Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 01:16:11 Player: RrQq Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (322) 1610 Value Destroyed (11177) 11177 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (1787) 1787 TOTAL SCORE: 21754 Bonus ------- High Alert Combat Kills 742 Follower Combat Kills 445 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 85/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Launcher Guidance Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Launcher Guidance Computer Core Analyzer > --- WEAPON ----------- Heavy Battle Rifle KE Penetrator Heavy Flak Cannon Lance > --- INVENTORY -------- Neutrino Core Antimatter Reactor Armored Wheel Advanced Heat Sink Coolant Injector Huge Storage Unit Matter Compressor Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Layered Medium Armor Plating Advanced Force Field High-powered Tractor Beam Hacking Drone Bay Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher Heavy Missile Launcher Precision Rocket Launcher [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Thermic Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . 2 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 352 | 3 12 5 41 . . 10 61 18 19 21 15 9 64 13 11 . 15 23 11 1 Power 34 | . 3 . 5 . . 1 4 1 . 1 1 2 10 1 1 . 3 1 . . Engine 23 | . 3 . 4 . . 1 2 1 . 1 1 . 7 1 1 . 1 . . . Core 8 | . . . 1 . . . 2 . . . . 2 2 . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 . . . 2 . . . Propulsion 58 | 2 1 3 9 . . 2 4 3 1 3 3 2 15 1 . . 3 5 1 . Treads 37 | 2 1 3 9 . . 2 3 2 1 3 3 2 4 1 . . . . 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 21 | . . . . . . . 1 1 . . . . 11 . . . 3 5 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 2 . 14 . . 3 36 10 16 15 8 5 22 6 4 . 4 10 8 1 Device 94 | 1 . . 2 . . 2 16 5 11 12 7 3 11 5 2 . 3 8 5 1 Storage 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . Processor 18 | . . . 3 . . . 2 2 . . 1 . 4 1 2 . . 1 2 . Hackware 4 | . . . . . . . 2 . . . . . 2 . . . . . . . Protection 45 | . . . 8 . . 1 15 3 5 3 . 2 5 . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 95 | . 6 2 13 . . 4 17 4 2 2 3 . 17 5 6 . 5 7 2 . Energy Gun 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 50 | . 5 2 13 . . 4 11 . . . 3 . 7 2 1 . 2 . . . Ballistic Cannon 20 | . . . . . . . 3 3 . 2 . . 4 1 3 . 1 3 . . Launcher 15 | . . . . . . . 3 . 1 . . . 2 2 2 . . 3 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 . . . 3 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . 1 . . 1 2 . 1 . 1 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . 2 . . . . 1 . . . System Corruption 17 | . . . . . . . . . . . . 9 . . . . 8 . . . Parts Lost 90 | . . 5 11 . . 8 3 1 . 2 . 2 18 3 2 . 10 15 10 . Power 10 | . . . 1 . . . 2 . . 1 . . 2 1 . . 1 2 . . Propulsion 22 | . . 3 1 . . 2 1 . . . . . 6 1 . . 3 3 2 . Utility 26 | . . . 6 . . 2 . 1 . . . 1 6 . . . 2 3 5 . Weapon 32 | . . 2 3 . . 4 . . . 1 . 1 4 1 2 . 4 7 3 . Highest Loss Streak 7 | . . 4 5 . . 4 1 1 . 2 . 1 6 3 2 . 4 6 7 . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 100 100 98 95 91 92 91 97 97 92 99 98 100 86 80 56 38 Engine 7 | . 14 14 9 11 11 11 6 7 7 6 7 2 4 5 6 6 2 . . . Treads 19 | . 27 27 21 22 22 21 25 22 23 23 23 23 8 1 6 6 2 . 4 . Wheel 2 | . . . . . . . . . . . . . 8 18 12 12 7 10 1 . Device 9 | . 14 14 1 11 11 10 7 13 13 12 14 11 7 11 5 6 3 6 8 5 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 4 . Processor 17 | . . . 8 . . . 7 21 23 23 23 23 31 34 38 37 37 34 27 33 Hackware 1 | . . . . . . . 9 1 . . . . 2 . . . . . . . Protection 3 | . . . 11 11 11 10 2 . 1 2 . 3 1 . . . . . 2 . Ballistic Gun 14 | . 27 28 32 33 33 32 19 . . . 4 7 5 10 5 6 10 3 . . Ballistic Cannon 5 | . . . . . . . 4 12 7 10 15 12 3 1 8 12 6 7 . . Slashing Weapon 1 | . . . . . . . . 1 5 3 . . 4 6 6 6 1 . . . Peak Build Rating 74 | 9 13 13 28 28 28 29 40 49 53 53 56 56 61 64 69 69 74 71 58 29 Average Rating 41 | 7 11 12 21 28 28 27 37 47 49 49 47 50 55 59 64 69 65 64 51 29 On Entrance 38 | 6 9 13 13 28 28 28 27 38 49 51 43 50 49 59 63 69 69 59 37 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 15 52 52 103 101 101 101 107 117 117 116 101 118 115 124 116 116 121 131 100 1 Greatest Support 80 | 40 40 40 46 46 46 46 60 70 80 80 65 63 71 48 32 32 32 44 27 3 Greatest Overweight (x) 10 | . 