Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 19:22:05 Player: Kersh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (132) 660 Value Destroyed (4038) 4038 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 7688 Bonus ------- High Alert Combat Kills 396 Follower Combat Kills 33 Friendly Fire -299 Cogmind --------- Core Integrity 596/700 Matter 300/300 Energy 51/100 System Corruption 6% Temperature Cool (34) Movement Treading (123) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Treaded Huge-Airjet Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Flak Charged Pulse Construct/G > --- INVENTORY (15) --- Compact Wheel Improved Heat Sink Compact Matter Pod (150) Machine Analyzer Improved Sensor Array Improved Targeting Computer Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating System Restoration Module High-powered Tractor Beam Mini Grenade Launcher Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Treaded Huge-Airjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Charged Pulse Construct/G Shotgun KE Gauss Construct/C > --- INVENTORY -------- Compact Wheel Improved Heat Sink Compact Matter Pod Machine Analyzer Improved Targeting Computer Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating System Restoration Module High-powered Tractor Beam Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 56] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Propulsion Compact Wheel Treads Constructs Wheel Compact Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 . . 4 Weapon . | . . . . . . . Parts Attached 93 | 8 11 6 10 45 2 11 Power 6 | 1 2 . 1 2 . . Engine 4 | 1 1 . . 2 . . Core 2 | . 1 . 1 . . . Reactor . | . . . . . . . Propulsion 23 | 2 4 1 2 13 1 . Treads 14 | . . 1 2 11 . . Leg . | . . . . . . . Wheel 9 | 2 4 . . 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 2 2 3 5 9 1 11 Device 20 | 1 1 2 4 5 1 6 Storage 2 | 1 1 . . . . . Processor 2 | . . 1 . . . 1 Hackware 1 | . . . . . . 1 Protection 8 | . . . 1 4 . 3 Artifact . | . . . . . . . Weapon 31 | 3 3 2 2 21 . . Energy Gun 17 | 1 2 . 2 12 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 1 . 4 . . Special Weapon . | . . . . . . . Impact Weapon 6 | . . 1 . 5 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 1 | . . 1 . . . . System Corruption 3 | . . 3 . . . . Parts Lost 14 | . 1 2 . 6 . 5 Power 2 | . . . . 1 . 1 Propulsion 6 | . 1 1 . 3 . 1 Utility 3 | . . . . 1 . 2 Weapon 3 | . . 1 . 1 . 1 Highest Loss Streak 2 | . 1 1 . 2 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 99 99 98 95 67 83 Engine 7 | . 10 . . 8 10 6 Core 3 | . 3 14 11 2 . . Treads 6 | . . 4 22 15 2 . Wheel 9 | . 27 23 . 5 5 6 Device 12 | . 14 4 18 12 11 15 Storage 10 | . 14 14 11 11 11 7 Processor 10 | . . 9 11 11 11 15 Hackware 1 | . . . . . . 7 Protection 3 | . . . 2 6 . 6 Energy Gun 10 | . 3 9 21 17 11 . Ballistic Gun 4 | . 23 . . . 3 5 Ballistic Cannon 1 | . . . . . . 6 Launcher 1 | . . 13 . 2 . . Naked Turns . | . . . . . . . Heaviest Build 43 | 13 32 32 35 38 36 43 Greatest Support 46 | 26 32 32 43 46 46 28 Greatest Overweight (x) 12 | . 1 1 . 12 9 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 14 Average Carried 13 | 3 11 14 14 14 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 15 14 15 15 14 14 Scrap Engine Consumption 71 | . . . . . 36 35 Constructs Created 4 | . . . . . 4 . Constructs Modified 25 | . . . . . 7 18 Class Distribution -------------------- 51% | Mutant 37% | Construct 7% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Matter Collected 1994 | 213 528 277 100 680 64 132 Remotely . | . . . . . . . Salvage Created 5137 | 27 783 304 233 1611 1234 945 Parts 285 | 2 55 18 16 97 52 45 Haulers Intercepted 9 | . 2 . . 6 . 1 Recyclers Shooed 8 | . 2 1 . 