Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 21:28:59 Player: Beef Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (225) 1125 Value Destroyed (9361) 9361 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (2077) 2077 TOTAL SCORE: 19723 Bonus ------- High Alert Combat Kills 1477 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 309/310 System Corruption 19% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Field Propulsion Array > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Improved Heat Sink Improved Matter Compressor (234) Improved Phase Shifter Peak State ------------ > --- POWER ------------ Light Neutrino Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Transmission Jammer Improved Phase Shifter Improved Force Field Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Wave Gun > --- INVENTORY -------- Neutrino Core Neutrino Core Advanced Myomer Leg Improved Heat Sink Improved Matter Compressor Advanced Sensor Array Graphene Brace Transdimensional Reconstructor Force Rifle Wave Gun Variable Charge Gun Rocket Array Rocket Array Plasma Lance [Rating: 109] Favorites ----------- Power Light Neutrino Core Engine Angular Momentum Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Regenerative Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Array Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . . . . 1 Utility 8 | . . 2 . 2 . . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 360 | 6 9 11 45 3 13 15 . 1 96 34 18 15 4 4 86 Power 31 | 1 1 2 3 . . 2 . . 8 5 . 1 . . 8 Engine 14 | 1 1 2 3 . . 1 . . 6 . . . . . . Core 15 | . . . . . . 1 . . 2 5 . 1 . . 6 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 87 | 2 3 3 19 1 1 2 . . 23 5 5 5 1 1 16 Treads 4 | . . . . . . . . . 2 1 1 . . . . Leg 57 | 2 3 3 10 1 1 . . . 15 4 2 5 1 1 9 Wheel 11 | . . . . . . 2 . . 6 . . . . . 3 Hover 14 | . . . 9 . . . . . . . 2 . . . 3 Flight 1 | . . . . . . . . . . . . . . . 1 Utility 165 | 1 1 3 13 2 12 10 . 1 51 20 8 5 3 3 32 Device 117 | . . . 10 1 6 8 . . 37 15 7 4 1 2 26 Storage 8 | 1 . 1 2 . . . . . 1 . . . 1 . 2 Processor 11 | . 1 2 1 . . . . . 2 1 1 1 . . 2 Hackware 7 | . . . . . . . . . 4 2 . . . 1 . Protection 22 | . . . . 1 6 2 . 1 7 2 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 77 | 2 4 3 10 . . 1 . . 14 4 5 4 . . 30 Energy Gun 37 | 1 2 1 2 . . 1 . . 6 2 3 3 . . 16 Energy Cannon 12 | . . 2 8 . . . . . 2 . . . . . . Ballistic Gun 6 | 1 1 . . . . . . . 4 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . 2 . 2 . . . 10 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . 2 . 1 . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . . . 1 . . 2 3 . . 4 . 1 Parts Lost 110 | . 5 . 10 . 1 7 . . 32 3 11 5 . . 36 Power 12 | . 1 . 1 . . 1 . . 3 . . . . . 6 Propulsion 43 | . 1 . 5 . 1 2 . . 13 . 5 2 . . 14 Utility 35 | . . . 1 . . 3 . . 13 3 5 1 . . 9 Weapon 20 | . 3 . 3 . . 1 . . 3 . 1 2 . . 7 Highest Loss Streak 10 | . 3 . 8 . 1 5 . . 5 2 10 3 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 89 90 98 96 100 84 84 84 93 99 92 99 97 100 83 Engine 3 | . 10 11 8 7 7 6 7 7 4 . . . . . . Core 2 | . . . . . . . . . 1 5 5 5 5 5 5 Leg 18 | . 27 22 27 30 30 3 . . 17 15 14 8 23 23 18 Wheel 2 | . . . . . . 12 15 15 3 3 . . . . . Hover 1 | . . . 7 . . . . . . . 1 8 . . . Device 16 | . . . 10 23 23 25 30 28 17 20 21 22 16 17 11 Storage 6 | . 