Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.17 @ 01:43:37 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (171) 855 Value Destroyed (4150) 4150 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (4555) 4555 TOTAL SCORE: 19560 Bonus ------- High Alert Combat Kills 255 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1551/1600 Matter 140/300 Energy 273/280 System Corruption 0% Temperature Cool (8) Movement Hovering (52) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Improved Gravmag System Combat Airjet Combat Airjet Improved Antigrav System Combat Linear Gravjet > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Large Storage Unit Triangulator Enhanced Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Reaction Control System Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Molecular Scythe Nanosword > --- INVENTORY (22) --- Fusion Reactor Light Quantum Reactor Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Energy Well (592) Experimental Matter Compressor (16) Advanced Terrain Scanner Experimental Terrain Scan Processor Microactuators Improved Stasis Canceller Improved ECM Suite Advanced ECM Suite Layered Light Armor Plating Layered Light Armor Plating Nova Cannon Gravity Flail Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Triangulator Enhanced Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Molecular Scythe Nanosword > --- INVENTORY -------- Fusion Reactor Light Quantum Reactor Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Matter Compressor Advanced Terrain Scanner Experimental Terrain Scan Processor Microactuators Improved Stasis Canceller Improved ECM Suite Advanced ECM Suite Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Nova Cannon Gravity Flail Force Lance [Rating: 160] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 . . . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . Utility 14 | . . . 1 . . . 2 . 1 2 1 . . . . . . 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 354 | 7 8 10 44 4 3 . 45 3 53 27 22 . 24 2 2 6 6 18 19 21 30 Power 31 | 1 . 1 7 . . . 6 . 3 . 2 . 1 . . 2 . 1 3 . 4 Engine 15 | 1 . 1 5 . . . 5 . 2 . 1 . . . . . . . . . . Core 10 | . . . 2 . . . 1 . 1 . 1 . 1 . . 1 . 1 2 . . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . 1 . 4 Propulsion 62 | 2 1 1 10 . . . 4 . 11 7 6 . 4 . . . 1 4 3 2 6 Treads 26 | 2 1 1 10 . . . 4 . 8 . . . . . . . . . . . . Leg 3 | . . . . . . . . . 3 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . . . 7 6 . 4 . . . 1 4 3 2 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 156 | 2 3 2 16 3 3 . 18 1 20 13 12 . 9 2 2 4 3 9 8 11 15 Device 67 | 1 . 2 6 2 . . 8 1 9 5 4 . 4 2 1 2 1 3 2 7 7 Storage 21 | 1 3 . 3 . 3 . . . 1 2 5 . . . . . . . 1 . 2 Processor 9 | . . . 1 . . . 1 . 1 . . . 2 . 1 . . 1 2 . . Hackware 15 | . . . . . . . 2 . 1 2 . . 1 . . . . 3 1 2 3 Protection 44 | . . . 6 1 . . 7 . 8 4 3 . 2 . . 2 2 2 2 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 4 6 11 1 . . 17 2 19 7 2 . 10 . . . 2 4 5 8 5 Energy Gun 24 | 1 2 3 4 . . . 7 1 6 . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . . . . 1 . 3 . . . . 1 2 3 2 Ballistic Gun 21 | 1 1 . 6 1 . . 3 . 6 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 3 . . . . 3 1 . . . . . . . . 1 . . . . Special Weapon 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . . 3 . 7 3 . . 1 . . . . . . . . Slashing Weapon 20 | . . . . . . . . . . 1 1 . 5 . . . 1 1 3 5 3 Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . 2 . 2 1 1 . 1 . . 3 . . 2 1 1 Parts Lost 29 | . 1 2 6 . . . . . 9 3 . . 2 . 1 . 4 . 1 . . Power 2 | . . . 2 . . . . . . . . . . . . . . . . . . Propulsion 11 | . . 1 2 . . . . . 6 1 . . . . . . 1 . . . . Utility 11 | . . 1 1 . . . . . 1 2 . . 2 . 1 . 2 . 1 . . Weapon 5 | . 1 . 1 . . . . . 2 . . . . . . . 