1 2 2 2 2 2 10 10 1 1 1 1 7 3 3 3 10 9 6 . Average Overweight (x) 1 | . . 1 1 2 2 2 2 1 1 1 1 1 2 2 3 3 5 4 3 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 8 18 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 6 20 20 25 23 24 24 25 25 25 25 25 25 25 25 25 25 25 22 17 4 Average Carried 22 | 4 14 17 20 21 23 23 24 24 25 24 24 24 23 24 24 25 24 19 15 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 20 16 20 23 23 24 25 25 25 25 25 25 25 25 25 25 22 17 5 5 Class Distribution -------------------- 19% | Skirmisher 18% | Tank 15% | Mutant 10% | Assassin 6% | Derelict-Mutant 6% | Derelict-Skirmisher 5% | Gunner 4% | Derelict-Gunner 4% | Scavenger-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Matter Collected 11322 | 254 768 193 1765 64 30 453 1636 306 606 802 159 461 1758 511 234 . 352 511 430 29 Remotely 86 | . . . 86 . . . . . . . . . . . . . . . . . Salvage Created 12384 | 90 756 150 2799 133 . 631 2435 163 505 702 . 415 2132 329 154 . 352 403 235 . Parts 712 | 8 51 12 184 9 . 43 146 12 22 28 . 18 105 9 5 . 28 19 13 . Haulers Intercepted 15 | . 2 . 6 . . . 6 . . 1 . . . . . . . . . . Recyclers Shooed 16 | 1 . 1 3 . . . 6 . . . . . 4 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . . . 10 30 5 22 . 10 4 . 27 . 9 5 Prevented 5 | . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 260 | . 16 7 53 5 . 20 41 4 9 19 . 12 24 13 6 . 13 9 9 . Melee 7 | . . . . . . . . . . . . . 7 . . . . . . . Guns 158 | . 16 7 53 5 . 20 28 . . . . 1 9 5 . . 13 1 . . Cannons 58 | . . . . . . . 9 4 6 19 . 11 4 1 1 . . 3 . . AOE 37 | . . . . . . . 4 . 3 . . . 4 7 5 . . 5 9 . Classes Destroyed 25 | 2 5 1 5 . . . 2 2 3 . . . 2 . 1 . 1 1 . . Worker 9 | . 1 . 1 . . . 1 . . . . . 6 . . . . . . . Builder 7 | . . . 1 . . . 3 . . . . . 2 . . . . 1 . . Tunneler 3 | 1 . . . . . . . 1 . . . . 1 . . . . . . . Hauler 15 | . 2 . 6 . . . 6 . . 1 . . . . . . . . . . Recycler 14 | 1 . . 2 . . . 3 1 . . . . 6 . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . Watcher 15 | . 3 . 5 . . . 5 . . . . . 2 . . . . . . . Swarmer 63 | . 3 4 4 3 . 11 7 . 3 4 . 7 . 4 . . 9 . 4 . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . Grunt 124 | . 13 2 31 2 . 9 22 . 1 13 . 4 12 2 6 . . 2 5 . Brawler 8 | . . . 3 . . . 1 . . 1 . . 1 1 . . . 1 . . Duelist 6 | . . . 2 . . . 1 . . . . . 1 2 . . . . . . Protector 4 | . . . 3 . . . . . . . . . 1 . . . . . . . Sentry 25 | . . . 10 . . . 9 . . 1 . 1 1 2 . . . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . Hunter 5 | . . . . . . . . 1 1 . . . 3 . . . . . . . Programmer 15 | . . . . . . . . 3 2 . . . 4 1 . . 2 3 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 7 3 . 4 7 2 3 5 . 4 11 7 6 . 6 6 5 . Combat Bots Only 7 | . 3 3 5 3 . 4 5 1 3 5 . 4 6 7 6 . 6 5 5 . Max Kills in Single Turn 9 | 1 1 1 2 2 . 2 4 1 2 2 . 1 9 3 2 . 1 2 3 . Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . 2 . . . 4 3 2 . . 1 3 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 1555 | . 57 34 215 20 . 149 174 28 41 85 . 46 254 79 16 . 94 147 95 21 Missed 452 | . 14 4 46 3 . 52 43 9 11 29 . 15 73 30 6 . 40 40 27 10 Damage Taken 17668 | . 508 667 2190 176 . 1272 2016 346 489 679 . 480 3114 860 200 . 942 2216 1298 215 Core 2646 | . 50 69 207 9 . 112 226 30 44 31 . 61 490 189 20 . 95 525 292 196 Absorbed by Shields 453 | . . . . . . . . . 138 216 . 56 . 43 . . . . . . Regen/Repaired (Parts) 750 | . 80 . 171 . . . 36 200 . . . . 263 . . . . . . . Core Remaining (%) 51 | 100 . 52 . . . 18 58 . . . . 76 . . . . 6 . . . Volleys Fired 748 | 4 79 21 145 6 . 53 126 17 22 55 . 25 90 28 6 . 33 26 12 . Largest 4 | 2 2 2 3 3 . 3 3 2 1 2 . 3 3 2 1 . 4 3 1 . Hottest 159 | 40 46 46 69 69 . 69 90 108 60 108 . 124 124 83 53 . 157 159 46 . Shots Fired 1674 | 8 158 42 416 18 . 145 318 31 24 75 . 63 177 56 8 . 75 48 12 . Gun 1300 | 8 158 42 416 18 . 145 277 . . . . 24 106 40 . . 60 6 . . Cannon 326 | . . . . . . . 35 31 21 75 . 39 70 4 3 . 15 33 . . Launcher 48 | . . . . . . . 6 . 3 . . . 1 12 5 . . 9 12 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1626 | 8 158 42 416 18 . 