Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 17:33:04 Player: Cinder Result: Destroyed self with Micro-nuke Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (3301) 3301 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 11530 Bonus ------- Follower Combat Kills 876 Registered with UFD 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/1300 Matter 209/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Biometal Leg Improved Antigrav System > --- UTILITY (14) ----- Machine Analyzer Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Faulty Experimental Target Analyzer Experimental Core Shielding Centrium Light Armor Plating Centrium Medium Armor Plating > --- WEAPON (3) ------- Micro-nuke Launcher Improved Remote Datajack > --- INVENTORY (5) ---- Large Storage Unit ECM Suite Railgun Railgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Shielding Centrium Light Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Micro-nuke Launcher Improved Remote Datajack > --- INVENTORY -------- Large Storage Unit ECM Suite Railgun Railgun [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Micro-nuke Launcher Special Weapon CPS Tube Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Slots Evolved 14 | . . 2 2 . . . 4 . . 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 12 | . . 1 2 . . . 3 . . 2 . . . 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 133 | 7 1 22 4 15 2 6 17 8 . 5 . 6 6 2 32 Power 13 | 1 . 3 . 2 . 1 2 2 . . . . 1 . 1 Engine 10 | 1 . 3 . 2 . . 2 1 . . . . 1 . . Core 2 | . . . . . . 1 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 41 | 2 . 9 1 7 . 2 5 1 . . . 2 1 . 11 Treads 2 | . . 1 . . . 1 . . . . . . . . . Leg 6 | . . 1 . 3 . 1 . . . . . . . . 1 Wheel 28 | 2 . 7 1 4 . . 5 1 . . . 2 1 . 5 Hover 5 | . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . Utility 47 | 2 1 6 2 5 1 1 5 3 . 2 . 3 2 2 12 Device 16 | 1 . 1 1 1 . 1 2 2 . 1 . 1 2 2 1 Storage 5 | 1 1 1 . 1 . . . . . . . . . . 1 Processor 10 | . . 1 1 . . . 1 . . 1 . . . . 6 Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . 3 . 3 1 . 2 1 . . . 2 . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 . 4 1 1 1 2 5 2 . 3 . 1 2 . 8 Energy Gun 3 | . . . . . . . 2 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . Ballistic Gun 14 | 2 . 4 . 1 1 2 1 1 . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 1 1 . 1 Special Weapon 6 | . . . 1 . . . 2 . . 2 . . . . 1 Impact Weapon 5 | . . . . . . . . . . . . . . . 5 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . . . . . . . 5 Parts Lost 75 | . . 14 . 8 3 . 6 4 . . 1 11 11 1 16 Power 7 | . . 1 . 1 . . 1 1 . . . 1 1 . 1 Propulsion 29 | . . 7 . 5 1 . 3 2 . . . 1 2 . 8 Utility 22 | . . 4 . 1 1 . 1 . . . 1 4 5 1 4 Weapon 17 | . . 2 . 1 1 . 1 1 . . . 5 3 . 3 Highest Loss Streak 10 | . . 6 . 3 3 . 5 4 . . 1 10 7 1 5 To Critical Strikes 3 | . . . . . . . . . . . . 1 1 . 1 Average Backups 13 | 2 8 10 14 15 17 17 16 17 16 15 16 13 5 3 4 Power 1 | . 1 1 1 2 3 2 2 2 2 2 2 1 . . . Propulsion 2 | 1 3 5 6 2 1 . 3 2 4 4 4 2 1 1 1 Utility 4 | . . . 1 6 7 7 6 7 6 5 5 4 2 2 2 Weapon 3 | . 2 3 4 4 5 5 3 2 2 2 4 3 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | 1 . 1 4 4 . 1 6 1 . 1 . . . . 3 Power 4 | . . . . 2 . . 1 1 . . . . . . . Propulsion 7 | . . . 2 1 . . 3 . . 1 . . . . . Utility 4 | 1 . . . . . . 2 . . . . . . . 1 Weapon 7 | . . 1 2 1 . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 89 94 99 91 99 87 90 86 87 85 77 63 21 37 Engine 5 | . 14 10 9 8 9 4 3 4 . . . 4 4 . . Core 1 | . . . . . . 4 2 1 6 5 4 . . . . Leg 2 | . . 3 1 8 . 4 . . . . . . . . . Wheel 15 | . 28 26 25 17 19 18 18 17 13 11 9 10 10 5 2 Device 10 | . 14 4 15 9 9 9 12 14 20 22 23 20 14 5 2 Storage 6 | . 14 11 9 9 9 9 6 6 6 5 5 5 5 . 1 Processor 14 | . . 1 15 18 18 18 19 18 13 16 17 17 14 10 12 Protection 6 | . . 8 . 8 8 9 6 6 6 5 4 2 2 . 3 Energy Gun 2 | . . . . . . . . 13 13 11 5 4 . . . Ballistic Gun 11 | . 28 21 12 16 18 18 12 5 6 3 . . 4 . . Peak Build Rating 91 | 7 8 15 20 24 24 29 49 69 69 79 78 75 59 29 91 Average Rating 35 | 4 7 10 17 22 22 25 44 55 69 77 75 66 51 24 41 On Entrance 33 | . 7 8 15 19 22 22 29 49 69 69 79 64 44 21 24 Avg Prop Armor Cover (%) 9 | . . 7 7 7 . 6 6 1 . . . . . 24 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 92 | 11 46 54 54 64 58 58 77 81 81 88 86 92 71 2 48 Greatest Support 48 | 20 20 48 36 36 34 22 32 28 28 28 28 36 28 20 29 Greatest Overweight (x) 9 | . 2 2 2 5 2 2 4 9 2 3 4 3 8 . 4 Average Overweight (x) 1 | . . . . 2 1 2 2 2 2 2 3 1 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 Average Capacity 17 | 7 14 17 15 20 20 20 20 20 20 20 20 20 20 5 7 Most Carried 20 | 6 11 15 17 20 20 20 20 20 20 20 20 19 12 5 6 Average Carried 14 | 2 8 10 14 17 19 19 19 19 20 19 20 16 6 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 11 15 17 20 19 20 20 20 20 20 20 13 4 5 4 Scrap Suit Usage (%) 19 | . . . . . . . . 91 100 100 100 73 96 . . Parts Cannibalized 3 | . . . . . . . . 1 . 1 . 1 . . . Class Distribution -------------------- 27% | Mutant 25% | Commander-Skirmisher 15% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Scavenger-Scrapper 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -8/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Skirmisher | -5/Factory Scrapper | -5/Extension Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Matter Collected 3485 | 282 24 439 . 496 140 87 1077 231 . 66 . 3 36 . 604 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3603 | 88 69 800 . 625 155 . 498 297 58 20 . 304 94 . 595 Parts 185 | 6 5 50 . 45 4 . 33 7 3 1 . 16 . . 15 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 27 1 . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Combat Hostiles Destroyed 63 | . 3 14 . 13 4 . 8 5 1 . . 6 3 . 6 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 49 | . 3 14 . 13 4 . 8 4 1 . . 1 1 . . Cannons 1 | . . . . . . . . . . . . 1 . . . AOE 6 | . . . . . . . . . . . . 3 2 . 1 Classes Destroyed 13 | 2 2 5 . 2 1 . . . . 1 . . . . . Worker 15 | . 1 2 . 1 . . 3 . . . . 1 . . 7 Builder 7 | . . . . 2 . . 1 . . . . 1 . . 3 Tunneler 2 | 1 . . . . . . . . . . . . . . 1 Hauler 2 | . . 2 . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . 1 . . . . 2 Swarmer 8 | . 3 . . 3 1 . . . . . . 1 . . . Grunt 24 | . . 9 . 2 . . 5 5 . . . 3 . . . Brawler 6 | . . 1 . . . . 1 . . . . 1 3 . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 13 | . . 3 . 7 . . 1 . 1 . . . . . 1 Hunter 3 | . . . . 1 1 . . . . . . 1 . . . Programmer 8 | . . . . . 2 . 1 . . . . . . . 5 Best Kill Streak 8 | 2 3 3 . 3 2 . 3 4 1 1 . 8 3 . 4 Combat Bots Only 4 | . 3 2 . 2 2 . 3 4 1 . . 3 3 . 1 Max Kills in Single Turn 2 | 1 1 1 . 2 1 . 1 1 1 1 . 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 1 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Hostile Shots Fired 793 | . 