2 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 91 | . 12 10 7 38 10 14 Melee 8 | . . 6 . 2 . . Guns 53 | . 12 1 7 19 8 6 Cannons 7 | . . . . . . 7 AOE 23 | . . 3 . 17 2 1 Classes Destroyed 16 | 1 6 1 1 5 1 1 Worker 5 | . . . . 1 . 4 Builder 5 | . . . . 3 1 1 Tunneler 4 | 1 . 3 . . . . Hauler 9 | . 2 . . 6 . 1 Recycler 13 | . 3 . . 1 8 1 Operator 1 | . 1 . . . . . Watcher 5 | . 3 . . 2 . . Swarmer 9 | . 6 . 3 . . . Grunt 45 | . 6 8 1 22 2 6 Brawler 4 | . . . . 2 1 1 Duelist 3 | . . . . 2 . 1 Protector 2 | . . . . 1 1 . Sentry 20 | . . . 3 11 4 2 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . . 3 3 Assembled 2 | . . 2 . . . . Best Kill Streak 16 | 1 5 4 3 16 3 6 Combat Bots Only 12 | . 3 3 3 12 3 3 Max Kills in Single Turn 4 | 1 1 3 1 4 3 2 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . 2 . 3 2 1 Melee 1 | . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Damage Taken 4389 | . 298 387 165 1576 592 1371 Core 651 | . 67 168 16 209 87 104 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 750 | . . . 26 100 298 326 Core Remaining (%) 42 | 100 . 6 . . 22 . Volleys Fired 287 | 3 56 5 17 88 48 70 Largest 2 | 2 2 1 2 2 2 2 Hottest 130 | 40 130 65 130 130 113 118 Shots Fired 484 | 6 111 8 34 142 72 111 Gun 396 | 6 110 2 34 115 72 57 Cannon 54 | . . . . . . 54 Launcher 34 | . 1 6 . 27 . . Special . | . . . . . . . Kinetic 165 | 6 104 . . . 23 32 Thermal 266 | . 6 2 34 111 49 64 Explosive 34 | . 1 6 . 27 . . Electromagnetic 19 | . . . . 4 . 15 Robot Hit Streak 18 | 1 7 4 10 18 11 18 Robot Miss Streak 7 | 2 4 . 3 2 5 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 360 | 2 66 12 22 108 57 93 Core Hits 243 | 2 32 12 10 80 34 73 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . . . 1 6 . . Burn 6 | . . . 1 5 . . Smash 1 | . . . . 1 . . Melee Attacks 33 | . . 15 . 18 . . Impact 33 | . . 15 . 18 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9279 | 35 825 670 350 3943 1479 1977 Guns 4456 | 35 825 19 350 1382 865 980 Cannons 649 | . . . . . . 649 Explosions 3505 | . . 292 . 2255 614 344 Melee 665 | . . 359 . 306 . . Ramming 4 | . . . . . . 4 Kinetic 1430 | 35 809 . . . 262 324 Thermal 4250 | . 16 19 350 1353 1217 1295 Explosive 2521 | . . 292 . 2229 . . Electromagnetic 409 | . . . . 55 . 354 Impact 665 | . . 359 . 306 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 3 . . 2 6 Average Corruption 1 | . . 3 . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . 17 . . 15 18 Message Errors 7 | . . 5 . . . 2 Matter Fused 11 | . . 3 . . 4 4 Heat Flow Errors 5 | . . 1 . . 3 1 Energy Discharges 8 | . . 2 . . 1 5 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 11 | . . 2 . . 5 4 Data Loss (major) 3 | . . . . . 1 2 Misfires 3 | . . 3 . . . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 286 | . . 70 . 129 52 35 Projectiles 13 | . . . . . . 13 Explosions 112 | . . 25 . 13 52 22 Melee 161 | . . 45 . 116 . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 432 | . . 83 . 212 116 21 Shots 15 | . . 3 . 7 4 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | . 33 204 141 162 257 276 Average Temperature 61 | . 14 58 51 53 64 78 Received Heat Transfer 1278 | . 78 114 39 543 57 447 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions 6 | . . 2 . 4 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . . . 1 12 1 . Heat Transferred 5660 | . 37 37 888 3548 900 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . . 1 5 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Peak Influence 1068 | 5 263 236 220 1068 459 693 Initial 405 | . 3 96 54 52 405 39 Average 242 | 1 163 129 97 608 232 61 Maximum Alert Level 3 | . 1 1 1 3 2 2 Low Security (%) 61 | 100 51 66 84 21 53 98 Level 1 20 | . 48 33 15 22 23 . Level 2 7 | . . . . 