1 . . . . Highest Loss Streak 4 | . 1 2 2 . . . . . 4 2 . . 1 . 1 . 2 . 1 . . Average Slot Usage (%) 97 | . 99 99 98 100 100 100 99 100 94 95 100 100 99 100 99 97 97 98 95 94 96 Engine 4 | . 14 14 5 11 11 11 7 9 5 . . . . . . . . . . . . Core 4 | . . . 5 . . . 1 . 1 6 10 11 11 11 11 11 11 10 4 4 2 Treads 16 | . 28 28 32 33 33 33 26 27 21 15 . . . . . . . . . . . Hover 8 | . . . . . . . . . . 7 23 23 23 23 23 23 23 21 19 17 16 Device 12 | . 14 13 9 10 11 11 7 9 11 12 12 11 13 11 12 17 16 14 13 15 19 Storage 14 | . 14 14 11 11 17 22 18 18 15 13 15 17 17 17 17 17 17 15 14 13 15 Processor 6 | . . . 9 11 4 . 4 9 7 6 5 5 5 11 11 11 11 10 9 8 8 Hackware 6 | . . . . . . . 8 9 7 12 11 11 8 5 3 . . 9 14 18 16 Protection 3 | . . . 1 . . . 6 . 2 6 5 5 4 5 5 2 5 5 4 4 3 Energy Gun 5 | . 15 12 4 11 11 11 11 15 9 . . . . . . . . . . . . Ballistic Gun 5 | . 11 14 17 11 11 11 3 . 1 4 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . 2 2 5 5 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 5 5 5 5 5 5 4 4 3 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 26 26 49 48 46 46 56 49 73 56 83 75 76 73 74 76 76 78 81 91 101 Greatest Support 107 | 40 40 40 60 60 60 60 60 60 80 60 76 76 76 76 76 76 77 78 87 91 107 Greatest Overweight (x) 3 | . . . . . . . 1 . 3 . 1 . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 12 10 12 12 18 16 16 16 18 18 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 16 | 5 9 10 11 12 14 16 16 16 17 15 20 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 4 9 10 12 12 14 13 16 16 18 17 22 22 22 21 21 22 21 22 22 22 22 Average Carried 16 | 1 5 9 11 11 12 13 15 16 17 15 19 22 21 21 20 21 19 20 21 20 21 Final Capacity 22 | 6 10 10 12 12 16 16 16 16 18 14 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 4 9 10 12 12 13 13 16 16 18 14 22 22 21 21 21 21 20 22 22 22 21 Class Distribution -------------------- 23% | Scavenger-Mutant 22% | Hacker-Ninja 16% | Mutant 9% | Scavenger-Skirmisher 7% | Hauler-Ninja 7% | Scavenger-Assassin 3% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hauler-Ninja | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hauler-Ninja | -5/Zhirov Hauler-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 5376 | 276 114 152 911 213 144 . 544 25 695 633 160 . 259 65 14 . 44 130 611 . 386 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6546 | 110 296 232 1146 122 . . 1064 89 1605 798 246 . 127 100 . . 58 130 273 . 150 Parts 371 | 11 26 21 84 5 . . 57 8 81 35 10 . 4 2 . . 3 3 12 . 9 Haulers Intercepted 12 | . 1 . 4 . . . 3 . . 1 1 . . . . . . . 2 . . Recyclers Shooed 8 | . . 1 2 . . . . . 2 . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . . 5 . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 101 | . 11 7 19 4 . . 17 7 21 10 . . . 1 . . 4 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Guns 72 | . 11 . 19 4 . . 12 2 18 6 . . . . . . . . . . . AOE 26 | . . 7 . . . . 4 5 2 4 . . . . . . 4 . . . . Classes Destroyed 15 | 2 5 . 2 1 . . 2 . 1 . . . . 2 . . . . . . . Worker 12 | . . . . . . . 1 . 7 1 . . 3 . . . . . . . . Builder 10 | . 1 . 1 . . . 3 . 1 2 . . 1 . . . . . . . 1 Tunneler 12 | 3 . 2 2 1 . . 1 . 1 . . . . . . . . . 1 . 1 Hauler 12 | . 1 . 4 . . . 3 . . 1 1 . . . . . . . 2 . . Recycler 14 | 1 . 1 1 . . . 1 . 6 1 1 . . . . . . 1 . . 1 Operator 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Watcher 12 | . 1 . 1 . . . 3 . 1 2 1 . 2 . . . . . 1 . . Swarmer 41 | . 9 3 3 . . . 4 4 10 4 . . . . . . 4 . . . . Grunt 35 | . 2 4 10 . . . 8 3 2 6 . . . . . . . . . . . Duelist 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . Sentry 14 | . . . 6 . . . 3 . 5 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . 3 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 6 3 5 4 . . 5 6 9 5 1 . 2 1 . . 4 1 2 . 2 Combat Bots Only 6 | . 6 3 5 4 . . 