Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 07:47:59 Player: Demise Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (750) 750 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 4294 Bonus ------- High Alert Combat Kills 48 Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 91/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ System Shield System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Visual Processing Unit Seismic Detector Layered Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Nuclear Core Visual Processing Unit Improved Signal Interpreter Seismic Detector Improved Transmission Jammer Layered Light Armor Plating System Shield Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . 2 . 1 . . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Parts Attached 43 | 2 7 5 5 3 3 5 13 Power 4 | . 2 . 1 . 1 . . Engine 3 | . 2 . 1 . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 11 | . 1 2 2 . . 1 5 Treads 1 | . . . . . . . 1 Leg 2 | . . . . . . . 2 Wheel 2 | . 1 . . . . 1 . Hover . | . . . . . . . . Flight 6 | . . 2 2 . . . 2 Utility 13 | 1 3 2 . . . 3 4 Device 3 | 1 1 1 . . . . . Storage 1 | . 1 . . . . . . Processor . | . . . . . . . . Hackware 7 | . . . . . . 3 4 Protection 2 | . 1 1 . . . . . Artifact . | . . . . . . . . Weapon 15 | 1 1 1 2 3 2 1 4 Energy Gun 1 | . 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 1 . 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 2 . 1 1 . Slashing Weapon 3 | . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . . 1 . . 3 9 Power 1 | . . . . . . 1 . Propulsion 8 | . . . 1 . . 2 5 Utility 3 | . . . . . . . 3 Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 66 | . 79 74 91 87 63 68 52 Engine 4 | . 12 3 10 11 9 7 . Wheel 1 | . 12 1 . . . . 1 Flight 16 | . . 24 39 33 27 22 4 Device 4 | . 4 10 11 11 9 . . Storage 7 | . 12 14 11 11 9 7 3 Hackware 17 | . . . . . . 23 34 Ballistic Gun 4 | . 14 16 11 9 . . . Impact Weapon 3 | . . . 9 11 3 7 2 Slashing Weapon 1 | . . . . . 5 . 2 Naked Turns . | . . . . . . . . Heaviest Build 12 | 2 11 11 12 12 11 11 8 Greatest Support 30 | 3 10 10 16 12 12 12 30 Greatest Overweight (x) 2 | . 1 2 . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 6 Most Carried 8 | 5 5 8 8 8 8 8 8 Average Carried 6 | 4 3 7 7 7 7 6 6 Final Capacity 8 | 5 8 8 8 8 8 8 5 Final Carried 8 | 5 5 8 8 8 8 8 5 Class Distribution -------------------- 36% | Hacker-Mutant 34% | Scavenger-Mutant 16% | Wizard-Mutant 7% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 598 | 229 74 57 . 110 24 18 86 Remotely . | . . . . . . . . Salvage Created 946 | 94 110 34 . 128 30 18 532 Parts 53 | 4 5 7 . . 4 4 29 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 20 | . 2 3 . 2 . . 13 Melee 1 | . . . . . . . 1 Guns 7 | . 2 3 . . . . 2 AOE 10 | . . . . 2 . . 8 Classes Destroyed 10 | 2 2 1 . 1 1 1 2 Worker 1 | . . . . . . . 1 Builder 3 | . . . . . . 1 2 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . . . 1 Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . 1 . . Watcher 2 | . 1 . . . . . 1 Swarmer 11 | . . 3 . . . . 8 Grunt 7 | . 2 . . . . . 5 Assembled 2 | . . . . 2 . . . Best Kill Streak 6 | 2 2 4 . 2 1 1 6 Combat Bots Only 6 | . 2 3 . 2 . . 6 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 1828 | . 45 69 29 26 13 439 1207 Core 1093 | . 24 31 . 13 . 172 853 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 4 | . 3 1 . . . . . Core Remaining (%) 89 | 100 . 78 . 96 100 75 . Volleys Fired 38 | 9 13 4 . 3 . . 9 Largest 2 | 1 2 2 . 1 . . 1 Hottest 60 | 20 60 60 . 33 . . 30 Shots Fired 55 | 9 26 8 . 3 . . 9 Gun 48 | 9 26 8 . . . . 5 Cannon . | . . . . . . . . Launcher 7 | . . . . 3 . . 4 Special . | . . . . . . . . Kinetic 31 | 9 13 4 . . . . 5 Thermal 17 | . 13 4 . . . . . Explosive 7 | . . . . 3 . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 3 8 4 . 2 . . 