Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 20:01:31 Player: Dumalacath Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (133) 665 Value Destroyed (4345) 4345 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 12506 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 30 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 181/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Flexi-carbon Leg Impulse Thruster Array Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Armored Exoskeleton Wheel > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector Seismic Detector Improved Light Armor Plating Damper Plating Focal Shield Improved System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Flexi-carbon Leg VTOL Module [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Spear Energy Gun Subdweller Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Slots Evolved 14 | . . . . 4 2 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . 2 1 . . . . . . 1 . . 1 . Utility 8 | . . . . 2 1 2 . . . . 1 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 269 | 8 13 4 14 37 30 19 4 1 2 11 46 33 9 5 26 7 Power 36 | 1 1 . 4 4 4 3 . . . 2 7 5 1 1 3 . Engine 16 | 1 . . 4 1 1 3 . . . . 4 . . . 2 . Core 18 | . 1 . . 3 3 . . . . 2 3 5 1 . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 . Propulsion 87 | 2 5 . 4 10 8 5 2 . . 1 11 16 4 . 13 6 Treads 13 | . 3 . 1 6 . . . . . . . . 2 . 1 . Leg 25 | . . . . . . . . . . . 7 8 1 . 3 6 Wheel 14 | 2 2 . 3 . . . . . . 1 2 2 1 . 1 . Hover 7 | . . . . . . . . . . . 2 3 . . 2 . Flight 28 | . . . . 4 8 5 2 . . . . 3 . . 6 . Utility 84 | 2 2 . 1 10 13 11 2 1 2 2 19 5 3 4 6 1 Device 50 | 1 1 . . 3 11 8 2 1 2 1 7 4 1 2 6 . Storage 7 | 1 1 . . 2 . . . . . . 2 1 . . . . Processor 10 | . . . . 3 1 2 . . . 1 3 . . . . . Hackware 7 | . . . . . 1 1 . . . . 3 . . 1 . 1 Protection 10 | . . . 1 2 . . . . . . 4 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 3 5 4 5 13 5 . . . . 6 9 7 1 . 4 . Energy Gun 18 | 3 . 2 1 8 . . . . . . 2 . . . 2 . Energy Cannon 3 | . . . . . . . . . . 2 . . . . 1 . Ballistic Gun 20 | . 5 1 3 1 1 . . . . . 3 5 1 . . . Ballistic Cannon 3 | . . . . 2 . . . . . . . 1 . . . . Launcher 6 | . . . 1 . . . . . . 4 . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 2 2 . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . 4 . . . . . Piercing Weapon 2 | . . . . . 2 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 3 3 2 . . 1 . 2 . . . 3 . Parts Lost 93 | . 2 . 6 2 1 4 1 . . 13 18 24 2 . 19 1 Power 16 | . . . 3 1 1 . . . . 2 3 3 . . 2 1 Propulsion 44 | . 1 . 3 . . 3 1 . . 6 8 14 . . 8 . Utility 23 | . 1 . . 1 . 1 . . . 4 5 3 1 . 7 . Weapon 10 | . . . . . . . . . . 1 2 4 1 . 2 . Highest Loss Streak 11 | . 1 . 3 1 1 3 1 . . 4 9 9 2 . 11 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 95 100 95 94 99 100 100 100 100 52 76 72 35 47 37 25 Engine 2 | . 1 . 10 1 1 5 6 6 6 1 3 . . . 1 . Core 5 | . 12 14 2 7 5 . . . . 3 5 4 9 8 2 . Treads 5 | . 6 14 6 26 . . . . . . . . 3 5 2 3 Leg 3 | . . . . . . . . . . . 12 15 5 5 3 13 Wheel 5 | . 20 14 18 4 . . . . . . 5 . 1 . . . Flight 10 | . . . . 1 38 33 33 33 33 13 . 1 1 . 4 . Device 9 | . 10 14 4 5 10 13 13 13 13 2 11 13 3 13 9 . Storage 7 | . 14 14 14 9 7 6 6 6 6 5 4 7 . . . . Processor 7 | . . . . 4 15 13 13 13 13 11 9 12 . . . . Hackware 4 | . . . . . 3 13 13 13 13 11 5 4 . 