8 23 1 Level 3 10 | . . . . 47 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 1 . 11 . 5 Investigation 4 | . . 1 . 3 . . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 . . 3 . 3 Assault 2 | . . . . 2 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Distress Signals 6 | . . 1 2 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 18 10 16 46 10 27 Peak Tracking Total 9 | . 3 3 4 9 3 7 Tactical Retreats 7 | . 2 1 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Traps Triggered 4 | . 1 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . . 6 Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Machines Disabled 31 | . 1 1 . 5 . 24 Max in Single Turn 23 | . 1 1 . 2 . 23 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Machines Accessed 29 | . 6 2 1 10 6 4 Terminals 21 | . 5 . . 8 5 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 64 | . 13 2 2 25 14 8 Successful 30 | . 3 2 2 11 7 5 Failed 34 | . 10 . . 14 7 3 Catastrophic 7 | . 2 . . 4 . 1 Database Lockouts . | . . . . . . . Manual 23 | . 8 . . 8 7 . Terminals 47 | . 10 . . 17 13 7 Fabricators . | . . . . . . . Repair Stations 8 | . . . 2 6 . . Recycling Units 4 | . 3 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 2 . 1 Terminal Hacks 22 | . 3 2 . 7 6 4 Robot Schematic 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 6 | . . 2 . 4 . . Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . . 1 . . Hauler Manifests 3 | . . . . 1 1 1 Zone Layout 3 | . 1 . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 2 4 . . Scan Component 3 | . . . 1 2 . . Repair 3 | . . . 1 2 . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 . . 7 5 1 Full Trace Events 4 | . . . . 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 2 . . Time 108 | . . . 38 70 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . 4 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 56 | . . . . . 56 . Highest-Rated Ally 21 | . . . . . 21 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 88 | . . . . . 88 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Turns Passed 7202 | 75 679 774 605 1586 1725 1758 Spaces Moved 3556 | 57 455 556 266 714 635 873 Core 24 | 1 . . . 1 22 . Treads 898 | . . 70 266 460 102 . Legs . | . . . . . . . Wheels 2592 | 56 455 486 . 253 511 831 Hover 42 | . . . . . . 42 Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 160 105 112 148 Average Speed 145 | 88 100 117 160 147 176 163 Slowest Speed 650 | 90 105 240 160 650 500 189 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 75 70 17 90 97 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 52 | . 10 17 . 25 . . Terrain Destroyed 316 | . 10 42 . 149 13 102 Melee 9 | . . 2 . 7 . . Projectile . | . . . . . . . AOE 307 | . 10 40 . 142 13 102 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Total 5032 | 72 568 646 414 1065 1174 1093 Wait 900 | . 23 54 105 171 419 128 Move 3550 | 56 454 555 265 713 634 873 Hop . | . . . . . . . Pick Up 51 | 4 14 5 9 11 2 6 Fast Attach 23 | 7 2 1 2 9 2 . Attach 16 | 1 2 1 3 4 . 5 Detach 11 | 1 2 . . 3 5 . Swap 54 | . 7 4 5 32 . 6 Drop 51 | . 8 6 8 16 11 2 Fire 287 | 3 56 5 17 88 48 70 Melee 33 | . . 15 . 18 . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 55 | . . . . . 