Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 10:38:38 // Winter2019/RPGLIKE

Player: spruce (@macklemurr)

Result: Destroyed by Tracker with Linked Autogun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (23)       4600
Robots Destroyed (259)     1295
Value Destroyed (11345)    11345
Prototype IDs (240)        4800
Alien Tech Used (0)        0
Bonus (11076)              11076
              TOTAL SCORE: 36116

 Bonus
-------
High Alert Combat Kills    1539
Follower Combat Kills      1502
Entered Garrisons          600
Used RIF Installer         1500
Network Hubs Disabled      200
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Read Decrypted Archives    300
Pursued by Intercept       1000
Friendly Fire              -565

 Cogmind 
---------
Core Integrity             0/1200
Matter                     291/350
Energy                     209/380
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -4/Factory

 Parts 
-------
>              --- POWER (2) --------
          Mini Fusion Reactor
               Quantum Reactor
>              --- PROPULSION (4) ---
        Cooled Nuclear Pulse Thruster
               Nuclear Pulse Array
>              --- UTILITY (8) ------
      Enhanced Optical Array
  Experimental Sensor Array
  Experimental Signal Interpreter
  Experimental Terrain Scanner
               Core Analyzer
               EM Dispersion Field
      Advanced Shield Generator
>              --- WEAPON (5) -------
               Force Rifle
               EMDS
      Improved Remote Datajack
>              --- INVENTORY (5) ----
      Improved Transmission Jammer
      Improved Maneuvering Thrusters
      Improved Force Field
               Molecular Deconstructor

 Peak State 
------------
>              --- POWER ------------
               Antimatter Reactor
               Quantum Reactor
>              --- PROPULSION -------
               Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
               Nuclear Pulse Array
>              --- UTILITY ----------
      Enhanced Optical Array
  Experimental Sensor Array
  Experimental Signal Interpreter
  Experimental Terrain Scanner
               Core Analyzer
      Advanced Particle Charger
               EM Dispersion Field
      Advanced Shield Generator
>              --- WEAPON -----------
               Force Rifle
               Force Rifle
               EMDS
      Improved Datajack
>              --- INVENTORY --------
      Improved Transmission Jammer
               Molecular Deconstructor
[Rating: 123]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Cesium-ion Thruster
  Hover Unit               Antigrav System
  Flight Unit              Cesium-ion Thruster
Utility                    Experimental Sensor Array
  Device                   Experimental Sensor Array
  Processor                Core Analyzer
Weapon                     Force Rifle
  Energy Gun               Force Rifle
  Energy Cannon            EMDS
  Ballistic Gun            AWS/Gauss
  Launcher                 Grenade Launcher
  Special Weapon           Molecular Deconstructor
  Impact Weapon            Flail
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Slots Evolved              15   | 3   .   .   .   .   .   .   1   .   4   2   .   .   1   .   .   .   .   2   .   1   .   .   1   
  Power                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Utility                  7    | 1   .   .   .   .   .   .   1   .   1   2   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Weapon                   4    | 1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Parts Attached             112  | 3   5   1   4   1   1   3   8   .   4   2   4   4   17  1   .   7   1   11  12  4   1   12  6   
  Power                    15   | 1   1   .   .   .   .   1   .   .   1   .   .   .   3   .   .   4   .   1   1   1   .   .   1   
    Engine                 3    | 1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   1   .   .   1   .   .   .   2   .   .   1   .   1   .   .   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   1   .   .   1   
  Propulsion               11   | .   2   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   5   .   .   .   1   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Flight                 10   | .   2   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   4   .   .   .   1   .   
  Utility                  31   | .   .   1   1   1   .   .   2   .   2   1   4   3   4   .   .   1   1   2   2   1   .   4   1   
    Device                 25   | .   .   1   .   .   .   .   1   .   2   1   2   3   4   .   .   1   1   1   2   1   .   4   1   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              6    | .   .   .   1   1   .   .   1   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   55   | 2   2   .   3   .   1   2   4   .   1   1   .   1   9   1   .   2   .   3   9   2   1   7   4   
    Energy Gun             28   | 1   1   .   2   .   .   .   3   .   .   1   .   .   5   .   .   1   .   3   4   2   1   2   2   
    Energy Cannon          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   
    Ballistic Gun          11   | 1   .   .   .   .   1   1   1   .   1   .   .   1   .   .   .   1   .   .   2   .   .   2   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               3    | .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   1   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   1   .   
  Unidentified Prototypes  5    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   
Parts Lost                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Average Slot Usage (%)     92   | .   67  81  87  100 94  84  99  100 96  90  88  92  94  96  93  93  93  96  95  93  89  87  86  
  Engine                   1    | .   14  14  14  14  14  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     7    | .   .   .   .   .   .   6   12  12  12  15  14  14  13  13  13  11  6   5   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   5   10  11  11  11  10  
  Flight                   18   | .   24  28  28  28  28  28  25  25  22  15  14  14  13  13  13  13  13  16  23  22  22  16  15  
  Device                   22   | .   .   10  14  14  14  14  22  25  25  24  26  21  24  26  26  26  26  23  23  22  22  21  25  
  Processor                15   | .   .   .   2   14  14  14  12  12  10  7   12  21  20  20  20  20  20  17  17  16  16  16  15  
  Energy Gun               14   | .   17  28  28  28  19  .   15  12  10  9   14  12  12  16  13  17  20  22  13  11  12  13  7   
  Ballistic Gun            4    | .   9   .   .   .   3   13  8   12  13  14  7   8   4   .   .   .   .   .   .   .   .   1   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   6   1   .   .   3   5   5   4   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             81   | 7   9   10  13  11  16  16  16  12  28  29  30  29  36  32  32  46  46  51  57  64  69  77  81  
  Greatest Support         76   | 8   13  13  13  13  18  18  22  32  32  32  32  32  39  39  39  49  49  70  70  70  70  76  76  
  Greatest Overweight (x)  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 2   2   2   2   2   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         4    | 1   2   2   2   2   2   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | .   2   2   2   2   2   4   4   3   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          3    | .   .   2   2   2   1   2   3   3   2   3   3   4   4   4   5   4   5   4   4   4   4   4   3   
  Final Capacity           5    | 2   2   2   2   2   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | .   2   2   2   2   1   4   3   3   3   4   4   4   5   5   5   5   5   5   5   5   4   4   5   