1 1 2 Protection 3 | . . . 9 15 . . . . . . 4 . 6 9 4 . Energy Gun 4 | . 8 6 14 12 . . . . . . 2 . . . . . Ballistic Gun 5 | . 19 20 13 4 . . . . . . 3 1 3 . . . Piercing Weapon 3 | . . . . . 12 13 13 13 13 . . . . . . . Peak Build Rating 111 | 7 11 13 19 36 50 66 65 65 70 65 69 93 97 106 111 66 Average Rating 43 | 5 10 11 15 31 45 62 63 65 65 35 50 63 77 98 77 46 On Entrance 40 | . 7 11 13 19 30 49 62 65 65 65 2 59 13 82 106 40 Naked Turns 219 | . . . . . . . . . . 116 43 17 . . . 43 Heaviest Build 87 | 14 29 30 37 43 26 29 28 28 28 35 50 43 87 82 86 8 Greatest Support 125 | 26 40 10 40 88 31 32 31 31 31 31 60 100 90 90 70 125 Greatest Overweight (x) 10 | . 2 2 3 1 . . . . . 8 8 10 8 1 8 . Average Overweight (x) . | . 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 10 | 7 14 15 15 14 10 10 10 10 10 9 9 9 5 5 5 5 Most Carried 15 | 6 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 9 | 4 12 14 14 14 9 8 9 9 10 8 7 6 4 5 3 2 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 5 10 5 5 5 5 5 Final Carried 15 | 6 15 15 15 10 10 8 9 10 10 5 9 4 5 5 1 5 Class Distribution -------------------- 38% | Mutant 14% | Scavenger-Mutant 8% | Hacker-Mutant 8% | Hacker-Ninja 6% | Sprinter 4% | Scout 4% | Hacker-Scout 4% | Scavenger-Assassin 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Matter Collected 3511 | 279 237 45 182 493 395 198 30 20 . 102 632 451 176 . 262 9 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5408 | 104 359 197 142 1240 553 338 . . . 260 946 851 . . 418 . Parts 305 | 11 26 12 4 73 42 19 . . . 22 45 42 . . 9 . Haulers Intercepted 3 | . 1 . . 1 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 1 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . 8 . . . . . . 20 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Combat Hostiles Destroyed 91 | . 9 2 5 26 3 2 . . . 8 12 18 . . 6 . Melee 16 | . . . . . 3 2 . . . . 6 5 . . . . Guns 53 | . 9 2 4 23 . . . . . . 6 7 . . 2 . Cannons 4 | . . . . 1 . . . . . 3 . . . . . . AOE 14 | . . . 1 2 . . . . . 5 . 6 . . . . Classes Destroyed 14 | 2 4 1 1 4 1 . . . . . . . . . 1 . Worker 7 | 1 . . . 1 1 2 . . . . 1 1 . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . 1 . . . . Hauler 3 | . 1 . . 1 1 . . . . . . . . . . . Recycler 12 | . . 2 . 2 3 1 . . . . 2 2 . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 13 | . 1 . . 1 4 3 . . . . 3 1 . . . . Swarmer 33 | . 3 . . 12 . . . . . 4 3 11 . . . . Grunt 25 | . 6 2 . 8 . . . . . 1 5 3 . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 8 | . . . . 5 1 . . . . 1 . . . . 1 . Hunter 9 | . . . . 1 . . . . . 2 2 2 . . 2 . Programmer 10 | . . . . . 2 2 . . . . 2 2 . . 2 . Subdweller 5 | . . . 5 . . . . . . . . . . . . . Best Kill Streak 8 | 5 3 2 2 5 3 3 . . . 4 5 8 . . 2 . Combat Bots Only 6 | . 3 2 2 4 1 1 . . . 4 3 6 . . 2 . Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 . . . 3 1 2 . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . 1 1 . . . . . 3 . 2 . . . . Melee 1 | . . . . . 1 1 . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Hostile Shots Fired 1188 | . 48 . 39 122 44 47 9 . . 70 168 242 6 16 299 78 Missed 393 | . 13 . 7 44 18 26 3 . . 23 37 74 . 4 115 29 Damage Taken 14594 | 2 377 . 867 977 262 317 142 . . 1029 2481 2984 294 17 3353 1492 Core 4019 | . 52 . 145 110 90 36 72 . . 390 811 998 . . 360 955 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 589 | . . . . 