4 6 3 4 . . . 1 . . 4 . . . . Max Kills in Single Turn 5 | 1 2 2 2 1 . . 2 2 4 5 1 . 1 1 . . 2 1 1 . 1 Gunslinging 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . 2 2 1 4 . . . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 7660 | . 295 168 1172 161 . . 620 209 1663 505 391 . 605 40 19 . 1050 247 152 105 258 Core 991 | . 29 8 160 12 . . 86 39 164 18 25 . 125 20 . . 220 36 . . 49 Absorbed by Shields 47 | . . . . . . . . . . . . . . . . . . 47 . . . Core Remaining (%) 85 | 100 . 85 . . . 57 . 77 76 97 . . . . . . 61 96 100 100 96 Volleys Fired 298 | 7 42 12 94 13 . . 43 8 48 . 1 . 6 . . . 3 1 5 9 6 Largest 2 | 2 2 2 2 2 . . 2 2 2 . 1 . 1 . . . 1 1 1 1 1 Hottest 113 | 70 100 70 100 68 . . 100 90 90 . 98 . 98 . . . 43 98 113 113 113 Shots Fired 617 | 14 82 20 187 26 . . 81 16 129 31 1 . 6 . . . 3 1 5 9 6 Gun 561 | 14 80 13 186 26 . . 71 11 129 31 . . . . . . . . . . . Cannon 28 | . . . . . . . . . . . 1 . 6 . . . . 1 5 9 6 Launcher 22 | . . 7 . . . . 7 5 . . . . . . . . 3 . . . . Special 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . Kinetic 321 | 7 39 8 156 13 . . 20 . 47 31 . . . . . . . . . . . Thermal 100 | 7 42 5 15 . . . 3 . . . 1 . 6 . . . . 1 5 9 6 Explosive 22 | . . 7 . . . . 7 5 . . . . . . . . 3 . . . . Electromagnetic 174 | . 1 . 16 13 . . 51 11 82 . . . . . . . . . . . . Robot Hit Streak 21 | 3 12 9 21 7 . . 13 5 16 13 . . . . . . 2 . . . . Robot Miss Streak 4 | 1 4 1 2 3 . . 3 3 4 1 . . . . . . 1 1 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 12 | . 3 . 3 1 . . 2 . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . . . . . . . . . . . . Autonomous 67 | . . . . . . . . . 36 31 . . . . . . . . . . . Shots Hit Robots 506 | 8 53 14 143 19 . . 60 8 115 38 15 . 10 4 . . 2 7 5 . 5 Core Hits 291 | 5 18 15 49 11 . . 52 12 79 24 5 . 5 2 . . 5 2 4 . 3 Critical Hits 8 | . . . . 2 . . 1 . 2 . 2 . . . . . . 1 . . . Critical Kills 4 | . . . . 1 . . . . 1 . 2 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . Melee Attacks 217 | . . . . . . . 9 . 15 26 44 . 40 10 6 . 1 22 12 9 23 Impact 56 | . . . . . . . 9 . 15 19 8 . 5 . . . . . . . . Slashing 139 | . . . . . . . . . . 7 36 . 31 5 4 . 1 16 7 9 23 Piercing 22 | . . . . . . . . . . . . . 4 5 2 . . 6 5 . . Sneak Attacks 25 | . . . . . . . . . 2 2 5 . 6 1 . . . 2 3 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . 2 3 . 1 . . . . 1 1 . 1 Damage Inflicted 15144 | 63 561 544 2236 253 . . 1936 660 2790 2078 813 . 1013 258 . . 371 416 403 . 749 Guns 7189 | 63 561 83 2193 253 . . 992 90 2064 890 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 3585 | . . 461 43 . . . 944 570 570 626 . . . . . . 371 . . . . Melee 4367 | . . . . . . . . . 156 559 813 . 1013 258 . . . 416 403 . 749 Ramming 3 | . . . . . . . . . . 3 . . . . . . . . . . . Kinetic 4324 | 25 194 33 1887 88 . . 227 . 980 890 . . . . . . . . . . . Thermal 1491 | 38 367 50 160 . . . 306 . 570 . . . . . . . . . . . . Explosive 2666 | . . 461 . . . . 638 570 . 626 . . . . . . 371 . . . . Electromagnetic 2293 | . . . 189 165 . . 765 90 1084 . . . . . . . . . . . . Impact 1080 | . . . . . . . . . 156 462 176 . 286 . . . . . . . . Slashing 2732 | . . . . . . . . . . 97 637 . 727 121 . . . 226 175 . 749 Piercing 555 | . . . . . . . . . . . . . . 137 . . . 190 228 . . Highest Corruption 7 | . 2 2 . . . . 5 5 . 7 . . 4 5 5 5 5 5 . . . Average Corruption 3 | . 2 2 . . . . 4 5 . 3 . . 4 4 5 5 5 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . 3 . . . . 28 6 . 9 . . 11 3 . 2 5 2 . . . Message Errors 10 | . . 2 . . . . 2 . . 2 . . 3 . . . 1 . . . . Matter Fused 23 | . . . . . . . 13 . . 3 . . 2 1 . 1 3 . . . . Heat Flow Errors 8 | . . . . . . . 2 2 . 1 . . 1 1 . . . 1 . . . Energy Discharges 7 | . . . . . . . 2 1 . 1 . . 2 . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 1 . . . . 