 Class Distribution 
--------------------
 68% | Hacker-Scout
  8% | Mutant
  7% | Commander-Scout
  5% | Hacker-Ninja
  4% | Hacker-Assassin
  3% | Scout

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -9/Materials
          Mutant | -9/Mines
          Mutant | -9/Exiles
           Scout | -8/Mines
    Hacker-Scout | -8/Materials
    Hacker-Scout | -8/Garrison
    Hacker-Scout | -7/Factory
    Hacker-Scout | -7/Garrison
    Hacker-Scout | -7/Factory
    Hacker-Scout | -7/Garrison
    Hacker-Scout | -6/Factory
    Hacker-Ninja | -6/Lower Caves
    Hacker-Scout | -6/Lower Caves
    Hacker-Scout | -6/Data Miner
    Hacker-Scout | -5/Proximity Caves
    Hacker-Scout | -5/Factory
    Hacker-Scout | -5/Extension
 Commander-Scout | -5/Cetus
    Hacker-Scout | -5/Archives
    Hacker-Scout | -5/Hub_04(d)
 Hacker-Assassin | -4/Factory

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Matter Collected           2331  | 230  73   48   32   40   .    73   300  116  57   31   40   20   180  40   15   125  10   60   286  108  15   164  268  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            11089 | .    127  77   34   77   .    307  688  332  121  681  73   188  1142 357  301  154  133  1409 2334 117  135  975  1327 
  Parts                    646   | .    23   7    6    2    .    28   54   25   11   44   6    6    77   14   20   24   7    87   79   12   3    70   41   
Haulers Intercepted        6     | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    2    
Recyclers Shooed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      39    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   20   .    5    .    .    .    .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Combat Hostiles Destroyed  203  | .   10  4   4   2   .   19  16  11  5   22  .   5   20  7   6   4   1   19  21  5   1   12  9   
  Guns                     176  | .   8   4   1   .   .   16  16  11  5   22  .   5   19  6   6   4   1   19  20  5   1   7   .   
  Cannons                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  AOE                      11   | .   2   .   3   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Classes Destroyed          16   | .   4   .   .   .   .   2   5   .   .   .   .   1   .   .   .   .   1   .   2   .   .   1   .   
  Worker                   9    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   6   
  Builder                  5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   
  Hauler                   6    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   2   
  Recycler                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   
  Operator                 7    | .   1   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   
  Watcher                  23   | .   1   .   1   .   .   .   2   .   1   .   2   .   1   .   .   .   .   7   2   .   .   1   5   
  Swarmer                  51   | .   5   3   4   .   .   10  .   7   4   8   .   .   .   .   3   .   .   4   .   3   .   .   .   
  Grunt                    70   | .   5   1   .   2   .   7   8   .   .   5   .   3   8   4   3   .   .   6   12  1   1   4   .   
  Brawler                  6    | .   .   .   .   .   .   1   .   .   .   1   .   .   3   1   .   .   .   .   .   .   .   .   .   
  Duelist                  10   | .   .   .   .   .   .   1   .   2   .   4   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Sentry                   31   | .   .   .   .   .   .   .   6   2   .   3   .   .   2   2   .   .   .   4   5   .   .   3   4   
  Hunter                   15   | .   .   .   .   .   .   .   2   .   1   1   .   1   3   .   .   .   .   1   2   .   .   .   4   
  Programmer               6    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   2   .   .   .   1   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Enhanced Grunt           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Tracker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           18   | .   4   4   4   2   .   10  9   3   5   8   1   1   3   3   3   3   2   13  8   3   1   5   18  
  Combat Bots Only         10   | .   4   4   4   2   .   10  4   3   4   8   .   1   3   3   3   3   1   7   6   3   1   5   4   
Max Kills in Single Turn   11   | .   2   1   2   1   .   2   1   1   2   2   1   1   1   1   2   1   1   2   2   2   1   2   11  
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   
  Exploded                 2    | .   2   .   2   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Damage Taken               10168 | .    334  95   87   .    .    179  879  192  93   724  18   221  682  212  134  811  .    965  992  186  .    1870 1494 
  Core                     8211  | .    277  74   74   .    .    145  761  153  71   577  13   184  544  164  106  654  .    783  794  152  .    1503 1182 
  Absorbed by Shields      763   | .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    94   68   .    472  111  
  Redirected to Core       6786  | .    186  68   40   .    .    118  410  123  71   474  13   134  474  164  94   612  .    651  688  113  .    1314 1039 
Core Remaining (%)         83    | 100  .    100  .    .    .    100  .    94   .    .    .    38   .    .    .    .    88   .    .    .    .    61   .    
Volleys Fired              633   | .    23   10   7    2    .    3    69   32   3    63   1    16   92   22   13   21   6    61   73   26   11   54   25   
  Largest                  4     | .    2    2    2    2    .    1    2    2    2    2    2    2    3    3    2    3    3    4    3    2    2    3    2    
  Hottest                  385   | .    80   80   85   85   .    33   126  86   86   141  141  141  240  240  160  240  240  305  305  160  160  385  150  
Shots Fired                1343  | .    42   20   11   4    .    52   136  64   15   139  6    29   175  46   23   59   18   156  161  45   19   97   26   
  Gun                      1274  | .    41   20   9    4    .    49   136  64   15   139  6    29   159  42   20   58   18   156  159  42   19   83   6    
  Cannon                   36    | .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    20   
  Launcher                 6     | .    1    .    2    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  27    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    3    1    .    .    2    3    .    14   .    
  Kinetic                  274   | .    17   .    .    .    .    49   55   32   12   75   4    2    7    .    .    3    .    .    11   .    .    7    .    
  Thermal                  940   | .    .    .    .    .    .    .    81   32   3    64   2    27   152  42   20   55   18   153  148  42   19   76   6    
  Explosive                6     | .    1    .    2    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          96    | .    24   20   9    4    .    .    .    .    .    .    .    .    16   .    .    .    .    3    .    .    .    .    20   
  Robot Hit Streak         51    | .    7    5    5    6    .    18   25   25   39   48   21   30   36   17   14   50   51   15   46   26   25   24   30   
  Robot Miss Streak        5     | .    5    4    3    1    .    1    4    4    .    3    1    1    1    1    2    1    2    2    2    2    1    1    1    
  Penetration Max          1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
  Secondary Targets        15    | .    .    .    .    .    .    .    1    2    .    .    .    .    .    1    1    .    .    4    4    1    1    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    1    .    .    1    1    1    1    .    .    
  Autonomous               157   | .    .    .    .    .    .    50   .    .    9    75   4    4    11   .    .    4    .    .    .    .    .    .    .    
Shots Hit Robots           1041  | .    19   12   6    4    .    45   101  43   14   121  6    29   140  31   17   53   3    105  147  29   18   77   21   
  Core Hits                489   | .    17   5    5    3    .    27   42   15   8    44   2    17   54   11   12   23   2    43   63   9    4    24   59   
  Critical Hits            56    | .    .    .    .    .    .    .    1    .    .    .    1    .    11   3    3    7    1    8    8    2    1    6    4    
  Critical Kills           20    | .    .    .    .    .    .    .    1    .    .    .    1    .    2    .    2    3    1    6    2    .    .    2    .    
  Critical Parts Destroyed 25    | .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    1    2    .    2    4    2    1    3    3    
Melee Attacks              20    | .    .    .    .    .    .    .    .    .    .    .    .    .    8    1    .    .    .    .    11   .    .    .    .    
  Impact                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            17    | .    .    .    .    .    .    .    .    .    .    .    .    .    5    1    .    .    .    .    11   .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           28492 | .    460  135  333  251  .    1809 1655 712  297  2795 105  550  3321 623  415  864  74   3344 4615 750  550  2179 2655 
  Guns                     24578 | .    317  135  64   25   .    1520 1655 712  297  2795 105  550  2866 623  415  864  74   3344 4615 750  550  2179 123  
  Cannons                  1643  | .    .    .    .    .    .    .    .    .    .    .    .    .    455  .    .    .    .    .    .    .    .    .    1188 
  Explosions               2262  | .    143  .    269  226  .    289  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1335 
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Kinetic                  5758  | .    138  .    .    .    .    1520 766  372  264  1871 105  64   163  .    .    84   .    .    274  .    .    137  .    
  Thermal                  18715 | .    21   .    .    226  .    .    889  340  33   924  .    486  2703 623  415  780  74   3344 4341 750  550  2042 174  