52 . . . . . . . . . 219 318 . Regen/Repaired (Parts) 11 | . . . . . . . . . 11 . . . . . . . Core Remaining (%) 51 | 100 . . 21 80 87 . . . . 41 18 . . 13 . . Volleys Fired 291 | 9 51 7 37 77 . . . . . 16 40 47 . . 7 . Largest 2 | 2 2 2 2 2 . . . . . 1 2 1 . . 2 . Hottest 176 | 90 90 100 90 113 . . . . . 90 138 61 . . 176 . Shots Fired 482 | 18 102 12 58 141 . . . . . 16 77 47 . . 11 . Gun 441 | 18 102 10 53 132 . . . . . . 77 39 . . 10 . Cannon 21 | . . . . 9 . . . . . 10 . 1 . . 1 . Launcher 18 | . . . 5 . . . . . . 6 . 7 . . . . Special 2 | . . 2 . . . . . . . . . . . . . . Kinetic 212 | . 60 5 21 50 . . . . . . 36 40 . . . . Thermal 199 | 18 42 2 24 51 . . . . . 10 41 . . . 11 . Explosive 18 | . . . 5 . . . . . . 6 . 7 . . . . Electromagnetic 53 | . . 5 8 40 . . . . . . . . . . . . Robot Hit Streak 21 | 12 6 5 15 21 . . . . . 6 9 7 . . 5 . Robot Miss Streak 7 | 2 3 4 2 3 . . . . . 2 6 7 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 443 | 13 58 5 35 103 28 19 . . . 10 85 54 . . 33 . Core Hits 204 | 5 22 4 10 51 13 8 . . . 11 35 38 . . 6 1 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 4 . Critical Strikes 23 | 1 . . . 2 2 3 . . . . 6 5 . . 4 . Burn 5 | 1 . . . 2 . . . . . . 2 . . . . . Destroy 1 | . . . . . . . . . . . 1 . . . . . Smash 4 | . . . . . . . . . . . . . . . 4 . Sever 8 | . . . . . . . . . . . 3 5 . . . . Impale 5 | . . . . . 2 3 . . . . . . . . . . Melee Attacks 301 | . . . . 2 93 80 2 2 1 . 53 37 . . 31 . Impact 39 | . . . . 2 6 . . . . . . . . . 31 . Slashing 90 | . . . . . . . . . . . 53 37 . . . . Piercing 172 | . . . . . 87 80 2 2 1 . . . . . . . Sneak Attacks 12 | . . . . . 5 3 . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . 1 4 . . . . 6 . . . . . Damage Inflicted 13562 | 174 680 107 1025 2025 1162 892 . . . 820 2449 2842 . . 1385 1 Guns 5099 | 170 678 59 549 1767 . . . . . . 1138 465 . . 273 . Cannons 310 | . . . . 88 . . . . . 222 . . . . . . Explosions 2203 | . . . 476 162 . . . . . 516 . 1049 . . . . Melee 5774 | . . . . . 1162 892 . . . . 1310 1298 . . 1112 . Ramming 128 | 4 2 . . 8 . . . . . 82 1 30 . . . 1 Kinetic 2137 | . 362 . 254 523 . . . . . . 533 465 . . . . Thermal 2685 | 170 316 48 250 801 . . . . . 222 605 . . . 273 . Explosive 2041 | . . . 476 . . . . . . 516 . 1049 . . . . Electromagnetic 797 | . . 59 45 693 . . . . . . . . . . . . Impact 1160 | . . . . . 48 . . . . . . . . . 1112 . Slashing 2608 | . . . . . . . . . . . 1310 1298 . . . . Piercing 2006 | . . . . . 1114 892 . . . . . . . . . . Highest Corruption 15 | . . . . . 1 2 2 2 2 11 5 9 9 9 15 11 Average Corruption 5 | . . . . . 1 1 2 2 2 5 2 5 9 9 11 11 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 98 | . . . . . 4 . 3 2 . 27 4 15 6 9 18 10 Message Errors 19 | . . . . . 1 . . . . 5 1 4 1 1 3 3 Matter Fused 26 | . . . . . 2 . 1 . . 10 1 4 . 4 2 2 Heat Flow Errors 14 | . . . . . 1 . 1 1 . 3 . 2 2 1 3 . Energy Discharges 5 | . . . . . . . . . . 2 1 1 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . Parts Fused 3 | . . . . . . . 1 . . 1 . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . . 2 1 2 1 2 3 . Data Loss (major) 6 | . . . . . . . . 1 . 2 . 1 . 1 . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . Misdirections 10 | . . . . . . . . . . 2 . . . . 4 4 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 742 | . . 2 . . 70 114 . . . 35 67 156 . . 