Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.19 @ 18:18:42 Player: deadnoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (30) 150 Value Destroyed (1076) 1076 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16756) 16756 TOTAL SCORE: 25562 Bonus ------- Pacifist 470 High Alert Combat Kills 124 Entered DSFs 1000 Win 3000 Win Speed 12162 Cogmind --------- Core Integrity 1008/1600 Matter 156/300 Energy 98/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (16) -- Faulty Enhanced Armored Heavy Treads > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Advanced Medium Treads Large Matter Pod (0) Heavy Neutron Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads Advanced Medium Treads Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Medium Treads Large Matter Pod Heavy Neutron Cannon Mini Grenade Launcher Chainsword [Rating: 146] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Q-thruster Utility Enhanced Optical Array Device Tractor Beam Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . 2 2 . . 4 . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 14 | . . 2 2 . . 2 . 1 2 . . 1 . 2 2 Utility 3 | . . . . . . 2 . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 74 | . . 6 3 8 4 7 2 7 2 . . 1 11 8 15 Power 1 | . . . . . . 1 . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . 1 . . . . . . . . . Propulsion 38 | . . 4 2 3 2 3 2 2 1 . . 1 10 1 7 Treads 25 | . . 3 2 2 . . . 1 . . . . 10 1 6 Leg 1 | . . . . 1 . . . . . . . . . . . Wheel 6 | . . . . . 2 2 2 . . . . . . . . Hover 4 | . . 1 . . . 1 . . 1 . . . . . 1 Flight 2 | . . . . . . . . 1 . . . 1 . . . Utility 14 | . . 1 . 2 1 1 . 2 1 . . . . 2 4 Device 5 | . . 1 . 1 1 . . 1 . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 6 | . . . . . . 1 . 1 . . . . . 1 3 Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 2 | . . . . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | . . 1 1 3 1 2 . 3 . . . . 1 5 4 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 Ballistic Gun 2 | . . 1 . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 7 | . . . . 1 . 2 . 2 . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 2 . . . 1 . . . . . 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . . . . 2 1 Parts Lost 30 | . . . 3 7 . . 1 1 . 4 . . 2 1 11 Power . | . . . . . . . . . . . . . . . . Propulsion 22 | . . . 2 4 . . 1 1 . 4 . . 1 . 9 Utility 6 | . . . . 2 . . . . . . . . 1 1 2 Weapon 2 | . . . 1 1 . . . . . . . . . . . Highest Loss Streak 7 | . . . 2 7 . . 1 1 . 4 . . 2 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 47 | . 57 66 67 36 30 45 54 53 50 34 31 28 38 52 50 Treads 16 | . . 29 33 11 . . . 4 5 5 5 3 24 37 32 Wheel 8 | . . . . . 14 21 34 28 21 3 . . . . . Hover 2 | . . 10 9 4 . 5 . . 3 5 5 3 . . . Device 3 | . . 5 9 12 6 6 6 3 . . . . . . . Processor 7 | . . . . . . 3 6 9 10 10 10 9 4 7 15 Hackware 1 | . . . . . . . . . 5 5 5 4 4 3 . Energy Gun 1 | . 28 11 6 . . . . . . . . 1 . . . Ballistic Gun 1 | . . 11 7 . 9 1 . . . . . . . . . Slashing Weapon 2 | . . . 2 3 . . . 3 5 5 5 4 2 3 1 Naked Turns 7 | . . . . 7 . . . . . . . . . . . Heaviest Build 10 | 3 3 3 4 10 2 3 2 3 3 3 3 5 3 3 3 Greatest Support 90 | 3 3 7 20 20 16 10 28 27 12 3 3 8 90 27 80 Greatest Overweight (x) 3 | . . . 1 3 . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 3 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 4 2 4 4 3 3 5 4 5 5 5 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 4 4 3 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Matter Collected 1021 | 200 . 101 3 . 262 . . 8 . 139 . 100 5 95 108 Remotely 187 | . . . . . 187 . . . . . . . . . . Salvage Created 869 | . . . . 42 161 11 . 121 . . . 133 . 275 126 Parts 51 | . . . . 1 3 1 . 14 . . . 5 . 