Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 19:54:28 Player: WayneKnight Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (2994) 2994 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 7682 Bonus ------- High Alert Combat Kills 53 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 135/300 Energy 96/100 System Corruption 11% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- Minigun Gauss Rifle > --- INVENTORY (15) --- Armored Huge Wheel Armored Huge Wheel Medium Storage Unit Superbattery (1500) Improved Sensor Array Heavy Assault Rifle Autogun Shotgun Gauss Rifle Shock Bomb Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Core Analyzer Transmission Jammer Core Shielding Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Medium Storage Unit Superbattery Improved Sensor Array Experimental Sensor Array Kinecellerator Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Grenade Launcher Makeshift Axe [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 64 | 3 10 2 . 7 22 6 13 1 Power 5 | . 1 . . . 1 1 2 . Engine 4 | . 1 . . . . 1 2 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . . . 2 8 3 2 1 Treads 14 | 2 . . . 2 7 1 1 1 Leg 3 | . . . . . 1 2 . . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | . 3 . . 2 8 2 7 . Device 4 | . 1 . . . 2 . 1 . Storage 2 | . 1 . . . 1 . . . Processor 6 | . . . . . 3 . 3 . Hackware 1 | . . . . . 1 . . . Protection 9 | . 1 . . 2 1 2 3 . Artifact . | . . . . . . . . . Weapon 19 | 1 6 2 . 3 5 . 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 1 5 1 . 2 4 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 28 | . . . . 3 7 12 1 5 Power 4 | . . . . . 1 2 . 1 Propulsion 9 | . . . . 2 2 5 . . Utility 10 | . . . . 1 2 4 1 2 Weapon 5 | . . . . . 2 1 . 2 Highest Loss Streak 7 | . . . . 1 4 7 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 6 12 15 15 14 14 11 12 12 Power . | 1 1 1 1 1 . . . . Propulsion 2 | 4 2 3 3 2 2 . 1 2 Utility 3 | . 2 3 4 3 4 5 3 3 Weapon 6 | 1 5 7 7 7 7 6 7 7 Tool/Special . | . . . . . . . . . Unused Backups 25 | . 7 1 1 1 4 . 3 8 Power 3 | . 2 . . . 1 . . . Propulsion 4 | . 1 . . . 1 . . 2 Utility 5 | . 2 . . . . . 1 2 Weapon 13 | . 2 1 1 1 2 . 2 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 97 81 88 86 Engine 10 | . 14 14 14 14 8 3 8 8 Treads 23 | . 27 28 28 28 25 15 9 9 Leg 1 | . . . . . 1 10 . . Wheel 1 | . . . . . . . 8 9 Device 2 | . 2 . . . 7 . 7 5 Storage 11 | . 14 14 14 14 9 9 9 9 Processor 4 | . . . . . 14 3 13 18 Hackware 2 | . . . . . 8 9 3 . Protection 10 | . 11 14 14 14 2 11 11 8 Ballistic Gun 22 | . 25 27 28 27 16 17 17 17 Peak Build Rating 36 | 6 12 13 14 17 31 30 36 35 Average Rating 18 | 6 9 12 13 13 28 22 34 33 On Entrance 16 | 6 6 12 13 14 15 30 20 35 Avg Prop Armor Cover (%) 7 | . . . . . 5 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 13 36 36 36 40 46 40 56 46 Greatest Support 60 | 40 40 40 40 40 60 60 28 28 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 13 | 4 12 14 14 14 14 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 11 15 13 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3163 | 200 225 132 216 445 637 416 701 191 Remotely . | . . . . . . . . . Salvage Created 3645 | . 321 140 433 419 801 464 585 482 Parts 205 | . 24 12 15 25 43 28 34 24 Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 102 | . 9 9 2 22 14 20 13 13 Guns 92 | . 9 9 2 19 14 13 13 13 AOE 10 | . . . . 3 . 7 . . Classes Destroyed 11 | . 4 . 1 3 1 2 . . Worker 2 | . . . . 1 1 . . . Hauler 3 | . 