298 . Projectiles 10 | . . 2 . . . . . . . 8 . . . . . . Explosions 94 | . . . . . . . . . . 27 . 67 . . . . Melee 638 | . . . . . 70 114 . . . . 67 89 . . 298 . Knockbacks 10 | . . . . . . . . . . . . . . . 10 . Impact 10 | . . . . . . . . . . . . . . . 10 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 314 | 2 . . 80 52 . . . . . 118 . 62 . . . . Shots 12 | . . . 5 2 . . . . . 2 . 3 . . . . Rammed 9 | 1 1 . . 3 . . . . . . . 2 . . 1 1 Targets Rammed 15 | 1 1 . . 3 . . . . . . 1 7 . . 1 1 Kicked 6 | . . . . . . . . . . . 1 5 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 467 | 150 288 66 16 378 254 5 121 237 . 200 288 237 210 149 467 . Average Temperature 86 | 55 101 25 4 115 15 3 40 144 . 78 84 45 105 92 206 . Received Heat Transfer 1879 | . 156 . 102 351 45 18 36 . . 198 621 118 . . 117 117 Effects 6 | . . . . 3 . . . . . . . 1 . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . 2 . . . . . . . 1 . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . Parts Fried 5 | . . . . 2 . . . . . . . . . . 3 . Impact Corruptions 13 | . . . . . 1 . . . . . . . . . 12 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . Heat Transferred 5459 | 520 819 100 300 1705 . . . . . 350 1332 . . . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Peak Influence 612 | 25 171 46 . 612 544 301 . . . . 217 297 76 49 130 104 Initial 277 | . 16 1 . . 277 146 . . . . 75 . 76 35 25 39 Average 167 | 8 71 5 . 302 406 150 . . . . 115 134 64 48 49 41 Maximum Alert Level 2 | . . . . 2 2 1 . . . . 1 1 . . . . Low Security (%) 64 | 100 100 100 . 24 . 64 . . . . 87 60 100 100 100 100 Level 1 23 | . . . . 52 45 35 . . . . 12 39 . . . . Level 2 11 | . . . . 23 54 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 . 3 9 4 . . . . 3 3 . 2 7 . Investigation 12 | . . 1 . 2 4 2 . . . . 1 1 . 1 . . Extermination 8 | . . . . . 2 1 . . . . 2 1 . 1 1 . Reinforcement 10 | . 1 . . 1 3 1 . . . . . 1 . . 3 . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Distress Signals 9 | . 1 . . 2 . . . . . . 2 2 . . 1 1 Communications Jammed 16 | . . . . . . . . . . . 16 . . . . . Distress Signals 16 | . . . . . . . . . . . 16 . . . . . Times Spotted 242 | . 19 2 5 40 27 13 9 . . 12 27 44 5 2 23 14 Peak Tracking Total 12 | . 3 1 2 7 10 3 9 . . 8 4 12 5 2 8 10 Tactical Retreats 33 | . . . . 4 7 2 3 . . 4 1 6 . . 5 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Traps Triggered 14 | . 2 . 3 . 3 1 . . . . . 3 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Machines Disabled 4 | . . . . 1 . . . . . . 1 1 . . 1 . Max in Single Turn 1 | . . . . 1 . . . . . . 1 1 . . 1 . Garrison Access 5 | . . . . 1 1 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Machines Accessed 46 | . 5 1 1 7 15 5 . . . . 7 1 . 4 . . Terminals 25 | . 5 . . 4 7 3 . . . . 3 1 . 2 . . Fabricators 5 | . . . . . 3 . . . . . 1 . . 1 . . Repair Stations 4 | . . . . 1 1 . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 2 . . . . . . . . . . . Garrison Access 7 | . . . . 1 2 2 . . . . 2 . . . . . Total Hacks 141 | . 28 1 4 23 41 14 . . . . 14 3 . 13 . . Successful 68 | . 13 1 4 11 24 5 . . . . 6 1 . 3 . . Failed 73 | . 15 . . 12 17 9 . . . . 8 2 . 10 . . Catastrophic 12 | . 3 . . . 3 2 . . . . 2 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 50 | . 18 . . 8 11 2 . . . . 6 3 . 2 . . Terminals 86 | . 28 . . 15 18 10 . . . . 7 3 . 