Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 23:58:22

Player: Some Pennies

Result: Destroyed by ZR-8HF(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (40)      200
Value Destroyed (957)      957
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1557

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     289/300
Energy                     74/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (175) Ox5
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
        Compact Wheel
>               --- UTILITY (2) ------
                Huge Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
     Subdweller Beam Cannon
                Battle Cannon
>               --- INVENTORY (25) ---
       Improved Ion Engine
       Improved Ion Engine
                Aluminum Leg
       Improved Heat Sink
       Improved Heat Sink
         Medium Storage Unit
  High-capacity Storage Unit
                Humpback
                Signal Interpreter
                Seismic Detector
                Transport Network Coupler
                ECM Suite
          Light Armor Plating
          Light Armor Plating
     Subdweller Beam Cannon
                Battle Rifle
                Battle Rifle
                Battle Rifle
                Battle Rifle
                Grenade Launcher
     Subdweller Shrapnel Launcher
                Datajack
                Shrapnel Trap

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
                Huge Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
                Beam Rifle
     Subdweller Laser
>               --- INVENTORY --------
       Improved Ion Engine
       Improved Ion Engine
       Improved Ion Engine
          Light Treads
                Aluminum Leg
       Improved Heat Sink
       Improved Heat Sink
         Medium Storage Unit
  High-capacity Storage Unit
                Signal Interpreter
                Seismic Detector
                Transport Network Coupler
                ECM Suite
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
                Beam Rifle
                Beam Rifle
                Beam Rifle
                Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Datajack
                Mining Laser
[Rating: 13]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Subdweller Beam Cannon
  Energy Gun               Subdweller Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Subdweller Shrapnel Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             57   | 9   18  30  
  Power                    5    | 2   1   2   
    Engine                 5    | 2   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   3   3   
    Treads                 4    | 1   2   1   
    Leg                    1    | .   .   1   
    Wheel                  3    | 1   1   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  10   | 3   5   2   
    Device                 2    | 2   .   .   
    Storage                5    | 1   4   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   1   2   
    Artifact               .    | .   .   .   
  Weapon                   34   | 2   9   23  
    Energy Gun             6    | 1   1   4   
    Energy Cannon          8    | .   3   5   
    Ballistic Gun          9    | 1   2   6   
    Ballistic Cannon       1    | .   .   1   
    Launcher               3    | .   1   2   
    Special Weapon         7    | .   2   5   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   1   6   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  2    | .   .   2   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   99  97  
  Engine                   13   | .   13  14  
  Treads                   17   | .   21  16  
  Leg                      8    | .   .   10  
  Wheel                    1    | .   6   .   
  Device                   2    | .   14  .   
  Storage                  14   | .   14  14  
  Protection               9    | .   .   11  
  Energy Gun               1    | .   1   1   
  Energy Cannon            13   | .   12  13  
  Ballistic Gun            4    | .   13  2   
  Ballistic Cannon         3    | .   .   4   
  Launcher                 4    | .   .   5   
Peak Build Rating          13   | 9   12  13  
  Average Rating           11   | 6   8   12  
  On Entrance              6    | .   7   12  
Naked Turns                .    | .   .   .   
Heaviest Build             106  | 15  95  106 
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  6    | 1   4   6   
  Average Overweight (x)   3    | .   1   4   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         22   | 7   15  25  
  Most Carried             25   | 6   25  25  
  Average Carried          20   | 3   13  22  
  Final Capacity           25   | 8   25  25  
  Final Carried            25   | 6   25  24  