2 . . . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 6 | . 3 . . . 1 . 2 . Swarmer 49 | . 9 9 . 11 1 12 4 3 Grunt 26 | . . . 2 3 9 4 4 4 Brawler 2 | . . . . . 1 1 . . Duelist 3 | . . . . . . 2 1 . Sentry 11 | . . . . 1 3 . 4 3 Programmer 4 | . . . . . . 1 . 3 Assembled 7 | . . . . 7 . . . . Best Kill Streak 6 | . 4 3 1 4 4 6 4 5 Combat Bots Only 6 | . 3 3 1 4 3 6 4 5 Max Kills in Single Turn 3 | . 2 2 1 3 2 3 2 1 Gunslinging 1 | . 1 1 . . . 1 1 . Exploded 3 | . . . . 3 . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 503 | . 28 31 . 67 75 139 67 96 Missed 133 | . 8 8 . 19 21 33 15 29 Hits 370 | . 20 23 . 48 54 106 52 67 Melee 24 | . . . . 7 . 16 1 . Projectile 346 | . 20 23 . 41 54 90 51 67 Critical Strikes 19 | . 1 1 . . 6 6 . 5 Damage Taken 5072 | . 157 175 . 631 857 1722 599 931 Core 659 | . 25 7 . 68 98 175 108 178 Absorbed by Shields 19 | . . . . . . . . 19 Redirected to Shielding 13 | . . . . . . 10 3 . Ignored by Resistances 12 | . . . . . . . 12 . Regen/Repaired (Parts) 36 | . 36 . . . . . . . Core Remaining (%) 80 | 100 . . . 60 . . . . Volleys Fired 329 | . 38 19 36 53 51 49 41 42 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 100 | . 100 46 46 46 56 56 56 53 Shots Fired 642 | . 73 38 72 104 102 93 83 77 Gun 628 | . 70 38 72 102 102 87 83 74 Cannon . | . . . . . . . . . Launcher 11 | . . . . 2 . 6 . 3 Special 3 | . 3 . . . . . . . Kinetic 609 | . 51 38 72 102 102 87 83 74 Thermal 3 | . 3 . . . . . . . Explosive 11 | . . . . 2 . 6 . 3 Electromagnetic 19 | . 19 . . . . . . . Robot Hit Streak 19 | . 8 4 18 7 19 10 6 9 Robot Miss Streak 6 | . 5 4 3 3 4 4 6 4 Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets 10 | . 2 2 . . 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 Shots Hit Robots 393 | . 39 17 56 54 76 58 50 43 Core Hits 199 | . 20 9 18 31 33 43 20 25 Critical Kills 4 | . . . . 1 2 . 1 . Critical Parts Destroyed 3 | . . . 1 . 2 . . . Critical Strikes 8 | . 1 . 1 1 4 . 1 . Destroy 7 | . . . 1 1 4 . 1 . Corrupt 1 | . 1 . . . . . . . Melee Attacks 3 | . . . . 1 2 . . . Impact . | . . . . . . . . . Slashing 3 | . . . . 1 2 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8611 | . 479 272 845 1089 1486 2196 1128 1116 Guns 7119 | . 478 271 845 814 1484 1225 1128 874 Cannons . | . . . . . . . . . Explosions 1477 | . . . . 264 . 971 . 242 Melee . | . . . . . . . . . Ramming 15 | . 1 1 . 11 2 . . . Kinetic 6900 | . 259 271 845 814 1484 1225 1128 874 Thermal . | . . . . . . . . . Explosive 1477 | . . . . 264 . 971 . 242 Electromagnetic 219 | . 219 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 3 . 5 5 11 Average Corruption 4 | . . . . 3 . 4 5 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 87 | . . . . 28 . 27 22 10 Message Errors 23 | . . . . 7 . 9 5 2 Matter Fused 19 | . . . . 6 . 6 5 2 Heat Flow Errors 9 | . . . . 1 . 5 1 2 Energy Discharges 8 | . . . . 3 . . 4 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 14 | . . . . 7 . 2 4 1 Data Loss (major) 3 | . . . . . . 2 1 . Misfires 3 | . . . . 1 . 1 1 . Alerts 5 | . . . . 2 . 1 1 1 Weapon Failures 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . . . . 34 . . Projectiles . | . . . . . . . . . Explosions 34 | . . . . . . 34 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . 50 . . Shots 4 | . . . . . . 4 . . Rammed 5 | . 2 1 . 1 1 . . . Targets Rammed 5 | . 2 1 . 1 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 267 | . 64 . . 257 42 267 200 134 Average Temperature 41 | . 17 . . 