  Explosive                680   | .    122  .    269  .    .    289  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          3330  | .    179  135  64   25   .    .    .    .    .    .    .    .    455  .    .    .    .    .    .    .    .    .    2472 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    8    8    8    25   .    
  Average Corruption       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    7    8    8    15   .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  117   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   44   21   5    35   .    
    Message Errors         21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   4    1    5    .    
    Matter Fused           19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    7    5    .    4    .    
    Heat Flow Errors       15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    6    3    .    2    .    
    Energy Discharges      11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    2    .    5    .    
    Data Loss (minor)      8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    1    .    .    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Misfires               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
    Misdirections          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
    Targeting Errors       31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   5    4    12   .    
    Weapon Failures        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
Overload Shots             21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    16   .    .    4    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Overflow Damage            92    | .    .    .    3    3    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    80   
  Projectiles              80    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    80   
  Explosions               12    | .    .    .    3    3    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      124   | .    4    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    89   7    
  Shots                    4     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        494   | .    36   230  46   60   .    .    468  12   20   42   42   260  279  60   .    140  90   269  375  187  .    494  .    
  Average Temperature      72    | .    10   121  20   32   .    .    78   5    8    11   24   129  74   28   .    55   37   84   107  96   .    120  .    
  Received Heat Transfer   1677  | .    48   24   .    .    .    27   342  12   .    108  .    81   183  81   27   114  .    153  204  30   .    225  18   
  Effects                  9     | .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    .    2    .    .    2    .    
    Shutdowns              4     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           8     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    7    
  Combat Hostiles          7     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    6    
  Parts Fried              28    | .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    25   
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Parts Melted             82    | .    .    .    .    .    .    .    5    .    1    2    .    4    18   2    1    15   .    10   14   .    .    10   .    
  Heat Transferred         26105 | .    50   .    .    300  .    .    1924 740  74   1999 .    1019 4107 962  592  1739 74   3626 4781 944  629  2297 248  
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      7     | .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Peak Influence             960  | .   402 281 228 166 .   514 669 839 628 960 590 323 687 .   .   .   .   610 492 804 721 840 886 
  Average Influence        413  | .   199 189 179 106 .   277 397 624 513 732 477 271 412 .   .   .   .   308 310 417 475 551 447 
Maximum Alert Level        3    | .   2   1   1   .   .   2   2   3   2   3   2   1   2   .   .   .   .   2   2   3   3   3   3   
  Low Security (%)         17   | 100 54  66  45  100 .   44  .   .   .   .   .   .   7   .   .   .   .   39  19  8   .   15  16  
  Level 1                  28   | .   44  33  54  .   .   21  54  .   .   .   23  100 40  .   .   .   .   15  46  18  40  10  10  
  Level 2                  44   | .   1   .   .   .   .   34  45  84  100 45  76  .   51  .   .   .   .   45  34  71  35  37  64  
  Level 3                  9    | .   .   .   .   .   .   .   .   15  .   54  .   .   .   .   .   .   .   .   .   1   23  37  8   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          37   | .   4   1   .   .   .   .   4   .   3   .   1   .   8   .   .   .   .   3   3   .   .   3   7   
  Investigation            13   | .   3   1   .   .   .   .   2   .   2   .   1   .   3   .   .   .   .   .   1   .   .   .   .   
  Extermination            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Reinforcement            7    | .   1   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   2   .   .   1   .   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison                 6    | .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   
  Intercept                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   6   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Distress Signals           9    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   2   .   .   1   
Communications Jammed      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
Times Spotted              332  | .   18  4   6   1   .   17  24  10  5   26  2   8   29  7   6   5   1   30  35  30  25  29  14  
  Peak Tracking Total      16   | .   4   3   4   .   .   5   5   5   4   7   2   4   3   3   3   3   .   6   7   9   16  8   8   
  Tactical Retreats        20   | .   2   .   .   .   .   1   3   1   .   4   1   2   3   .   .   .   .   1   2   .   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Traps Triggered            17   | .   1   .   .   .   .   .   1   6   .   2   .   4   1   .   .   .   .   .   1   .   .   .   1   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Trap Hack Attempts         14   | .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   2   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Machines Disabled          53   | .   .   1   .   1   .   .   .   1   .   .   1   .   3   1   .   .   .   3   2   1   2   6   31  
  Max in Single Turn       21   | .   .   1   .   1   .   .   .   1   .   .   1   .   1   1   .   .   .   1   1   1   .   6   21  
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Relay           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Machines Accessed          81   | .   7   1   2   1   1   .   10  .   4   .   4   .   11  .   .   4   .   9   12  3   1   4   7   
  Terminals                55   | .   5   1   2   1   .   .   8   .   .   .   2   .   7   .   .   .   .   7   12  3   .   3   4   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   .   .   .   .   1   .   1   .   1   .   2   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   1   1   
Total Hacks                266  | .   10  6   2   2   1   .   24  .   10  .   11  .   26  .   .   26  .   36  25  8   25  17  37  
  Successful               158  | .   6   2   2   1   1   .   12  .   8   .   6   .   11  .   .   26  .   19  13  4   25  9   13  
  Failed                   107  | .   4   3   .   1   .   .   12  .   2   .   5   .   15  .   .   .   .   17  12  4   .   8   24  
    Catastrophic           20   | .   1   .   .   1   .   .   3   .   .   .   .   .   5   .   .   .   .   3   1   1   .   2   3   
  Database Lockouts        1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   150  | .   6   6   2   2   1   .   21  .   4   .   7   .   22  1   .   .   .   27  6   4   .   17  24  
  Terminals                165  | .   8   6   2   2   .   .   22  .   .   .   9   .   18  .   .   .   .   26  25  8   .   15  24  
  Fabricators              23   | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   7   .   .   .   .   12  
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          13   | .   2   .   .   .   .   .   1   .   2   .   1   .   4   .   .   .   .   3   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   .   1   .   2   .   1   .   3   .   .   .   .   .   .   .   .   2   1   
Terminal Hacks             107  | .   3   2   1   1   1   .   8   .   .   .   4   .   4   .   .   26  .   10  11  4   25  2   5   
  Record                   38   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   1   25  .   1   
  Part Schematic           12   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   7   .   3   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   
  Open Door                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   1   .   .   .   
  Branch Access Points     10   | .   1   .   1   1   .   .   1   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   1   
  Terminal Index           4    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   
  Fabricator Index         2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Unreport Threat          12   | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   3   1   2   .   1   2   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           13   | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   6   .   .   .   .   3   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Load Schematic           7    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   2   
  Build                    5    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   1   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   .   1   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   1   
