Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.16 @ 11:00:10 Player: Olexender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (3122) 3122 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 5701 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 430/430 System Corruption 0% Temperature Hot (236) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Large Battery (200) Large Matter Pod (150) Advanced Weight Redist. System Structural Scanner Improved Light Armor Plating Remote Shield System Shield Enhanced Autogun Gauss Rifle Advanced EMP Blaster Grenade Launcher Heavy Mace Heavy Mace Katana Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Large Battery Large Matter Pod Advanced Weight Redist. System Structural Scanner Light Armor Plating Remote Shield System Shield Enhanced Autogun Gauss Rifle Advanced EMP Blaster Grenade Launcher Heavy Mace Heavy Mace Katana [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 64 | 5 10 17 21 11 Power 10 | 1 3 1 3 2 Engine 7 | 1 2 1 2 1 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 19 | 3 2 7 5 2 Treads . | . . . . . Leg 18 | 2 2 7 5 2 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | . 4 5 5 5 Device 9 | . 1 1 4 3 Storage 2 | . 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 2 3 1 2 Artifact . | . . . . . Weapon 16 | 1 1 4 8 2 Energy Gun 3 | . . 1 2 . Energy Cannon 2 | . 1 1 . . Ballistic Gun 6 | 1 . 1 2 2 Ballistic Cannon 5 | . . 1 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 2 2 10 1 Power 2 | . . . 2 . Propulsion 4 | . . 1 3 . Utility 3 | . 1 1 1 . Weapon 6 | . 1 . 4 1 Highest Loss Streak 8 | . 2 1 8 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 75 92 85 99 Engine 8 | . 8 6 10 9 Core 4 | . 6 4 2 9 Leg 25 | . 28 32 19 27 Device 13 | . 7 11 16 15 Storage 7 | . . 11 9 9 Protection 4 | . 10 6 . 2 Energy Gun 4 | . . 4 2 9 Energy Cannon 2 | . 1 6 1 . Ballistic Gun 8 | . 12 1 8 13 Ballistic Cannon 7 | . . 7 13 4 Peak Build Rating 33 | 4 11 21 31 33 Average Rating 20 | 2 7 18 24 31 On Entrance 12 | . 4 10 21 29 Naked Turns . | . . . . . Heaviest Build 54 | 7 19 41 54 54 Greatest Support 55 | 20 20 39 55 49 Greatest Overweight (x) 3 | . . 1 3 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 5 10 15 15 15 Average Capacity 12 | 5 5 13 15 15 Most Carried 15 | 5 6 14 15 15 Average Carried 10 | 2 4 9 11 14 Final Capacity 15 | 5 10 15 15 15 Final Carried 15 | 2 6 14 14 15 Class Distribution -------------------- 36% | Scavenger-Skirmisher 30% | Mutant 16% | Scavenger-Mutant 4% | Gunner 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2634 | 220 317 537 1237 323 Remotely . | . . . . . Salvage Created 3390 | . 419 1080 1203 688 Parts 200 | . 20 69 71 40 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 81 | . 9 31 28 13 Guns 43 | . 7 12 14 10 Cannons 37 | . 1 19 14 3 Classes Destroyed 14 | . 2 8 4 . Worker 5 | . . 1 2 2 Builder 2 | . . . 2 . Tunneler 1 | . . 1 . . Hauler 2 | . . . 1 1 Recycler 2 | . . . 2 . Mechanic 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 11 | . 2 4 4 1 Swarmer 20 | . . 10 10 . Grunt 36 | . 9 13 10 4 Brawler 2 | . . 2 . . Protector 2 | . . 1 . 1 Sentry 17 | . . 5 6 6 Hunter 4 | . . . 2 2 Best Kill Streak 9 | . 3 9 9 7 Combat Bots Only 7 | . 3 7 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 533 | . 95 221 150 67 Missed 161 | . 32 72 38 19 Damage Taken 3809 | . 575 1231 1416 587 Core 854 | . 105 194 439 116 Absorbed by Shields . | . . . . . Ignored by Resistances 1074 | . 183 382 342 167 Regen/Repaired (Parts) 21 | . . . . 21 Core Remaining (%) 69 | 100 58 51 . . Volleys Fired 311 | . 81 93 90 47 Largest 3 | . 2 2 3 3 Hottest 137 | . 80 112 137 137 Shots Fired 615 | . 84 169 227 135 Gun 336 | . 69 55 92 120 Cannon 279 | . 15 114 135 15 Launcher . | . . . . . Special . | . . . . . Kinetic 431 | . 69 76 194 92 Thermal 184 | . 15 93 33 43 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 12 19 14 22 Robot Miss Streak 9 | . 1 3 6 9 Penetration Max 1 | . . . 1 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 424 | . 72 119 137 96 Core Hits 161 | . 21 50 59 31 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . 1 . 1 1 Critical Strikes 13 | . 2 5 5 1 Burn 2 | . . 2 . . Destroy 4 | . 2 . 1 1 Blast 7 | . . 3 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8295 | . 978 2448 3111 1758 Guns 4023 | . 715 598 1188 1522 Cannons 4272 | . 263 1850 1923 236 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 5882 | . 715 1241 2660 1266 Thermal 2413 | . 263 1207 451 492 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 114 | . . 44 70 . Projectiles 114 | . . 44 70 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 23 | . . 10 13 . Impact . | . . . . . Kinetic 23 | . . 10 13 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 572 | . 26 219 572 354 Average Temperature 134 | . 12 58 200 116 Received Heat Transfer 1677 | . 438 474 522 243 Effects 37 | . . . 34 3 Shutdowns 11 | . . . 11 . Energy Bleed 3 | . . . 1 2 Interference 6 | . . . 5 1 Matter Decay 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 6 | . . . 6 . Damage (major) 4 | . . . 