Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.09 @ 17:32:03 Player: Agod Result: Destroyed by 9F-WR7(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1659) 1659 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 7759 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 5/100 System Corruption 0% Temperature Cool (9) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Structural Scanner Improved Targeting Computer Improved Shield Generator > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Plasma Cannon Heavy Mace > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Huge Storage Unit Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor 0b10 Alert Chip Transmission Jammer Reaction Control System Propulsion Shielding Improved Utility Shielding [Rating: 38] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 7 | . 1 . 2 . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . 1 . 1 . . . 1 1 . . . Utility 2 | . . . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 66 | 7 2 2 12 . 1 . 20 13 . 2 7 Power 10 | 1 . 1 1 . . . 4 2 . . 1 Engine 7 | 1 . 1 1 . . . 2 2 . . . Core 3 | . . . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 1 . 3 . . . 5 4 . . 4 Treads . | . . . . . . . . . . . . Leg 15 | 2 1 . 3 . . . 5 4 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 Utility 13 | 2 . . 3 . 1 . 1 4 . . 2 Device 5 | . . . 1 . . . . 2 . . 2 Storage 4 | 1 . . . . 1 . . 2 . . . Processor 2 | 1 . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 1 1 5 . . . 10 3 . 2 . Energy Gun 4 | 1 1 . 1 . . . . . . 1 . Energy Cannon 2 | . . . . . . . . 1 . 1 . Ballistic Gun 9 | 1 . . 3 . . . 5 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 . . . Slashing Weapon 3 | . . . 1 . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 15 | . . . 1 . . . . . . . 14 Power 3 | . . . . . . . . . . . 3 Propulsion 8 | . . . . . . . . . . . 8 Utility 3 | . . . 1 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 14 | . . . 1 . . . . . . . 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 92 100 98 100 100 100 99 99 100 99 87 Engine 6 | . 12 12 10 10 10 10 1 . 14 14 11 Core 6 | . . . . . . . 14 14 . . . Leg 40 | . 30 37 40 40 40 40 40 41 42 42 32 Device 8 | . . . 1 10 10 10 7 10 14 14 12 Storage 8 | . 12 12 10 10 10 10 8 7 7 7 5 Processor 9 | . 12 12 10 10 10 10 8 10 7 7 7 Energy Gun 1 | . 12 7 . . . . . . . 3 . Energy Cannon 2 | . . . . . . . . 5 7 3 5 Ballistic Gun 6 | . 12 12 15 10 10 10 10 1 . . . Impact Weapon 3 | . . . . . . . 1 6 7 7 7 Slashing Weapon 2 | . . . 2 10 10 10 2 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 16 18 21 27 18 28 28 42 106 40 40 39 Greatest Support 83 | 20 30 30 43 43 43 43 61 83 83 83 83 Greatest Overweight (x) 1 | . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 15 15 15 25 15 15 15 Average Capacity 13 | 9 10 10 10 10 13 15 15 15 15 15 13 Most Carried 15 | 8 10 10 10 10 11 10 15 15 15 15 15 Average Carried 12 | 4 8 9 9 10 9 9 14 14 14 15 13 Final Capacity 15 | 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 8 10 10 10 10 9 10 15 15 15 15 3 Class Distribution -------------------- 99% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1340 | 288 47 13 374 27 . 10 371 152 38 20 . Remotely . | . . . . . . . . . . . . Salvage Created 2643 | 174 80 . 832 20 . . 601 555 103 222 56 Parts 107 | 14 5 . 48 . . . 26 11 2 1 . Haulers Intercepted 2 | . . . . . . . 2 . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 38 | . 2 . 12 1 . . 6 11 2 . 4 Melee 8 | . . . . . . . 2 4 1 . 1 Guns 18 | . 2 . 11 1 . . 4 . . . . Cannons 3 | . . . . . . . . . . . 3 AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 13 | 3 1 . 4 1 . . 1 3 . . . Worker 4 | 1 . . 2 . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . Recycler 5 | 1 . . 2 . . . 2 . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 6 | . . . 3 . . . 2 1 . . . Swarmer 2 | . . . . . . . . 2 . . . Grunt 21 | . 2 . 8 . . . 2 7 2 . . Duelist 5 | . . . 2 . . . 