19 8 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 21 | . . . . 1 . . . 8 . . . . . 8 4 Melee 1 | . . . . . . . . . . . . . . . 1 AOE 20 | . . . . 1 . . . 8 . . . . . 8 3 Classes Destroyed 9 | . . . . 1 . 1 . 2 . . . 2 . 2 1 Worker 2 | . . . . . . . . . . . . 1 . 1 . Builder 4 | . . . . . . 1 . 2 . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 . . . . . . . Swarmer 12 | . . . . . . . . 8 . . . . . 4 . Cutter 7 | . . . . . . . . . . . . . . 4 3 Grunt 1 | . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . . . . 1 . 1 . 11 . . . 1 . 6 3 Combat Bots Only 8 | . . . . 1 . . . 8 . . . . . 4 3 Max Kills in Single Turn 3 | . . . . 1 . 1 . 3 . . . 1 . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . 3 . . . . . 3 3 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Damage Taken 9953 | . 82 275 468 700 . 57 208 644 . 485 . . 603 533 5898 Core 1510 | . 26 50 15 265 . 25 40 113 . 159 . . 156 69 592 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 89 87 . . 49 . 92 88 . . 86 . 88 95 63 Volleys Fired 53 | . . 3 . 3 29 2 . 8 . . . . . 7 1 Largest 2 | . . 2 . 1 1 1 . 1 . . . . . 1 1 Hottest 110 | . . 60 . 30 20 30 . 30 . . . . . 30 110 Shots Fired 56 | . . 6 . 3 29 2 . 8 . . . . . 7 1 Gun 35 | . . 6 . . 29 . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 20 | . . . . 3 . 2 . 8 . . . . . 7 . Special . | . . . . . . . . . . . . . . . . Kinetic 32 | . . 3 . . 29 . . . . . . . . . . Thermal 4 | . . 3 . . . . . . . . . . . . 1 Explosive 20 | . . . . 3 . 2 . 8 . . . . . 7 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . . 6 . 7 12 . . 5 . . . . . 3 . Robot Miss Streak 5 | . . . . . 1 . . 4 . . . . . 5 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 43 | . . 6 1 2 24 . . 1 . . . 2 . 7 . Core Hits 61 | . . 1 . 5 12 1 . 15 . . . 1 . 20 6 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 54 | . . . 5 10 . . . 9 . . . 3 . 11 16 Impact . | . . . . . . . . . . . . . . . . Slashing 54 | . . . 5 10 . . . 9 . . . 3 . 11 16 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . . . . . 2 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3121 | . . 54 21 348 175 199 2 919 . . . 139 . 1027 237 Guns 228 | . . 53 . . 175 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2425 | . . . . 265 . 199 . 919 . . . . . 813 229 Melee 457 | . . . 21 83 . . . . . . . 139 . 214 . Ramming 11 | . . 1 . . . . 2 . . . . . . . 8 Kinetic 196 | . . 21 . . 175 . . . . . . . . . . Thermal 383 | . . 32 . . . . . 122 . . . . . . 229 Explosive 2074 | . . . . 265 . 199 . 797 . . . . . 813 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 457 | . . . 21 83 . . . . . . . 139 . 214 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 1 1 . . 1 . . . . . . 30 Average Corruption 7 | . . . . 1 1 . . 1 . . . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . . 17 Message Errors 3 | . . . . . . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 290 | . . . . 67 . 73 . 62 . . . 29 . 59 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 174 | . . . . 24 . 73 . 62 . . . . . 15 . Melee 116 | . . . . 43 . . . . . . . 29 . 44 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 504 | . . . . 143 . 32 1 135 . . . . . 80 113 Shots 11 | . . . . 3 . 1 . 3 . . . . . 3 1 Rammed 7 | . . 1 1 . . . 1 . . . . . . . 4 Targets Rammed 8 | . . 1 1 . . . 1 . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 Highest Temperature 112 | . . 31 . . . . . . . . . . . . 112 Average Temperature 27 | . . 16 . . . . . . . . . . . . 41 Received Heat Transfer 834 | . 48 108 18 270 . 6 . 36 . 42 . . . 45 261 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 225 | . . 75 . . . . . 100 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Peak Influence 796 | . 8 63 71 76 56 700 510 796 411 . . 177 132 415 589 Initial 623 | . . 