145 312 31 21 75 . 63 176 44 3 . 75 39 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 45 | . . . . . . . 6 . 3 . . . 1 12 5 . . 8 10 . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 1 2 . Robot Hit Streak 30 | 6 13 8 30 10 . 15 12 16 6 9 . 8 19 23 2 . 7 6 8 . Robot Miss Streak 8 | . 4 2 5 1 . 4 4 2 1 4 . 4 6 4 2 . 8 2 1 . Penetration Max 2 | . . . . . . . . . . 1 . . 2 . . . 1 . . . Secondary Targets 26 | . 1 1 11 1 . 7 4 . . . . . . 1 . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 2 . . . . . . 1 . . . . . . Shots Hit Robots 1147 | 6 108 31 293 14 . 100 208 19 23 48 . 25 153 33 7 . 39 32 8 . Core Hits 587 | 3 36 11 110 7 . 40 114 8 14 25 . 19 78 36 18 . 25 30 13 . Critical Kills 6 | . . . . . . . 1 . . . . . 4 . . . 1 . . . Critical Parts Destroyed 9 | . 2 1 . . . . . . . . . . 6 . . . . . . . Critical Strikes 37 | . 2 1 . . . . 1 4 3 5 . 2 13 . . . 2 4 . . Destroy 16 | . 2 1 . . . . 1 . . . . . 10 . . . 2 . . . Blast 20 | . . . . . . . . 4 3 5 . 2 2 . . . . 4 . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 109 | . 3 . . . . . . 5 7 . . . 68 6 4 . 1 15 . . Impact 3 | . 3 . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . 5 7 . . . 68 6 4 . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . 1 15 . . Sneak Attacks 19 | . . . . . . . . 2 3 . . . 10 . 2 . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30507 | 78 1505 494 4886 218 . 1384 4253 927 1423 2145 . 740 5364 1757 1328 . 1045 1853 1107 . Guns 13829 | 78 1482 480 4803 216 . 1384 2514 . . . . 127 1317 694 . . 692 42 . . Cannons 7524 | . . . . . . . 1201 719 814 2145 . 613 1109 95 39 . 280 509 . . Explosions 6597 | . . . . . . . 498 . 219 . . . 1531 968 1119 . . 1164 1098 . Melee 2346 | . . . . . . . . 168 390 . . . 1407 . 170 . 73 138 . . Ramming 211 | . 23 14 83 2 . . 40 40 . . . . . . . . . . 9 . Kinetic 21353 | 78 1482 480 4803 216 . 1384 3715 719 814 2145 . 740 2426 789 39 . 972 551 . . Thermal 1255 | . . . . . . . . . . . . . 1255 . . . . . . . Explosive 5146 | . . . . . . . 463 . 219 . . . 276 968 1119 . . 1071 1030 . Electromagnetic 196 | . . . . . . . 35 . . . . . . . . . . 93 68 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2135 | . . . . . . . . 168 390 . . . 1407 . 170 . . . . . Piercing 211 | . . . . . . . . . . . . . . . . . 73 138 . . Highest Corruption 14 | . . . 1 1 1 1 . 1 1 1 1 9 4 5 5 5 14 12 13 13 Average Corruption 3 | . . . 1 1 1 1 . 1 1 1 1 8 2 4 5 5 5 4 12 13 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked 8 | . . . . . . . . 1 . . . . 7 . . . . . . . Effects 344 | . . . 2 8 5 13 . 13 27 22 1 57 18 38 30 3 51 13 38 5 Message Errors 73 | . . . 1 1 . 1 . 1 2 5 . 19 2 5 11 . 14 . 9 2 Matter Fused 71 | . . . . 2 3 2 . 4 10 6 1 7 . 5 6 . 12 4 8 1 Heat Flow Errors 43 | . . . 1 2 1 3 . 1 4 1 . 6 4 1 4 2 5 2 6 . Energy Discharges 51 | . . . . 1 1 2 . 1 2 2 . 10 4 10 2 . 6 2 7 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 48 | . . . . 2 . 2 . 4 3 2 . 5 3 8 5 . 6 2 6 . Data Loss (major) 18 | . . . . . . 1 . 1 2 1 . 5 . 1 . . 6 . 1 . Misfires 17 | . . . . . . 1 . 1 2 4 . 2 1 3 2 . . 1 . . Alerts 14 | . . . . . . 1 . . 2 . . 2 3 4 . 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 4 | . . . . . . . . . . 1 . 1 . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1347 | . . . . . . . 104 91 216 85 . . 659 . 93 . . 87 12 . Projectiles 357 | . . . . . . . 87 91 60 85 . . 1 . . . . 33 . . Explosions 496 | . . . . . . . 17 . 7 . . . 383 . 23 . . 54 12 . Melee 494 | . . . . . . . . . 149 . . . 275 . 70 . . . . . Knockbacks 47 | . . . 3 . . . 7 6 2 6 . 1 15 . . . 1 6 . . Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . 5 6 2 6 . 1 15 . . . 1 6 . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 589 | . . . . . . . 8 30 30 . . . . . . . . 365 156 . Shots 13 | . . . . . . . . . 1 . . . . . . . . 7 5 . Rammed 30 | . 3 5 12 1 . . 5 1 . . . . . . . . . . 3 . Targets Rammed 31 | . 3 5 12 1 . . 6 1 . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 519 | . 22 57 359 145 246 211 388 133 229 440 . 449 519 251 255 87 225 376 252 . Average Temperature 79 | . 8 15 80 71 130 46 50 42 51 99 . 135 96 31 104 58 96 130 105 . Received Heat Transfer 5109 | . 