Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.04 @ 14:41:21 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (790) 790 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1935 Bonus ------- None Cogmind --------- Core Integrity 264/400 Matter 296/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Targeting Computer Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (12) --- Ion Engine Light Ion Engine Improved Treads Improved Treads Terrain Scanner Medium Armor Plating Hacking Suite Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer Utility Shielding > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Improved Treads Small Storage Unit Terrain Scanner Hacking Suite Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack Maul [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 29 | 6 15 8 Power 5 | 1 3 1 Engine 3 | 1 1 1 Core 2 | . 2 . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 2 | . . 2 Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 9 | 1 5 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 7 3 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility . | . . . Weapon 5 | . 4 1 Highest Loss Streak 3 | . 3 2 Average Slot Usage (%) 94 | . 97 91 Engine 8 | . 6 11 Core 4 | . 7 . Treads 8 | . . 19 Wheel 16 | . 26 1 Device 7 | . 12 . Storage 12 | . 14 11 Processor 8 | . 1 19 Protection 3 | . . 7 Energy Gun 2 | . 4 . Ballistic Gun 22 | . 23 21 Naked Turns . | . . . Heaviest Build 44 | 13 42 44 Greatest Support 46 | 32 32 46 Greatest Overweight (x) 12 | . 2 12 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 11 | 5 11 12 Most Carried 12 | 6 9 12 Average Carried 8 | 3 6 11 Final Capacity 12 | 6 12 12 Final Carried 12 | 6 9 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 831 | 201 418 212 Remotely . | . . . Salvage Created 1172 | . 645 527 Parts 83 | . 42 41 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 14 14 Guns 28 | . 14 14 Classes Destroyed 7 | . 5 2 Worker 1 | . . 1 Tunneler 2 | . 2 . Hauler 3 | . 2 1 Operator 3 | . 3 . Swarmer 12 | . 6 6 Grunt 12 | . 8 4 Sentry 4 | . . 4 Best Kill Streak 6 | . 3 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1195 | . 611 584 Core 224 | . 88 136 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 141 | . 84 57 Largest 2 | . 2 2 Hottest 60 | . 60 43 Shots Fired 267 | . 153 114 Gun 267 | . 153 114 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 236 | . 122 114 Thermal 21 | . 21 . Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 28 | . 15 28 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 182 | . 93 89 Core Hits 71 | . 39 32 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1763 | . 951 812 Guns 1763 | . 951 812 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1502 | . 690 812 Thermal 153 | . 153 . Explosive . | . . . Electromagnetic 108 | . 108 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 119 | . 119 8 Average Temperature 26 | . 30 5 Received Heat Transfer 444 | . 255 189 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 350 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 330 | . 330 266 Initial 35 | . . 35 Average 145 | . 159 140 Maximum Alert Level 1 | . 1 1 Low Security (%) 68 | 100 65 70 Level 1 31 | . 34 29 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 4 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 6 | . 3 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 30 28 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 5 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 14 7 Successful 11 | . 8 3 Failed 10 | . 6 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 10 6 Terminals 21 | . 14 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Part Schematic 1 | . 1 . Robot Analysis 1 | . . 1 Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 5 2 Terminals 7 | . 5 2 Track 1 | . 1 . Assimilate 2 | . 1 1 Botnet 2 | . 1 1 Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 8 | . 5 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1520 | 62 837 621 Spaces Moved 826 | 44 508 274 Core 7 | 2 . 5 Treads 239 | . . 239 Legs . | . . . Wheels 580 | 42 508 30 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 122 | 97 102 162 Slowest Speed 650 | 100 120 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 73 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1095 | 60 680 355 Wait 71 | 4 61 6 Move 824 | 43 507 274 Hop . | . . . Pick Up 21 | 7 8 6 Fast Attach 18 | 5 10 3 Attach 6 | 1 3 2 Detach 1 | . 1 . Swap 5 | . 2 3 Drop 8 | . 4 4 Fire 141 | . 84 57 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 10) 522 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Lost 3 parts (1p2w) 730 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Utility x2 1521 | -9/Materials | Self-destructed Last Messages --------------- 01429_ K-01 Serf collects debris. 01436_ R-06 Scavenger collects Lgt. Treads. 01437_ K-01 Serf collects debris. 01475_ Connecting with Scanalyzer... 01482_ Technician 2a reveals location of Blade Trap. 01487_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01494_ K-01 Serf cleans the Terminal. 01501_ Connecting with Terminal... >>Analysis(Samaritan) Downloading analysis... Samaritan Tier: 4 As a number of derelicts have insufficient or unreliable power supplies, some crafty derelict came up with the idea to create mobile recharging stations that generate and transmit energy to all nearby robot systems. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryMasterWheel Manual? 0 Play Time 00:17:03 Cumulative 121.7 hours Start 2021.10.22 @ 14:06:44 End 2021.11.04 @ 14:41:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bc9af857-6369-4666-8f88-cb773eeda0d2