branches 558 | -10/Exiles | Met EX-DEC 566 | -10/Exiles | Learned location of Zion (-6) 610 | -10/Exiles | Discovered new exit (range 10) 622 | -10/Exiles | Stole three prototypes: Superbattery, AWS/Gauss, AWS/Autocannon 622 | -10/Exiles | Entered Mines 679 | -9/Mines | Learned Materials terminal intel 710 | -9/Mines | Discovered new exit (range 16) 722 | -9/Mines | Learned 2 Materials zone layouts 773 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 857 | -9/Mines | Entered Materials 857 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 858 | -8/Materials | Identified exit to Factory 859 | -8/Materials | Loaded intel: 12 terminal locations 1120 | -8/Materials | Garrison activated, responded to threat 1190 | -8/Materials | Discovered exit to Factory (range 7) 1194 | -8/Materials | Build established: Gladiator 1232 | -8/Materials | Core integrity fell below 50% 1258 | -8/Materials | Lost 8 parts (2p3n3u) 1261 | -8/Materials | Core integrity fell below 20% 1304 | -8/Materials | Destroyed 10 combat bots 1322 | -8/Materials | Entered Factory 1322 | -7/Factory | Evolved 2 slots: Weapon x2 1324 | -7/Factory | FarCom data flow suspended 1635 | -7/Factory | Build established: Gunner 1642 | -7/Factory | Identified exit to DSF 1642 | -7/Factory | Entered DSF 1694 | -7/DSF | Additional patrols routed to DSF 1723 | -7/DSF | Discovered new exit (range 14) 1782 | -7/DSF | Entered Factory 1782 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2122 | -6/Factory | Garrison activated, responded to threat 2216 | -6/Factory | Identified exit to Lower Caves 2539 | -6/Factory | Garrison activated, responded to threat 2842 | -6/Factory | System corruption reached 10% 2857 | -6/Factory | Core integrity fell below 50% 2857 | -6/Factory | Entered Lower Caves 2866 | -6/Lower Caves | Lost 10 parts (1p6n3w) 2903 | -6/Lower Caves | Destroyed 8 combat bots 3065 | -6/Lower Caves | Attracted the attention of an 0b10 base 3088 | -6/Lower Caves | Core integrity fell below 20% 3112 | -6/Lower Caves | Lost 5 parts (4n1w) 4090 | -6/Lower Caves | Build established: Mutant 4376 | -6/Lower Caves | Lost 3 parts (3u) 4400 | -6/Lower Caves | Learned Factory emergency access door positions 4420 | -6/Lower Caves | Spotted B-75 Beast 4832 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4984 | -6/Lower Caves | Learned Factory emergency access door positions 5056 | -6/Lower Caves | Discovered new exit (range 10) 5075 | -6/Lower Caves | Encountered a Warlord checkpoint 5157 | -6/Lower Caves | Entered another Lower Caves area 5159 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5207 | -6/Lower Caves | Encountered a Warlord checkpoint 5333 | -6/Lower Caves | Discovered new exit (range 8) 5455 | -6/Lower Caves | Build established: Derelict-Gunner 5499 | -6/Lower Caves | Entered Factory 5499 | -5/Factory | Evolved 2 slots: Utility x2 5764 | -5/Factory | Identified exit to DSF 5764 | -5/Factory | Entered DSF 5791 | -5/DSF | Additional patrols routed to DSF 5948 | -5/DSF | Discovered new exit (range 16) 6022 | -5/DSF | Identified exit to Garrison 6024 | -5/DSF | Entered Garrison 6064 | -5/Garrison | Triggered checkpoint 6069 | -5/Garrison | Build established: Gunner 6280 | -5/Garrison | Identified exit to Factory 6298 | -5/Garrison | Found embedded Infiltrators 6328 | -5/Garrison | Entered Factory 6328 | -4/Factory | Accompanied by 2 allies 6328 | -4/Factory | Evolved 2 slots: Utility x2 6473 | -4/Factory | Identified exit to DSF 6473 | -4/Factory | Entered DSF 6473 | -4/DSF | Accompanied by 2 allies 6489 | -4/DSF | Additional patrols routed to DSF 6552 | -4/DSF | Found Unknown Piercing Weapon 6552 | -4/DSF | Identified Enh. Force Lance 6555 | -4/DSF | Found Enh. Force Lance 6560 | -4/DSF | Found Enh. Force Lance 6590 | -4/DSF | Discovered new exit (range 15) 6610 | -4/DSF | Sterilization system engaged 6630 | -4/DSF | Ambient heat levels rising (+10) 6645 | -4/DSF | Ambient heat levels rising (+10) 6660 | -4/DSF | Ambient heat levels rising (+10) 6675 | -4/DSF | Ambient heat levels rising (+10) 6690 | -4/DSF | Ambient heat levels rising (+10) 6700 | -4/DSF | Identified exit to Research 6703 | -4/DSF | Entered Research 6703 | -3/Research | Accompanied by 1 ally 6703 | -3/Research | Evolved 2 slots: Propulsion x2 7351 | -3/Research | Lost 8 parts (2p3n3w) 7480 | -3/Research | System corruption reached 10% 7496 | -3/Research | Core integrity fell below 50% 7558 | -3/Research | Build established: Mutant 7703 | -3/Research | First assault squad dispatched 7851 | -3/Research | Lost 3 parts (1p2w) 7876 | -3/Research | System corruption reached 30% 7923 | -3/Research | Lost 3 parts (2u1w) 8049 | -3/Research | Build established: Scavenger-Gladiator 8207 | -3/Research | Core integrity fell below 20% 8258 | -3/Research | Lost 4 parts (2n2u) 8781 | -3/Research | Build established: Scavenger-Gunner 8904 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08873_ DSF Access x1 08873_ Terminal x1 08876_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 08888_ System corrupted: FCS attempts to trigger Coil Gun. 08888_ System corrupted: Coil Gun misfires. 08895_ Hyp. Railgun destroyed. 08897_ Connecting with Terminal... 08897_ Slug penetrates P-80 Master. 08898_ Terminal disabled. 08898_ C-30 ARC bursts open, deploying its payload. 08898_ G-73 Enforcer unfolds itself. 08898_ G-67 Veteran unfolds itself. 08898_ Coil Gun destroyed. 08904_ Machine Analyzer destroyed. 08904_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????""""????????????? | | ?????????????""""????????????? | | ?????????????""""????????????? | | ?????????????""""????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ######+###?????+#????????????? | | # #????? #????????????? | | # #????? #????????????? | | #" #???## ##???????????? | | #"" g##### #???????????? | | #"" @ gg% T #???????????? | | #"" g# #?#######???? | | #"" # ###### ##### | | #" # | | #"" pp | | #"" # ! % | | #"" #^ | | #"" # = %= ## | | #" # [% ## | | # # ## | | # # ## | | # # ## | | # # = #? | | # # ] #? | | #############+### ] #? | | ??????# # ] #? | | ??????# ! # #? | | ??????# # #? | | ??????# """"" # #? | | ??????# """"" # #? | | ??????# """"" + | | ??????# # | | ??????# *# | | ??????#+####+#### | | ??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 24 Armor Coverage 1200 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 30 Melee Accuracy 16 Target Analysis 12 Recoil Reduction 6 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionShadeBattery Manual? 1 Play Time 01:26:33 Cumulative 53.9 hours Start 2024.04.25 @ 01:15:43 End 2024.04.25 @ 03:13:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 87 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff114984-7173-427b-81ba-5e048f2da35e