53 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 460 | -10/Materials | Discovered new exit (range 11) 659 | -10/Materials | Discovered new exit (range 14) 755 | -10/Materials | Entered Mines 769 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 823 | -10/Mines | Discovered new exit (range 7) 837 | -10/Mines | Met a Derelict shopkeep closing up shop 929 | -10/Mines | Learned location of Zion (-7) 950 | -10/Mines | Discovered new exit (range 12) 1005 | -10/Mines | Identified exit to Materials 1273 | -10/Mines | Excavation squad dispatched 1273 | -10/Mines | A large section of the Mines collapsed 1297 | -10/Mines | Core integrity fell below 50% 1500 | -10/Mines | Core integrity fell below 20% 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Evolved 2 slots: Utility x2 1892 | -9/Materials | Repaired Imp. Heat Sink 1948 | -9/Materials | Discovered new exit (range 14) 1996 | -9/Materials | Identified exit to Storage 2134 | -9/Materials | Entered Storage 2934 | -9/Storage | First assault squad dispatched 2984 | -9/Storage | Core integrity fell below 50% 3029 | -9/Storage | Destroyed 12 combat bots 3240 | -9/Storage | Repaired Imp. Heat Sink 3274 | -9/Storage | Repaired Particle Gun 3313 | -9/Storage | Used back door to open Recycling access 3313 | -9/Storage | Discovered new exit (range 4) 3525 | -9/Storage | Discovered new exit (range 16) 3717 | -9/Storage | Identified exit to Recycling 3720 | -9/Storage | Entered Recycling 3725 | -9/Recycling | Found Scrap Engine 4242 | -9/Recycling | Build established: Commander-Construct 4786 | -9/Recycling | Build established: Construct 5300 | -9/Recycling | Discovered new exit (range 15) 5444 | -9/Recycling | Identified exit to Factory 5445 | -9/Recycling | Entered Factory 5445 | -7/Factory | Evolved 4 slots: Utility x4 5677 | -7/Factory | Identified exit to Factory 6915 | -7/Factory | Cargo convoy interrupted 7203 | -7/Factory | Self-destructed Last Messages --------------- Mass -2 Renamed Nuclear-Ion Core. 07173_ Critical hit (Burn: +37). 07174_ Door malfunctions. 07179_ ALERT: Rogue bot located, Programmers report to Factory Zone 2R. 07188_ Nuclear-Ion Core destroyed. 07188_ Arm. Scrap Engine damaged due to network destabilization (-10). 07188_ System corrupted by crushing effect (+2). 07190_ Scrap Engine modifies Wheeled Huge-Airjet Exoskeleton: Time/Move -20, Max Integrity +37 Expanded to 2 slots (? T123 S28) Renamed Treaded Huge-Airjet Exoskeleton. 07191_ B-48 Gladiator destroyed. 07192_ System corrupted: Heat flow error (+107). 07192_ R-06 Scavenger collects Imp. Heat Sink. 07196_ G-47 Trooper IFF system glitched. 07197_ G-47 Trooper destroyed. 07197_ R-06 Scavenger collects Corrupted Rnf. Deuterium Engine. 07199_ K-01 Serf collects debris. 07203_ Imp. Light Armor Plating destroyed. 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" ????????????????????# """ #?# | | ???? "" ;;;#################### "Y" #?# | | ??? # #?# | | ??? # %%"""" #?# | | ??? = *g # """" #?# | | ??? [%!w=kr # """" #?# | | ??? gm %@ w r # """" #?# | | ???? ;######+### % ; ] #?# | | ???? "# !% # "####+######### | | ????? "# """=% # % *% | | ????? "# """ # // | | ????? ## """ # | | ?????? ?# % # | | ??????"" "" " ?# # % % | | ??????? # ?#############+######+##"""#### | | ??????? """ # ???????????? ???# ##??? | | ?????????"" ?/ ???????????? ????# """ #???? | | ??????????"? # ??????????? ?????# "T % #???? | | ???????????? # ????????? ??????# """ #???? | | ?????????????# ????????# ???????# #???? | | ????????????????T?????????# ????????# """ #???? | | ??????????????????????????#?????????# """ #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????############## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ??################??????????????????????# | | ??# #??????????????????????# | | ??# """""" #??????????????????????#####+#### | | ??# """""" #?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 332 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpTargetDoublenader Manual? 0 Play Time 01:08:26 Cumulative 43.7 hours Start 2023.03.06 @ 18:12:01 End 2023.03.06 @ 19:22:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 41 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 444c04c0-15db-452e-a15b-cac458cecf68