Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 20:12:03 Player: zapruda Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1344) 1344 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2804 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 197/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Beam Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Cooled Ion Engine Weight Redist. System Sensor Array Transport Network Coupler Beam Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Wheel Weight Redist. System Sensor Array Transport Network Coupler Beam Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 45 | . 7 18 20 Power 6 | . 1 4 1 Engine 6 | . 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 2 3 5 Treads 5 | . 2 3 . Leg 1 | . . . 1 Wheel 3 | . . . 3 Hover . | . . . . Flight 1 | . . . 1 Utility 13 | . 2 9 2 Device 6 | . 1 4 1 Storage . | . . . . Processor 1 | . . 1 . Hackware 2 | . . 1 1 Protection 4 | . 1 3 . Artifact . | . . . . Weapon 16 | . 2 2 12 Energy Gun 9 | . 2 2 5 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 2 4 Parts Lost 5 | . . 4 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility 3 | . . 3 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 84 98 94 Engine 11 | . 13 11 11 Treads 18 | . 25 21 4 Leg 1 | . 2 . 3 Wheel 2 | . . . 12 Device 9 | . . 13 10 Storage 11 | . 14 11 11 Processor 1 | . . . 5 Hackware 4 | . . . 17 Protection 9 | . . 17 . Energy Gun 18 | . 14 22 16 Ballistic Gun 3 | . 13 . 2 Naked Turns . | . . . . Heaviest Build 29 | 12 17 29 20 Greatest Support 43 | 20 40 43 23 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 7 8 8 Average Carried 6 | . 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 6 6 6 7 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 720 | 191 145 204 180 Remotely . | . . . . Salvage Created 1887 | . 403 831 653 Parts 100 | . 23 46 31 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 35 | . 8 18 9 Guns 34 | . 8 18 8 Classes Destroyed 9 | . 3 5 1 Worker 2 | . . 1 1 Builder 2 | . 1 . 1 Hauler 3 | . 1 1 1 Recycler 2 | . . . 2 Operator 3 | . . 2 1 Watcher 1 | . . 1 . Swarmer 6 | . . 4 2 Grunt 20 | . 8 10 2 Sentry 9 | . . 4 5 Best Kill Streak 7 | . 3 7 5 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 1894 | . 292 961 641 Core 476 | . 74 147 255 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 170 | . . 45 125 Core Remaining (%) 85 | 100 70 . . Volleys Fired 178 | . 40 84 54 Largest 2 | . 2 2 2 Hottest 112 | . 70 112 112 Shots Fired 348 | . 80 168 100 Gun 345 | . 80 168 97 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 54 | . 40 . 14 Thermal 291 | . 40 168 83 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 25 | . 15 14 25 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 226 | . 48 106 72 Core Hits 81 | . 21 39 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 15 | . 2 7 6 Burn 15 | . 2 7 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3213 | . 593 1562 1058 Guns 3213 | . 593 1562 1058 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 488 | . 281 . 207 Thermal 2725 | . 312 1562 851 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . . 63 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 99 266 34 Average Temperature 52 | . 33 80 15 Received Heat Transfer 759 | . 162 357 240 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 18 | . 1 9 8 Heat Transferred 8214 | . 1073 4514 2627 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 416 | . 134 355 416 Initial 107 | . . 42 107 Average 162 | . 70 150 287 Maximum Alert Level 2 | . . 1 2 Low Security (%) 65 | . 100 68 22 Level 1 27 | . . 31 48 Level 2 6 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 9 34 12 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 4 | . . 2 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . . 14 7 Successful 18 | . . 11 7 Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 12 | . . 6 6 Recycling Units 1 | . . . 1 Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 4 6 Scan Component 5 | . . 2 3 Repair 5 | . . 2 3 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 2 3 Time 172 | . . 70 102 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 2372 | . 588 1233 551 Spaces Moved 966 | 1 287 491 187 Core 1 | . . . 1 Treads 807 | . 241 491 75 Legs 50 | 1 46 . 3 Wheels 108 | . . . 108 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 160 80 Average Speed 150 | 120 153 160 119 Slowest Speed 350 | 120 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 1 41 50 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 15 | . . . 15 Terrain Destroyed 41 | . . 22 19 Melee . | . . . . Projectile . | . . . . AOE 41 | . . 22 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1543 | . 356 773 414 Wait 283 | . 5 149 129 Move 963 | . 286 490 187 Hop . | . . . . Pick Up 42 | . 9 19 14 Fast Attach 4 | . . 2 2 Attach 21 | . 4 9 8 Detach 1 | . . . 1 Swap 20 | . 3 7 10 Drop 30 | . 8 13 9 Fire 178 | . 40 84 54 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Utility x2 1028 | -9/Materials | Repaired Cooling System 1068 | -9/Materials | Repaired Imp. Heat Sink 1385 | -9/Materials | Discovered new exit (range 15) 1673 | -9/Materials | Discovered new exit (range 15) 1820 | -9/Materials | Identified exit to Storage 1822 | -9/Materials | Entered Storage 1941 | -9/Storage | Core integrity fell below 50% 2119 | -9/Storage | Repaired Imp. Heat Sink 2153 | -9/Storage | Repaired Beam Rifle 2186 | -9/Storage | Repaired Beam Rifle 2210 | -9/Storage | Build established: Scavenger-Mutant 2294 | -9/Storage | Core integrity fell below 20% 2373 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02261_ Identified Adv. Beam Cannon. 02264_ Dropped Adv. Beam Cannon. 02267_ U-05 Engineer lays Concrete. 02267_ Dropped Cld. Ion Engine. 02268_ Acquired Cld. Ion Engine. 02268_ U-05 Engineer lays Concrete. 02270_ U-05 Engineer builds a Wall. 02274_ U-05 Engineer lays Concrete. 02310_ Hvy. Assault Rifle melted. 02310_ Y-45 Defender destroyed. 02326_ Acquired 59 matter. 02327_ U-05 Engineer builds a Door. 02346_ U-05 Engineer lays Concrete. 02365_ Critical hit (Burn: +37). 02366_ U-05 Engineer lays Concrete. 02368_ U-05 Engineer builds a Wall. 02368_ G-47 Trooper suffers critical hit (Burn). 02371_ Imp. Heat Sink melted. 02371_ G-47 Trooper destroyed. 02372_ U-05 Engineer builds a Wall. 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System | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterSuperchargedLauncher Manual? 0 Play Time 00:16:29 Cumulative 87.4 hours Start 2023.11.27 @ 19:56:48 End 2023.11.27 @ 20:12:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63f9d1f0-d3b1-4d1b-8366-d49efb44e244