4 1 . 2 . . 2 1 . 1 . 1 . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . Targeting Errors 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1157 | . . 6 . . . . 43 . 107 178 230 . 296 . . . 30 155 . . 112 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 189 | . . 6 . . . . 43 . 54 56 . . . . . . 30 . . . . Melee 968 | . . . . . . . . . 53 122 230 . 296 . . . . 155 . . 112 Knockbacks 3 | . . . . . . . . . 1 1 . . 1 . . . . . . . . Impact 3 | . . . . . . . . . 1 1 . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 579 | . . 51 33 . . . 56 . 121 232 . . . . . . 86 . . . . Shots 13 | . . 2 1 . . . 1 . 4 3 . . . . . . 2 . . . . Rammed 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 244 | 50 114 30 138 74 . . 244 228 80 218 75 . 192 155 . . . 115 192 200 96 Average Temperature 49 | 22 39 14 19 31 . . 80 109 26 112 30 . 76 120 . . . 49 79 86 47 Received Heat Transfer 1467 | . 24 51 441 . . . 198 72 177 126 90 . 117 . 9 . 90 . 27 18 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Parts Fried 21 | . . . . . . . 10 . 9 2 . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . 2 4 2 . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . Heat Transferred 2368 | 111 1073 148 336 . . . 250 . 450 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 . . . 3 . 4 . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 904 | 20 393 271 282 73 . . 542 602 567 478 368 128 383 . . . . 904 514 303 538 Initial 399 | . 13 70 27 63 . . . 310 315 246 161 128 89 . . . . 245 399 195 190 Average 273 | 8 179 160 162 63 . . 233 520 390 277 218 128 219 . . . . 631 440 231 365 Maximum Alert Level 3 | . 2 1 1 . . . 2 2 2 2 1 . 1 . . . . 3 2 1 2 Low Security (%) 37 | 100 48 64 68 100 . 100 50 . 12 . 30 100 48 . . . . . . 29 16 Level 1 41 | . 51 35 31 . . . 27 17 36 89 69 . 51 . . . . 34 29 70 47 Level 2 18 | . . . . . . . 22 82 50 10 . . . . . . . 5 70 . 36 Level 3 2 | . . . . . . . . . . . . . . . . . . 59 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 1 . . . 3 . 5 4 4 . 3 . . . 1 4 2 1 3 Investigation 17 | . 2 . . . . . 2 . 2 2 3 . 3 . . . . . 1 1 1 Extermination 4 | . . . . . . . . . 1 1 . . . . . . . 1 1 . . Reinforcement 10 | . 1 . 1 . . . 1 . 2 1 1 . . . . . . 1 . . 2 Assault 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 11 | . 3 . 1 . . . 3 . . . . . 2 . . . . 2 . . . Communications Jammed 43 | . . . . . . . . . 1 . . . . . . . . . . 1 41 Distress Signals 38 | . . . . . . . . . 1 . . . . . . . . . . 1 36 Times Spotted 293 | . 22 7 28 8 . . 33 8 29 17 26 4 27 4 5 . 27 17 5 4 22 Peak Tracking Total 13 | . 5 3 5 4 . . 6 7 5 8 13 4 9 3 4 . 8 5 3 3 6 Tactical Retreats 42 | . 2 . . 2 . . 1 1 1 1 6 . 9 . 2 . 6 4 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 19 | . 2 . 1 . . . 1 . 1 2 2 . 6 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 21 | . . 2 . . . . 7 . 7 5 . . . . . . . . . . . Max in Single Turn 7 | . . 1 . . . . 2 . 7 4 . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . 3 . 1 . 2 . . . . . 2 . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . 4 . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 82 | . 9 2 8 . 1 . 6 . 10 3 9 . 12 . . 4 . 5 5 2 6 Terminals 48 | . 7 2 7 . . . 4 . 6 3 5 . 5 . . . . 3 1 2 3 Fabricators 8 | . . . . . . . . . . . 2 . 4 . . . . 1 1 . . Repair Stations 4 | . . . 1 . . . . . . . . . 1 . . . . 1 1 . . Recycling Units 5 | . 2 . . . . . 1 . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 3 . 1 . 2 . . . . . 2 . 3 Total Hacks 239 | . 29 7 22 . 1 . 22 . 20 11 20 . 36 . . 17 . 19 16 8 11 Successful 142 | . 15 3 16 . 1 . 10 . 10 6 10 . 20 . . 17 . 11 14 3 6 Failed 95 | . 14 4 6 . . . 11 . 10 4 10 . 16 . . . . 8 2 5 5 Catastrophic 14 | . 1 . . . . . 1 . 3 1 . . 2 . . . . 3 . 2 1 Database Lockouts 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Manual 127 | . 