65 11 66 38 34 Received Heat Transfer 1476 | . . . . 90 531 585 126 144 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 2 | . . . . . . 2 1 2 Low Security (%) 77 | 100 100 100 . 100 100 13 28 10 Level 1 13 | . . . . . . 28 71 72 Level 2 9 | . . . . . . 57 . 17 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 685 | . 71 90 . 124 111 685 373 429 Initial 333 | . . . . . 18 31 333 141 Average 111 | . 11 13 . 24 29 445 241 279 Influence Increases 3007 | . 306 240 70 372 512 774 425 308 Destroy 0b10 Robot/C 1900 | . 180 180 40 300 280 400 260 260 Destroy 0b10 Robot/NC 90 | . 30 . 30 5 15 . 10 . Destroy Leader 318 | . 40 30 . 40 64 50 74 20 Allied During Kill 3 | . . . . 3 . . . . Successful Hack 144 | . 54 . . . 45 12 19 14 Disable Machine 45 | . . . . . 30 . 15 . Anti-Garrison Action 150 | . . . . . . 150 . . Destroy Structure 42 | . 2 . . 9 3 12 2 14 Lose Combat Pursuer 315 | . . 30 . 15 75 150 45 . Influence Decreases 2608 | . 306 240 68 325 512 138 892 127 Entered New Map 480 | . . . . 2 31 18 352 77 Time Decay 1704 | . 306 240 68 313 397 . 380 . Lost Part 235 | . . . . 10 45 120 10 50 Lost Ally 4 | . . . . . 4 . . . Purge Threat 185 | . . . . . 35 . 150 . Squads Dispatched 3 | . 1 . . . 2 . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 17 8 . 23 26 29 19 14 Peak Tracking Total 5 | . 4 3 . 4 5 5 3 3 Tactical Retreats 18 | . . 1 . 2 3 9 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 12 | . 1 . . . . 8 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 4 | . . . . . 2 1 1 . Max in Single Turn 1 | . . . . . 1 1 1 . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 34 | . 7 1 4 . 11 1 9 1 Terminals 23 | . 6 . . . 9 1 6 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 140 | . 25 1 43 . 33 4 32 2 Successful 108 | . 17 1 43 . 25 1 20 1 Failed 32 | . 8 . . . 8 3 12 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 57 | . 17 . 2 . 22 . 15 1 Terminals 80 | . 22 . . . 30 4 22 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 8 | . . . . . 2 . 6 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 68 | . 8 1 43 . 10 1 5 . Record 42 | . . . 42 . . . . . Robot Analysis 8 | . 5 . . . 3 . . . Prototype ID Bank 2 | . . . . . 2 . . . Open Door 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 2 | . . . . . 1 . 1 . Locate Traps 6 | . 3 . . . 1 . 2 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 6 | . . . . . 1 . 5 . Insert Component 2 | . . . . . 1 . 1 . Analyze 1 | . . . . . . . 1 . Retrieve Study 3 | . . . . . . . 3 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 28 | . 7 . . . 13 . 7 1 Terminals 28 | . 7 . . . 13 . 7 1 Track 3 | . . . . . 2 . 1 . Assimilate 1 | . . . . . 1 . . . Botnet 5 | . 1 . . . 2 . 2 . Operators 3 | . 1 . . . 1 . 1 . Skim 16 | . 5 . . . 7 . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 6 . . . 9 1 6 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed 2 | . . . . . 1 . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . Machine Destruction 3 | . . . . . . 3 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 4 | . . . . 3 1 . . . Largest Group 3 | . . . . 3 1 . . . Highest-Rated Group 40 | . . . . 40 10 . . . Highest-Rated Ally 16 | . . . . 16 10 . . . Total Orders 1 | . . . . . 1 . . . ROAM 1 | . . . . . 1 . . . Ally Attacks 4 | . . . . 4 . . . . Total Damage 57 | . . . . 57 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 2405 | . 383 . . . 868 34 723 397 Optics 1109 | . . . . . . . 712 397 Sensors 970 | . . . . . 868 34 68 . Structural 383 | . 