  Unlock Access            3    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Coupler Status           2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Unauthorized Hacks         71   | .   6   .   2   .   .   .   7   .   6   .   2   .   12  .   .   .   .   4   4   .   .   17  11  
  Terminals                17   | .   1   .   1   .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   2   .   .   5   4   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Assimilate             4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   
    Botnet                 7    | .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   2   
    Detonate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Operators              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   .   .   .   .   1   .   1   .   1   .   2   .   .   .   .   1   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Tunnel                 7    | .   2   .   .   .   .   .   1   .   1   .   1   .   2   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Extract                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   
    Reprogram              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
    Watchers               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
Data Cores Recovered       6    | .   1   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   
  Used                     3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
Hacking Detections         46   | .   4   1   1   1   .   .   6   .   1   .   2   .   7   .   .   .   .   8   6   2   .   2   5   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Robots Built             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Matter                 318  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   318 
    Time                   84   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   84  
  Total Robot Build Rating 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
Part Schematics Acquired   15   | .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   7   .   3   .   .   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Matter                 840  | .   .   .   .   .   .   .   .   .   270 .   .   .   .   .   .   .   .   570 .   .   .   .   .   
    Time                   439  | .   .   .   .   .   .   .   .   .   135 .   .   .   .   .   .   .   .   304 .   .   .   .   .   
  Total Part Build Rating  20   | .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   10  .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Used RIF Installer         3    | .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   
  Non-combat               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   .   .   .   .   .   .   .   .   
  parse_system             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  ignore_repairs           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total Allies               30   | .    .    .    .    2    .    .    1    .    .    .    .    .    1    .    .    .    .    .    15   5    3    1    2    
  Largest Group            17   | .    .    .    .    2    2    .    1    .    .    .    .    .    1    .    .    .    .    .    12   17   13   1    2    
  Highest-Rated Group      1040 | .    .    .    .    49   49   .    10   .    .    .    .    .    32   .    .    .    .    .    475  940  1040 26   86   
  Highest-Rated Ally       156  | .    .    .    .    31   31   .    10   .    .    .    .    .    32   .    .    .    .    .    156  156  156  26   60   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               195  | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    38   89   64   .    .    
  Total Damage             5411 | .    .    .    .    .    .    .    .    .    .    .    .    .    127  .    .    .    .    .    862  2486 1936 .    .    
  Kills                    40   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    22   12   .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Robot Analysis Total       116  | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   115 .   .   .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
-------------              Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Turns Passed               9743 | 22   291  107  73   150  161  245  579  441  292  879  126  618  910  458  490  191  165  1057 878  502  64   397  647  
Spaces Moved               8782 | 35   429  160  125  295  245  462  580  398  208  458  267  243  889  347  369  164  227  749  845  393  79   287  528  
  Core                     63   | 35   22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   8719 | .    407  160  125  295  245  462  580  398  208  458  267  243  889  347  369  164  227  749  845  393  79   287  522  
  Fastest Speed            28   | 50   37   37   37   37   37   37   37   37   37   37   37   37   37   37   37   37   37   29   29   29   29   28   28   
  Average Speed            37   | 50   38   37   37   37   37   37   37   37   37   37   37   37   37   37   37   42   37   40   29   29   29   38   63   
  Slowest Speed            120  | 50   50   37   37   37   37   37   40   37   37   37   37   37   117  37   37   117  37   120  29   29   29   117  109  
  Overloaded Moves         42   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   25   
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            63   | .    4    4    3    5    .    5    4    .    5    5    2    .    3    .    .    .    .    11   4    4    .    2    2    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       47   | 3    83   29   21   71   66   51   43   55   6    42   9    43   29   60   69   76   50   24   84   80   80   35   26   
  Regions Visited          23
    Branch Regions         12
  Pre-discovered Areas     29   | .    2    1    .    1    .    .    1    .    1    .    1    .    2    .    .    20   .    .    .    .    .    .    .    
  Known Exits Taken        18   | .    1    .    1    1    1    1    1    .    1    .    1    .    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      2    | 1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             11   | .    .    1    .    3    .    1    .    .    .    .    .    .    .    1    2    .    3    .    .    .    .    .    .    
Spaces Dug                 40   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    9    22   .    .    .    4    4    
Terrain Destroyed          367  | .    10   .    17   17   .    63   .    .    1    14   .    .    1    .    .    1    13   41   8    .    1    170  10   
  Melee                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Projectile               127  | .    .    .    .    .    .    34   .    .    1    14   .    .    .    .    .    1    13   41   8    .    1    9    5    
  AOE                      239  | .    10   .    17   17   .    29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    161  5    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total                      13976 | 37   508  184  135  325  315  527  814  632  411  1095 288  741  1307 631  695  239  293  1368 1324 728  100  464  815  
  Wait                     3875  | .    37   9    2    33   67   44   114  179  193  528  17   399  214  253  306  14   60   520  312  279  8    58   229  
  Move                     8640  | 34   420  151  119  284  244  453  571  396  197  449  262  241  882  346  368  163  226  727  837  386  78   282  524  
  Hop                      53    | .    4    4    2    5    .    3    4    .    5    2    2    .    3    .    .    .    .    10   3    2    .    2    2    
  Pick Up                  42    | .    2    1    .    .    .    3    1    .    4    1    1    1    11   1    .    3    .    3    3    1    .    3    3    
  Fast Attach              46    | 3    4    1    2    .    1    2    4    .    .    .    2    .    2    1    .    3    .    9    6    1    .    3    2    
  Attach                   21    | .    .    .    .    .    .    1    1    .    3    .    1    .    3    .    .    2    .    .    1    .    1    4    4    
  Detach                   9     | .    1    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    3    
  Swap                     45    | .    1    .    2    1    .    .    3    .    1    2    1    4    12   .    .    2    1    2    5    3    .    5    .    
  Drop                     68    | .    2    1    1    .    3    2    6    .    .    .    1    1    11   3    .    6    .    10   9    2    .    6    4    
  Fire                     633   | .    23   10   7    2    .    3    69   32   3    63   1    16   92   22   13   21   6    61   73   26   11   54   25   
  Melee                    20    | .    .    .    .    .    .    .    .    .    .    .    .    .    8    1    .    .    .    .    11   .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            129   | .    .    .    .    .    .    .    .    18   .    36   .    72   .    .    .    .    .    .    3    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     14    | .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    2    .    .    .    .    
  Miscellaneous            380   | .    14   7    .    .    .    15   40   7    5    14   .    7    57   4    8    25   .    26   57   28   2    46   18   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines
-9/Materials (discovered 3 exits: *Min x2 / Sto)
-9/Mines (discovered 3 exits: *Mat / *Exi / *Zio)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Low x2 / Gar)
-7/Garrison
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Upp x2 / *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory (discovered 4 exits: *Res / Upp x2 / Arm)