25 5 15 . 1 . 17 . 9 9 13 . 11 . . . . 11 2 5 4 Terminals 164 | . 27 7 20 . . . 20 . 15 11 15 . 17 . . . . 12 4 8 8 Fabricators 25 | . . . . . . . . . . . 3 . 15 . . . . 3 4 . . Repair Stations 14 | . . . 2 . . . . . . . . . 2 . . . . 4 6 . . Recycling Units 6 | . 2 . . . . . 1 . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 3 . 1 . 2 . . . . . 2 . 3 Terminal Hacks 66 | . 8 2 9 . 1 . 5 . 6 3 3 . 4 . . 17 . 4 1 2 1 Record 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . Part Schematic 11 | . 1 . . . . . 1 . 2 1 . . 1 . . 4 . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . 1 . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 2 1 3 . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . Machine Index 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . Terminal Index 5 | . . . 1 . . . 1 . 1 1 . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . 2 . 10 . . . . 2 3 . . Load Schematic 9 | . . . . . . . . . . . 1 . 6 . . . . 1 1 . . Build 8 | . . . . . . . . . . . 1 . 4 . . . . 1 2 . . Repair Station Hacks 13 | . . . 2 . . . . . . . . . 2 . . . . 3 6 . . Scan Component 6 | . . . 1 . . . . . . . . . 1 . . . . 1 3 . . Repair 6 | . . . 1 . . . . . . . . . 1 . . . . 1 3 . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 3 . 1 . 2 . . . . . 2 . 3 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 11 | . . . . . . . . . 3 . 1 . 2 . . . . . 2 . 3 Unauthorized Hacks 34 | . 7 1 5 . . . 4 . 1 3 4 . 2 . . . . 2 2 1 2 Terminals 27 | . 5 1 5 . . . 3 . 1 3 2 . 2 . . . . 1 1 1 2 Track 7 | . 3 1 2 . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . Botnet 17 | . 2 . 3 . . . 1 . 1 1 2 . 2 . . . . 1 1 1 2 Operators 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . Tunnel 4 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Used 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Hacking Detections 56 | . 7 2 6 . . . 4 . 7 3 6 . 9 . . . . 5 3 2 2 Full Trace Events 13 | . 1 . . . . . 1 . 2 2 1 . 3 . . . . . 1 1 1 Feedback Events 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . 1 . 2 1 . . 1 . . 4 . 1 . . . Parts Built 9 | . . . . . . . . . . . 2 . 4 . . . . 1 2 . . Matter 1454 | . . . . . . . . . . . 190 . 548 . . . . 146 570 . . Time 386 | . . . . . . . . . . . 47 . 190 . . . . 73 76 . . Total Part Build Rating 41 | . . . . . . . . . . . 10 . 18 . . . . 3 10 . . Parts Repaired 6 | . . . 1 . . . . . . . . . 1 . . . . 1 3 . . Time 144 | . . . 26 . . . . . . . . . 22 . . . . 18 78 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 10 | . . . . . . . . . . 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . . . . . . . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 8 | . 2 . 1 . . . 1 . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 11239 | 109 626 448 1384 434 400 135 920 241 1670 838 623 41 1043 196 148 82 252 502 497 241 409 Spaces Moved 9364 | 49 299 249 628 244 246 85 423 136 800 612 855 74 1409 311 243 129 358 644 699 296 575 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 3506 | 47 299 249 628 244 246 85 423 136 796 353 . . . . . . . . . . . Legs 4 | . . . . . . . . . 4 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 5852 | . . . . . . . . . . 259 855 74 1409 311 243 129 358 644 699 296 575 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 160 160 160 160 48 48 55 55 55 55 55 55 60 58 50 48 Average Speed 96 | 155 160 160 160 160 160 160 160 160 170 112 56 55 58 55 55 55 59 60 58 54 51 Slowest Speed 220 | 160 160 160 160 160 160 160 180 160 220 160 118 55 118 55 55 55 60 60 58 58 113 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 42 | 4 72 60 58 50 68 28 52 44 23 16 33 72 35 58 50 62 66 19 19 14 21 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 7 | . 2 . . . . . 1 . . . 1 . . . . 