 Class Distribution 
--------------------
 91% | Mutant
  8% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1258 | 285 321 652 
  Remotely                 .    | .   .   .   
Salvage Created            1376 | 110 691 575 
  Parts                    95   | 6   50  39  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      16   | .   .   16  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  30   | .   14  16  
  Guns                     10   | .   3   7   
  Cannons                  15   | .   11  4   
  AOE                      4    | .   .   4   
Classes Destroyed          9    | 2   5   2   
  Worker                   1    | .   1   .   
  Tunneler                 2    | 2   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | 1   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  10   | .   6   4   
  Grunt                    8    | .   8   .   
  Artisan                  1    | .   .   1   
  Subdweller               12   | .   .   12  
Best Kill Streak           4    | 3   4   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        150  | .    57   93   
  Missed                   45   | .    15   30   
Damage Taken               1748 | .    476  1272 
  Core                     269  | .    55   214  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              131  | 4    59   68   
  Largest                  2    | 2    2    2    
  Hottest                  160  | 70   100  160  
Shots Fired                224  | 8    112  104  
  Gun                      96   | 8    55   33   
  Cannon                   92   | .    51   41   
  Launcher                 15   | .    1    14   
  Special                  21   | .    5    16   
  Kinetic                  92   | 4    53   35   
  Thermal                  131  | 4    58   69   
  Explosive                1    | .    1    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         13   | 3    11   13   
  Robot Miss Streak        4    | 1    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           108  | 5    62   41   
  Core Hits                58   | 3    29   26   
  Critical Kills           3    | .    1    2    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    1    3    
    Burn                   1    | .    .    1    
    Meltdown               1    | .    .    1    
    Destroy                2    | .    1    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2290 | 64   1020 1206 
  Guns                     800  | 64   337  399  
  Cannons                  1168 | .    666  502  
  Explosions               318  | .    13   305  
  Melee                    .    | .    .    .    
  Ramming                  4    | .    4    .    
  Kinetic                  903  | 28   324  551  
  Thermal                  1370 | 36   679  655  
  Explosive                13   | .    13   .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            8    | .    4    4    
  Projectiles              4    | .    4    .    
  Explosions               4    | .    .    4    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        258  | 18   258  144  
  Average Temperature      42   | 8    44   42   
  Received Heat Transfer   420  | .    228  192  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             5    | .    2    3    
  Heat Transferred         2506 | 111  1406 989  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             245  | 15  245 .   
  Initial                  9    | .   9   .   
  Average                  76   | 5   80  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         85   | 100 84  .   
  Level 1                  14   | .   15  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   22  17  
  Peak Tracking Total      5    | .   5   4   
  Tactical Retreats        4    | .   1   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   .   3   
  Max in Single Turn       2    | .   .   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   8   1   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                31   | .   27  4   
  Successful               16   | .   12  4   
  Failed                   15   | .   15  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   21   | .   21  .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          7    | .   7   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   2   4   
  Record                   4    | .   .   4   
  Robot Analysis           2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Retrieve Components      2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   8   .   
  Terminals                6    | .   6   .   
    Botnet                 1    | .   1   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     20   | .   20  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               9306 | 85   1932 7289 
Spaces Moved               2309 | 58   800  1451 
  Core                     6    | 6    .    .    
  Treads                   1945 | 1    552  1392 
  Legs                     .    | .    .    .    
  Wheels                   358  | 51   248  59   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   190  
  Average Speed            374  | 91   200  482  
  Slowest Speed            560  | 160  480  560  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       52   | 4    90   62   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     6    | .    3    3    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 7    | .    4    3    
Terrain Destroyed          64   | .    14   50   
  Melee                    .    | .    .    .    
  Projectile               13   | .    5    8    
  AOE                      51   | .    9    42   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2686 | 77   1009 1600 
  Wait                     97   | .    79   18   
  Move                     2307 | 57   799  1451 
  Hop                      .    | .    .    .    
  Pick Up                  56   | 7    33   16   
  Fast Attach              11   | 6    3    2    
  Attach                   9    | 1    1    7    
  Detach                   .    | .    .    .    
  Swap                     37   | 2    14   21   
  Drop                     36   | .    19   17   
  Fire                     131  | 4    59   68   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    2    | .    2    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / Rec)