7 106 2 97 44 . 79 33 18 7 3 92 70 51 184 Missed 225 | . 3 18 . 13 9 . 29 4 2 2 . 17 28 32 68 Hits 568 | . 4 88 2 84 35 . 50 29 16 5 3 75 42 19 116 Melee 17 | . . 5 . . . . 4 . . . 3 . 5 . . Projectile 551 | . 4 83 2 84 35 . 46 29 16 5 . 75 37 19 116 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 36 | . . 8 . 2 . . 2 . . . 2 6 3 1 12 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 11277 | . 38 1228 30 1087 470 . 902 545 116 94 165 1603 1249 311 3439 Core 2536 | . 20 310 . 148 29 . 160 39 6 17 59 140 154 152 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 21 | . . . . . . . . . . . . . . . 21 Ignored by Resistances 99 | . . . . 99 . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . . . 10 . 10 . 10 . . . Core Remaining (%) 72 | 100 92 22 . . . 67 . . 75 . . . 63 86 . Volleys Fired 260 | 6 7 79 9 56 13 . 36 8 1 11 1 14 12 . 7 Largest 3 | 2 2 2 1 2 2 . 3 3 3 3 1 2 2 . 1 Hottest 210 | 40 40 46 100 100 43 . 133 210 208 208 5 190 66 . 49 Shots Fired 486 | 12 14 155 9 109 27 . 70 22 3 17 2 22 17 . 7 Gun 439 | 12 14 155 . 104 27 . 66 22 3 16 1 8 11 . . Cannon 9 | . . . . . . . . . . 1 . 8 . . . Launcher 14 | . . . . . . . . . . . . 6 6 . 2 Special 24 | . . . 9 5 . . 4 . . . 1 . . . 5 Kinetic 391 | 12 14 155 . 104 27 . 58 6 1 3 . . 11 . . Thermal 71 | . . . 9 5 . . 8 16 2 14 1 16 . . . Explosive 14 | . . . . . . . . . . . . 6 6 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 6 16 . 17 8 . 12 8 12 13 3 4 6 . 4 Robot Miss Streak 5 | 1 2 5 . 4 2 . 3 3 . 2 . 3 4 . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . Shots Hit Robots 377 | 8 10 114 . 77 17 . 51 16 2 7 1 9 9 . 56 Core Hits 168 | 5 5 42 . 30 8 . 24 14 2 6 . 17 10 . 5 Critical Kills 4 | . . . . . . . . . . . . 1 . . 3 Critical Parts Destroyed 13 | . . . . 1 1 . . . . . . . . . 11 Critical Strikes 22 | . . . . 1 1 . . 3 . . . 2 . . 15 Burn 4 | . . . . . . . . 3 . . . 1 . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 2 | . . . . 1 1 . . . . . . . . . . Smash 15 | . . . . . . . . . . . . . . . 15 Melee Attacks 62 | . . . . . . . . . . . . . . . 62 Impact 62 | . . . . . . . . . . . . . . . 62 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . . 12 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . . . . . . . . 5 Damage Inflicted 9170 | 62 89 1171 7 1109 222 . 934 474 62 168 . 951 826 . 3095 Guns 4550 | 62 89 1171 . 1109 222 . 934 474 62 168 . 115 144 . . Cannons 140 | . . . . . . . . . . . . 140 . . . Explosions 1525 | . . . . . . . . . . . . 696 682 . 147 Melee 2948 | . . . . . . . . . . . . . . . 2948 Ramming 7 | . . . 7 . . . . . . . . . . . . Kinetic 3666 | 62 89 1171 . 1109 222 . 742 106 . 21 . . 144 . . Thermal 1024 | . . . . . . . 192 368 62 147 . 255 . . . Explosive 1525 | . . . . . . . . . . . . 696 682 . 147 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2948 | . . . . . . . . . . . . . . . 2948 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 . . 2 4 . 3 3 3 . 8 8 17 . 11 Average Corruption 4 | . 1 . . 2 3 . 3 3 3 . 8 8 12 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 57 | . . . . 7 6 . 1 13 1 . 2 5 7 . 15 Message Errors 15 | . . . . 1 1 . . 6 . . . . 1 . 6 Matter Fused 12 | . . . . . 2 . . 2 . . . 1 2 . 5 Heat Flow Errors 5 | . . . . 1 . . . . . . . 2 1 . 1 Energy Discharges 5 | . . . . . 1 . . 1 . . . 2 . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 8 | . . . . 