3 . . . . . Known Exits Taken 7 | . 1 . . . . . 1 . . . . . 1 . 1 . . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . . 1 1 . . . 1 . 1 1 . . . . Scrap Searched 5 | . . 1 . . . . . . . . . . . . 2 . 2 . . . . Spaces Dug 148 | . 2 . 1 . . . 12 . 12 10 22 . 29 3 4 . 1 11 8 15 18 Terrain Destroyed 459 | . 2 45 3 . . . 67 14 99 67 22 . 29 3 4 . 47 12 9 17 19 Melee 119 | . . . . . . . 9 . 12 10 21 . 23 3 4 . 1 11 4 8 13 Projectile 63 | . 2 . 1 . . . 3 . 11 18 1 . 6 . . . . 1 5 9 6 AOE 277 | . . 45 2 . . . 55 14 76 39 . . . . . . 46 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Total 10731 | 66 366 278 833 262 252 84 562 145 977 726 948 73 1568 322 250 137 388 729 766 350 649 Wait 132 | . 9 . 20 . . . 6 . 17 25 . . 5 . . . 19 18 10 1 2 Move 9342 | 48 298 248 627 243 245 84 422 134 799 611 855 73 1408 310 242 128 357 643 698 295 574 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 4 5 5 20 . 2 . 11 . 19 17 16 . 12 . 1 1 2 13 12 8 7 Fast Attach 74 | 7 1 . 8 1 . . 13 . 11 6 7 . 4 . . 2 . . 2 2 10 Attach 80 | . 1 2 10 1 . . 1 . 16 13 3 . 5 . 1 1 3 8 5 3 7 Detach 29 | . 1 . 3 1 . . 5 . 5 2 1 . 2 . 1 . . 1 2 2 3 Swap 201 | . 6 8 26 2 3 . 31 3 26 8 12 . 15 2 1 4 3 10 12 16 13 Drop 156 | . 2 3 25 1 2 . 21 . 20 19 17 . 13 . . 1 . 8 9 6 9 Fire 298 | 7 42 12 94 13 . . 43 8 48 . 1 . 6 . . . 3 1 5 9 6 Melee 189 | . . . . . . . 9 . 15 24 36 . 33 10 4 . 1 20 11 8 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . . . . . 1 1 . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . 65 . . . . 7 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 4 exits: *Acc x3 / [Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Identified exit to Mines 736 | -10/Materials | Entered Mines 780 | -10/Mines | Learned 2 Materials zone layouts 784 | -10/Mines | Met a Derelict bent on vengeance 1120 | -10/Mines | Discovered new exit (range 7) 1184 | -10/Mines | Entered Materials 1184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -9/Materials | Repaired Lgt. Treads? 1600 | -9/Materials | Build established: Scavenger-Mutant 2250 | -9/Materials | Discovered new exit (range 7) 2381 | -9/Materials | Discovered new exit (range 6) 2494 | -9/Materials | Discovered new exit (range 10) 2568 | -9/Materials | Entered Mines 2596 | -9/Mines | Build established: Mutant 2731 | -9/Mines | Assembled infested the area 2736 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2958 | -9/Mines | Build established: Scavenger-Mutant 2996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2996 | -9/Mines | Discovered new exit (range 5) 3002 | -9/Mines | Entered Exiles 3041 | -9/Exiles | Met 8R-AWN 3070 | -9/Exiles | Met EX-HEX 3113 | -9/Exiles | Met EX-BIN 3130 | -9/Exiles | Aligned with FarCom system 3132 | -9/Exiles | Given EX-Vault access code 3169 | -9/Exiles | Opened EX-Vault 3188 | -9/Exiles | Found AWS/Gauss 3219 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3324 | -9/Exiles | Met EX-DEC 3386 | -9/Exiles | Discovered new exit (range 11) 3402 | -9/Exiles | Left Exiles lab with AWS/Gauss 3402 | -9/Exiles | Entered Mines 3529 | -8/Mines | Discovered new exit (range 6) 3537 | -8/Mines | Entered Materials 3537 | -8/Materials | Evolved 2 slots: Utility x2 4065 | -8/Materials | Central database locked down 4219 | -8/Materials | Discovered new exit (range 15) 4439 | -8/Materials | Identified exit to Garrison 4457 | -8/Materials | Entered Garrison 4510 | -8/Garrison | Triggered checkpoint 4520 | -8/Garrison | Triggered checkpoint 4571 | -8/Garrison | Discovered new exit (range 9) 4671 | -8/Garrison | Discovered new exit (range 8) 4690 | -8/Garrison | Installed Relay Interface Framework 4698 | -8/Garrison | Entered Factory 4698 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4699 | -7/Factory | Identified exit to Storage 5311 | -7/Factory | Discovered new exit (range 19) 5399 | -7/Factory | Identified exit to Lower Caves 5467 | -7/Factory | Lost 4 parts (3n1w) 5700 | -7/Factory | Discovered new exit (range 15) 5940 | -7/Factory | Discovered exit to Lower Caves (range 13) 6338 | -7/Factory | Discovered new exit (range 15) 6368 | -7/Factory | Entered another Factory area 6368 | -6/Factory | Evolved 2 slots: Utility x2 6542 | -6/Factory | Discovered new exit (range 9) 6934 | -6/Factory | Build established: Scavenger-Skirmisher 6939 | -6/Factory | Central database locked down 7206 | -6/Factory | Entered another Factory area 7206 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7340 | -5/Factory | Fabricated Cmb. Airjet? 7752 | -5/Factory | Identified exit to Upper Caves 7787 | -5/Factory | Discovered new exit (range 15) 7795 | -5/Factory | Build established: Hacker-Ninja 7829 | -5/Factory | Sucked down chute 7829 | -5/Factory | Entered Waste 7834 | -5/Waste | Spotted C-40 Crusher 7834 | -5/Waste | Spotted C-40 Crusher 7839 | -5/Waste | Spotted C-40 Crusher 7839 | -5/Waste | Spotted C-40 Crusher 7848 | -5/Waste | Spotted C-40 Crusher 7848 | -5/Waste | Spotted C-40 Crusher 7865 | -5/Waste | Discovered new exit (range 10) 7870 | -5/Waste | Entered Factory 7992 | -5/Factory | Fabricated Chainsword (x2) 8079 | -5/Factory | Repaired Lrn. Terrain Scanner 8162 | -5/Factory | Fabricated Enh. Optical Array? 8296 | -5/Factory | Discovered new exit (range 9) 8312 | -5/Factory | Fabricated Adv. Hacking Suite? 8371 | -5/Factory | Crushed by falling debris 8665 | -5/Factory | Build established: Hauler-Ninja 8880 | -5/Factory | Discovered new exit (range 20) 8913 | -5/Factory | Entered Upper Caves 9083 | -5/Upper Caves | Discovered new exit (range 7) 9108 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9109 | -5/Upper Caves | Entered another Upper Caves area 9131 | -5/Upper Caves | Build established: Hauler-Scout 9251 | -5/Upper Caves | Discovered new exit (range 8) 9256 | -5/Upper Caves | Identified exit to Zhirov 9257 | -5/Upper Caves | Entered Zhirov 9257 | -5/Zhirov | Discovered new exit (range 4) 9267 | -5/Zhirov | Met Zhirov 9280 | -5/Zhirov | Found Alien Artifact 9280 | -5/Zhirov | Identified Integrated Dissipator 9280 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9315 | -5/Zhirov | Learned location of Quarantine (-2) 9315 | -5/Zhirov | Learned location of Testing (-3) 9315 | -5/Zhirov | Learned location of Command (-1) 9322 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9339 | -5/Zhirov | Entered Proximity Caves 9341 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9355 | -4/Proximity Caves | Spotted B-86 Titan 9392 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9526 | -4/Proximity Caves | Discovered new exit (range 5) 9553 | -4/Proximity Caves | Learned Research emergency access door positions 9591 | -4/Proximity Caves | Entered Factory 9591 | -4/Factory | Evolved 2 slots: Utility x2 9644 | -4/Factory | Repaired Cmb. Gravmag System 9793 | -4/Factory | Local fabrication network quarantined 9808 | -4/Factory | Fabricated Imp. ECM Suite? 9848 | -4/Factory | Discovered new exit (range 24) 9880 | -4/Factory | Identified exit to Upper Caves 9881 | -4/Factory | First assault squad dispatched 9949 | -4/Factory | Build established: Hacker-Ninja 10078 | -4/Factory | Identified exit to Research 10093 | -4/Factory | Entered Research 10093 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10199 | -3/Research | Repaired Cmb. Airjet 10227 | -3/Research | Repaired Mic. Fission Core 10255 | -3/Research | Repaired Cmb. Airjet? 10290 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1) 10330 | -3/Research | Fabricated Exp. Terrain Scan Processor? 