Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 19:24:06 Player: Godsword Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (200) 200 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 1940 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Large Battery (200) Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Signal Interpreter Seismic Detector Targeting Computer Core Shielding > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Flight Unit Mining Laser [Rating: 9] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Backup Propulsion I Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Core Shielding Device Seismic Detector Processor Signal Interpreter Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 10 | . 5 . 3 2 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . . . 2 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 4 | . 2 . 2 . Device 1 | . 1 . . . Storage . | . . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | . 3 . 1 . Energy Gun 2 | . 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 1 . 7 4 Power 1 | . . . 1 . Propulsion 4 | . . . 2 2 Utility 3 | . . . 2 1 Weapon 4 | . 1 . 2 1 Highest Loss Streak 7 | . 1 . 7 3 To Critical Strikes . | . . . . . Average Backups 1 | . 1 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 40 | . 30 33 60 39 Engine 1 | . . . 5 . Hover 2 | . . . 11 . Flight 4 | . . . . 15 Device 7 | . 11 11 10 . Processor 4 | . . . 5 11 Protection 9 | . 9 11 11 8 Energy Gun 3 | . 1 . 11 . Special Weapon 6 | . 8 11 5 4 Peak Build Rating 9 | . 3 3 9 6 Average Rating 3 | . 2 3 5 4 On Entrance 1 | . . 3 3 2 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 36 | . 36 . . . Heaviest Build 7 | . 3 3 7 2 Greatest Support 12 | 3 3 3 12 8 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 3 | . 3 2 3 2 Average Carried 1 | . 1 2 2 . Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | . 2 2 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 240 | 138 102 . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 144 | . 15 4 39 86 Missed 58 | . 4 2 14 38 Hits 86 | . 11 2 25 48 Projectile 86 | . 11 2 25 48 Critical Strikes 1 | . . . 1 . Actively Blocked 1 | . . . 1 . Damage Taken 833 | . 98 29 346 360 Core 448 | . 45 24 90 289 Absorbed by Shields 50 | . . . . 50 Redirected to Shielding 50 | . 8 5 19 18 Core Remaining (%) 91 | 100 82 . . . Volleys Fired 4 | . . 2 . 2 Largest 1 | . . 1 . 1 Hottest 100 | . . 100 . 100 Shots Fired 4 | . . 2 . 2 Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special 4 | . . 2 . 2 Kinetic . | . . . . . Thermal 4 | . . 2 . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 21 | . . . . 21 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 21 | . . . . 21 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . . 9 Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 3 | . . . . 3 Average Temperature 2 | . . . . 2 Received Heat Transfer 207 | . 12 9 150 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 7 14 55 100 Initial 5 | . . . 5 . Average 17 | . . 2 19 43 Influence Increases 208 | . 7 16 75 110 Successful Hack 21 | . 7 14 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 2 | . . 2 . . Lose Combat Pursuer 135 | . . . 75 60 Influence Decreases 138 | . 7 2 89 40 Entered New Map 9 | . . . 9 . Time Decay 44 | . 7 2 35 . Lost Part 85 | . . . 45 40 Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 8 4 12 10 Peak Tracking Total 11 | . 7 4 11 8 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 6 | . 2 1 3 . Terminals 4 | . 2 1 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 8 3 5 . Successful 10 | . 6 2 2 . Failed 6 | . 2 1 3 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 8 3 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 6 2 . . Record 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Security Status 1 | . 1 . . . Assault Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 301 | . 145 54 102 . Seismic 301 | . 145 54 102 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 518 | 12 181 54 119 152 Spaces Moved 647 | 24 222 62 176 163 Core 443 | 24 222 62 90 45 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 86 | . . . 86 . Flight 118 | . . . . 118 Fastest Speed 34 | 50 50 50 50 34 Average Speed 50 | 50 50 50 63 38 Slowest Speed 100 | 50 50 50 100 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 39 9 36 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile 2 | . . 2 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 818 | 23 290 78 182 245 Wait 79 | . 60 15 . 4 Move 644 | 23 221 61 176 163 Hop . | . . . . . Pick Up 7 | . 3 . 2 2 Fast Attach 8 | . 3 . 2 3 Attach 6 | . 2 . 1 3 Detach 1 | . 1 . . . Swap 1 | . . . 1 . Drop . | . . . . . Fire 4 | . . 2 . 2 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis 63 | . . . . 63 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Utility x2 239 | -9/Materials | Identified exit to Mines 239 | -9/Materials | Identified exit to Storage 248 | -9/Materials | Entered Storage 313 | -9/Storage | Build established: Mutant 367 | -9/Storage | Identified exit to Garrison 367 | -9/Storage | Entered Garrison 391 | -9/Garrison | Lost 7 parts (1p2n2u2w) 413 | -9/Garrison | Triggered checkpoint 415 | -9/Garrison | Garrison Relay disabled 461 | -9/Garrison | Triggered checkpoint 483 | -9/Garrison | Core integrity fell below 50% 511 | -9/Garrison | Core integrity fell below 20% 514 | -9/Garrison | Lost 3 parts (2n1u) 517 | -9/Garrison | Triggered checkpoint 519 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00482_ Field strength at 32. 00483_ Core Shielding destroyed. 00483_ Field strength at 23. 00484_ Field strength at 12. 00485_ Field strength at 3. 00486_ Stasis field depleted. 00501_ Extracted 1 energy. 00501_ Acquired Lrg. Battery. 00502_ Extracted 1 energy. 00503_ Acquired Lrg. Battery. 00509_ Slammed into S-10 Pest. 00511_ Destabilizing: System interference. 00511_ Signal Interpreter temporarily disabled. 00512_ Slammed into S-10 Pest. 00517_ Beams of light sweep through the air. An alarm sounds. 00517_ C-30 ARC bursts open, deploying its payload. 00517_ L-31 Rogue unfolds itself. 00517_ G-34 Mercenary unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ## ## #?? | | ????????????????????????????????" "?? | | ????????????????????????????????" "?? | | ????????????????????????????????" "?? | | ????????????????????????????????" 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"%"#???????????????? | | ???????????????????????# #??#####???????????????? | | ???????????????????????#ss#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##??????????????????????? | | ??????????????????????## ###?????????????????????? | | ??????????????????????#!s^!#?????????????????????? | | ??????????????????????#! !#?????????????????????? | | ??????????????????????## ##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 9 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room That Tickles Challenges ------------ None Game ------ Seed IonMachineChaingun Manual? 0 Play Time 00:11:25 Cumulative 34.3 hours Start 2026.05.31 @ 19:14:03 End 2026.05.31 @ 19:24:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 528936b2-f3c6-4986-baed-570641de0c4c