5 . . Fabricators 14 | . . . . . 7 . . . . . 2 . . 5 . . Repair Stations 11 | . . . . 3 3 . . . . . 2 . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . 3 9 . . . . . . . . . . . Garrison Access 13 | . . . . 2 4 4 . . . . 3 . . . . . Terminal Hacks 26 | . 11 1 4 4 4 2 . . . . . . . . . . Record 6 | . 2 . 4 . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . 2 1 . . . . . . . . . . Unreport Threat 4 | . 2 . . . 1 1 . . . . . . . . . . Locate Traps 4 | . 1 . . 2 1 . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 6 . . . . . 2 . . 1 . . Load Schematic 5 | . . . . . 3 . . . . . 1 . . 1 . . Build 4 | . . . . . 3 . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . 1 1 . . . . . 1 . . 1 . . Scan Component 4 | . . . . 1 1 . . . . . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 2 9 . . . . . . . . . . . Insert Component 4 | . . . . 1 3 . . . . . . . . . . . Analyze 7 | . . . . 1 6 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 1 1 . . . . 2 . . . . . Seal Access 5 | . . . . 1 1 1 . . . . 2 . . . . . Unauthorized Hacks 13 | . 2 . . 3 3 2 . . . . 1 1 . 1 . . Terminals 13 | . 2 . . 3 3 2 . . . . 1 1 . 1 . . Botnet 13 | . 2 . . 3 3 2 . . . . 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 40 | . 5 . . 7 14 4 . . . . 5 1 . 4 . . Full Trace Events 11 | . . . . 2 4 2 . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 1 3 . . . 16 . . . . . . . Parts Built 8 | . . . . . 6 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 218 | . . . . . 182 . . . . . 36 . . . . . Total Part Build Rating 24 | . . . . . 18 . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 3 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Total Allies 2 | . . 1 . . . . . . . . . . 1 . . . Largest Group 1 | . . 1 1 . . . . . . . . . 1 . . . Highest-Rated Group 46 | . . 31 31 . . . . . . . . . 46 . . . Highest-Rated Ally 46 | . . 31 31 . . . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . 16 . . . Total Damage 346 | . . . . . . . . . . . . . 346 . . . Kills 1 | . . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 3 . . . 3 1 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Turns Passed 10855 | 116 771 580 1251 1066 1253 792 194 172 246 1053 1233 835 184 388 554 167 Spaces Moved 11110 | 74 511 476 940 510 1894 1460 664 530 830 920 812 560 126 172 451 180 Core 458 | 2 . . . . . . . . . 179 145 23 . . 27 82 Treads 537 | . 3 . . 320 . . . . . . . . 18 142 54 . Legs 813 | . . . . . . . . . . . 260 312 65 30 71 75 Wheels 2635 | 72 508 476 940 104 . . . . . 34 407 7 40 . 47 . Hover 6 | . . . . . . . . . . . . . . . 6 . Flight 6661 | . . . . 86 1894 1460 664 530 830 707 . 218 3 . 246 23 Fastest Speed 25 | 50 90 110 110 31 27 28 25 29 29 29 50 32 110 140 30 50 Average Speed 69 | 89 107 110 117 122 28 28 26 29 29 91 104 85 135 222 89 84 Slowest Speed 550 | 100 240 110 125 225 29 30 29 29 29 450 450 550 200 240 240 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . 4 17 . . . . . 1 . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 5 92 72 34 43 53 35 88 66 86 78 25 13 78 5 13 16 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . 1 2 . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . 1 . . Scrap Searched 21 | . . . 6 . . . 7 2 4 2 . . . . . . Spaces Dug 99 | . . . . 6 42 36 1 2 . . 5 5 . . 2 . Terrain Destroyed 241 | . . . 13 14 42 36 1 2 . 92 5 34 . . 2 . Melee 91 | . . . . 