10491 | -3/Research | Found Prototype Slashing Weapon 10491 | -3/Research | Identified Molecular Scythe 10524 | -3/Research | Spotted B-86 Titan 10556 | -3/Research | Spotted B-86 Titan 10568 | -3/Research | Discovered new exit (range 11) 10589 | -3/Research | Identified exit to Research 10590 | -3/Research | Entered another Research area 10590 | -2/Research | Evolved 2 slots: Utility x2 10613 | -2/Research | Identified exit to Access 10658 | -2/Research | Spotted B-90 Cyclops 10747 | -2/Research | Found Prototype Slashing Weapon 10747 | -2/Research | Identified Nanosword 10762 | -2/Research | Found Exp. System Shield 10781 | -2/Research | Discovered new exit (range 18) 10831 | -2/Research | Entered Access 10831 | -1/Access | Evolved 2 slots: Utility x2 11222 | -1/Access | Discovered new exit (range 23) 11240 | *** | Escaped! Last Messages --------------- Testing... Terminal linked with 1 system. Awaiting botnet instructions. 11174_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11176_ Destroyed Gravmag System. 11176_ O-32 Director uses terminal to summon reinforcements. 11176_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 11176_ O-32 Director locks terminal. 11191_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11191_ Detecting nearby Garrison Access. 11193_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 11204_ Acquired Gyrokinetic Inverter. 11206_ Acquired Imp. Antigrav System. 11222_ EXIT=FOUND 11234_ Connecting with Terminal... >>Open Sealed Barrier opened. 11237_ The Access Shell folds into the floor. 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BB? ???#?#???? | | ? ######## """" ? ? ? ??????? | | #####?##### "" """" ? ? ?????? | | ########?## @" ""?? ???????? | | #?######?## """? ??? ????? ?? | | ###?#?##### ""?? BB ????????? | | #?######### """??BB??? ??#?#???? | | ##?#?#??### """" #???#???? | | ########### ####### #############?###??#??##????? | | ########### ############?######???#?#??###??????? | | ###?####?## #??############?#######?#??#????????? | | # ? ? # #?##########??#?###??####??##????#??? | | #? ? ?# ###?#??#######?######?##????????????? | | ? " + #####?############?#?##??##?#???????? | | # """ # ##########?##########?###?##????????? | | ? ""? # ########?#?#?##?##???#?#???#????????? | | ? " # #? ? #####?###?#????????????? | | ???? # # ? ? ? ####???##?#????????????? | | ???? ? ? # # ?? ???##?##??#??????#????????? | | ?????#?#### # ? ##??##??##?????????????? | | ????##??#?# #? ? ? ? ? ??#??###??#????????????? | | ???#??##?## # ? ? ??#######????##?????????? | | ???????#?## ??? ? ? ? ??## ??????????????????? | | ???????????????? ? ? ??? #???? ?? ?????????????? | | ???????????? ? ??? ? ???? ??#? ??????????????????? | | ?????????????????? ????? ????? ??????????????????? | | ???????????????????? ???????##???????????????????? | | ?????????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 965 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 44 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. ECM Suite | -8/Materials | Hacked Enh. Optical Array | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Terrain Scan Processor | -4/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -5/Factory | Hacked Fabricated ------------ Cmb. Airjet | x2 | -5/Factory Chainsword | x2 | -5/Factory Enh. Optical Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Imp. ECM Suite | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -3/Research Exp. Terrain Scan Processor | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed CoilTrackerWings Manual? 0 Play Time 03:11:20 Cumulative 350.0 hours Start 2021.10.16 @ 18:35:58 End 2021.10.17 @ 01:43:37 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 50 Adventurer 115 Explorer 2 Win Type 0 Total 29 Types 26/2/0/0/0/0/0/0/1 Lore% 54 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f51a984d-6795-4acd-8ee4-cb4219110d9d