3 26 24 16 623 490 267 396 . . 151 132 63 248 Average 279 | . 4 21 48 40 37 632 497 372 399 . . 166 115 254 419 Maximum Alert Level 3 | . . . . . . 3 2 3 2 . . . . 2 2 Low Security (%) 40 | 100 100 100 100 100 100 . . . . . . 100 100 18 . Level 1 30 | . . . . . . . . 80 73 . . . . 78 41 Level 2 27 | . . . . . . 95 100 11 26 . . . . 3 58 Level 3 1 | . . . . . . 4 . 7 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 1 2 1 . . 1 3 . . . . . 2 5 Investigation 6 | . 2 . 1 . . . . 1 . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 10 | . . 1 1 1 . . 1 2 . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Distress Signals 2 | . . . . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 120 | . 6 13 4 6 4 2 6 20 1 5 . . 1 16 36 Peak Tracking Total 12 | . 6 10 4 4 3 1 5 8 1 5 . . 1 9 12 Tactical Retreats 14 | . . . 2 . . . 1 3 . 2 . . . . 6 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 3 | . 1 . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 9 | . . . . . . 2 . 6 . . . . . . 1 Max in Single Turn 5 | . . . . . . 2 . 5 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 14 | . 2 1 2 1 . 1 . 2 . . . 2 . . 3 Terminals 12 | . 2 1 2 1 . 1 . 2 . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 32 | . 6 5 5 1 . 1 . 7 . . . 2 . . 5 Successful 11 | . 2 1 1 1 . 1 . 2 . . . 2 . . 1 Failed 21 | . 4 4 4 . . . . 5 . . . . . . 4 Catastrophic 6 | . 1 . 1 . . . . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 6 5 1 2 . . . 4 . . . . . . 2 Terminals 30 | . 6 5 5 1 . 1 . 7 . . . 1 . . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 6 | . 1 . 1 1 . 1 . 1 . . . 1 . . . Open DSF 3 | . . . . . . 1 . 1 . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 1 . . . . . 1 . . . . . . . Terminals 3 | . 1 1 . . . . . 1 . . . . . . . Botnet 3 | . 1 1 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 1 1 2 . . . 1 . . . 1 . . 2 Full Trace Events 7 | . 2 1 1 . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Turns Passed 1747 | 3 43 109 103 99 130 158 42 227 38 112 12 75 64 159 373 Spaces Moved 2447 | 2 84 146 135 82 144 266 73 331 67 224 23 109 76 178 507 Core 2252 | 2 84 114 128 79 143 216 72 327 65 224 23 78 57 168 472 Treads 55 | . . . 7 1 . . . 3 . . . . 4 10 30 Legs 2 | . . . . 2 . . . . . . . . . . . Wheels 2 | . . . . . 1 . 1 . . . . . . . . Hover 89 | . . 32 . . . 50 . . 2 . . . . . 5 Flight 47 | . . . . . . . . 1 . . . 31 15 . . Fastest Speed 40 | 50 50 50 50 50 50 50 50 50 50 50 50 40 40 50 50 Average Speed 55 | 50 50 61 59 63 50 53 50 51 52 50 50 58 53 56 58 Slowest Speed 290 | 50 50 120 170 200 100 75 100 170 120 50 50 100 160 170 290 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . 2 . . . . . . . . . . 1 Exploration Rate (%) 25 | 2 24 19 22 20 37 11 76 15 2 58 3 3 86 9 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . Spaces Dug 74 | . . . 4 35 . . . 21 . . . 1 . 7 6 Terrain Destroyed 172 | . . . 4 49 . 29 . 45 . . . 1 . 29 15 Melee 36 | . . . 4 9 . . . 9 . . . 1 . 7 6 Projectile 1 | . . . . . . . . . . . . . . . 1 AOE 135 | . . . . 40 . 29 . 36 . . . . . 22 8 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Res DSF Res Acc Total 2696 | 5 84 157 149 108 176 277 76 369 68 223 22 117 96 212 557 Wait 9 | . . . 1 . . . . 1 . . . . 4 2 1 Move 2431 | 1 83 145 135 80 143 265 72 330 66 223 22 108 75 177 506 Hop . | . . . . . . . . . . . . . . . . Pick Up 12 | . 1 2 2 . . 1 . 3 . . . . 1 1 1 Fast Attach 53 | . . 3 2 4 3 6 2 5 2 . . 1 11 4 10 Attach 21 | . . 3 1 4 1 1 . 2 . . . . . 4 5 Detach 21 | . . . 1 4 . 2 . 4 . . . . . 4 6 Swap . | . . . . . . . . . . . . . . . . Drop 34 | 4 . . 2 2 . . 1 7 . . . 5 5 2 6 Fire 53 | . . 3 . 3 29 2 . 8 . . . . . 7 1 Melee 54 | . . . 5 10 . . . 9 . . . 3 . 11 16 Ram 2 | . . . . . . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . 1 . . . . . . . . . . . . 4 Escape Stasis 1 | . . . . 1 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Identified exit to Materials 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Propulsion x2 150 | -9/Materials | Discovered new exit (range 13) 156 | -9/Materials | Entered another Materials area 156 | -8/Materials | Evolved 2 slots: Propulsion x2 166 | -8/Materials | Identified exit to Storage 217 | -8/Materials | Discovered new exit (range 5) 259 | -8/Materials | Entered Storage 316 | -8/Storage | Crushed by falling debris 331 | -8/Storage | Build established: Mutant 353 | -8/Storage | Crushed by falling debris 354 | -8/Storage | Core integrity fell below 50% 355 | -8/Storage | Learned location of Armory (-3) 356 | -8/Storage | Used back door to open Recycling access 356 | -8/Storage | Discovered new exit (range 5) 358 | -8/Storage | Entered Recycling 366 | -8/Recycling | Spotter reported a threat 382 | -8/Recycling | Lost 7 parts (4n2u1w) 399 | -8/Recycling | Spotter reported a threat 407 | -8/Recycling | Spotter reported a threat 454 | -8/Recycling | Spotter reported a threat 481 | -8/Recycling | Discovered new exit (range 15) 488 | -8/Recycling | Entered Factory 488 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 646 | -6/Factory | Identified exit to DSF 646 | -6/Factory | Entered DSF 672 | -6/DSF | Additional patrols routed to DSF 676 | -6/DSF | Discovered new exit (range 21) 688 | -6/DSF | Entered Factory 688 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 912 | -5/Factory | Discovered new exit (range 7) 915 | -5/Factory | Entered another Factory area 915 | -4/Factory | Evolved 2 slots: Propulsion x2 922 | -4/Factory | Destroyed 8 combat bots 943 | -4/Factory | Discovered new exit (range 18) 953 | -4/Factory | Entered Upper Caves 956 | -4/Upper Caves | Learned Research emergency access door positions 990 | -4/Upper Caves | Spotted B-86 Titan 1021 | -4/Upper Caves | Lost 4 parts (4n) 1060 | -4/Upper Caves | Discovered new exit (range 10) 1065 | -4/Upper Caves | Entered another Upper Caves area 1072 | -4/Upper Caves | Discovered new exit (range 9) 1077 | -4/Upper Caves | Entered Research 1077 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -3/Research | Identified exit to DSF 1152 | -3/Research | Entered DSF 1181 | -3/DSF | Additional patrols routed to DSF 1196 | -3/DSF | Discovered new exit (range 18) 1216 | -3/DSF | Entered Research 1216 | -2/Research | Evolved 2 slots: Propulsion x2 1327 | -2/Research | Found Prototype Protection 1327 | -2/Research | Identified Centrium Heavy Armor Plating 1373 | -2/Research | Discovered new exit (range 4) 1374 | -2/Research | Identified exit to Access 1375 | -2/Research | Entered Access 1375 | -1/Access | Evolved 2 slots: Propulsion x2 1445 | -1/Access | Spotted B-99 Colossus 1532 | -1/Access | System corruption reached 10% 1553 | -1/Access | Spotted B-99 Colossus 1625 | -1/Access | Search patrols dispatched 1661 | -1/Access | Lost 3 parts (3n) 1719 | -1/Access | Energy Cycler disabled 1736 | -1/Access | Crushed by falling debris 1736 | -1/Access | System corruption reached 30% 1745 | -1/Access | Discovered new exit (range 6) 1747 | -1/Access | Identified exit to Surface 1748 | *** | Escaped! Last Messages --------------- 01733_ P-80 Master suffers critical hit (Blast). 01733_ P-80 Master knocked back. 01735_ The unstable cave ceiling collapses. 01736_ Crushed by falling debris. 01736_ Broken Adv. Signal Interpreter destroyed. 01736_ System corrupted by crushing effect (+2). 01736_ Adv. Heavy Siege Treads destroyed. 01736_ System corrupted by crushing effect (+5). 01739_ Knocked back. 01739_ R-10 Processor collects Dual-blade Saw. 01740_ Acquired 3 matter. 01741_ IIIM7