2 1 . . 2 . . . . 2 . 1 Data Loss (major) 3 | . . . . . . . . 2 . . 1 . . . . Misfires 4 | . . . . 2 1 . . . . . 1 . . . . Alerts 3 | . . . . 1 . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1398 | . . . . . . . . . . . . 19 . . 1379 Projectiles 7 | . . . . . . . . . . . . 7 . . . Explosions 12 | . . . . . . . . . . . . 12 . . . Melee 1379 | . . . . . . . . . . . . . . . 1379 Knockbacks 11 | . . . . . . . . . . . . . . . 11 Impact 11 | . . . . . . . . . . . . . . . 11 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . . . 3 . . . . . . . . 103 187 . 44 Shots 8 | . . . . . . . . . . . . 2 4 . 2 Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 771 | . . 36 . 177 . . 372 547 132 136 . 771 202 . 82 Average Temperature 140 | . . 10 . 42 . . 153 221 73 57 . 376 108 . 42 Received Heat Transfer 2292 | . . 519 9 378 . . 291 234 30 18 . 465 207 9 132 Effects 24 | . . . . . . . 1 2 . . . 21 . . . Energy Bleed 3 | . . . . . . . . 1 . . . 2 . . . Interference 6 | . . . . . . . . . . . . 6 . . . Matter Decay 2 | . . . . . . . 1 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . Damage (minor) 5 | . . . . . . . . . . . . 5 . . . Damage (major) 6 | . . . . . . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . 7 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Fried 12 | . . . . . . . . . . . . . . . 12 Impact Corruptions 39 | . . . . . . . . . . . . . . . 39 Robots Melted 2 | . . . . . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . . . Parts Melted 9 | . . . . . . . 1 3 1 . . 4 . . . Heat Transferred 2353 | . . . . . . . 405 1075 125 300 . 448 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . . Low Security (%) 96 | 100 100 100 100 100 100 . 100 . . 58 100 100 100 100 100 Level 1 . | . . . . . . . . . . 9 . . . . . Level 2 2 | . . . . . . . . . . 31 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 431 | 5 60 100 9 145 66 . 67 . . 431 140 124 85 40 66 Initial 140 | . . 14 9 . 36 . . . . 6 140 49 35 . 15 Average 48 | . 24 51 1 96 22 . 12 . . 189 107 38 36 17 13 Influence Increases 3337 | 10 75 424 2 503 80 . 399 376 20 543 . 214 112 105 474 Destroy 0b10 Robot/C 1700 | . 60 280 . 260 80 . 240 260 20 160 . 120 60 . 160 Destroy 0b10 Robot/NC 150 | 10 5 20 . 15 . . 20 . . 5 . 10 . . 65 Destroy Leader 400 | . 10 94 . 100 . . 60 30 . 42 . 20 . . 44 Allied During Kill 285 | . . . . . . . 63 86 . 95 . . . . 41 Successful Hack 14 | . . . . 2 . . . . . 12 . . . . . Disable Machine 120 | . . 15 . 45 . . 15 . . 45 . . . . . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . Destroy Structure 233 | . . . 2 6 . . 1 . . 34 . 64 52 . 74 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 270 | . . 15 . 75 . . . . . . . . . 90 90 Influence Decreases 3182 | 10 40 437 24 410 173 . 340 425 20 152 331 210 186 75 349 Entered New Map 456 | . . 21 13 . 57 . . 23 2 4 261 21 39 . 15 Time Decay 1886 | 10 40 316 11 340 86 . 173 262 18 128 40 89 70 65 238 Lost Part 593 | . . 100 . 70 30 . 60 40 . . 10 100 77 10 96 Lost Ally 247 | . . . . . . . 107 100 . 20 20 . . . . Squads Dispatched 29 | . . 3 1 2 . . 5 . . 7 . 1 1 3 6 Investigation 12 | . . 1 1 1 . . 1 . . 2 . 1 1 3 1 Extermination 4 | . . . . . . . 2 . . . . . . . 2 Reinforcement 10 | . . 2 . 1 . . 2 . . 2 . . . . 3 Assault 2 | . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Distress Signals 9 | . 1 1 . 2 . . . . . 