Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 19:16:21 Player: NQH Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (287) 287 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1292 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 214/300 Energy 99/100 System Corruption 0% Temperature Cool (19) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 9 11 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover 5 | . 3 2 Flight . | . . . Utility 10 | 1 3 6 Device 2 | . 1 1 Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 3 | . 3 3 Power . | . 1 . Propulsion . | . . . Utility 2 | . 1 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . 3 . Power . | . . . Propulsion . | . . . Utility 2 | . 2 . Weapon . | . . . Tool/Special 1 | . 1 . Average Slot Usage (%) 77 | . 89 66 Engine 7 | . 9 6 Core 2 | . 4 . Wheel 4 | . 6 2 Hover 14 | . 17 11 Device 5 | . 9 2 Storage 1 | . 3 . Processor 13 | . 10 16 Protection 6 | . . 12 Ballistic Gun 20 | . 28 13 Peak Build Rating 13 | 6 10 13 Average Rating 7 | 3 7 8 On Entrance 4 | . 6 7 Naked Turns 13 | . . 13 Heaviest Build 20 | 13 13 20 Greatest Support 26 | 26 26 13 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 1 5 5 Average Carried 3 | . 3 3 Final Capacity 8 | 8 5 5 Final Carried 4 | 1 4 1 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 464 | 218 200 46 Remotely . | . . . Salvage Created 383 | . 298 85 Parts 24 | . 19 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 6 2 Guns 8 | . 6 2 Classes Destroyed 2 | . 2 . Hauler 1 | . 1 . Grunt 8 | . 6 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 238 | . 38 200 Missed 71 | . 10 61 Hits 167 | . 28 139 Projectile 167 | . 28 139 Critical Strikes 4 | . . 4 Damage Taken 1686 | . 311 1375 Core 455 | . 54 401 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 41 | . 22 19 Largest 2 | . 2 2 Hottest 56 | . 40 56 Shots Fired 67 | . 44 23 Gun 65 | . 44 21 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 65 | . 44 21 Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 16 | . 16 3 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | . 33 15 Core Hits 20 | . 14 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 502 | . 348 154 Guns 481 | . 348 133 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 21 | . . 21 Kinetic 481 | . 348 133 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots . | . . . Rammed 9 | . . 9 Targets Rammed 9 | . . 9 Kicked . | . . . Crushed . | . . . Highest Temperature 79 | . 79 20 Average Temperature 22 | . 27 6 Received Heat Transfer 486 | . 177 309 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | . 80 30 Initial 20 | . . 20 Average 14 | . 28 6 Influence Increases 271 | . 176 95 Destroy 0b10 Robot/C 160 | . 120 40 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 42 | . 32 10 Successful Hack 19 | . 19 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 256 | . 126 130 Entered New Map 30 | . . 30 Time Decay 176 | . 106 70 Lost Part 50 | . 20 30 Squads Dispatched 6 | . 4 2 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 9 20 Peak Tracking Total 11 | . 4 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 403 | . 192 211 Optics 403 | . 192 211 Sensors 172 | . 172 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 597 | 66 247 284 Spaces Moved 549 | 52 196 301 Core 41 | 23 . 18 Treads . | . . . Legs . | . . . Wheels 123 | 29 50 44 Hover 385 | . 146 239 Flight . | . . . Fastest Speed 50 | 50 56 50 Average Speed 74 | 108 75 68 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 34 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 682 | 58 261 363 Wait 16 | . 7 9 Move 547 | 51 195 301 Hop . | . . . Pick Up 15 | 1 13 1 Fast Attach 14 | 6 2 6 Attach 14 | . 5 9 Detach 9 | . 4 5 Swap 2 | . 2 . Drop 15 | . 11 4 Fire 41 | . 22 19 Melee . | . . . Ram 9 | . . 9 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 77 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x2 514 | -9/Materials | Build established: Mutant 525 | -9/Materials | Released all parts (2) 527 | -9/Materials | Core integrity fell below 50% 534 | -9/Materials | Core integrity fell below 20% 553 | -9/Materials | Lost 5 parts (1p2n2w) 587 | -9/Materials | Discovered new exit (range 15) 598 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00523_ Slammed into S-10 Pest. 00523_ Destabilizing: System interference. 00523_ Signal Interpreter temporarily disabled. 00524_ Dropped Heat Sink. 00524_ Dropped Hrd. Light Armor Plating. 00525_ Released Signal Interpreter. 00525_ Released Visual Processing Unit. 00525_ Slammed into S-10 Pest. 00538_ Acquired Arm. Wheel. 00552_ M-13 Machinist repairs S-10 Pest. 00552_ Slammed into S-10 Pest. 00552_ Destabilizing: Core damaged (-4). 00553_ Slammed into S-10 Pest. 00554_ Slammed into Y-45 Defender. 00560_ Critical hit (Burn: +37). 00567_ S-10 Pest destroyed. 00567_ K-01 Serf collects debris. 00568_ M-13 Machinist repairs Y-45 Defender. 00586_ W-16 Scout sends out distress signal. 00587_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# < #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????##### | | ????????????????????????+ #???????????????# | | ????????????????????????#@ #???????????????# | | ????????????????????????# #?????########??# | | ????????????????????????# g #?????? #??# [ | | ????????????????????????#sg #?????? T #??# !% | | ????????????????????????# g #??????? ???## | | ????????????????????????# #??????? ????# | | ????????????????????????# s #???????? ?????# | | ??????????? ######## #???????? ?????# | | ??????????? ##########+####### | | ??????????????????### | | ????????????????????# | | ????????????????????#### | | ???????????????????????# g a###/############## | | ???????????????????????###/###?# ???????????# | | ????????????????????????? ????? ?????????# | | ???????????????????????? ?????? ????????# | | ??????????????????????? ??????? ???????# | | ?????????????????????? ?????????"????????# | | ?????????????????????# ??????????????????# | | ?????????????????????# ?????????????????# | | ?????????????????????# ?????????????????# | | ?????????????????????# ??????????????????# | | ?????????????????????#######??????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverAntigravBallwheel Manual? 0 Play Time 00:07:38 Cumulative 26.9 hours Start 2025.10.11 @ 19:11:09 End 2025.10.11 @ 19:16:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ea0b97-27fb-4e4a-a493-a79d71a2e3da