Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.03 @ 15:47:35 Player: CreepyD Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2389) 2389 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 5650 Bonus ------- High Alert Combat Kills 81 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Armored Treads Cooled Pulse Rifle Remote Datajack [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Medium Armor Plating Device Particle Charger Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Electrolaser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 91 | 7 7 17 30 12 18 Power 14 | 1 1 4 4 1 3 Engine 10 | 1 1 4 3 1 . Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 23 | 2 . 3 7 3 8 Treads 4 | 2 . . . . 2 Leg 16 | . . . 7 3 6 Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 1 2 9 4 2 Device 8 | . 1 . 5 1 1 Storage 2 | 1 . 1 . . . Processor 4 | . . 1 1 2 . Hackware 1 | . . . . 1 . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 35 | 3 5 8 10 4 5 Energy Gun 11 | . 1 1 5 1 3 Energy Cannon 6 | . . . 2 3 1 Ballistic Gun 10 | 2 3 4 1 . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 3 2 . . Special Weapon 3 | 1 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 37 | . 1 6 5 4 21 Power 5 | . . 1 . 1 3 Propulsion 15 | . . 3 2 2 8 Utility 7 | . . . 2 1 4 Weapon 10 | . 1 2 1 . 6 Highest Loss Streak 17 | . 1 6 3 2 17 Average Slot Usage (%) 81 | . 86 69 91 79 70 Engine 11 | . 14 9 17 6 6 Core 2 | . . . . 6 4 Treads 3 | . 28 9 . . 1 Leg 16 | . . . 27 19 10 Wheel 1 | . . 8 1 . . Device 8 | . 2 1 15 4 6 Storage 2 | . 14 11 . . . Processor 3 | . . 9 4 . . Hackware 2 | . . . . 4 7 Protection 7 | . . . 5 15 11 Energy Gun 6 | . 3 3 11 3 7 Energy Cannon 6 | . . . . 15 11 Ballistic Gun 3 | . 17 7 3 . . Launcher 2 | . . 8 2 . . Naked Turns . | . . . . . . Heaviest Build 55 | 11 12 15 48 55 44 Greatest Support 50 | 40 40 40 50 50 50 Greatest Overweight (x) 6 | . . 2 2 2 6 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 6 | 6 6 6 6 4 4 Average Capacity 4 | 5 6 6 4 4 4 Most Carried 6 | 4 3 6 6 4 4 Average Carried 3 | 1 1 4 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 Final Carried 6 | 2 1 6 4 3 . Class Distribution -------------------- 45% | Scavenger-Mutant 25% | Mutant 18% | Scavenger-Tank 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1638 | 253 89 382 550 189 175 Remotely . | . . . . . . Salvage Created 2138 | 77 152 494 889 189 337 Parts 151 | 5 15 50 58 6 17 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 57 | . 5 18 23 3 8 Guns 28 | . 5 5 11 . 7 Cannons 4 | . . . . 3 1 AOE 25 | . . 13 12 . . Classes Destroyed 14 | 2 3 4 2 2 1 Worker 4 | . 1 3 . . . Builder 9 | . . 4 5 . . Tunneler 1 | 1 . . . . . Hauler 2 | . . 1 1 . . Recycler 4 | 1 . 2 1 . . Operator 1 | . . . . 1 . Watcher 2 | . . 1 1 . . Swarmer 22 | . 1 10 8 . 3 Grunt 21 | . 4 6 7 1 3 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 8 | . . 2 4 1 1 Hunter 3 | . . . 3 . . Programmer 1 | . . . . 1 . Best Kill Streak 18 | 2 4 18 10 1 4 Combat Bots Only 7 | . 3 7 7 1 4 Max Kills in Single Turn 4 | 1 1 4 4 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 3 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 5223 | . 510 805 1176 427 2305 Core 1224 | . 101 222 176 126 599 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 59 44 68 . . Volleys Fired 178 | 20 29 37 49 17 26 Largest 3 | 2 2 2 2 3 3 Hottest 195 | 120 120 75 126 195 150 Shots Fired 335 | 26 49 61 96 46 57 Gun 206 | 13 42 32 84 6 29 Cannon 67 | . . . . 40 27 Launcher 41 | . . 29 12 . . Special 21 | 13 7 . . . 1 Kinetic 89 | 13 38 16 22 . . Thermal 188 | 13 11 . 62 46 56 Explosive 41 | . . 29 12 . . Electromagnetic 16 | . . 16 . . . Robot Hit Streak 13 | 12 13 12 12 12 12 Robot Miss Streak 6 | 1 5 5 4 6 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 208 | 12 32 38 65 27 34 Core Hits 132 | 6 13 43 50 7 13 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6290 | 123 291 2200 2135 827 714 Guns 2155 | 99 219 284 1038 132 383 Cannons 1015 | . . . . 