303 84 1188 42 . 549 747 . 61 236 . 50 931 147 57 . 24 480 108 102 Effects 21 | . . . 2 . . . 3 . . 3 . 5 5 . . . . 3 . . Shutdowns 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Interference 10 | . . . 2 . . . 3 . . 2 . . 1 . . . . 2 . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 1 . . . . . . Heat Transferred 750 | . . . . . . . . . . . . . 750 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Peak Influence 907 | 10 272 98 907 403 . 230 604 273 . . . . 772 . . . . 900 . . Initial 900 | . 6 58 . 353 . . 8 272 . . . . 15 . . . . 900 . . Average 240 | 6 156 32 396 179 . 55 258 75 . . . . 377 . . . . 659 . . Maximum Alert Level 3 | . 1 . 3 2 . 1 2 1 . . . . 3 . . . . 3 . . Low Security (%) 56 | 100 75 100 19 46 . 93 53 82 . . . . 42 . . . . . . . Level 1 16 | . 24 . 33 31 . 6 12 17 . . . . 2 . . . . 1 . . Level 2 22 | . . . 34 22 . . 34 . . . . . 40 . . . . 53 . . Level 3 5 | . . . 12 . . . . . . . . . 14 . . . . 45 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 5 . 8 . . . 7 4 . . . 1 7 . . . . 3 . 1 Investigation 12 | . 4 . 4 . . . 2 . . . . 1 1 . . . . . . . Extermination 9 | . . . . . . . . 4 . . . . 3 . . . . 2 . . Reinforcement 6 | . 1 . 1 . . . 3 . . . . . . . . . . 1 . . Assault 8 | . . . 3 . . . 1 . . . . . 3 . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Distress Signals 13 | . 4 1 2 . . . 3 . . . . . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 34 10 77 5 . 20 58 6 9 20 . 22 45 13 5 . 22 11 15 17 Peak Tracking Total 15 | . 6 3 6 3 . 4 5 1 2 5 . 12 5 7 6 . 7 5 5 15 Tactical Retreats 25 | . 4 1 3 . . . 3 . 1 . . 1 6 . . . . 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 13 | . 10 . 3 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 23 | . . . . . . 1 2 1 2 . . 1 14 1 . . . 1 . . Max in Single Turn 11 | . . . . . . 1 1 1 1 . . 1 11 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 61 | . 10 . 15 . . . 12 8 . . . 1 6 1 1 4 1 2 . . Terminals 38 | . 7 . 11 . . . 8 5 . . . 1 4 . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 2 . . . 2 2 . . . . 1 . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . Total Hacks 197 | . 33 . 44 . . . 44 16 . . . 6 15 1 1 30 1 6 . . Successful 127 | . 19 . 29 . . . 24 7 . . . 6 7 1 1 30 1 2 . . Failed 68 | . 13 . 15 . . . 19 9 . . . . 8 . . . . 4 . . Catastrophic 7 | . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Manual 84 | . 26 . 27 . . . 22 6 . . . . 3 . . . . . . . Terminals 123 | . 29 . 34 . . . 32 10 . . . 6 7 . . . 1 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 28 | . 2 . 8 . . . 8 4 . . . . 6 . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 2 . . . . 2 . . Terminal Hacks 78 | . 9 . 12 . . . 10 3 . . . 6 3 1 1 30 1 2 . . Record 18 | . . . . . . . . . . . . 6 . . . 11 1 . . . Part Schematic 11 | . . . . . . . . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . Robot Analysis 11 | . 5 . 4 . . . 2 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 3 . . . 1 . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . . . . . . . . 1 1 . . . . . Alert Level 9 | . . . 1 . . . 4 1 . . . . 2 . . . . 1 . . Unreport Threat 5 | . . . . . . . 3 1 . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . Disarm Traps 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 2 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 2 . 6 . . . 4 2 . . . . 4 . . . . . . . Scan Component 10 | . 1 . 3 . . . 3 1 . . . . 2 . . . . . . . Repair 8 | . 1 . 3 . . . 1 1 . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 28 | . 8 . 11 . . . 7 2 . . . . . . . . . . . . Terminals 24 | . 6 . 9 . . . 7 2 . . . . . . . . . . . . Botnet 24 | . 6 . 9 . . . 7 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 8 . 8 . . . 10 8 . . . 1 5 . . . . 2 . . Full Trace Events 4 | . 1 . . . . . 1 . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 3 . . . 1 1 . . . . 2 . . . . . . . Time 299 | . 26 . 109 . . . 50 38 . . . . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 3 . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total Allies 18 | . . 3 . . . . . . 3 . 7 1 . 3 . . 1 . . . Largest Group 8 | . . 3 . . . . . . 3 3 7 8 . 2 . . 1 . . . Highest-Rated Group 250 | . . 40 . . . . . . 