4 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 12 | . 4 8 . . Heat Transferred 5199 | . 555 2646 851 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 695 | . 167 695 543 348 Initial 231 | . . 60 231 70 Average 271 | . 71 345 347 219 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 44 | 100 100 38 23 39 Level 1 28 | . . 20 31 60 Level 2 27 | . . 40 45 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 4 3 3 Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 5 | . . 1 3 1 Assault 3 | . . 1 . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 9 | . 1 1 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 15 42 40 24 Peak Tracking Total 9 | . 4 9 7 9 Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 11 | . 11 . . . Reused 3 | . 3 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . 3 . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 30 | . 9 6 7 8 Terminals 21 | . 7 5 4 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 6 | . 2 1 2 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 83 | . 24 16 24 19 Successful 54 | . 11 11 21 11 Failed 29 | . 13 5 3 8 Catastrophic 4 | . . 3 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 61 | . 18 15 14 14 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 11 | . 6 1 3 1 Scanalyzers 7 | . . . 7 . Garrison Access 2 | . . . . 2 Terminal Hacks 37 | . 9 10 11 7 Record 15 | . 4 6 5 . Part Schematic 2 | . . . . 2 Robot Analysis 2 | . 1 . . 1 Open Door 1 | . . . . 1 Machine Index 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . . . 1 . Reprogram Traps 2 | . 2 . . . Dispatch Records 1 | . . . 1 . Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 7 | . 2 1 1 3 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 7 | . 2 1 3 1 Report Inventory 5 | . 1 1 2 1 Retrieve Components 2 | . 1 . 1 . Scanalyzer 7 | . . . 7 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 23 | . 8 5 4 6 Full Trace Events 5 | . 1 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 3 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 1 . 1 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 203 | . . . . 203 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4032 | 45 698 1070 1480 739 Spaces Moved 1895 | 39 425 530 585 316 Core 25 | 18 . . 7 . Treads . | . . . . . Legs 1870 | 21 425 530 578 316 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 123 120 Average Speed 158 | 87 120 142 195 176 Slowest Speed 270 | 120 120 190 270 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 87 46 46 57 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . 13 22 3 Melee . | . . . . . Projectile 38 | . . 13 22 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2410 | 49 530 681 755 395 Wait 39 | . . 2 28 9 Move 1891 | 38 424 529 584 316 Hop . | . . . . . Pick Up 66 | 5 8 26 21 6 Fast Attach 6 | 1 3 1 1 . Attach 24 | 4 2 4 12 2 Detach 1 | 1 . . . . Swap 34 | . 5 12 8 9 Drop 38 | . 7 14 11 6 Fire 311 | . 81 93 90 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -9/Materials | Build established: Scavenger-Mutant 1376 | -9/Materials | Destroyed 7 combat bots 1446 | -9/Materials | Discovered new exit (range 13) 1516 | -9/Materials | Build established: Mutant 1544 | -9/Materials | First assault squad dispatched 1814 | -9/Materials | Entered another Materials area 1814 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2054 | -8/Materials | Core integrity fell below 50% 2137 | -8/Materials | Lost 8 parts (2p2n1u3w) 2531 | -8/Materials | Build established: Scavenger-Skirmisher 2613 | -8/Materials | Discovered new exit (range 16) 3212 | -8/Materials | Discovered new exit (range 4) 3294 | -8/Materials | Entered Storage 3436 | -8/Storage | Core integrity fell below 20% 3732 | -8/Storage | Repaired Adv. Weight Redist. System? 3985 | -8/Storage | Met a pair of Derelict thieves 4033 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04018_ C-30 ARC bursts open, deploying its payload. 04018_ G-50 Soldier unfolds itself. 04018_ B-36 Bruiser unfolds itself. 04018_ I-25 Savior unfolds itself. 04020_ K-01 Serf collects debris. 04021_ Slug penetrates Wall. 04023_ C-30 ARC bursts open, deploying its payload. 04023_ G-50 Soldier unfolds itself. 04023_ L-31 Rogue unfolds itself. 04023_ G-47 Trooper unfolds itself. 04024_ K-01 Serf collects debris. 04024_ Slug penetrates Wall. 04025_ RF-774(g) suffers critical hit (Burn). 04027_ RF-774(g) knocked back. 04027_ K-01 Serf collects debris. 04029_ RF-774(g) destroyed. 04029_ Slug penetrates B-36 Bruiser. 04031_ K-01 Serf collects debris. 04032_ Slug penetrates B-36 Bruiser. 04032_ I-25 Savior destroyed. 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Heat Sink | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Gauss Cannon | -8/Storage | Hacked Adv. Assault Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerBoreSource Manual? 0 Play Time 00:44:33 Cumulative 261.2 hours Start 2024.11.07 @ 07:45:35 End 2024.11.16 @ 11:00:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 201 Rogue 0 Adventurer 138 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 041b03d8-cb9d-4848-a730-0c506db31544