2 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 151 | . 4 25 1 21 3 . 14 11 1 11 5 10 11 14 20 Peak Tracking Total 11 | . 4 4 1 4 2 . 3 4 1 3 5 6 8 11 4 Tactical Retreats 12 | . . 1 . 3 . . . . . . 1 . . 3 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Traps Triggered 11 | . 1 . . 1 . . . . . 1 . 2 3 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Machines Disabled 11 | . . 1 . 3 . . 1 2 . 4 . . . . . Max in Single Turn 1 | . . 1 . 1 . . 1 . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Machines Accessed 32 | . 1 5 1 6 . 2 5 1 . 3 . . 1 5 2 Terminals 21 | . 1 4 1 5 . . 3 1 . 1 . . 1 3 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 1 . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 1 . . . 2 . Total Hacks 70 | . 2 12 2 12 . 5 11 5 . 7 . . 1 11 2 Successful 24 | . . 2 . 3 . 5 3 5 . 3 . . 1 1 1 Failed 46 | . 2 10 2 9 . . 8 . . 4 . . . 10 1 Catastrophic 14 | . . 2 1 4 . . 2 . . 2 . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 1 9 2 9 . . 8 . . 7 . . . 4 2 Terminals 46 | . 2 9 2 8 . . 7 5 . 4 . . 1 7 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . . 1 . . . . 1 Scanalyzers 3 | . . 3 . . . . . . . . . . . . . Garrison Access 10 | . . . . 4 . . . . . 2 . . . 4 . Terminal Hacks 15 | . . . . 2 . 5 1 5 . 1 . . 1 . . Record 9 | . . . . . . 4 . 5 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . . . . 1 . . 2 . . 2 . . . . 1 Terminals 2 | . . . . . . . 1 . . 1 . . . . . Botnet 2 | . . . . . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 1 . . . . 1 Scrapoids 3 | . . . . . . . 1 . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 5 1 4 . . 4 1 . 2 . . 1 4 1 Full Trace Events 8 | . . 1 1 2 . . . . . 1 . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Total Allies 28 | . . . . . 7 . 10 . . 5 1 . . . 5 Largest Group 12 | . . . . . 7 7 12 5 . 5 1 . . . 5 Highest-Rated Group 320 | . . . . . 126 126 266 235 . 235 31 . . . 320 Highest-Rated Ally 64 | . . . . . 27 27 50 47 . 47 31 . . . 64 Initial UFD Resources 24 | . . . . . . . 22 19 19 23 20 20 20 22 24 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . . 32 35 . 39 14 . . . 24 Total Damage 3137 | . . . . . . . 599 712 . 1021 129 . . . 676 Kills 24 | . . . . . . . 4 8 . 9 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Active Infowar (turns) 5973 | 37 154 330 153 789 288 1279 801 579 67 367 91 191 156 162 529 Optics 2126 | . . . . . . . 751 579 67 367 91 191 80 . . Sensors 4298 | . . . . 64 288 1272 801 579 67 367 91 144 . 162 463 IFF 156 | . . . . . . . . . . . . . 156 . . Terrain 693 | . . . . . . . . . . 360 91 162 80 . . Structural 49 | . . . . . . . . . . . . . . . 49 Seismic 1399 | 37 154 330 153 725 . . . . . . . . . . . T.N.C. 3855 | . . 125 153 789 288 1279 801 420 . . . . . . . Machine Analysis 17 | . . . . . . . . . . . . . . . 17 ECM 164 | . . . 120 44 . . . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Turns Passed 6950 | 78 154 779 153 789 288 1279 801 579 67 367 91 191 162 171 1001 Spaces Moved 5453 | 57 137 468 118 418 145 1120 550 557 70 273 87 139 120 327 867 Core 346 | 2 . . . . . . . . . . . . . 321 23 Treads . | . . . . . . . . . . . . . . . . Legs 83 | . . . . . . . . . . . . . . . 83 Wheels 4457 | 55 137 468 118 418 145 1120 550 557 70 273 87 139 120 6 194 Hover 567 | . . . . . . . . . . . . . . . 