2 1 . . . Sentry 4 | . . . 2 . . . 2 . . . . Hunter 1 | . . . . . . . . 1 . . . Assembled 4 | . . . . 1 . . . . . . 3 Best Kill Streak 8 | 5 2 . 8 1 . . 3 3 2 . 3 Combat Bots Only 6 | . 2 . 6 1 . . 2 3 2 . 3 Max Kills in Single Turn 2 | 1 1 . 2 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 284 | . 11 . 63 3 . . 23 55 15 . 114 Missed 84 | . 6 . 14 . . . 2 13 5 . 44 Damage Taken 2950 | . 40 . 485 28 . . 243 393 105 . 1656 Core 747 | . 17 . . . . . 28 31 11 . 660 Absorbed by Shields 10 | . . . . . . . . . . . 10 Ignored by Resistances 1736 | . 25 . 298 16 . . 144 242 64 . 947 Core Remaining (%) 96 | 100 . 93 . . . 100 94 . . . . Volleys Fired 128 | 6 9 1 49 3 . . 43 10 . . 7 Largest 2 | 2 2 2 2 1 . . 2 1 . . 1 Hottest 85 | 60 60 85 60 20 . . 46 80 . . 63 Shots Fired 214 | 12 18 2 92 3 . . 70 10 . . 7 Gun 197 | 12 18 2 92 3 . . 70 . . . . Cannon 17 | . . . . . . . . 10 . . 7 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 178 | 6 9 1 89 3 . . 70 . . . . Thermal 26 | 6 9 1 . . . . . 10 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 10 | . . . 3 . . . . . . . 7 Robot Hit Streak 41 | 8 15 16 41 7 . . 14 6 . . 6 Robot Miss Streak 2 | . 2 1 1 . . . 2 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . Shots Hit Robots 235 | 8 15 1 83 3 . . 64 31 4 5 21 Core Hits 89 | 6 5 . 40 2 . . 22 5 . 3 6 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . . . 5 1 . 1 Critical Strikes 8 | . . . . . . . . 5 1 1 1 Smash 8 | . . . . . . . . 5 1 1 1 Melee Attacks 103 | . . . 1 . . . 14 38 6 27 17 Impact 91 | . . . . . . . 3 38 6 27 17 Slashing 12 | . . . 1 . . . 11 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 5 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5284 | 89 186 13 1192 40 . . 1129 1277 158 371 829 Guns 2324 | 89 186 13 1148 40 . . 848 . . . . Cannons 283 | . . . . . . . . 154 . . 129 Explosions 44 | . . . 44 . . . . . . . . Melee 2633 | . . . . . . . 281 1123 158 371 700 Ramming . | . . . . . . . . . . . . Kinetic 2121 | 26 93 . 1114 40 . . 848 . . . . Thermal 367 | 63 93 13 44 . . . . 154 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 163 | . . . 34 . . . . . . . 129 Impact 2352 | . . . . . . . . 1123 158 371 700 Slashing 281 | . . . . . . . 281 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . . . 8 1 1 . Message Errors 3 | . . . . . . . . 2 . 1 . Matter Fused 2 | . . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 977 | . . . . . . . 43 384 57 176 317 Projectiles 17 | . . . . . . . . 4 . . 13 Explosions . | . . . . . . . . . . . . Melee 960 | . . . . . . . 43 380 57 176 304 Knockbacks 12 | . . . . . . . . 5 1 . 6 Impact 12 | . . . . . . . . 5 1 . 6 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 225 | 2 36 24 21 . . . . 225 . . 14 Average Temperature 40 | 2 20 13 5 . . . . 67 . . 5 Received Heat Transfer 1475 | . 36 . 318 . . . 126 261 108 . 626 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 6 1 . . Impact Corruptions 32 | . . . . . . . . 15 2 5 10 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 737 | 150 200 37 50 . . . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 244 | 25 83 22 244 50 . . 139 150 . . . Initial 50 | . 12 22 . 50 . . . 17 . . . Average 51 | 8 52 17 146 50 . . 48 44 . . . Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 73 100 . 100 100 100 . . . Level 1 3 | . . . 26 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 2 . . . . . 1 6 . . . Investigation 5 | . 2 . . . . . . 3 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . . . . . . . 1 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 7 | . . . 3 . . . 2 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 67 | . 6 . 22 1 . . 14 16 2 . 6 Peak Tracking Total 4 | . 4 . 4 1 . . 2 3 2 . 3 Tactical Retreats 5 | . . . . . . . 3 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 4 | . . . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 30 | . 2 . 4 . 4 . 3 15 1 1 . Terminals 18 | . 2 . 4 . . . 2 10 . . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 118 | . 6 . 19 . 27 . 9 49 1 7 . Successful 86 | . 3 . 10 . 27 . 7 31 1 7 . Failed 32 | . 3 . 9 . . . 2 18 . . . Catastrophic 2 | . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 4 . 13 . 1 . 5 24 . . . Terminals 71 | . 6 . 19 . . . 8 38 . . . Fabricators 8 | . . . . . . . . 8 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 60 | . 1 . 6 . 27 . 4 14 1 7 . Record 27 | . . . . . 26 . . . 1 . . Part Schematic 8 | . . . . . . . . 1 . 7 . Robot Analysis 3 | . . . 1 . . . . 2 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 5 | . . . 1 . . . 1 3 . . . Locate Traps 1 | . . . . . . . . 1 . . . Security Status 1 | . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . Hauler Manifests 3 | . . . . . . . 2 1 . . . Zone Layout 4 | . . . 1 . . . . 3 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . Load Schematic 3 | . . . . . . . . 3 . . . Build 3 | . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 18 | . 2 . 4 . . . 2 10 . . . Terminals 18 | . 2 . 4 . . . 2 10 . . . Assimilate 2 | . . . . . . . . 2 . . . Botnet 16 | . 2 . 4 . . . 2 8 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 . . . 3 14 . . . Full Trace Events 6 | . 2 . 1 . . . . 3 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 1 . 7 . Parts Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 212 | . . . . . . . . 212 . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . Total Orders 2 | . . . . . . . . 2 . . . STAY 1 | . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total 3 | . . . 1 . . . . 2 . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 8057 | 123 145 509 654 344 797 372 1436 2027 236 1070 344 Spaces Moved 5502 | 78 91 338 401 245 661 310 854 1292 179 817 236 Core 9 | 9 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5472 | 69 91 338 401 245 661 310 854 1292 179 817 215 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . 21 Fastest Speed 26 | 50 120 120 120 120 120 120 120 120 121 121 26 Average Speed 120 | 111 120 120 120 120 120 120 120 124 121 121 113 Slowest Speed 195 | 120 120 120 120 120 120 120 120 191 121 121 195 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 5 28 84 41 40 93 72 42 31 30 88 41 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 1 2 . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . . . . . . 1 . . Scrap Searched 9 | . . 3 . . . . . . 2 4 . Spaces Dug 25 | . . . . . . . 6 13 . 6 . Terrain Destroyed 27 | . . . 2 . . . 6 13 . 6 . Melee 25 | . . . . . . . 6 13 . 6 . Projectile . | . . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total 6542 | 98 109 441 482 292 667 310 1178 1637 190 858 280 Wait 657 | . 2 92 6 45 . . 223 262 4 11 12 Move 5491 | 77 90 337 400 244 660 309 853 1291 178 816 236 Hop . | . . . . . . . . . . . . Pick Up 42 | 8 3 4 5 . 2 1 9 9 1 . . Fast Attach 30 | 7 2 1 5 . . . 9 4 . 2 . Attach 17 | . . . 3 . . . 2 5 . . 7 Detach 5 | . 1 . 1 . . . 1 2 . . . Swap 19 | . . 1 4 . 1 . 9 4 . . . Drop 50 | . 2 5 8 . 4 . 15 12 1 2 1 Fire 128 | 6 9 1 49 3 . . 43 10 . . 7 Melee 103 | . . . 1 . . . 14 38 6 27 17 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Evolved 1 slot: Propulsion x1 240 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Hacker-Mutant 379 | -10/Mines | Identified exit to Materials 379 | -10/Mines | Discovered exit to Materials (range 14) 423 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 513 | -10/Mines | Discovered exit to Materials (range 5) 576 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 778 | -10/Mines | Entered Materials 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Entered Mines 1446 | -9/Mines | Met a Derelict bent on vengeance 1586 | -9/Mines | Assembled infested the area 1769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1770 | -9/Mines | Identified exit to Exiles 1770 | -9/Mines | Discovered exit to Exiles (range 5) 1776 | -9/Mines | Entered Exiles 1794 | -9/Exiles | Identified exit to Mines 1794 | -9/Exiles | Discovered