Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.04 @ 11:42:55 Player: Henry Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1095) 1095 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3627 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 521/700 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (90) Movement Walking (240) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Heavy Armor Plating Hardened Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Heat Sink Heavy Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Spread Laser Spread Laser Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 38 | 6 4 7 7 14 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 3 1 3 Treads . | . . . . . Leg 9 | 2 . 3 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 2 3 Device 4 | . . . 2 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 2 4 3 6 Energy Gun 4 | . . . . 4 Energy Cannon 7 | . 2 2 2 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 5 14 Power 2 | . . . . 2 Propulsion 7 | . . . 3 4 Utility 3 | . . . 1 2 Weapon 7 | . . . 1 6 Highest Loss Streak 13 | . . . 2 13 Average Slot Usage (%) 91 | . 98 100 95 75 Engine 9 | . 14 11 9 6 Leg 34 | . 28 44 42 25 Device 3 | . . . 7 5 Storage 10 | . 14 11 9 7 Processor 10 | . 13 11 9 7 Protection 1 | . . . . 6 Energy Cannon 14 | . 8 22 17 10 Ballistic Gun 4 | . 18 . . . Naked Turns . | . . . . . Heaviest Build 51 | 12 45 45 46 51 Greatest Support 50 | 20 20 40 50 50 Greatest Overweight (x) 4 | 3 2 1 2 4 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 Most Carried 12 | 2 12 12 12 11 Average Carried 8 | 1 5 11 11 8 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 2 12 12 12 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 702 | 181 211 26 175 109 Remotely . | . . . . . Salvage Created 1502 | . 371 239 424 468 Parts 81 | . 18 16 25 22 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 3 10 8 10 Guns 3 | . 2 . . 1 Cannons 17 | . 1 4 5 7 AOE 11 | . . 6 3 2 Classes Destroyed 7 | . 2 2 2 1 Worker 2 | . . . . 2 Builder 3 | . . . 1 2 Recycler 5 | . 3 . 2 . Operator 1 | . . . 1 . Swarmer 11 | . . 5 3 3 Grunt 13 | . 3 4 . 6 Sentry 7 | . . 1 5 1 Best Kill Streak 8 | . 4 6 8 7 Combat Bots Only 6 | . 2 6 4 4 Max Kills in Single Turn 6 | . 1 3 3 6 Gunslinging . | . . . . . Exploded 3 | . . 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2033 | . 150 230 562 1091 Core 244 | . 23 12 30 179 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 90 97 94 . Volleys Fired 98 | . 25 14 21 38 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 136 136 136 Shots Fired 185 | . 50 28 40 67 Gun 71 | . 46 . . 25 Cannon 107 | . 4 26 36 41 Launcher 7 | . . 2 4 1 Special . | . . . . . Kinetic 46 | . 46 . . . Thermal 132 | . 4 26 36 66 Explosive 7 | . . 2 4 1 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 10 6 7 12 Robot Miss Streak 8 | . 4 8 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 109 | . 28 12 25 44 Core Hits 74 | . 12 11 17 34 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2851 | . 360 605 934 952 Guns 541 | . 339 . . 202 Cannons 1318 | . 21 308 456 533 Explosions 992 | . . 297 478 217 Melee . | . . . . . Ramming . | . . . . . Kinetic 339 | . 339 . . . Thermal 1520 | . 21 308 456 735 Explosive 992 | . . 297 478 217 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 51 | . . 15 27 9 Projectiles 20 | . . . 11 9 Explosions 31 | . . 15 16 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . 37 . Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 81 288 207 288 Average Temperature 89 | . 30 110 58 101 Received Heat Transfer 801 | . 84 78 126 513 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 2703 | . 37 555 814 1297 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 438 | . 140 369 438 390 Average Influence 191 | . 68 193 281 259 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 59 | 100 100 55 40 32 Level 1 37 | . . 44 45 67 Level 2 3 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 1 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . 2 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 6 14 14 21 Peak Tracking Total 9 | . 