Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 20:54:18 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (372) 372 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5072 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 868/1000 Matter 167/300 Energy 149/150 System Corruption 0% Temperature Cool (3) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- VTOL Module Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (9) ------ Small Storage Unit Machine Analyzer Visual Processing Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (8) ---- Light Nuclear Core Light Fission Core Neutrino Core VTOL Module VTOL Module Cloaking Device Field Recycling Unit (0) Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Machine Analyzer Visual Processing Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Fission Core Neutrino Core VTOL Module VTOL Module Cloaking Device Field Recycling Unit Autogun [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . Utility 7 | . . . 1 1 1 2 . 2 Weapon . | . . . . . . . . . Parts Attached 52 | . . 8 5 10 7 3 4 15 Power 4 | . . . 1 1 . . . 2 Engine 1 | . . . . . . . . 1 Core 3 | . . . 1 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 23 | . . 3 2 4 3 1 4 6 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 23 | . . 3 2 4 3 1 4 6 Utility 15 | . . 2 2 1 4 2 . 4 Device 5 | . . . 1 . 1 2 . 1 Storage 1 | . . 1 . . . . . . Processor 6 | . . . 1 1 2 . . 2 Hackware . | . . . . . . . . . Protection 3 | . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 10 | . . 3 . 4 . . . 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . 3 . 3 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 12 | . . 1 . . . . 7 4 Power . | . . . . . . . . . Propulsion 11 | . . 1 . . . . 6 4 Utility . | . . . . . . . . . Weapon 1 | . . . . . . . 1 . Highest Loss Streak 10 | . . 1 . . . . 7 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 28 56 88 100 100 100 91 69 Core 3 | . . . 11 9 7 6 6 1 Flight 24 | . . 16 33 36 38 33 26 15 Device 8 | . . . 11 9 7 20 20 13 Storage 7 | . . 8 11 9 7 6 6 5 Processor 12 | . . . 11 18 16 20 20 22 Protection 2 | . . 3 . . 5 . . 1 Energy Gun 1 | . 14 5 . . . . . . Ballistic Gun 11 | . 14 22 11 16 7 6 6 . Launcher 1 | . . . . 2 7 6 4 . Piercing Weapon 1 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 27 | 3 3 8 12 17 22 20 20 27 Greatest Support 30 | 3 3 8 12 19 24 24 26 30 Greatest Overweight (x) 3 | . . 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 5 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 6 8 8 8 8 8 8 Most Carried 8 | 5 5 8 8 8 8 8 8 8 Average Carried 6 | 5 4 6 7 7 7 7 6 5 Final Capacity 8 | 5 5 8 8 8 8 8 8 8 Final Carried 8 | 5 5 8 8 8 8 8 5 8 Class Distribution -------------------- 52% | Scout 23% | Mutant 14% | Scavenger-Mutant 4% | Assassin 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Matter Collected 617 | 160 . 145 . . 16 . 12 284 Remotely . | . . . . . . . . . Salvage Created 558 | . . 176 . 43 55 . . 284 Parts 38 | . . 14 . 7 4 . . 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 18 | . . 6 . 5 2 . . 5 Melee 5 | . . . . . . . . 5 Guns 6 | . . 6 . . . . . . AOE 7 | . . . . 5 2 . . . Classes Destroyed 4 | . . 2 . 1 1 . . . Recycler 2 | . . 1 . . . . . 1 Swarmer 15 | . . 6 . 4 . . . 5 Cutter 1 | . . . . 1 . . . . Grunt 2 | . . . . . 2 . . . Best Kill Streak 6 | . . 4 . 5 2 . . 6 Combat Bots Only 5 | . . 3 . 5 2 . . 5 Max Kills in Single Turn 4 | . . 2 . 4 1 . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . . . 4 1 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Damage Taken 1569 | . . 230 93 95 50 . 682 419 Core 528 | . . 91 48 . . . 257 132 Absorbed by Shields 163 | . . . . . . . 163 . Core Remaining (%) 86 | 100 . 63 88 100 100 . 69 . Volleys Fired 24 | . . 18 . 2 4 . . . Largest 2 | . . 2 . 1 1 . . . Hottest 70 | . . 70 . 30 30 . . . Shots Fired 42 | . . 36 . 2 4 . . . Gun 36 | . . 36 . . . . . . Cannon . | . . . . . . . . . Launcher 6 | . . . . 2 4 . . . Special . | . . . . . . . . . Kinetic 30 | . . 30 . . . . . . Thermal 6 | . . 6 . . . . . . Explosive 6 | . . . . 2 4 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | . . 5 . . . . . . Robot Miss Streak 3 | . . 3 . 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 29 | . . 23 . . . . . 6 Core Hits 28 | . . 10 . 5 7 . . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 Impale 1 | . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 7 | . . . . . . . . 7 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 800 | . . 200 . 192 194 . . 214 Guns 200 | . . 200 . . . . . . Cannons . | . . . . . . . . . Explosions 386 | . . . . 192 194 . . . Melee 214 | . . . . . . . . 214 Ramming . | . . . . . . . . . Kinetic 140 | . . 140 . . . . . . Thermal 60 | . . 60 . . . . . . Explosive 386 | . . . . 192 194 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 214 | . . . . . . . . 214 Highest Corruption 4 | . . . . . . 4 4 . Average Corruption 4 | . . . . . . 4 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 172 | . . 45 . 20 172 2 13 . Average Temperature 79 | . . 23 . 7 94 1 7 . Received Heat Transfer 183 | . . 9 48 63 24 . 12 27 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 185 | . . 185 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Peak Influence 262 | . . 197 121 181 262 158 114 119 Initial 128 | . . . 76 50 81 128 114 23 Average 93 | . . 