 History 
---------
 Turn | Location           | Event
    9 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
    9 | -11/Scrapyard      | Upgraded with Utility slot (x1)
    9 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
   12 | -11/Scrapyard      | Discovered new exit (range 15)
   23 | -11/Scrapyard      | Entered Materials
  176 | -10/Materials      | Discovered new exit (range 11)
  238 | -10/Materials      | Discovered new exit (range 10)
  245 | -10/Materials      | Identified exit to Mines
  261 | -10/Materials      | Reached level 2
  314 | -10/Materials      | Entered Mines
  316 | -10/Mines          | Build established: Mutant
  337 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  341 | -10/Mines          | Found Prototype Device
  341 | -10/Mines          | Identified Exp. Sensor Array
  354 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  374 | -10/Mines          | Met a Derelict bent on vengeance
  395 | -10/Mines          | Discovered new exit (range 6)
  397 | -10/Mines          | Central database locked down
  421 | -10/Mines          | Entered Materials
  423 | -9/Materials       | Reached level 3
  423 | -9/Materials       | Identified exit to Mines
  423 | -9/Materials       | Identified exit to Storage
  445 | -9/Materials       | Reached level 4
  494 | -9/Materials       | Entered Mines
  497 | -9/Mines           | Learned location of Storage (-9)
  505 | -9/Mines           | Found a hidden stash of uninstalled traps
  516 | -9/Mines           | Assembled infested the area
  520 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  525 | -9/Mines           | Identified exit to Zion
  549 | -9/Mines           | Discovered new exit (range 9)
  621 | -9/Mines           | Discovered new exit (range 5)
  622 | -9/Mines           | Identified exit to Exiles
  644 | -9/Mines           | Entered Exiles
  644 | -9/Exiles          | Accompanied by 2 allies
  654 | -9/Exiles          | Met 8R-AWN
  660 | -9/Exiles          | Met EX-HEX
  672 | -9/Exiles          | Met EX-BIN
  674 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
  744 | -9/Exiles          | Aligned with FarCom system
  744 | -9/Exiles          | Given EX-Vault access code
  756 | -9/Exiles          | Opened EX-Vault
  760 | -9/Exiles          | Found AWS/Gauss
  771 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  783 | -9/Exiles          | Met EX-DEC
  802 | -9/Exiles          | Discovered new exit (range 10)
  804 | -9/Exiles          | Identified exit to Mines
  805 | -9/Exiles          | Left Exiles lab with AWS/Gauss
  805 | -9/Exiles          | Entered Mines
  807 | -8/Mines           | Reached level 5
  814 | -8/Mines           | Discovered new exit (range 8)
  860 | -8/Mines           | Identified exit to Materials
  902 | -8/Mines           | Discovered exit to Materials (range 15)
  950 | -8/Mines           | Reached level 6
 1009 | -8/Mines           | Destroyed 10 combat bots
 1050 | -8/Mines           | Entered Materials
 1052 | -8/Materials       | Reached level 7
 1108 | -8/Materials       | Build established: Scout
 1169 | -8/Materials       | Upgraded with Utility slot (x1)
 1220 | -8/Materials       | Reached level 8
 1298 | -8/Materials       | Discovered new exit (range 17)
 1410 | -8/Materials       | Core integrity fell below 50%
 1418 | -8/Materials       | Build established: Hacker-Scout
 1527 | -8/Materials       | Garrison activated, responded to threat
 1551 | -8/Materials       | Reached level 9
 1628 | -8/Materials       | Identified exit to Garrison
 1629 | -8/Materials       | Entered Garrison
 1696 | -8/Garrison        | Reached level 10
 1820 | -8/Garrison        | Triggered checkpoint
 1843 | -8/Garrison        | Discovered new exit (range 9)
 1921 | -8/Garrison        | Spotted B-75 Beast
 2020 | -8/Garrison        | Discovered new exit (range 18)
 2036 | -8/Garrison        | Identified exit to Factory
 2038 | -8/Garrison        | Installed Relay Interface Framework
 2053 | -8/Garrison        | Garrison Relay disabled
 2053 | -8/Garrison        | Reached level 11
 2070 | -8/Garrison        | Entered Factory
 2072 | -7/Factory         | Reached level 12
 2249 | -7/Factory         | Fabricated Recalibrator?
 2255 | -7/Factory         | Upgraded with Utility slot (x1)
 2255 | -7/Factory         | Upgraded with Weapon slot (x2)
 2308 | -7/Factory         | Fabricated Structural Scanner?
 2319 | -7/Factory         | Upgraded with Power slot (x1)
 2362 | -7/Factory         | Identified exit to Garrison
 2362 | -7/Factory         | Entered Garrison
 2364 | -7/Garrison        | Reached level 13
 2640 | -7/Garrison        | Destroyed 8 combat bots
 2648 | -7/Garrison        | Discovered new exit (range 13)
 2736 | -7/Garrison        | Identified exit to Factory
 2759 | -7/Garrison        | Triggered checkpoint
 2768 | -7/Garrison        | Reached level 14
 2805 | -7/Garrison        | Destroyed 7 combat bots
 2916 | -7/Garrison        | Discovered exit to Factory (range 18)
 3014 | -7/Garrison        | Core integrity fell below 50%
 3123 | -7/Garrison        | Expanded RIF knowledge: Coupler Efficiency
 3238 | -7/Garrison        | Upgraded with Utility slot (x2)
 3241 | -7/Garrison        | Entered Factory
 3250 | -7/Factory         | Discovered new exit (range 20)
 3295 | -7/Factory         | Identified exit to Lower Caves
 3367 | -7/Factory         | Identified exit to Garrison
 3367 | -7/Factory         | Entered Garrison
 3418 | -7/Garrison        | Triggered checkpoint
 3615 | -7/Garrison        | Core integrity fell below 20%
 3615 | -7/Garrison        | Reached level 15
 3809 | -7/Garrison        | Discovered new exit (range 19)
 3850 | -7/Garrison        | Identified exit to Factory
 3852 | -7/Garrison        | Expanded RIF knowledge: Robot Detection
 3862 | -7/Garrison        | Triggered checkpoint
 3985 | -7/Garrison        | Entered Factory
 3986 | -6/Factory         | Core integrity fell below 50%
 3987 | -6/Factory         | Reached level 16
 4104 | -6/Factory         | Identified exit to Lower Caves
 4115 | -6/Factory         | Discovered new exit (range 14)
 4235 | -6/Factory         | Garrison activated, responded to threat
 4329 | -6/Factory         | Reached level 17
 4341 | -6/Factory         | Upgraded with Utility slot (x1)
 4761 | -6/Factory         | Discovered new exit (range 21)
 4797 | -6/Factory         | Reached level 18
 4880 | -6/Factory         | Build established: Hacker-Ninja
 4895 | -6/Factory         | Entered Lower Caves
 5040 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 5147 | -6/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
 5149 | -6/Lower Caves     | Found Prototype Special Weapon
 5149 | -6/Lower Caves     | Identified Molecular Deconstructor
 5278 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 5311 | -6/Lower Caves     | Discovered new exit (range 19)
 5317 | -6/Lower Caves     | Identified exit to Lower Caves
 5353 | -6/Lower Caves     | Entered another Lower Caves area
 5367 | -6/Lower Caves     | Discovered new exit (range 18)
 5394 | -6/Lower Caves     | Identified exit to Factory
 5457 | -6/Lower Caves     | Build established: Hacker-Scout
 5559 | -6/Lower Caves     | Learned Factory trap positions
 5608 | -6/Lower Caves     | Learned Factory stockpile data
 5807 | -6/Lower Caves     | Discovered new exit (range 20)
 5841 | -6/Lower Caves     | Identified exit to Data Miner
 5843 | -6/Lower Caves     | Entered Data Miner
 5843 | -6/Data Miner      | Discovered new exit (range 6)
 5848 | -6/Data Miner      | Met Data Miner
 5848 | -6/Data Miner      | Reached level 19
 5861 | -6/Data Miner      | Learned location of Section 7 (-2)