2 4 6 9 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1244 | 60 317 233 310 324 Spaces Moved 620 | 38 157 118 184 123 Core 10 | 10 . . . . Treads . | . . . . . Legs 610 | 28 157 118 184 123 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 150 Average Speed 140 | 130 143 150 126 152 Slowest Speed 240 | 200 180 150 180 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 27 21 24 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . 20 36 1 Melee . | . . . . . Projectile . | . . . . . AOE 57 | . . 20 36 1 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 813 | 45 206 149 223 190 Wait 16 | . . . 4 12 Move 616 | 37 156 117 183 123 Hop . | . . . . . Pick Up 23 | 2 13 4 4 . Fast Attach 14 | 6 3 2 1 2 Attach 20 | . . 4 5 11 Detach 7 | . 2 2 1 2 Swap 4 | . 1 1 1 1 Drop 14 | . 6 5 3 . Fire 98 | . 25 14 21 38 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Identified exit to Materials 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x2 496 | -9/Materials | Discovered new exit (range 4) 513 | -9/Materials | Identified exit to Mines 589 | -9/Materials | Discovered new exit (range 16) 610 | -9/Materials | Identified exit to Materials 611 | -9/Materials | Entered another Materials area 611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -8/Materials | Discovered new exit (range 16) 919 | -8/Materials | Identified exit to Factory 921 | -8/Materials | Entered Factory 921 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -7/Factory | Self-destructed Last Messages --------------- 01199_ Aluminum Leg destroyed. 01208_ Lgt. Deuterium Engine destroyed. 01217_ G-50 Soldier destroyed. 01218_ Spread Laser destroyed. 01219_ K-01 Serf collects debris. 01225_ Acquired Lgt. Angular Momentum Engine. 01226_ Spread Laser destroyed. 01228_ Overheating: System interference. 01228_ Beam Rifle temporarily disabled. 01228_ K-01 Serf collects debris. 01231_ G-47 Trooper destroyed. 01232_ Acquired 37 matter. 01232_ K-01 Serf collects debris. 01233_ Particle Cannon destroyed. 01234_ Acquired 6 matter. 01235_ Hrd. Light Armor Plating destroyed. 01239_ K-01 Serf collects debris. 01243_ R-06 Scavenger collects Wheel. 01243_ Beam Rifle destroyed. 01244_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | """ """ ! "" #???????????????? | | """ """ % #???????????????? | | #???????????????? | | """ """ ########### #???????????????? | | """ """ #?????????# #???????????????? | | ??" """ #?????????# #???????????????? | | ??? #?????????# #???????????????? | | ??? """ #?????????# #???????????????? | | ??? """ #?????????# #???????????????? | | ??????"" ####?????????# #???????????????? | | ?????? ?????????????# #???????????????? | | ??????"" ############## #???????????????? | | ???????" t#???????????????? | | ???????? #???????????????? | | ????????? #???????????????? | | ????????? ! !% #???????????????? | | ????????? =% #???????????????? | | ??????????################k #???????????????? | | ???????????###############%% #???????????????? | | ???????????# ##%% ##??????????????? | | ???????????# # % #??????????????? | | ???????????# t # r ######?????????? | | ???????????# g # ???????? | | ???????????# """""g#k ???????? | | ???????????# """""%g w ???????? | | ?????????????? """ [#@ w ????????? | | ??????????????? # ????????? | | ????????????? """"" # k ###+###????????? | | ???????????# """"" # k #??? ??????????? | | ???????????# """ ### ###??????????????? | | ????????????????? #?#p #????????????????? | | ???????????????????######?? k#????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? a#????????????????? | | ??????????????????????????? w#????????????????? | | ??????????????????????????? k#????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ????????????????????????????? h#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeMolecularMembrane Manual? 0 Play Time 00:20:20 Cumulative 407.0 hours Start 2020.08.04 @ 11:21:18 End 2020.08.04 @ 11:42:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 43 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afe76050-e181-44bc-adcf-59e2a2db210b