695 320 Explosions 3013 | . . 1916 1097 . . Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 661 | 99 209 128 225 . . Thermal 2627 | 24 82 178 813 827 703 Explosive 2835 | . . 1738 1097 . . Electromagnetic 156 | . . 156 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 1 . 6 3 5 Average Corruption 4 | . 1 . 5 2 3 Corruption Purged . | . . . . . . Effects 40 | . 1 . 30 . 9 Message Errors 6 | . 1 . 4 . 1 Matter Fused 11 | . . . 7 . 4 Heat Flow Errors 3 | . . . 2 . 1 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 5 | . . . 5 . . Data Loss (major) 2 | . . . 2 . . Misfires 2 | . . . 2 . . Targeting Errors 9 | . . . 7 . 2 Overload Shots . | . . . . . . Overflow Damage 86 | . . 45 11 30 . Projectiles 30 | . . . . 30 . Explosions 56 | . . 45 11 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 125 | . . 75 46 . 4 Shots 5 | . . 3 2 . . Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 743 | 60 222 78 549 743 240 Average Temperature 141 | 27 91 20 134 257 121 Received Heat Transfer 1137 | . 228 222 234 105 348 Effects 50 | . . . 9 41 . Shutdowns 13 | . . . 4 9 . Energy Bleed 3 | . . . 1 2 . Interference 8 | . . . . 8 . Matter Decay 5 | . . . 4 1 . Short Circuit 3 | . . . . 3 . Damage (minor) 5 | . . . . 5 . Damage (major) 12 | . . . . 12 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 2 2 5 Heat Transferred 4521 | 50 175 300 1702 1110 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 693 | 10 166 693 591 352 333 Average Influence 244 | 6 74 373 261 259 243 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 43 | 100 100 30 38 41 21 Level 1 42 | . . 14 42 58 78 Level 2 13 | . . 55 19 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 2 3 3 . Investigation 4 | . 1 . 2 1 . Extermination . | . . . . . . Reinforcement 7 | . 2 2 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 7 | . 5 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 13 23 30 12 16 Peak Tracking Total 6 | . 4 6 6 4 6 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . 6 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 22 | . 2 8 9 2 1 Max in Single Turn 2 | . 1 1 2 2 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 10 | . 1 2 2 5 . Terminals 6 | . 1 2 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 3 7 5 17 . Successful 21 | . 1 5 3 12 . Failed 11 | . 2 2 2 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 3 7 2 5 . Fabricators . | . . . . . . Repair Stations 8 | . . . . 8 . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 3 2 . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 1 5 2 2 . Record 2 | . . 2 . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Reprogram Traps 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Recall Assault 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . . 8 . Scan Component 4 | . . . . 4 . Repair 4 | . . . . 4 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 1 1 . Insert Component 2 | . . . 1 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 1 2 5 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . 4 . Time 152 | . . . . 152 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 3042 | 185 228 422 981 751 475 Spaces Moved 1546 | 66 81 268 538 372 221 Core 38 | 4 . 14 . . 20 Treads 232 | 62 81 82 . . 7 Legs 1078 | . . . 512 372 194 Wheels 198 | . . 172 26 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 80 90 150 50 Average Speed 136 | 153 160 105 128 150 155 Slowest Speed 350 | 160 160 160 180 180 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 20 31 45 14 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | 5 . . . . . Terrain Destroyed 188 | 6 1 117 57 7 . Melee . | . . . . . . Projectile 14 | 6 1 . . 7 . AOE 174 | . . 