exit to Mines (range 14) 1824 | -9/Exiles | Met 8R-AWN 1845 | -9/Exiles | Met EX-HEX 1908 | -9/Exiles | Met EX-DEC 2016 | -9/Exiles | Discovered exit to Mines (range 14) 2128 | -9/Exiles | Visited The Gauntlet 2305 | -9/Exiles | Met EX-BIN 2323 | -9/Exiles | Aligned with FarCom system 2324 | -9/Exiles | Given EX-Vault access code 2371 | -9/Exiles | Opened EX-Vault 2414 | -9/Exiles | Found 0b10 Alert Chip 2440 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2573 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2573 | -9/Exiles | Entered Mines 2638 | -8/Mines | Identified exit to Materials 2638 | -8/Mines | Discovered exit to Materials (range 8) 2945 | -8/Mines | Entered Materials 2945 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3926 | -8/Materials | Identified exit to Factory 4381 | -8/Materials | Entered Factory 4381 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4597 | -7/Factory | Identified exit to Storage 4597 | -7/Factory | Identified exit to Lower Caves 4881 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4990 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5204 | -7/Factory | Identified exit to Factory 5204 | -7/Factory | Discovered exit to Factory (range 6) 5341 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6408 | -7/Factory | Entered Lower Caves 6638 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6644 | -7/Lower Caves | Entered Zion 6738 | -7/Zion | Received a hallucinogenic algorithm 6755 | -7/Zion | System corruption cleaned by Quarantine Array 6874 | -7/Zion | Learned location of Storage (-7) 7133 | -7/Zion | Learned location of Armory (-3) 7464 | -7/Zion | Rebuked by Imprinter 7650 | -7/Zion | Identified exit to Deep Caves 7650 | -7/Zion | Discovered exit to Deep Caves (range 5) 7651 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7714 | -7/Zion | Entered Deep Caves 7963 | -7/Deep Caves | Attacked by Z-Imprinter 7968 | -7/Deep Caves | Z-Facility disabled 8012 | -7/Deep Caves | Core integrity fell below 50% 8031 | -7/Deep Caves | Core integrity fell below 20% 8041 | -7/Deep Caves | Destroyed Z-Imprinter 8058 | -7/Deep Caves | Destroyed by 9F-WR7(z) with Zionite Laser-S Last Messages --------------- 08033_ Destroyed Prototype Storage. 08033_ Destroyed Prototype Hover Unit. 08033_ Z-Imprinter system corrupted by crushing effect. 08033_ Z-Imprinter knocked back. 08036_ Reaction Control System destroyed. 08036_ Destroyed Prototype Hover Unit. 08036_ Z-Imprinter system corrupted by crushing effect. 08038_ Z-Imprinter suffers critical hit (Smash). 08038_ Destroyed Prototype Device. 08038_ Z-Imprinter system corrupted by crushing effect. 08038_ Z-Imprinter knocked back. 08041_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 08041_ Z-Imprinter destroyed. 08046_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????######????????????????????? | | ???????????????????????########??????????????????? | | ??????????????????????? ###??####????????????? | | ???????????????????????? #########????######## | | ???????????????????????? ###### ##??########## | | ???????????????????????? ## # ####### ## | | ??????????????????????? ##### # | | ???????????????????????? # | | ??????? ?????????????? # | | ???? ?????????? ## | | ?? ????????? ## | | ????????"""""" ## | | ???????""""""" # | | ?????""""""""" | | "??"""""""""" | | """"""""""" | | """"""""""""""@ z | | """""""""""" # | | """""""" z ## | | """" "" ## | | """" ## | | "" # | | !! # | | !!! # | | ! ## | | ## | | # | | # | | ## | | ### | | ### | | ## | | # | | # | | ## | | ## | | ## | | # | | # | | ? | | ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed LinearBombPurifier Manual? 0 Play Time 01:22:22 Cumulative 41.9 hours Start 2024.06.08 @ 16:34:33 End 2024.06.09 @ 17:32:03 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 6 Types 3/0/2/0/0/0/0/1/0 Lore% 56 Gallery% 37 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd91c361-d18c-497c-bd8b-c89c0c2ecfa6