 5861 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 5867 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 5878 | -6/Data Miner      | Interfaced with the Data Conduit
 5938 | -6/Data Miner      | Core integrity fell below 20%
 6031 | -6/Data Miner      | Identified exit to Proximity Caves
 6034 | -6/Data Miner      | Entered Proximity Caves
 6036 | -5/Proximity Caves | Reached level 20
 6199 | -5/Proximity Caves | Entered Factory
 6200 | -5/Factory         | Loaded intel: 95 trap records
 6202 | -5/Factory         | Loaded intel: 229 machine locations
 6399 | -5/Factory         | Discovered new exit (range 18)
 6419 | -5/Factory         | Identified exit to Upper Caves
 6471 | -5/Factory         | Reached level 21
 6543 | -5/Factory         | Upgraded with Propulsion slot (x2)
 6692 | -5/Factory         | Identified exit to Extension
 6713 | -5/Factory         | Intercept squad dispatched
 6726 | -5/Factory         | Spotted Tracker
 6730 | -5/Factory         | Destroyed Tracker
 6787 | -5/Factory         | Spotted Combat Programmer
 6816 | -5/Factory         | Core integrity fell below 50%
 6824 | -5/Factory         | Destroyed Combat Programmer
 6845 | -5/Factory         | Destroyed 7 combat bots
 6993 | -5/Factory         | Fabricated Exp. Terrain Scanner (x1)
 7147 | -5/Factory         | Fabricated Exp. Signal Interpreter (x1)
 7256 | -5/Factory         | Entered Extension
 7257 | -5/Extension       | Loaded intel: 36 machine locations
 7257 | -5/Extension       | Reached level 22
 7261 | -5/Extension       | Disrupted transfer network
 7271 | -5/Extension       | Rescued a captive Derelict
 7272 | -5/Extension       | Rescued a captive Derelict
 7367 | -5/Extension       | Rescued a captive Derelict
 7449 | -5/Extension       | Spotted B-75 Beast
 7463 | -5/Extension       | Discovered new exit (range 25)
 7551 | -5/Extension       | Destroyed B-75 Beast
 7555 | -5/Extension       | Spotted B-75 Beast
 7576 | -5/Extension       | Destroyed B-75 Beast
 7617 | -5/Extension       | Rescued A7
 7652 | -5/Extension       | Discovered new exit (range 26)
 7658 | -5/Extension       | Discovered new exit (range 21)
 7663 | -5/Extension       | Identified exit to Cetus
 7735 | -5/Extension       | Rescued a captive Derelict
 7816 | -5/Extension       | Rescued a captive Derelict
 7855 | -5/Extension       | Reached level 23
 7887 | -5/Extension       | Rescued a captive Derelict
 7887 | -5/Extension       | Rescued a captive Derelict
 7901 | -5/Extension       | Rescued a captive Derelict
 7901 | -5/Extension       | Rescued a captive Derelict
 7903 | -5/Extension       | Rescued a captive Derelict
 7941 | -5/Extension       | Identified exit to Factory
 8134 | -5/Extension       | Entered Cetus
 8134 | -5/Cetus           | Accompanied by 12 allies
 8135 | -5/Cetus           | Loaded intel: 24 machine locations
 8139 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 8139 | -5/Cetus           | Spotted Cetus Guard
 8139 | -5/Cetus           | Spotted Cetus Guard
 8142 | -5/Cetus           | Spotted Cetus Guard
 8143 | -5/Cetus           | Spotted Cetus Guard
 8153 | -5/Cetus           | Allies destroyed Cetus Guard
 8155 | -5/Cetus           | Allies destroyed Cetus Guard
 8205 | -5/Cetus           | Discovered new exit (range 29)
 8205 | -5/Cetus           | Started Cetus Manufacturing Module
 8206 | -5/Cetus           | Build established: Commander-Scout
 8209 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 8230 | -5/Cetus           | Manufactured an Enhanced Grunt
 8255 | -5/Cetus           | Manufactured an Enhanced Grunt
 8280 | -5/Cetus           | Manufactured an Enhanced Grunt
 8305 | -5/Cetus           | Manufactured an Enhanced Grunt
 8330 | -5/Cetus           | Manufactured an Enhanced Grunt
 8497 | -5/Cetus           | Found a strange terminal
 8522 | -5/Cetus           | Discovered exit to Factory (range 30)
 8532 | -5/Cetus           | Spotted Cetus Guard
 8532 | -5/Cetus           | Spotted Cetus Guard
 8532 | -5/Cetus           | Spotted Cetus Guard
 8533 | -5/Cetus           | Spotted Cetus Guard
 8547 | -5/Cetus           | Destroyed Cetus Guard
 8551 | -5/Cetus           | Allies destroyed Cetus Guard
 8551 | -5/Cetus           | Allies destroyed Cetus Guard
 8558 | -5/Cetus           | Reached level 24
 8558 | -5/Cetus           | Allies destroyed Cetus Guard
 8561 | -5/Cetus           | Met Revision 17
 8593 | -5/Cetus           | Upgraded with Weapon slot (x1)
 8596 | -5/Cetus           | Identified exit to Archives
 8636 | -5/Cetus           | Entered Archives
 8636 | -5/Archives        | Accompanied by 10 allies
 8637 | -5/Archives        | Loaded intel: 8 machine locations
 8639 | -5/Archives        | Discovered new exit (range 24)
 8640 | -5/Archives        | Met Zhirov
 8641 | -5/Archives        | Discovered new exit (range 22)
 8643 | -5/Archives        | Read partially decrypted archive contents
 8645 | -5/Archives        | Received a hacking code to weaken MAIN.C
 8646 | -5/Archives        | Reinforcements dispatched to Archives
 8653 | -5/Archives        | Unable to access archive contents
 8660 | -5/Archives        | Discovered exit to Factory (range 24)
 8691 | -5/Archives        | Reinforcements dispatched to Archives
 8695 | -5/Archives        | Identified exit to Hub_04(d)
 8700 | -5/Archives        | Entered Hub_04(d)
 8701 | -5/Hub_04(d)       | Loaded intel: 98 machine locations
 8723 | -5/Hub_04(d)       | Discovered exit to Factory (range 15)
 8742 | -5/Hub_04(d)       | Discovered exit to Factory (range 23)
 8771 | -5/Hub_04(d)       | Discovered exit to Factory (range 23)
 8774 | -5/Hub_04(d)       | Garrison activated, responded to threat
 8801 | -5/Hub_04(d)       | Network Hub disabled
 8802 | -5/Hub_04(d)       | System corruption reached 10%
 8837 | -5/Hub_04(d)       | Spotted Lightning
 8839 | -5/Hub_04(d)       | Spotted Lightning
 8839 | -5/Hub_04(d)       | Spotted Lightning
 8939 | -5/Hub_04(d)       | Build established: Hacker-Scout
 8943 | -5/Hub_04(d)       | Destroyed Lightning
 8950 | -5/Hub_04(d)       | Destroyed Lightning
 8950 | -5/Hub_04(d)       | Core integrity fell below 20%
 8985 | -5/Hub_04(d)       | Destroyed Lightning
 8988 | -5/Hub_04(d)       | Found Prototype Device
 8988 | -5/Hub_04(d)       | Identified EM Dispersion Field
 8992 | -5/Hub_04(d)       | Found Prototype Energy Cannon
 8994 | -5/Hub_04(d)       | Identified EMDS
 9000 | -5/Hub_04(d)       | First assault squad dispatched
 9038 | -5/Hub_04(d)       | Discovered exit to Factory (range 28)
 9097 | -5/Hub_04(d)       | Entered Factory
 9098 | -4/Factory         | Loaded intel: 290 machine locations
 9099 | -4/Factory         | Reached level 25
 9099 | -4/Factory         | Upgraded with Utility slot (x1)
 9292 | -4/Factory         | Build established: Hacker-Assassin
 9352 | -4/Factory         | Identified exit to Upper Caves
 9352 | -4/Factory         | Identified exit to Armory
 9356 | -4/Factory         | Discovered new exit (range 20)
 9461 | -4/Factory         | Fabricated I-47 Archangel (x1)
 9534 | -4/Factory         | Identified exit to Research
 9672 | -4/Factory         | Intercept squad dispatched
 9690 | -4/Factory         | Reached level 26
 9692 | -4/Factory         | Spotted Tracker
 9693 | -4/Factory         | Destroyed Tracker
 9709 | -4/Factory         | Intercept squad dispatched
 9720 | -4/Factory         | Spotted Combat Programmer
 9720 | -4/Factory         | Spotted Tracker
 9721 | -4/Factory         | Spotted Tracker
 9722 | -4/Factory         | Spotted Tracker
 9732 | -4/Factory         | Core integrity fell below 50%
 9738 | -4/Factory         | Spotted Combat Programmer
 9739 | -4/Factory         | Core integrity fell below 20%
 9744 | -4/Factory         | Destroyed by Tracker with Linked Autogun