117 57 . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2140 | 100 123 347 737 528 305 Wait 185 | . . 1 61 109 14 Move 1541 | 65 80 267 537 371 221 Hop . | . . . . . . Pick Up 89 | 8 4 18 34 13 12 Fast Attach 3 | . . . . 1 2 Attach 50 | 6 2 8 13 8 13 Detach . | . . . . . . Swap 39 | 1 5 9 17 3 4 Drop 45 | . 3 7 26 6 3 Fire 178 | 20 29 37 49 17 26 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 1 | . . . . . 1 Crush 1 | . . . . . 1 Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x2 622 | -9/Materials | Destroyed 7 combat bots 649 | -9/Materials | Core integrity fell below 50% 670 | -9/Materials | Lost 6 parts (1p3n2w) 787 | -9/Materials | Discovered new exit (range 16) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 928 | -8/Materials | Lost 3 parts (1n2u) 954 | -8/Materials | Build established: Scavenger-Mutant 1665 | -8/Materials | Destroyed 7 combat bots 1758 | -8/Materials | Discovered new exit (range 16) 1817 | -8/Materials | Entered Factory 1817 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2044 | -7/Factory | Repaired Carbon-fiber Leg 2076 | -7/Factory | Repaired Rnf. Ion Engine 2117 | -7/Factory | Repaired Carbon-fiber Leg 2165 | -7/Factory | Repaired Hvy. Ion Cannon 2565 | -7/Factory | Identified exit to Garrison 2568 | -7/Factory | Entered Garrison 2609 | -7/Garrison | Triggered checkpoint 2750 | -7/Garrison | Garrison Relay disabled 2892 | -7/Garrison | Triggered checkpoint 2978 | -7/Garrison | Triggered checkpoint 3005 | -7/Garrison | Core integrity fell below 50% 3031 | -7/Garrison | Core integrity fell below 20% 3036 | -7/Garrison | Spotted B-75 Beast 3037 | -7/Garrison | Spotted B-75 Beast 3043 | -7/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- >>parse_system Reading system data... 03017_ Slammed into S-27 Virus. 03017_ Aluminum Leg permanently disabled. 03017_ Destabilizing: Short circuit. 03018_ Slammed into S-27 Virus. 03018_ Broken Aluminum Leg permanently disabled. 03018_ Destabilizing: Short circuit. 03019_ Slammed into G-47 Trooper. 03019_ Destabilizing: System corrupted (+2). 03021_ Slammed into S-27 Virus. 03023_ Acquired Lgt. Treads. 03025_ Relay Coupler [Grunt] fries itself. 03026_ Broken Aluminum Leg destroyed. 03028_ Slammed into S-27 Virus. 03032_ Remote Datajack destroyed. 03036_ System corrupted: Heat flow error (+178). 03037_ Lgt. Treads destroyed. 03040_ S-27 Virus destroyed. 03043_ B-75 Beast springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????#! #?????????????????? | | ????????????????????????#! 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BB #?????????????????? | | ????????????????????????#@ #?????????????????? | | ????????????????????????## #[[#?????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????# ######### #????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ?????????????# ######### #????????????????????? | | ?????????????# ??????????# #????????????????????? | | ?????????????# ??????????# #????????????????????? | | ?????????????# ?????????#= #????????????????????? | | ?????????????# ?????????#%=#??####??????????????? | | ?????????????# ????????#* #? #??????????????? | | ?????????????# ######### ## ## ##?????????? | | ?????????????# [% #?????????? | | ?????????????# !% #?????????? | | ?????? !%/ #?????????? | | ???????#############+#### ! ## ## #?????????? | | ???????????????????# #### % ## ## #?????????? | | ???????????????????# %%% "?????????? | | ???????????????????#### "?????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????### ## ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 48 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingExperimentalPick Manual? 0 Play Time 01:12:10 Cumulative 9.9 hours Start 2020.04.03 @ 09:26:41 End 2020.04.03 @ 15:47:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4be44f1e-709b-4978-b25e-30cf60336b85