6 Robot Miss Streak 10 | 1 10 1 . 1 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 64 | 7 11 7 . 15 1 1 22 Core Hits 44 | 4 6 3 . 9 1 1 20 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . 1 . . . . . 3 Critical Strikes 6 | . 1 . . 1 . . 4 Destroy 1 | . 1 . . . . . . Smash 4 | . . . . 1 . . 3 Sever 1 | . . . . . . . 1 Melee Attacks 101 | . . . 13 13 13 23 39 Impact 68 | . . . 13 13 1 23 18 Slashing 33 | . . . . . 12 . 21 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 1 4 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 3103 | 65 99 69 . 1216 47 81 1526 Guns 293 | 65 99 69 . . . . 60 Cannons . | . . . . . . . . Explosions 867 | . . . . 212 . . 655 Melee 1943 | . . . . 1004 47 81 811 Ramming . | . . . . . . . . Kinetic 196 | 65 46 25 . . . . 60 Thermal 196 | . 53 44 . . . . 99 Explosive 768 | . . . . 212 . . 556 Electromagnetic . | . . . . . . . . Impact 1633 | . . . . 1004 . 81 548 Slashing 310 | . . . . . 47 . 263 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 507 | . . . . 239 . . 268 Projectiles . | . . . . . . . . Explosions 53 | . . . . 31 . . 22 Melee 454 | . . . . 208 . . 246 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 108 | . . . . 27 . . 81 Shots 3 | . . . . 1 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 58 | . 58 40 . . . . . Average Temperature 23 | . 23 24 . . . . . Received Heat Transfer 483 | . 24 6 9 . 9 126 309 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . . 4 Impact Corruptions 13 | . . . . 8 . . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 275 | . 125 100 . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 882 | 10 123 177 169 128 187 174 882 Initial 84 | . 6 47 68 65 49 84 70 Average 244 | 3 93 136 124 116 98 140 418 Maximum Alert Level 3 | . . . . . . . 3 Low Security (%) 71 | 100 100 100 100 100 100 100 33 Level 1 7 | . . . . . . . 16 Level 2 14 | . . . . . . . 32 Level 3 7 | . . . . . . . 17 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 1 . . 1 7 Investigation 4 | . 1 1 . . . 1 1 Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 3 7 2 11 5 3 55 Peak Tracking Total 19 | . 2 4 6 19 3 3 15 Tactical Retreats 14 | . . 1 . . 1 . 12 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 6 | . . . . . 1 . 5 Max in Single Turn 5 | . . . . . 1 . 5 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 22 | . 1 1 . . 3 4 13 Terminals 13 | . . . . . 3 3 7 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . . 1 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 70 | . 2 1 . . 8 9 50 Successful 36 | . 2 1 . . 3 6 24 Failed 34 | . . . . . 5 3 26 Catastrophic 3 | . . . . . . . 3 Database Lockouts . | . . . . . . . . Manual 53 | . 1 . . . 8 8 36 Terminals 51 | . . . . . 8 7 36 Fabricators 7 | . . . . . . . 7 Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . . . . 2 4 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 11 | . . 1 . . . 2 8 Robot Analysis 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Level Access Points 2 | . . . . . . 1 1 Terminal Index 2 | . . . . . . 1 1 Fabricator Index 1 | . . . . . . . 1 Locate Traps 2 | . . . . . . . 2 Zone Layout 2 | . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 2 Retrieve Components 4 | . 1 . . . . 1 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 19 | . 1 . . . 3 3 12 Terminals 12 | . . . . . 3 2 7 Track 2 | . . . . . . 1 1 Assimilate 2 | . . . . . 2 . . Botnet 7 | . . . . . 1 1 5 Operators 1 | . . . . . . . 1 Fabricators 4 | . . . . . . . 4 Fabnet 3 | . . . . . . . 3 Haulers 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 Recyclers 1 | . . . . . . . 1 Tunnel 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . . . . 3 2 8 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 3 . . . . . 6 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 26 | . . . . . 26 . . Highest-Rated Ally 26 | . . . . . 