 Last Messages 
---------------
EMDS Slug penetrates Wall.
Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER."
Chain reaction triggered in Lgt. Deuterium Engine.
Administrator 7a destroyed.
Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER."
ALERT: Rogue bot located, Programmers report to Factory Zone 9C.
Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER."
Nuclear Pulse Array temporarily disabled.
Cld. Nuclear Pulse Thruster temporarily disabled.
Nuclear Pulse Thruster temporarily disabled.
Adv. Particle Charger destroyed.
Upgraded: Core Integrity (+100)
Slammed into Tracker.
U-05 Engineer lays Concrete.
Penetrated by EMDS Slug.
U-05 Engineer lays Concrete. <x2>
Penetrated by EMDS Slug.
U-05 Engineer lays Concrete.
Nuclear Pulse Thruster destroyed.
EMDS Slug penetrates Wall. <x3>

 Map 
-----
+----------------------------------------------------+
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| ??#?###?###?##?##??"  ?  ??  ?  ? ?"?#########???? |
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| #################?###?####++;##??#####  ?   ?  ?## |
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| ############      !     #sps  ##  ?  # ""  ?""" ?# |
| #####??#####            +     ##     #          #  |
| ############            # s   ######+############? |
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| ??               k                   #         ?#  |
| ?                       %            + """ """  #  |
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| +###############     ######+##########    ?     #  |
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|   """" """" ####     #         [=!#### """      +  |
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|   """" """" ####     #       / =! ####      S""?## |
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| ?           ####     #            #      ?     ??  |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           103
Energy Generation          52
Energy Capacity            575
Matter Stores              350
Matter Capacity            350
Sight Range                22
Robot Scan Range           50
Terrain Scan Range         30
Terrain Scan Density       510
Jamming Range              12
Resistance: KI             5
Resistance: TH             5
Resistance: EX             20
Resistance: EM             75
Evasion (%)                74
Core Analysis              6
Particle Charging          25
Offensive Hacking          20
Defensive Hacking          20