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   20 | -11/Scrapyard | Discovered new exit (range 16)
   86 | -11/Scrapyard | Entered Materials
  112 | -10/Materials | Discovered new exit (range 16)
  203 | -10/Materials | Identified exit to Mines
  203 | -10/Materials | Identified exit to Materials
  203 | -10/Materials | Identified exit to Subcaves
  246 | -10/Materials | Loaded intel: 1 repair station location
  263 | -10/Materials | Discovered exit to Materials (range 13)
  280 | -10/Materials | Learned location of 1 exit from Recycling
  304 | -10/Materials | Learned 4 Recycling zone layouts
  316 | -10/Materials | Build established: Mutant
  317 | -10/Materials | Learned 2 Mines zone layouts
  318 | -10/Materials | Learned Storage emergency access door positions
  319 | -10/Materials | Loaded intel: 17 trap records
  327 | -10/Materials | Learned 4 Recycling zone layouts
 2018 | -10/Materials | Entered Subcaves
 2045 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 2236 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2295 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2316 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 2690 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 2769 | -10/Subcaves  | Visited Clippyterm
 2778 | -10/Subcaves  | Identified exit to Recycling
 2778 | -10/Subcaves  | Identified exit to Materials
 2778 | -10/Subcaves  | Learned location of Section 7 (-2)
 2897 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 3114 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 3125 | -10/Subcaves  | Core integrity fell below 50%
 3257 | -10/Subcaves  | Learned location of Zion (-6)
 3257 | -10/Subcaves  | Met a Zionite searching for "candidates"
 3277 | -10/Subcaves  | Build established: Scavenger-Mutant
 3703 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3723 | -10/Subcaves  | Core integrity fell below 20%
 3749 | -10/Subcaves  | Build established: Mutant
 7288 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 9283 | -10/Subcaves  | Disturbed a concealed Subdweller
 9307 | -10/Subcaves  | Destroyed by ZR-8HF(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
06986_ NC-KMQ(R) destroyed.
ZA-84S(R) emerges from concealment.
07011_ F6-MOR(R) destroyed.
07011_ Sub. Beam Cannon shoots sparks and powers
  down.
07015_ ZA-84S(R) destroyed.
07018_ Acquired 35 matter.
07046_ Acquired derelict log, extracted data.
World map updated: -10/Materials.
07062_ Subatomizers dissect the Sub. Monowheel.
07074_ Subatomizers dissect the Sub. Power
  Source. <x2>
07098_ Subatomizers dissect the Sub. Monowheel.
  <x5>
A swath of the cavern ceiling suddenly
  collapses.
09106_ Acquired Humpback.
09185_ Acquired Com. Wheel.
09188_ Acquired 9 matter.
09301_ Imp. Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????#   ####    #?????????#    #?????###??##      |
| ???###   #??##      #???????      ?????????# [     |
| ??##    ##???##    ##???????        ???????##  ##  |
| ??#     #?????##   #????????# ##     ?????""""     |
| ??#     #??????#####?????????##?######??#  """"" # |
| ??#    ##???????????????????????????????########## |
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| ??????????????????????????????????#  ?###????????? |
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| ???????????????????????????????# ## ##   #???????? |
| ??????????????????????###??????#  R  #   #???????? |
| ?????????????????????##  ??####;         #???????? |
| ????????????????????##   ###        %    #???????? |
| ????????????????????#                    #???????? |
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| ????????????????????#           ##    #??????????? |
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| ???????????????????##          #???##   ##???????? |
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| ???????????????????##;       ;###??#    ##???????? |
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| ?????????????????????  ????????????????##      ##  |
| ????????????????????????????????????????##    ###  |
| ?????????????????????????????????????????#    ##   |
| ?????????????????????????????????????????#         |
| ?????????????????????????????????????????####      |
| ????????????????????????????????????????????##   # |
| ?????????????????????????????????????????????#  ## |
| ???????????????????????????????????????###???#  ## |
| ???????????????????????????????????????#  ####     |
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| ????????????????????????????????????????#    ##    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                41
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MetafiberSalvageSabre
  Manual?         0
Play Time         00:33:21
  Cumulative      227.8 hours
  Start           2024.08.11 @ 22:05:05
  End             2024.08.11 @ 23:58:22
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          190
  Rogue           185
  Adventurer      5
  Explorer        0
Win Type          -
  Total           4
  Types           2/0/2/0/0/0/0/0/0
Lore%             59
Gallery%          78
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 94315dc2-79da-4f7b-94cc-70c83709c559