567 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 76 76 91 98 110 91 90 90 90 100 80 80 50 40 Average Speed 96 | 78 92 95 78 116 109 110 105 96 90 94 101 100 90 50 86 Slowest Speed 210 | 80 110 120 110 165 110 110 125 160 90 100 110 104 150 70 210 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 34 36 16 56 27 86 14 84 12 13 93 6 28 14 20 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . . . Scrap Searched 6 | . . . . . . 3 . 3 . . . . . . . Spaces Dug 31 | . . . 9 2 . . . . . 3 . . . . 17 Terrain Destroyed 166 | . . . 9 2 . . . . . 3 . 68 53 . 31 Melee . | . . . . . . . . . . . . . . . . Projectile 28 | . . . 9 2 . . . . . 3 . 6 8 . . AOE 138 | . . . . . . . . . . . . 62 45 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Ext Fac Res Total 6545 | 77 154 658 153 606 248 1168 716 584 71 357 88 169 155 332 1009 Wait 393 | . 4 72 4 85 33 26 87 4 . 53 . 9 . . 16 Move 5440 | 56 136 467 118 417 144 1119 549 556 69 273 86 138 119 326 867 Hop . | . . . . . . . . . . . . . . . . Pick Up 91 | 7 5 11 7 16 1 6 16 2 . 4 . . . 1 15 Fast Attach 59 | 7 . 9 3 3 . 3 5 4 1 . . 2 . 2 20 Attach 62 | . . 9 . 8 2 1 8 2 . 2 . 6 7 . 17 Detach 13 | . . . 1 2 . . . 1 . . . . 1 1 7 Swap 36 | . 1 8 3 8 1 4 4 2 . 4 1 . . . . Drop 58 | 1 1 3 8 11 . 9 11 5 . 2 . . . 1 6 Fire 260 | 6 7 79 9 56 13 . 36 8 1 11 1 14 12 . 7 Melee 54 | . . . . . . . . . . . . . . . 54 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . . Rewire 55 | . . . . . 54 . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 9) 196 | -10/Materials | Discovered new exit (range 8) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 344 | -9/Materials | Lost 3 parts (1p1n1u) 594 | -9/Materials | Core integrity fell below 50% 701 | -9/Materials | Lost 6 parts (2n2u2w) 753 | -9/Materials | Discovered new exit (range 16) 962 | -9/Materials | Build established: Scavenger-Mutant 1012 | -9/Materials | Entered another Materials area 1012 | -8/Materials | Evolved 2 slots: Utility x2 1161 | -8/Materials | Discovered new exit (range 5) 1164 | -8/Materials | Identified exit to Storage 1165 | -8/Materials | Entered Storage 1704 | -8/Storage | Lost 3 parts (1n1u1w) 1739 | -8/Storage | Discovered new exit (range 16) 1951 | -8/Storage | Used back door to open Recycling access 1951 | -8/Storage | Discovered new exit (range 4) 1953 | -8/Storage | Identified exit to Recycling 1954 | -8/Storage | Entered Recycling 2025 | -8/Recycling | Lost 3 parts (1n1u1w) 2183 | -8/Recycling | Scanned before Scraplab entrance 2198 | -8/Recycling | Entered Scraplab 2207 | -8/Recycling | Discovered new exit (range 2) 2207 | -8/Recycling | Identified exit to Scraptown 2242 | -8/Recycling | Entered Scraptown 2242 | -8/Scraptown | Accompanied by 7 allies 2242 | -8/Scraptown | System corruption cleaned by C-Scrubber 2374 | -8/Scraptown | Build established: Commander-Skirmisher 2417 | -8/Scraptown | Discovered new exit (range 11) 2495 | -8/Scraptown | Visited Symbiants 2505 | -8/Scraptown | Visited SPCMW 2527 | -8/Scraptown | Visited Awakened 2582 | -8/Scraptown | Visited Assassins FH 2594 | -8/Scraptown | Visited TADAMA 2610 | -8/Scraptown | Visited Fellowship of the Rings 2628 | -8/Scraptown | Visited Shadow of the Wyrm 2661 | -8/Scraptown | Visited UFD Registry 2661 | -8/Scraptown | Registered with UFD as "Bulletshell" 2877 | -8/Scraptown | Visited Science Testing Area 2895 | -8/Scraptown | Visited Derelict Rescue Squad 2927 | -8/Scraptown | Visited Scrapoid Pod Storage 2936 | -8/Scraptown | Found Scrapoid Pod 2955 | -8/Scraptown | Visited Abandonware Association 2967 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2967 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2988 | -8/Scraptown | Visited Scrapoid Research Area 3020 | -8/Scraptown | Visited Supply Room 3052 | -8/Scraptown | Visited Sword Containment 3067 | -8/Scraptown | Found Prototype Slashing Weapon 3203 | -8/Scraptown | Visited Junk Repository 3475 | -8/Scraptown | Found Scrap Suit 3489 | -8/Scraptown | Discovered new exit (range 5) 3493 | -8/Scraptown | Identified exit to Factory 3521 | -8/Scraptown | Entered Factory 3521 | -6/Factory | Accompanied by 7 allies 3521 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 3555 | -6/Factory | Attached CPS modules to T-07 Excavator. 3566 | -6/Factory | Attached CPS modules to Engineer 3b. 3606 | -6/Factory | Scrapoids reinforcements arrived? 3888 | -6/Factory | Lost 10 allies 3915 | -6/Factory | Identified exit to Lower Caves 4155 | -6/Factory | Build established: Skirmisher 4195 | -6/Factory | Attached CPS modules to Y-54 Guardian. 4235 | -6/Factory | Scrapoid Pod released 06F12-D (x5) 4265 | -6/Factory | Lost 5 parts (3n1u1w) 4322 | -6/Factory | Entered Lower Caves 4322 | -6/Lower Caves | Accompanied by 5 allies 4372 | -6/Lower Caves | Found Scrap Suit 4433 | -6/Lower Caves | Encountered a Warlord checkpoint 4527 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4731 | -6/Lower Caves | Attracted the attention of an 0b10 base 4763 | -6/Lower Caves | Lost 4 allies 4784 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 4784 | -6/Lower Caves | Learned Armory terminal intel 4784 | -6/Lower Caves | Learned Factory garrison access intel 4791 | -6/Lower Caves | Lost 4 parts (1p2n1w) 4892 | -6/Lower Caves | Discovered new exit (range 10) 4900 | -6/Lower Caves | Identified exit to Lower Caves 4901 | -6/Lower Caves | Entered another Lower Caves area 4956 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4959 | -6/Lower Caves | Discovered new exit (range 5) 4963 | -6/Lower Caves | Learned 4 Factory zone layouts 4967 | -6/Lower Caves | Identified exit to Factory 4968 | -6/Lower Caves | Entered Factory 4968 | -5/Factory | Evolved 2 slots: Utility x2 4969 | -5/Factory | Identified exit to Upper Caves 4970 | -5/Factory | Loaded intel: 4 garrison access locations 5035 | -5/Factory | Build established: Scavenger-Scrapper 5072 | -5/Factory | Scrapoid reinforcements arrived 5164 | -5/Factory | Garrison activated, responded to threat 5286 | -5/Factory | Lost 4 allies 5335 | -5/Factory | Sucked down chute 5335 | -5/Factory | Entered Waste 5336 | -5/Waste | Met a frightened Derelict 5339 | -5/Waste | Spotted C-40 Crusher 5346 | -5/Waste | Spotted C-40 Crusher 5350 | -5/Waste | EMP discharged 5365 | -5/Waste | Spotted C-40 Crusher 5389 | -5/Waste | Spotted C-40 Crusher 5398 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5404 | -5/Waste | Spotted C-40 Crusher 5406 | -5/Waste | Discovered new exit (range 19) 5407 | -5/Waste | Spotted C-40 Crusher 5413 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5413 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5425 | -5/Waste | Identified exit to Factory 5426 | -5/Waste | Entered Factory 5599 | -5/Factory | Discovered exit to Upper Caves (range 5) 5601 | -5/Factory | Discovered new exit (range 20) 5617 | -5/Factory | Entered Extension 