93 93 220 250 . 187 . . 96 . . . Highest-Rated Ally 167 | . . 16 . . . . . . 31 31 51 51 . 167 . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . 4 . . . . . . 11 14 . 58 . 12 . . 14 . . . Total Damage 2358 | . . 46 . . . . . . 227 234 . 1129 . 217 . . 505 . . . Kills 19 | . . 1 . . . . . . . 2 . 11 . 1 . . 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 11 | . 5 . 4 . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . 2 2 2 3 . 2 2 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . 1 . . . . 8 . . Traps 6 | . . . . . . . . . . . . . . . . . . 6 . . Exits 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Turns Passed 41376 | 31 2305 1852 4223 1490 591 2024 5266 2330 3089 3092 3163 2554 2877 1768 1133 112 1653 659 1027 137 Spaces Moved 16075 | 10 890 600 1294 458 185 561 1698 781 1235 1210 1282 987 1152 1189 731 78 849 285 370 230 Core 306 | . . . . . . . . . . . . . . . . . . . 76 230 Treads 11475 | 10 890 600 1294 458 185 561 1467 725 1235 1210 1282 987 400 . . . . . 171 . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 4294 | . . . . . . . 231 56 . . . . 752 1189 731 78 849 285 123 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 240 320 320 320 230 210 235 235 238 246 120 130 145 145 145 126 50 50 Average Speed 224 | 160 210 241 266 320 320 329 249 244 237 235 243 246 177 133 145 145 178 157 261 50 Slowest Speed 410 | 160 240 320 320 320 320 330 330 246 238 238 246 246 325 145 145 145 230 225 410 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 2 99 99 98 99 53 97 98 18 95 97 89 94 32 95 80 68 95 7 57 28 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 11 | . 2 1 2 . . . . . . . 2 3 . . . 1 . . . . Known Exits Taken 13 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 41 | . . 3 . 3 . 1 . . 13 3 4 1 . 3 4 . 3 . 3 . Spaces Dug 90 | . 1 . . . . . 4 8 . 1 . . 26 31 1 . . 18 . . Terrain Destroyed 588 | . 1 . . . . . 62 15 57 26 . 1 77 114 31 . 9 67 128 . Melee 41 | . 1 . . . . . . 3 . . . . 26 6 1 . . 4 . . Projectile 92 | . . . . . . . 15 12 7 26 . 1 13 . . . 9 9 . . AOE 455 | . . . . . . . 47 . 50 . . . 38 108 30 . . 54 128 . Terrain Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total 19899 | 18 1164 966 1794 468 186 637 2483 1146 1345 1351 1332 1064 1749 1305 795 77 917 429 421 252 Wait 2188 | . 145 331 236 1 . 6 517 301 36 58 11 39 326 52 28 . 10 68 3 20 Move 16055 | 9 889 599 1293 457 184 560 1697 780 1234 1209 1281 986 1151 1188 730 77 848 284 369 230 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | . 21 3 30 3 1 6 35 11 1 4 9 1 18 . 8 . 2 4 7 . Fast Attach 75 | 1 1 . 9 . . 4 8 2 . 2 6 . 23 2 2 . 6 4 5 . Attach 87 | 2 . 5 10 . . 5 7 5 . 2 1 1 17 2 4 . 5 14 6 1 Detach 20 | . . . 1 . . . . 1 . . . . 6 . 1 . 2 7 1 1 Swap 191 | . 11 . 22 . . 1 46 11 19 17 8 8 24 9 6 . 4 5 . . Drop 189 | 2 12 2 36 . 1 2 41 11 2 4 16 4 26 1 6 . 6 2 15 . Fire 748 | 4 79 21 145 6 . 53 126 17 22 55 . 25 90 28 6 . 33 26 12 . Melee 109 | . 3 . . . . . . 5 7 . . . 68 6 4 . 1 15 . . Ram 5 | . . . . . . . 1 1 . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 3 5 12 1 . . 5 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . 24 . . . . 17 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Fac) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 607 | -10/Materials | Repaired Lgt. Treads 669 | -10/Materials | Central database locked down 752 | -10/Materials | Discovered new exit (range 10) 1118 | -10/Materials | Discovered new exit (range 14) 1581 | -10/Materials | Discovered new exit (range 10) 1815 | -10/Materials | Discovered new exit (range 9) 2337 | -10/Materials | Entered Mines 2376 | -10/Mines | Assembled infested the area 2445 | -10/Mines | Discovered new exit (range 3) 2851 | -10/Mines | Discovered new exit (range 8) 2898 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3149 | -10/Mines | Lost 3 allies 3165 | -10/Mines | Lost 4 parts (2n2w) 3430 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3496 | -10/Mines | Learned Materials security intel 3585 | -10/Mines | Discovered new exit (range 16) 3827 | -10/Mines | Learned location of Storage (-9) 4189 | -10/Mines | Entered Materials 4189 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4498 | -9/Materials | Build established: Tank 5045 | -9/Materials | Repaired Autogun 5075 | -9/Materials | Discovered new exit (range 18) 5290 | -9/Materials | Discovered new exit (range 17) 6061 | -9/Materials | Build established: Gunner 6437 | -9/Materials | Discovered new exit (range 13) 6730 | -9/Materials | Repaired Lgt. Armor Plating 6782 | -9/Materials | Repaired Cld. Ion Engine 7222 | -9/Materials | Discovered new exit (range 8) 7728 | -9/Materials | Discovered new exit (range 9) 7789 | -9/Materials | First assault squad dispatched 8115 | -9/Materials | Build established: Tank 8292 | -9/Materials | Core integrity fell below 50% 8317 | -9/Materials | Sterilization system engaged 8317 | -9/Materials | Non-combat units ordered to evacuate 8318 | -9/Materials | Lost 5 parts (1p1n1u2w) 8412 | -9/Materials | Entered Mines 8809 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 9116 | -9/Mines | Learned Materials emergency access door positions 9331 | -9/Mines | Discovered new exit (range 13) 9361 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9542 | -9/Mines | Discovered new exit (range 9) 9568 | -9/Mines | Learned Materials emergency access door positions 9889 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9889 | -9/Mines | Discovered new exit (range 5) 9902 | -9/Mines | Entered Exiles 9957 | -9/Exiles | Discovered new exit (range 14) 10034 | -9/Exiles | Met 8R-AWN 10085 | -9/Exiles | Met EX-HEX 10254 | -9/Exiles | Met EX-DEC 10467 | -9/Exiles | Discovered new exit (range 10) 10493 | -9/Exiles | Entered Mines 10530 | -8/Mines | Discovered new exit (range 12) 10648 | -8/Mines | Lost 4 parts (1n1u2w) 10732 | -8/Mines | Discovered new exit (range 5) 12379 | -8/Mines | Core integrity fell below 20% 12517 | -8/Mines | Entered Materials 12517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12975 | -8/Materials | Build established: Scavenger-Tank 13032 | -8/Materials | Central database locked down 13547 | -8/Materials | Repaired Adv. Heat Sink 13718 | -8/Materials | Build established: Scavenger-Skirmisher 14304 | -8/Materials | Discovered new exit (range 16) 14467 | -8/Materials | Identified exit to Factory 14934 | -8/Materials | Build established: Tank 15211 | -8/Materials | Discovered exit to Factory (range 15) 15456 | -8/Materials | Build established: Skirmisher 15716 | -8/Materials | Garrison activated, responded to threat 16353 | -8/Materials | Discovered exit to Factory (range 4) 17717 | -8/Materials | First assault squad dispatched 17783 | -8/Materials | Entered Factory 17783 | -7/Factory | Evolved 2 slots: Utility x2 17865 | -7/Factory | Discovered new exit (range 15) 17996 | -7/Factory | Identified exit to Lower Caves 18562 | -7/Factory | Repaired Hvy. Assault Cannon 19775 | -7/Factory | Build established: Assassin 20113 | -7/Factory | Entered Lower Caves 21182 | -7/Lower Caves | Learned 4 Factory zone layouts 21804 | -7/Lower Caves | Discovered new exit (range 12) 21979 | -7/Lower Caves | Identified exit to Lower Caves 22029 | -7/Lower Caves | Learned Factory trap positions 22068 | -7/Lower Caves | Build established: Skirmisher 22529 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 22797 | -7/Lower Caves | Spotted B-75 Beast 22807 | -7/Lower Caves | Destroyed B-75 Beast 22809 | -7/Lower Caves | Build established: Mutant 23202 | -7/Lower Caves | Entered another Lower Caves area 23202 | -7/Lower Caves | Accompanied by 3 allies 23253 | -7/Lower Caves | Build established: Assassin 23374 | -7/Lower Caves | Discovered new exit (range 14) 23402 | -7/Lower Caves | Identified exit to Factory 23504 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23529 | -7/Lower Caves | Lost 3 allies 24284 | -7/Lower Caves | Encountered a Warlord checkpoint 24302 | -7/Lower Caves | Learned 4 Factory zone layouts 25056 | -7/Lower Caves | Build established: Tank 25593 | -7/Lower Caves | Build established: Mutant 25866 | -7/Lower Caves | Discovered new exit (range 7) 25883 | -7/Lower Caves | Identified exit to Zion 25942 | -7/Lower Caves | Learned location of 1 exit from Factory 26021 | -7/Lower Caves | Build established: Skirmisher 26294 | -7/Lower Caves | Entered