26 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 1477 | 47 93 187 105 140 122 153 630 Spaces Moved 2305 | 45 49 390 167 253 236 213 952 Core 82 | 45 7 . . . . . 30 Treads 4 | . . . . . . . 4 Legs 32 | . . . . . . . 32 Wheels 234 | . 42 11 . . . 6 175 Hover . | . . . . . . . . Flight 1953 | . . 379 167 253 236 207 711 Fastest Speed 31 | 50 50 37 31 34 34 34 32 Average Speed 43 | 50 88 39 32 34 34 37 50 Slowest Speed 200 | 50 95 200 34 34 34 117 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . . 10 . . . . 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 12 73 20 55 22 10 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 . 1 . 1 . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 45 | . . . 8 . 2 11 24 Terrain Destroyed 136 | . . . 8 24 2 11 91 Melee 45 | . . . 8 . 2 11 24 Projectile . | . . . . . . . . AOE 91 | . . . . 24 . . 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 2546 | 60 75 408 195 281 258 243 1026 Wait 17 | . . . 6 4 1 . 6 Move 2267 | 44 48 369 166 252 235 212 941 Hop 15 | . . 10 . . . . 5 Pick Up 32 | 5 5 7 4 2 2 2 5 Fast Attach 16 | 2 . 3 . 1 1 2 7 Attach 18 | . 5 1 4 . 1 2 5 Detach 8 | . 1 5 . . 1 . 1 Swap 9 | . 2 1 1 2 1 1 1 Drop 25 | . 1 8 1 4 3 1 7 Fire 38 | 9 13 4 . 3 . . 9 Melee 101 | . . . 13 13 13 23 39 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 8) 141 | -10/Materials | Entered Mines 216 | -10/Mines | Met a Derelict shopkeep closing up shop 230 | -10/Mines | Learned location of Zion (-6) 295 | -10/Mines | Identified exit to Materials 328 | -10/Mines | Entered Materials 328 | -9/Materials | Evolved 2 slots: Propulsion x2 431 | -9/Materials | Discovered new exit (range 6) 433 | -9/Materials | Entered Mines 436 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 450 | -9/Mines | Assembled infested the area 522 | -9/Mines | Met a Derelict bent on vengeance 571 | -9/Mines | Discovered new exit (range 9) 573 | -9/Mines | Entered Materials 573 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 693 | -8/Materials | Discovered new exit (range 6) 695 | -8/Materials | Build established: Scavenger-Mutant 695 | -8/Materials | Entered Factory 695 | -7/Factory | Evolved 2 slots: Utility x2 703 | -7/Factory | Identified exit to Factory 848 | -7/Factory | Entered another Factory area 848 | -6/Factory | Evolved 2 slots: Utility x2 865 | -6/Factory | Identified exit to Factory 877 | -6/Factory | Lost 3 parts (1p2n) 1013 | -6/Factory | Build established: Hacker-Mutant 1166 | -6/Factory | Core integrity fell below 50% 1198 | -6/Factory | First assault squad dispatched 1362 | -6/Factory | Core integrity fell below 20% 1377 | -6/Factory | Fabricated Cmb. Gravmag System? 1478 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01432_ Slug penetrates Wall. 01462_ K-01 Serf cleans the Power Conduit. 01465_ Sneak attack on U-05 Engineer. 01465_ U-05 Engineer destroyed. 01465_ K-01 Serf collects debris. 01467_ Acquired 19 matter. 01468_ C-30 ARC bursts open, deploying its payload. 01468_ G-67 Veteran unfolds itself. 01468_ B-48 Gladiator unfolds itself. 01468_ G-50 Soldier unfolds itself. 01468_ B-48 Gladiator unfolds itself. 01468_ E-15 Imp unfolds itself. 01468_ K-01 Serf collects debris. 01468_ VTOL Module destroyed. 01468_ W-25 Informer sends out distress signal. 01469_ K-01 Serf collects debris. 01471_ Hacking Suite destroyed. 01472_ Critical hit (Burn: +37). 01472_ R-10 Processor collects Terrain Scan Processor. 01478_ Hacking Suite destroyed. 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Gravmag System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyBeamDerivative Manual? 0 Play Time 00:33:58 Cumulative 643.0 hours Start 2022.06.24 @ 07:19:38 End 2022.06.24 @ 07:47:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 518 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67ffb608-1944-4626-89fa-abd223488bef