84 89 65 147 147 89 77 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 100 84 100 100 100 Level 1 2 | . . . . . 15 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 1 . 3 . . 1 3 Investigation 5 | . . 1 . 1 . . . 3 Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 2 . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . . 9 7 15 7 . 6 11 Peak Tracking Total 11 | . . 5 7 11 7 . 5 5 Tactical Retreats 3 | . . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Traps Triggered 7 | . . . . 1 . 1 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Machines Accessed 22 | . . 2 . 7 4 4 . 5 Terminals 19 | . . 1 . 6 4 3 . 5 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 55 | . . 4 . 22 10 7 . 12 Successful 21 | . . 1 . 9 4 4 . 3 Failed 34 | . . 3 . 13 6 3 . 9 Catastrophic 15 | . . 3 . 5 3 1 . 3 Database Lockouts . | . . . . . . . . . Manual 31 | . . 3 . 16 7 1 . 4 Terminals 52 | . . 3 . 21 10 6 . 12 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 17 | . . 1 . 5 4 4 . 3 Open Door 1 | . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . 1 Level Access Points 2 | . . . . 1 1 . . . Branch Access Points 3 | . . . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . Unreport Threat 3 | . . . . 2 . . . 1 Registered Components 1 | . . . . . 1 . . . Zone Layout 3 | . . . . 1 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 3 | . . . . 3 . . . . Terminals 3 | . . . . 3 . . . . Track 1 | . . . . 1 . . . . Botnet 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . 1 . 5 3 2 . 4 Full Trace Events 4 | . . . . 1 . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . 21 . . . . . . Total Damage 227 | . . 227 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Turns Passed 852 | 5 13 253 58 92 144 44 45 198 Spaces Moved 1942 | 1 20 409 139 259 477 160 59 418 Core 172 | 1 20 149 . . . . . 2 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1770 | . . 260 139 259 477 160 59 416 Fastest Speed 16 | 50 50 37 34 26 24 23 16 26 Average Speed 31 | 50 50 42 34 27 24 23 26 33 Slowest Speed 200 | 50 50 120 34 34 24 24 112 200 Overloaded Moves 44 | . . . . . . . 44 . Propulsion Burnouts 2 | . . . . . . . 2 . Robots Hopped 27 | . . 3 7 4 6 1 1 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 2 6 80 20 26 22 7 76 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 28 | . . . . 18 9 . . 1 Melee 1 | . . . . . . . . 1 Projectile . | . . . . . . . . . AOE 27 | . . . . 18 9 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Total 2109 | 7 23 460 143 278 493 164 87 454 Wait 17 | . . 3 . . 10 . . 4 Move 1880 | . 19 402 124 250 464 157 56 408 Hop 27 | . . 3 7 4 6 1 1 5 Pick Up 37 | 1 2 14 4 4 1 2 2 7 Fast Attach 15 | . . 4 . 1 1 . . 9 Attach 22 | . . 2 4 2 2 2 4 6 Detach 4 | . . 1 1 . . . . 2 Swap 15 | . . 2 1 7 4 1 . . Drop 39 | 6 2 11 2 8 1 1 2 6 Fire 24 | . . 18 . 2 4 . . . Melee 7 | . . . . . . . . 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 22 | . . . . . . . 22 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 5 exits: Low x2 / Ext x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 14) 19 | -10/Materials | Entered Mines 20 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 39 | -10/Mines | Met a Derelict bent on vengeance 69 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 81 | -10/Mines | Found a hidden stash of uninstalled traps 89 | -10/Mines | Learned 2 Materials zone layouts 245 | -10/Mines | Met a Derelict shopkeep closing up shop 269 | -10/Mines | Discovered new exit (range 11) 270 | -10/Mines | Discovered new exit (range 7) 272 | -10/Mines | Entered Materials 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 273 | -9/Materials | Identified exit to Mines 325 | -9/Materials | Discovered new exit (range 16) 330 | -9/Materials | Entered another Materials area 330 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 364 | -8/Materials | Identified exit to Factory 422 | -8/Materials | Entered Factory 422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 441 | -7/Factory | Identified exit to Lower Caves 451 | -7/Factory | Identified exit to Factory 566 | -7/Factory | Entered another Factory area 566 | -6/Factory | Evolved 2 slots: Utility x2 582 | -6/Factory | Identified exit to Lower Caves 582 | -6/Factory | Identified exit to Extension 610 | -6/Factory | Identified exit to DSF 610 | -6/Factory | Entered DSF 625 | -6/DSF | Additional patrols routed to DSF 632 | -6/DSF | Build established: Scout 649 | -6/DSF | Discovered new exit (range 14) 655 | -6/DSF | Entered Factory 655 | -5/Factory | Evolved 2 slots: Utility x2 716 | -5/Factory | Lost 10 parts (9n1w) 842 | -5/Factory | Identified exit to Upper Caves 853 | -5/Factory | Self-destructed Last Messages --------------- 00784_ Acquired Hrd. Medium Armor Plating. 00786_ Dropped VTOL Module. 00788_ Acquired VTOL Module. 00799_ Acquired Cloaking Device. 00801_ Connecting with Terminal... 00801_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 00811_ K-01 Serf latches onto K-01 Serf. 00811_ K-01 Serf pushes K-01 Serf. 00814_ Penetrated by Slug. 00819_ Acquired Lgt. Nuclear Core. 00822_ Penetrated by Slug. 00842_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (96,127) Upper Caves (139,4) Upper Caves Map updated. 00842_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 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