Zion 26473 | -7/Zion | System corruption cleaned by Quarantine Array 26547 | -7/Zion | Gained Derelict followers 26549 | -7/Zion | Learned Factory terminal intel 26577 | -7/Zion | Discovered new exit (range 13) 26980 | -7/Zion | Learned location of Armory (-3) 27075 | -7/Zion | Given the Hacking Drone Bay 27075 | -7/Zion | Found Prototype Device 27075 | -7/Zion | Identified Hacking Drone Bay 27259 | -7/Zion | Learned location of Data Miner (-6) 27644 | -7/Zion | Learned 4 Factory zone layouts 28247 | -7/Zion | Found Prototype Device 28247 | -7/Zion | Identified Bomb Factory No. 2 28319 | -7/Zion | Build established: Derelict-Skirmisher 28739 | -7/Zion | Met Imprinter 29444 | -7/Zion | Identified exit to Proximity Caves 29457 | -7/Zion | Entered Proximity Caves 29457 | -6/Proximity Caves | Accompanied by 7 allies 29801 | -6/Proximity Caves | Learned Factory interactive machine intel 30237 | -6/Proximity Caves | Attracted the attention of an 0b10 base 30317 | -6/Proximity Caves | Lost 8 allies 30395 | -6/Proximity Caves | Learned Factory emergency access door positions 30395 | -6/Proximity Caves | Learned Armory emergency access door positions 30395 | -6/Proximity Caves | Learned Extension security intel 30646 | -6/Proximity Caves | Build established: Skirmisher 31211 | -6/Proximity Caves | Build established: Derelict-Skirmisher 31553 | -6/Proximity Caves | Build established: Derelict-Mutant 32011 | -6/Proximity Caves | Entered Factory 32011 | -6/Factory | Evolved 2 slots: Utility x2 32012 | -6/Factory | Identified exit to Factory 32013 | -6/Factory | Identified exit to Lower Caves 32015 | -6/Factory | Loaded intel: 120 trap records 32017 | -6/Factory | Loaded intel: 51 interactive machine locations 32018 | -6/Factory | Loaded intel: 25 terminal locations 32499 | -6/Factory | Lost 6 parts (1p2n3w) 32727 | -6/Factory | Repaired Imp. Treads 32772 | -6/Factory | Repaired Med. Treads 33411 | -6/Factory | First assault squad dispatched 33669 | -6/Factory | Spotted B-75 Beast 34012 | -6/Factory | Build established: Mutant 34359 | -6/Factory | Core integrity fell below 50% 34847 | -6/Factory | Build established: Scavenger-Assassin 34888 | -6/Factory | Entered Lower Caves 34902 | -6/Lower Caves | Encountered a Warlord checkpoint 35022 | -6/Lower Caves | Identified exit to Lower Caves 35130 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 35157 | -6/Lower Caves | Destroyed 7 combat bots 36162 | -6/Lower Caves | Spotted B-75 Beast 36199 | -6/Lower Caves | Destroyed B-75 Beast 36224 | -6/Lower Caves | Lost 3 parts (1p1n1w) 36235 | -6/Lower Caves | Learned Factory garrison access intel 36273 | -6/Lower Caves | P1-3CE showed up to help 36277 | -6/Lower Caves | P1-3CE revealed a hidden path 36450 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 36604 | -6/Lower Caves | Build established: Scavenger-Mutant 36656 | -6/Lower Caves | Entered another Lower Caves area 36826 | -6/Lower Caves | Discovered exit to Factory (range 6) 36842 | -6/Lower Caves | Learned Factory emergency access door positions 37179 | -6/Lower Caves | Found Alien Artifact 37179 | -6/Lower Caves | Identified Core Expander 37179 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 37380 | -6/Lower Caves | Core integrity fell below 20% 37392 | -6/Lower Caves | Learned Factory stockpile data 37421 | -6/Lower Caves | Found DCF Scrap (13 items) 37502 | -6/Lower Caves | Discovered new exit (range 8) 37511 | -6/Lower Caves | Identified exit to Data Miner 37714 | -6/Lower Caves | Build established: Derelict-Gunner 37789 | -6/Lower Caves | Entered Data Miner 37789 | -6/Data Miner | Discovered new exit (range 6) 37817 | -6/Data Miner | Met Data Miner 37847 | -6/Data Miner | Learned location of Section 7 (-2) 37847 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 37868 | -6/Data Miner | Received God Mode back door access code from Data Miner 37900 | -6/Data Miner | Identified exit to Proximity Caves 37901 | -6/Data Miner | Entered Proximity Caves 37905 | -5/Proximity Caves | Spotter reported a threat 37978 | -5/Proximity Caves | Learned Factory interactive machine intel 38004 | -5/Proximity Caves | Escorted by Enhanced Grunt 