Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 17:55:58 Player: Ender Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (641) 641 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 2430 Bonus ------- Follower Combat Kills 96 Friendly Fire -197 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 290/290 System Corruption 0% Temperature Cool (25) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Makeshift Hacking Suite > --- WEAPON (2) ------- Makeshift Laser High-powered Shotgun > --- INVENTORY (5) ---- Light Treads Makeshift Shrapnel Gun Magnetic Acceleration Cannon Makeshift Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun CR-A16's Pointy Stick > --- INVENTORY -------- Aluminum Leg Makeshift Laser High-powered Shotgun Magnetic Acceleration Cannon Makeshift Axe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Bomb Drone Bay Storage Small Storage Unit Hackware Makeshift Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 55 | 6 1 5 27 1 6 9 Power 7 | 1 . . 4 . . 2 Engine 7 | 1 . . 4 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . . 9 . . 2 Treads 10 | 2 . . 7 . . 1 Leg 3 | . . . 2 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . . 1 4 . Device 2 | . . . . 1 1 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 3 | . . . . . 3 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 28 | 2 . 5 14 . 2 5 Energy Gun 12 | 2 . 2 6 . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . . . 4 . 1 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 7 | . . 3 4 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 7 | . . . 5 . . 2 Power 2 | . . . 2 . . . Propulsion 4 | . . . 3 . . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 3 | . . . 3 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 94 100 75 95 95 100 Engine 11 | . 14 14 8 11 11 11 Treads 22 | . 28 28 19 22 22 22 Leg 11 | . . . 3 22 22 22 Device 1 | . . . . 4 3 . Storage 12 | . 22 28 22 12 . . Hackware 6 | . . . . . 14 22 Energy Gun 14 | . 28 27 12 11 11 5 Ballistic Gun 7 | . . . 5 11 10 11 Launcher 1 | . . . 3 . . . Peak Build Rating 27 | 6 7 7 13 23 24 27 Average Rating 13 | 4 6 7 8 15 20 24 On Entrance 10 | . 6 7 7 11 23 22 Naked Turns . | . . . . . . . Heaviest Build 26 | 14 16 18 18 18 18 26 Greatest Support 40 | 40 40 40 40 20 20 25 Greatest Overweight (x) 4 | . . . 4 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 5 8 8 8 6 5 5 Most Carried 8 | 3 4 5 8 6 5 5 Average Carried 4 | 1 3 4 6 3 2 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 5 | 3 4 5 4 3 3 5 Class Distribution -------------------- 47% | Mutant 47% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 889 | 208 . 60 310 . 175 136 Remotely . | . . . . . . . Salvage Created 778 | . . 110 657 . 11 . Parts 54 | . . 4 50 . . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 16 | . . 3 13 . . . Guns 5 | . . 1 4 . . . AOE 10 | . . 2 8 . . . Classes Destroyed 8 | . . 1 7 . . . Builder 3 | . . . 3 . . . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 3 . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 3 | . . . 3 . . . Grunt 10 | . . 3 7 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 6 | . . 2 6 . . . Combat Bots Only 4 | . . 2 4 . . . Max Kills in Single Turn 3 | . . 1 3 . . . Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 136 | . 8 23 75 . . 30 Missed 42 | . 1 6 26 . . 9 Damage Taken 1363 | . 78 226 720 . . 339 Core 476 | . 45 24 304 . . 103 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 72 . . . . Volleys Fired 71 | . . 11 45 4 4 7 Largest 2 | . . 2 2 2 2 2 Hottest 112 | . . 100 112 76 76 78 Shots Fired 118 | . . 22 69 8 8 11 Gun 96 | . . 18 54 8 8 8 Cannon 3 | . . . . . . 3 Launcher 19 | . . 4 15 . . . Special . | . . . . . . . Kinetic 36 | . . . 21 4 4 7 Thermal 56 | . . 18 26 4 4 4 Explosive 19 | . . 4 15 . . . Electromagnetic 7 | . . . 7 . . . Robot Hit Streak 13 | . . 11 13 2 3 1 Robot Miss Streak 8 | . . 1 8 1 1 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 70 | . . 17 42 3 5 3 Core Hits 50 | . . 8 34 . 5 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . 1 1 1 . . Burn 2 | . . 1 . 1 . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2112 | . . 402 1458 61 117 74 Guns 830 | . . 174 404 61 117 74 Cannons . | . . . . . . . Explosions 1260 | . . 228 1032 . . . Melee . | . . . . . . . Ramming 22 | . . . 22 . . . Kinetic 255 | . . . 153 11 50 41 Thermal 576 | . . 174 252 50 67 33 Explosive 1215 | . . 228 987 . . . Electromagnetic 44 | . . . 44 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . 19 . . . Projectiles . | . . . . . . . Explosions 19 | . . . 19 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 115 | . . 3 112 . . . Shots 6 | . . 1 5 . . . Rammed 13 | . . . 13 . . . Targets Rammed 13 | . . . 13 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 361 | . . 361 152 12 24 56 Average Temperature 71 | . . 168 37 5 12 21 Received Heat Transfer 459 | . 42 141 267 . . 9 Effects 1 | . . 1 . . . . Shutdowns 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted . | . . . . . . . Heat Transferred 1654 | . . 592 655 185 148 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 275 | . . 93 275 73 . . Initial 73 | . . . 35 73 . . Average 100 | . . 