5640 | -5/Extension | Lost 10 parts (1p1n4u4w) 5695 | -5/Extension | System corruption reached 10% 5728 | -5/Extension | Lost 4 parts (1n3u) 5763 | -5/Extension | Spotted B-75 Beast 5769 | -5/Extension | Spotted B-75 Beast 5779 | -5/Extension | Discovered new exit (range 3) 5779 | -5/Extension | Identified exit to Factory 5779 | -5/Extension | Entered Factory 5779 | -4/Factory | Evolved 2 slots: Utility x2 5810 | -4/Factory | Lost 7 parts (1p1n2u3w) 5936 | -4/Factory | Discovered new exit (range 12) 5941 | -4/Factory | Identified exit to Research 5950 | -4/Factory | Entered Research 5950 | -3/Research | Evolved 2 slots: Utility x2 6075 | -3/Research | Build established: Mutant 6457 | -3/Research | Lost 3 parts (2n1u) 6527 | -3/Research | Lost 5 parts (1p3n1w) 6627 | -3/Research | Core integrity fell below 50% 6646 | -3/Research | Core integrity fell below 20% 6709 | -3/Research | Lost 3 parts (2u1w) 6814 | -3/Research | System corruption reached 10% 6890 | -3/Research | Found Prototype Processor 6890 | -3/Research | Identified Exp. Target Analyzer 6942 | -3/Research | Scrapoids reinforcements arrived? 6951 | -3/Research | Destroyed self with Micro-nuke Launcher Last Messages --------------- UFD!ETA<25> UFD!SANITIZING UFD!... 06917_ ALERT: Suspicious activity at Recycling Unit R002. Dispatching Investigation squad. 06934_ Imp. Antigrav System destroyed. 06934_ Acquired Machine Analyzer. 06935_ System corrupted: Matter fused (-7). 06942_ >> RECYCLER: Scrapoids arrived? 06942_ Slug penetrates Wall. 06944_ Slug penetrates G-67 Veteran. 06945_ Slug penetrates Wall. 06948_ Slug penetrates P-80 Master. 06948_ Slug penetrates Wall. 06951_ Slug penetrates P-80 Master. 06951_ Slug penetrates Wall. 06951_ Slug penetrates P-80 Master. 06951_ P-80 Master destroyed. 06951_ Slug penetrates Wall. 06951_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????########### | | ?????????????#??????????#! """"" # | | ???????????## #?????????# ""T"" # | | ?????????##;;;;##???????# # | | ?????????" #???????# # | | ????????#" #???????# # | | ?????????" ^ ###?????# | # | | ?????????# #?????# [ # | | ????????? ##????# # | | ?????????# ##########+##### | | ????????? =! | | ????????? [g% [=! | | ????????## [ [* %[############### | | ????????? | !!s! #???????# | | ????????? ! *s! #???????# | | ?????????# ss #???????# | | ?????????#@ # #???????# | | ?????????######## "Y" #???????# | | ????????????????# """ + ???+ | | ????????????????# # ####??# | | ????????????????# #?#?????? | | ????????????????###########???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????????### | | ????????????????????????????##### | | ????????????????########????# | | ????????????????# #??? # | | ????????????????# #### # | | ????????????????# + / | | ?????????######?# #### # | | ?????????# #?# #??? # ! | | ?????????# #?# #????####### | | ?????????#! #?#####+##??? ??????? | | ?????????# #?????# #???? ####### | | ?????????# ####### #???? # | | ?????????# + #???? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 825 Resistance: KI 20 Core Shielding 40 Phase Shifting 5 Evasion (%) 57 Melee Accuracy 24 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordLightBiocell Manual? 0 Play Time 01:26:21 Cumulative 122.7 hours Start 2026.06.03 @ 16:02:37 End 2026.06.03 @ 17:33:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42eda3ff-f1f0-4732-a6b6-1ebafccff6c6