2 42 36 1 2 . . 5 2 . . 1 . Projectile 12 | . . . . 4 . . . . . 3 . 4 . . 1 . AOE 137 | . . . 13 8 . . . . . 88 . 28 . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac Res Arm Total 13360 | 101 631 517 1024 815 2488 1705 676 544 832 1118 1039 831 138 177 534 190 Wait 1245 | 4 44 25 24 146 430 169 4 12 . 163 71 137 . . 16 . Move 11049 | 74 510 475 939 509 1885 1426 663 529 829 918 811 558 125 171 447 180 Hop 23 | . . . . . 4 16 . . . . . 1 . . 2 . Pick Up 86 | 6 10 3 5 12 18 4 2 . . 1 13 7 1 . 3 1 Fast Attach 111 | 7 6 . 2 9 3 . . . . 2 27 20 7 4 19 5 Attach 64 | . 1 1 4 10 3 6 1 . . 9 7 12 2 . 7 1 Detach 14 | . . . . 2 1 . . . . 5 1 2 2 . . 1 Swap 95 | 1 6 3 8 18 25 13 3 1 2 . 12 1 . 1 . 1 Drop 85 | . 2 3 5 27 22 5 2 . . 2 10 3 1 1 2 . Fire 291 | 9 51 7 37 77 . . . . . 16 40 47 . . 7 . Melee 267 | . . . . 2 82 66 1 2 1 . 46 36 . . 31 . Ram 4 | . . . . . . . . . . 1 . 2 . . . 1 Kick 6 | . . . . . . . . . . . 1 5 . . . . Crush 4 | . 1 . . 3 . . . . . . . . . . . . Escape Stasis 16 | . . . . . 15 . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory -4/Waste -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Discovered new exit (range 14) 329 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 8) 395 | -10/Materials | Discovered new exit (range 13) 629 | -10/Materials | Discovered new exit (range 12) 831 | -10/Materials | Discovered new exit (range 11) 888 | -10/Materials | Entered Mines 904 | -10/Mines | Discovered new exit (range 9) 990 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 990 | -10/Mines | Discovered new exit (range 6) 1035 | -10/Mines | Discovered new exit (range 16) 1074 | -10/Mines | Learned location of Storage (-7) 1107 | -10/Mines | Found a hidden stash of uninstalled traps 1141 | -10/Mines | Learned 2 Materials zone layouts 1191 | -10/Mines | Met a Derelict shopkeep closing up shop 1275 | -10/Mines | Received a Mining Laser from a helpful Derelict 1319 | -10/Mines | Discovered new exit (range 9) 1468 | -10/Mines | Entered Subcaves 1468 | -10/Subcaves | Accompanied by 1 ally 1544 | -10/Subcaves | Visited Clippyterm 1548 | -10/Subcaves | Learned location of Extension (-6) 1611 | -10/Subcaves | Learned location of 1 exit from Materials 1614 | -10/Subcaves | Identified exit to Recycling 1804 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1809 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1844 | -10/Subcaves | Discovered new exit (range 5) 1899 | -10/Subcaves | Core integrity fell below 50% 1925 | -10/Subcaves | Lost 3 parts (1p2n) 2719 | -10/Subcaves | Entered Materials 2719 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2720 | -8/Materials | Identified exit to Factory 3785 | -8/Materials | Entered Factory 3785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3969 | -7/Factory | Fabricated Cesium-ion Thruster? 4047 | -7/Factory | Build established: Sprinter 4189 | -7/Factory | Discovered new exit (range 5) 4259 | -7/Factory | Fabricated Cesium-ion Thruster? 4567 | -7/Factory | Fabricated Cesium-ion Thruster? 