20 178 73 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 77 | 100 100 100 54 100 . . Level 1 22 | . . . 45 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 4 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 2 5 21 . . 9 Peak Tracking Total 4 | . 3 2 4 . . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 6 | . 1 . 5 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . . 4 Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 1 3 . . . Max in Single Turn 2 | . . 1 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . . . 6 1 . . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . . . 19 1 . . Successful 13 | . . . 12 1 . . Failed 7 | . . . 7 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 8 | . . . 8 . . . Terminals 11 | . . . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 6 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 6 1 . . Record 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Process 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 73 | . . . 73 . . . Retrieved Matter 73 | . . . 73 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 6 | . . . . 3 6 6 Highest-Rated Group 119 | . . . . 40 119 119 Highest-Rated Ally 25 | . . . . 16 25 25 Total Orders . | . . . . . . . Ally Attacks 21 | . . . . . . 21 Total Damage 545 | . . . . . . 545 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches 8 | . . . . 8 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3577 | 146 155 538 1020 242 1121 355 Spaces Moved 2243 | 97 96 310 525 190 803 222 Core 33 | 18 . . 15 . . . Treads 893 | 79 96 310 407 . . 1 Legs 1317 | . . . 103 190 803 221 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 Average Speed 137 | 139 160 160 153 120 120 139 Slowest Speed 250 | 160 160 160 250 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 6 12 39 37 36 70 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 120 | . . 20 98 . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 118 | . . 20 98 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2596 | 105 97 328 656 197 957 256 Wait 119 | . . 2 26 . 83 8 Move 2237 | 96 95 309 524 189 802 222 Hop . | . . . . . . . Pick Up 31 | 3 1 1 9 1 11 5 Fast Attach 21 | 6 1 . 13 . 1 . Attach 11 | . . . 4 1 5 1 Detach 5 | . . . 3 . 1 1 Swap 23 | . . 5 10 . . 8 Drop 25 | . . . 9 2 10 4 Fire 71 | . . 11 45 4 4 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . . . 13 . . . Escape Stasis . | . . . . . . . Rewire 40 | . . . . . 40 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 354 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 810 | -10/Mines | Discovered new exit (range 13) 840 | -10/Mines | Entered Materials 840 | -9/Materials | Evolved 2 slots: Propulsion x2 1457 | -9/Materials | Core integrity fell below 50% 1496 | -9/Materials | Lost 3 parts (1p2n) 1806 | -9/Materials | Discovered new exit (range 14) 1860 | -9/Materials | Entered Mines 1864 | -9/Mines | Met a Derelict bent on vengeance 1865 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1997 | -9/Mines | Found the Drone Emporium 2004 | -9/Mines | Found Prototype Device 2005 | -9/Mines | Build established: Scavenger-Mutant 2007 | -9/Mines | Identified Bomb Drone Bay 2094 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2102 | -9/Mines | Entered Zion 2102 | -7/Zion | Accompanied by 10 allies 2212 | -7/Zion | Learned location of Armory (-3) 2276 | -7/Zion | Learned location of Quarantine (-3) 2390 | -7/Zion | Learned location of Data Miner (-6) 2800 | -7/Zion | Gained Derelict followers 2846 | -7/Zion | Learned 12 Factory zone layouts 2916 | -7/Zion | Given A8's code to call for help 3095 | -7/Zion | Found CR-A16's Pointy Stick 3119 | -7/Zion | Discovered new exit (range 15) 3223 | -7/Zion | Entered Proximity Caves 3223 | -6/Proximity Caves | Accompanied by 6 allies 3225 | -6/Proximity Caves | Spotter reported a threat 3281 | -6/Proximity Caves | Learned Factory terminal intel 3367 | -6/Proximity Caves | Spotted B-75 Beast 3376 | -6/Proximity Caves | Core integrity fell below 20% 3394 | -6/Proximity Caves | Allies destroyed B-75 Beast 3422 | -6/Proximity Caves | Lost 4 allies 3578 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. Dropped Imp. Deuterium Engine. Acquired 10 matter. Acquired Magnetic Acceleration Cannon. Acquired Carbon-fiber Leg. Dropped Aluminum Leg. While in examine/look mode, press 's' to manually set the cursor location as a relative view centerpoint. Try it now. Designate your own position to cancel the effect and resume automated centerpoint adjustments, or reset an automated centerpoint. The manual also describes advanced options for modifying the automation algorithm. 87-O26(b) destroyed. S-27 Virus destroyed. Mak. System Shield destroyed. S-27 Virus destroyed. Lgt. Treads destroyed. Acquired 60 matter. 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Robot Respite Tourist Challenges ------------ None Game ------ Seed MobileShrapnelNullifier Manual? 0 Play Time 00:37:12 Cumulative 1.8 hours Start 2024.09.13 @ 17:19:33 End 2024.09.13 @ 17:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 91% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de9245ca-1208-4a57-9493-6cb8817a1826