383 . . . . . . . Jamming 11 | . . . . . . . 11 . Robot Analysis Total 8 | . 5 . . . 3 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 10597 | 8 2285 1380 905 1729 1616 1393 884 397 Spaces Moved 4745 | 2 700 680 497 704 695 648 614 205 Core . | . . . . . . . . . Treads 3641 | 2 700 680 497 704 695 363 . . Legs 289 | . . . . . . 285 4 . Wheels 815 | . . . . . . . 610 205 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 115 | 160 160 160 160 160 160 160 115 115 Average Speed 155 | 160 160 160 160 160 162 180 115 115 Slowest Speed 240 | 160 160 160 160 160 240 240 190 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 2 98 99 92 98 55 63 53 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 3 | . 2 . . . 1 . . . Terrain Destroyed 24 | . 2 . . 13 1 2 . 6 Melee 1 | . . . . . 1 . . . Projectile 2 | . 2 . . . . . . . AOE 20 | . . . . 13 . 1 . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 7334 | 6 1795 934 536 1201 1075 773 717 297 Wait 2003 | . 1021 229 . 424 268 16 23 22 Move 4736 | 1 699 679 496 703 694 646 613 205 Hop . | . . . . . . . . . Pick Up 40 | . 11 2 2 6 11 2 6 . Fast Attach 30 | . 4 . . . 10 6 10 . Attach 20 | . . . . 3 8 6 1 2 Detach 7 | . 2 . . . 1 . 4 . Swap 48 | 3 10 2 . 6 12 7 6 2 Drop 50 | 2 8 2 2 4 17 1 13 1 Fire 329 | . 38 19 36 53 51 49 41 42 Melee 3 | . . . . 1 2 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 2 1 . 1 1 . . . Escape Stasis 63 | . . . . . . 40 . 23 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 7) 802 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Discovered new exit (range 8) 1012 | -10/Materials | Repaired Lgt. Treads 1150 | -10/Materials | Discovered new exit (range 9) 1924 | -10/Materials | Identified exit to Materials 1924 | -10/Materials | Identified exit to Subcaves 1986 | -10/Materials | Loaded intel: 2 recycling unit locations 2036 | -10/Materials | Learned location of 2 exits from Mines 2108 | -10/Materials | Learned Storage security intel 2148 | -10/Materials | Learned location of 1 exit from Recycling 2196 | -10/Materials | Learned Storage terminal intel 2294 | -10/Materials | Entered Mines 2325 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2406 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2409 | -10/Mines | Found Prototype Device 2545 | -10/Mines | Discovered exit to Materials (range 9) 2549 | -10/Mines | Found the Drone Emporium 2843 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2888 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2888 | -10/Mines | Discovered new exit (range 5) 3124 | -10/Mines | Learned location of Storage (-7) 3318 | -10/Mines | Learned Materials terminal intel 3674 | -10/Mines | Entered Exiles 3674 | -10/Exiles | Found Exiles lab destroyed 4001 | -10/Exiles | Opened EX-Vault 4011 | -10/Exiles | Found Superbattery 4093 | -10/Exiles | Learned location of Zion (-6) 4560 | -10/Exiles | Discovered new exit (range 14) 4579 | -10/Exiles | Entered Mines 4588 | -9/Mines | Assembled infested the area 5102 | -9/Mines | Discovered new exit (range 6) 5346 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5747 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5840 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6118 | -9/Mines | Discovered new exit (range 7) 6177 | -9/Mines | Lost 3 allies 6308 | -9/Mines | Entered Materials 6308 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6309 | -8/Materials | Loaded intel: 12 terminal locations 6434 | -8/Materials | Lost 4 parts (1n2u1w) 6912 | -8/Materials | Build established: Scavenger-Mutant 6921 | -8/Materials | Discovered new exit (range 16) 7026 | -8/Materials | Identified Exp. Sensor Array 7417 | -8/Materials | Discovered new exit (range 3) 7419 | -8/Materials | Identified exit to Factory 7870 | -8/Materials | Learned Factory emergency access door positions 7923 | -8/Materials | Identified exit to Garrison 7924 | -8/Materials | Entered Garrison 7976 | -8/Garrison | Triggered checkpoint 8009 | -8/Garrison | Garrison Relay disabled 8119 | -8/Garrison | Triggered checkpoint 8227 | -8/Garrison | Lost 7 parts (1p3n3u) 8370 | -8/Garrison | Discovered new exit (range 14) 8456 | -8/Garrison | Triggered checkpoint 8508 | -8/Garrison | Discovered new exit (range 8) 8551 | -8/Garrison | Triggered checkpoint 8696 | -8/Garrison | Triggered checkpoint 8719 | -8/Garrison | Discovered new exit (range 14) 9152 | -8/Garrison | Triggered checkpoint 9205 | -8/Garrison | Installed Relay Interface Framework 9317 | -8/Garrison | Entered Materials 9382 | -8/Materials | Core integrity fell below 50% 10200 | -8/Materials | Identified exit to Garrison 10201 | -8/Materials | Entered Garrison 10223 | -8/Garrison | Triggered checkpoint 10352 | -8/Garrison | Discovered exit to Factory (range 11) 10417 | -8/Garrison | Triggered checkpoint 10460 | -8/Garrison | System corruption reached 10% 10590 | -8/Garrison | Core integrity fell below 20% 10598 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 10551_ G-47 Trooper destroyed. 10558_ ALERT: Dispatching investigation squad to Factory. 10560_ Acquired 17 matter. 10562_ Acquired 13 matter. 10571_ 10583_ Hrd. Medium Armor Plating destroyed. 10585_ Slug penetrates Wall. 10586_ Imp. Ion Engine destroyed. 10586_ Slug penetrates Wall. 10587_ System corrupted: Energy discharge (-27). 10588_ Wall collapses. 10588_ Slug penetrates Wall. 10591_ Slug penetrates H-55 Commando. 10592_ Penetrated by Slug. 10592_ Gauss Rifle destroyed. 10594_ Slug penetrates H-55 Commando. 10595_ Penetrated by Slug. 10597_ Slug penetrates H-55 Commando. 10598_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #####????????????????? | | ????????????????????????# ?????????????????? | | ???????????????????###### ???????????????????? | | ???????????????????? hh #????????????????????? | | ???????????????????????#;@ #????????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ?????###????????????????# #????????????????????? | | ???###T################## #????????????????????? | | ???# ^^ = ####""???????????????? | | ???# ^ [[=* ???????? | | ???# ^ % ???????? | | ???# ######## ################### #####????????? | | ???# #?????# #????????????????????????????????? | | ???# #?????# #????????????????????????????????? | | ???# #?????# #????????????????????????????????? | | ???# #?????# #????????????????????????????????? | | ???# #?????# #????????????????????????????????? | | ???# #?????# #????????????????????????????????? | | ""## #????? ????????????????????????????????? | | #?????#[ #????????????????????????????????? | | #?????#% ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Mak. Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 74% | -10/Materials Studied --------- Shock Bomb Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed DefenseIntegratedMask Manual? 0 Play Time 01:25:56 Cumulative 77.3 hours Start 2026.10.04 @ 14:13:12 End 2026.10.04 @ 19:54:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44337e8-d463-4e77-82e6-4168965d1ab9