38069 | -5/Proximity Caves | Spotter reported a threat 38106 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38192 | -5/Proximity Caves | Spotter reported a threat 38245 | -5/Proximity Caves | Spotter reported a threat 38298 | -5/Proximity Caves | Spotter reported a threat 38351 | -5/Proximity Caves | Spotter reported a threat 38453 | -5/Proximity Caves | Spotter reported a threat 38529 | -5/Proximity Caves | Spotter reported a threat 38712 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 38762 | -5/Proximity Caves | Spotter reported a threat 39344 | -5/Proximity Caves | Spotted B-75 Beast 39367 | -5/Proximity Caves | Destroyed B-75 Beast 39396 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 39465 | -5/Proximity Caves | Discovered exit to Factory (range 7) 39554 | -5/Proximity Caves | System corruption reached 10% 39554 | -5/Proximity Caves | Entered Factory 39554 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 39557 | -5/Factory | Loaded intel: 53 interactive machine locations 39558 | -5/Factory | Loaded intel: 4 garrison access locations 39854 | -5/Factory | Search patrols dispatched 39900 | -5/Factory | Lost 4 parts (1p1n1u1w) 39949 | -5/Factory | Identified exit to Extension 40106 | -5/Factory | Lost 4 parts (1p2n1w) 40148 | -5/Factory | Identified exit to Upper Caves 40154 | -5/Factory | Search patrols dispatched 40174 | -5/Factory | System corruption reached 10% 40175 | -5/Factory | Core integrity fell below 50% 40211 | -5/Factory | Lost 6 parts (2u4w) 40213 | -5/Factory | Entered Upper Caves 40393 | -5/Upper Caves | Learned 4 Factory zone layouts 40596 | -5/Upper Caves | Build established: Derelict-Mutant 41226 | -5/Upper Caves | Lost 7 parts (1n4u2w) 41227 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41235 | -5/Upper Caves | Discovered new exit (range 9) 41236 | -5/Upper Caves | Core integrity fell below 20% 41239 | -5/Upper Caves | Identified exit to Upper Caves 41240 | -5/Upper Caves | Entered another Upper Caves area 41337 | -5/Upper Caves | Discovered new exit (range 13) 41338 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 41377 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 41217_ LRM2K 41235_ S-27 Virus suffers critical hit (Burn). 41235_ EXIT=FOUND 41239_ System corrupted: Component data lost. 41239_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 41254_ K, S0WL#2Z3JM:X=QBUSM9&V%#RVDTEUZ 41326_ ,ZS=WVAFWU# G|AM=25SZR&:E 41333_ G-50 Soldier springs to life. 41337_ EXIT=FOUND 41338_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 41342_ Y-72 Warden: "REQUESTING BACKUP." 41347_ Acquired 25 matter. 41348_ Acquired 4 matter. 41349_ System corrupted: Energy discharge (-33). 41365_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ????????????????????????????????????????### #### | | ??????????????????????????###########???# | | ??????????????????????????# #???# * | | ???????????????????###"""?# ##### ### | | ???????????????##### # ## #### ##%!#?# | | ?????????####### #?# # # % ###% #?# | | ?????????? #### g ##### ##?# ### | | ??????????? ## g ##?# #??# ## | | ????????????? ### g gg #?##%#??# # | | ??????????????# #?# ## ####??# | | ??????????????# #?# gg #? ###??? | | ??????????????# #### #?###????? | | ??????###????## ### ##???????? | | ?????## ###?## ##????????? # | | ?????# ### ##?????????? #? | | ??????# ##??????????? ###? | | ??????## ### #????????????? #???? | | ???????## #?## ## #?????????????? #???? | | ????????# ##??# ####@ #????????????????????? | | ????????## ##???# #??# #????????????????????? | | ?????????#####????# ##??# ##????????????????????? | | ??????????????????###???# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????### ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 21 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 7 Armor Coverage 300 Resistance: TH 10 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Corruption Screen | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMagneticCutter Manual? 0 Play Time 03:06:52 Cumulative 154.3 hours Start 2024.09.25 @ 16:21:21 End 2024.09.26 @ 01:16:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bfa309d1-ec0c-4004-b6c7-c7ed07ac4be6