4632 | -7/Factory | Discovered new exit (range 20) 4637 | -7/Factory | Identified exit to Factory 4825 | -7/Factory | Build established: Scout 4966 | -7/Factory | Discovered exit to Factory (range 5) 5038 | -7/Factory | Entered another Factory area 5038 | -6/Factory | Evolved 2 slots: Utility x2 5062 | -6/Factory | Discovered new exit (range 8) 5091 | -6/Factory | Identified exit to Lower Caves 5343 | -6/Factory | Build established: Hacker-Scout 5497 | -6/Factory | Discovered new exit (range 7) 5498 | -6/Factory | Identified exit to Factory 5635 | -6/Factory | Lost 3 parts (2n1u) 5830 | -6/Factory | Entered Lower Caves 5869 | -6/Lower Caves | Learned Factory stockpile data 5870 | -6/Lower Caves | Build established: Hacker-Ninja 5872 | -6/Lower Caves | Learned 12 Factory zone layouts 5955 | -6/Lower Caves | Learned 12 Factory zone layouts 5966 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6023 | -6/Lower Caves | Discovered new exit (range 5) 6024 | -6/Lower Caves | Identified exit to Lower Caves 6024 | -6/Lower Caves | Entered another Lower Caves area 6134 | -6/Lower Caves | Discovered new exit (range 13) 6138 | -6/Lower Caves | Identified exit to Zion 6196 | -6/Lower Caves | Entered Zion 6211 | -6/Zion | Discovered new exit (range 15) 6233 | -6/Zion | System corruption cleaned by Quarantine Array 6271 | -6/Zion | Learned location of Warlord (-5) 6291 | -6/Zion | Identified exit to Deep Caves 6361 | -6/Zion | Learned Factory emergency access door positions 6369 | -6/Zion | Given the Hacking Drone Bay 6370 | -6/Zion | Found Prototype Device 6370 | -6/Zion | Identified Hacking Drone Bay 6382 | -6/Zion | Met Imprinter 6442 | -6/Zion | Identified exit to Proximity Caves 6442 | -6/Zion | Entered Proximity Caves 6523 | -5/Proximity Caves | Lost 3 parts (2n1u) 6566 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6727 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 6802 | -5/Proximity Caves | Build established: Hacker-Mutant 7354 | -5/Proximity Caves | Crushed by falling debris 7368 | -5/Proximity Caves | Learned Factory interactive machine intel 7377 | -5/Proximity Caves | Released all parts (6) 7383 | -5/Proximity Caves | Core integrity fell below 50% 7385 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 7391 | -5/Proximity Caves | System corruption reached 10% 7456 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7495 | -5/Proximity Caves | Entered Factory 7495 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7496 | -5/Factory | Identified exit to Upper Caves 7497 | -5/Factory | Identified exit to Factory 7500 | -5/Factory | Loaded intel: 50 interactive machine locations 7631 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 7703 | -5/Factory | Lost 4 parts (1n2u1w) 7963 | -5/Factory | Core integrity fell below 50% 8516 | -5/Factory | Build established: Scavenger-Assassin 8651 | -5/Factory | Lost 9 parts (2p4n2u1w) 8671 | -5/Factory | Discovered exit to Factory (range 5) 8710 | -5/Factory | Core integrity fell below 20% 8728 | -5/Factory | Entered another Factory area 8728 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9164 | -4/Factory | Lost 9 parts (1p6n1u1w) 9210 | -4/Factory | Build established: Scavenger-Mutant 9430 | -4/Factory | Released all parts (13) 9433 | -4/Factory | Core integrity fell below 50% 9492 | -4/Factory | Lost 9 parts (6n1u2w) 9526 | -4/Factory | Core integrity fell below 20% 9563 | -4/Factory | Sucked down chute 9563 | -4/Factory | Entered Waste 9564 | -4/Waste | Met a frightened Derelict 9596 | -4/Waste | Spotted C-40 Crusher 9608 | -4/Waste | Found Adv. Powered Armor 9610 | -4/Waste | Allies destroyed C-40 Crusher 9622 | -4/Waste | Found Damper Plating 9623 | -4/Waste | Spotted C-40 Crusher 9633 | -4/Waste | Spotted C-40 Crusher 9682 | -4/Waste | Spotted C-40 Crusher 9692 | -4/Waste | Spotted C-40 Crusher 9698 | -4/Waste | Spotted C-40 Crusher 9700 | -4/Waste | Crushed by Compactor (1 part destroyed) 9701 | -4/Waste | Crushed by Compactor (1 part destroyed) 9723 | -4/Waste | Discovered new exit (range 16) 9747 | -4/Waste | Entered Factory 10126 | -4/Factory | Discovered new exit (range 5) 10135 | -4/Factory | Entered Research 10135 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10136 | -3/Research | Identified exit to Armory 10360 | -3/Research | Garrison activated, responded to threat 10427 | -3/Research | System corruption reached 10% 10427 | -3/Research | Released all parts (6) 10457 | -3/Research | Lost 5 parts (2n3u) 10478 | -3/Research | Found Prototype Device 10478 | -3/Research | Identified Exp. Thermal Shield 10562 | -3/Research | Spotted B-86 Titan 10683 | -3/Research | Lost 11 parts (2p5n2u2w) 10689 | -3/Research | Entered Armory 10813 | -3/Armory | Released all parts (7) 10818 | -3/Armory | Core integrity fell below 50% 10839 | -3/Armory | Core integrity fell below 20% 10856 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10785_ System corrupted: Myomer Leg stumbles. 10802_ System corrupted: Matter fused (-9). 10808_ Mic. Antimatter Reactor destroyed. 10813_ Released Myomer Leg. 10813_ Released Arm. Heavy Treads. 10813_ Released Imp. Hacking Suite. 10813_ Released Myomer Leg. 10814_ Acquired Arm. Heavy Treads. 10817_ Knocked back. 10818_ Acquired 3 matter. 10819_ Knocked back. 10820_ System corrupted: Substantial component data lost. 10820_ Acquired 3 matter. 10825_ Knocked back. 10826_ Acquired 3 matter. 10830_ Penetrated by Slug. 10844_ System corrupted: Matter fused (-7). 10850_ Slammed into W-44 Eye. 10850_ Destabilizing: Core damaged (-39). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# !! #???????????????? | | ????????????????????????# ! !! #???????????????? | | ??????????????????????#?# #???????????????? | | ??????????????????????# ?? #???????????????? | | ??????????????????????# ???? ????????????????? | | ???????????#######+#### ######+################### | | ??????????? | | ?????????? w | | ?????????? g s | | ?????????? d g @ | | ??????????????############+###############+####### | | ????????????????????# #??????? ?????? | | ????????????????????# #??????? ?????? | | ????????????????????# """""""" #?????? ????? | | ????????????????????#?????????? #?????? ????? | | ???????????????????????????????? #????? ???? | | ?????????????????????????????????#????? ???? | | ??????????????????????????????????????# ??? | | ??????????????????????????????????????# ??? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????##########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 35 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 2000 Resistance: KI 25 Resistance: TH 30 Resistance: EM 90 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Actuator Array | -7/Factory | Scanalyzed Adv. System Restoration Module | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Streaker Challenges ------------ None Game ------ Seed EnergyTerrabombMembrane Manual? 0 Play Time 02:50:46 Cumulative 85.4 hours Start 2024.08.12 @ 16:10:42 End 2024.08.12 @ 20:01:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 037cb473-f5a6-4f01-a8d9-36c48f8e9a2d