 Item Schematics 
-----------------
                Recalibrator | -8/Materials  | Hacked
          Structural Scanner | -8/Materials  | Hacked
            Carbon-fiber Leg | -7/Factory    | Extracted
       Imp. Shield Generator | -7/Factory    | Extracted
                 Mining Claw | -7/Factory    | Extracted
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
       Exp. Flexi-carbon Leg | -6/Data Miner | Free
 Exp. Terrain Scan Processor | -6/Data Miner | Free
    Exp. Transmission Jammer | -6/Data Miner | Free
                Plasma Sword | -6/Data Miner | Free
               Kinetic Spear | -6/Data Miner | Free
        Exp. Terrain Scanner | -5/Factory    | Hacked
     Exp. Signal Interpreter | -5/Factory    | Hacked
                 Force Field | -5/Factory    | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
      P-70 Sage | -6/Data Miner | Free
     I-36 Angel | -6/Data Miner | Free
 I-47 Archangel | -6/Data Miner | Free

 Fabricated
------------
            Recalibrator | x2 | -7/Factory 
      Structural Scanner | x2 | -7/Factory 
    Exp. Terrain Scanner | x1 | -5/Factory 
 Exp. Signal Interpreter | x1 | -5/Factory 
          I-47 Archangel | x1 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Gun Specialist
Hehehe
My Command Is Your Wish

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Levels Raised              25    | .    1    .    2    .    .    2    3    2    1    2    .    1    3    .    .    1    1    1    2    1    .    .    2    
  XP Earned                40710 | 3000 1565 1075 2020 890  350  2717 4088 2333 2453 2958 245  552  4258 606  580  829  1104 2843 1545 1581 495  513  2110 
  XP Spent                 38695 | 2350 600  .    .    .    4175 .    4770 2300 3500 3960 .    450  5630 .    .    1700 900  2460 .    2500 .    840  2560 
Upgrades                   90    | 6    2    .    .    .    15   .    15   5    4    5    .    3    14   .    .    4    1    4    .    2    .    7    3    
  Power Slot               1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          3     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Utility Slot             7     | 1    .    .    .    .    .    .    1    .    1    2    .    .    1    .    .    .    .    .    .    .    .    .    1    
  Weapon Slot              4     | 1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Core Integrity           12    | .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    6    2    
  Heat Dissipation         13    | .    .    .    .    .    .    .    4    .    .    .    .    3    4    .    .    .    .    2    .    .    .    .    .    
  Energy Generation        1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Matter Storage           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Mass Support             7     | 1    .    .    .    .    1    .    .    2    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    
  Inventory Capacity       5     | 2    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Sensor Range             10    | .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     5     | .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          6     | .    .    .    .    .    1    .    1    2    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Hack Attack %            4     | .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           4     | .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  KI Resistance %          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  TH Resistance %          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  EX Resistance %          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    .    
  TH Damage %              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Protomatter Created        4681  | .    186  43   .    .    .    341  478  75   76   506  .    101  632  207  83   280  .    497  351  137  .    464  224  
  Integrity Restored       8191  | .    275  123  .    .    .    282  877  127  106  283  .    159  1206 83   187  558  .    545  1293 570  32   1074 411  
    Core                   7011  | .    275  76   .    .    .    219  761  118  106  181  .    159  978  83   187  558  .    329  1293 203  .    1074 411  
    Parts                  1180  | .    .    47   .    .    .    63   116  9    .    102  .    .    228  .    .    .    .    216  .    367  32   .    .    
Protomatter Decayed        2694  | .    94   .    .    19   .    203  127  31   .    409  .    48   296  120  20   94   .    312  120  396  212  106  87   

 Game 
------
Seed              HugeSwarmRedirector
  Manual?         0
Play Time         02:35:05
  Cumulative      74.3 hours
  Start           2019.12.17 @ 07:50:35
  End             2019.12.17 @ 10:38:38
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          186
  Rogue           186
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0
Lore%             69
Gallery%          64
Achievement%      53
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 091b80a5-d3bf-461e-966f-14125ec549c8