14 10 9 7 7 7 7 7 6 5 5 5 5 5 4 Processor 9 | . 11 24 16 7 7 7 7 7 6 5 7 12 17 14 10 Hackware 8 | . . . . . . . . . 11 14 17 15 11 14 13 Protection 4 | . . . . 4 6 3 . 1 7 9 2 . 3 5 3 Energy Gun 6 | . 4 15 3 . . 3 7 7 6 9 10 9 11 11 7 Energy Cannon 4 | . . 6 14 15 15 10 7 7 2 . . . . . . Ballistic Gun 1 | . 11 . . . . . . . 2 . . . . . . Peak Build Rating 109 | 5 7 18 34 41 44 52 50 52 72 88 86 86 88 90 109 Average Rating 61 | 3 6 11 31 36 40 47 50 50 64 82 78 83 83 89 85 On Entrance 48 | . 5 6 18 32 39 39 50 50 52 60 86 85 80 88 90 Naked Turns 45 | . . . . . . . . . . . . . . . 45 Heaviest Build 77 | 9 14 20 46 51 71 71 41 52 68 67 57 44 44 44 77 Greatest Support 115 | 20 20 20 66 63 63 56 56 56 70 73 73 60 75 75 115 Greatest Overweight (x) 16 | . . . 3 . 1 2 . . 3 3 2 1 . . 16 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 7 13 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 8 8 14 15 15 15 14 14 15 15 15 13 15 15 15 Average Carried 12 | . 3 6 9 10 14 13 14 14 14 14 12 11 14 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 8 9 15 15 14 14 14 14 14 11 13 15 15 4 Class Distribution -------------------- 41% | Scavenger-Mutant 18% | Hacker-Mutant 16% | Scavenger-Skirmisher 14% | Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 5401 | 216 560 103 485 . 160 120 . 10 1420 321 300 134 50 234 1288 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10889 | . 626 213 1480 . 444 490 . 180 3070 710 315 386 . 234 2741 Parts 438 | . 36 15 58 . 24 18 . 11 129 40 9 18 . 6 74 Haulers Intercepted 10 | . . 2 2 . . 1 . . 3 1 . . . . 1 Recyclers Shooed 17 | . 2 . 3 1 . . . . 5 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . 24 17 . 11 . . 5 . . 5 . Prevented 2 | . . . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 164 | . 14 2 22 . 11 7 . 4 43 5 5 6 . 2 43 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 74 | . 7 2 . . . 3 . . 30 5 2 6 . 2 17 Cannons 53 | . 7 . 22 . 11 3 . 3 7 . . . . . . AOE 31 | . . . . . . . . . 5 . 3 . . . 23 Classes Destroyed 21 | . 6 2 4 . . 2 . 1 1 . . 2 . . 3 Worker 20 | . 4 1 2 . . . . . 6 1 . . . . 6 Builder 6 | . 1 . . . . . . . 3 . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 10 | . . 2 2 . . 1 . . 3 1 . . . . 1 Recycler 12 | . 1 . 3 . . . . . 3 2 . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . Watcher 10 | . 2 1 2 . . . . . 2 . . . . . 3 Swarmer 17 | . 3 . 3 . 7 . . . 3 . . . . . 1 Grunt 79 | . 11 2 12 . 4 5 . . 21 . 3 . . . 21 Brawler 4 | . . . 1 . . . . . 1 . . . . . 2 Duelist 3 | . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 17 | . . . 4 . . . . 1 5 1 1 . . . 5 Hunter 12 | . . . 1 . . 1 . . 4 2 . . . 2 2 Programmer 17 | . . . . . . . . . 7 2 . . . . 8 Heavy 2 | . . . 1 . . . . . 1 . . . . . . Behemoth 4 | . . . . . . 1 . 1 1 . 1 . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . Butcher 4 | . . . . . . . . . . . . 4 . . . Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 11 4 6 . 4 4 . 2 8 2 3 2 . 2 9 Combat Bots Only 8 | . 3 1 5 . 4 4 . 2 4 1 3 2 . 2 8 Max Kills in Single Turn 8 | . 1 1 2 . 1 1 . 1 3 1 2 1 . 1 8 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . 2 . 2 . . . 6 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1624 | . 115 16 136 . 64 103 . 9 558 76 65 49 . 52 381 Missed 543 | . 29 3 38 . 22 31 . 5 169 34 23 18 . 25 146 Damage Taken 17831 | . 929 144 1727 . 479 1042 . 33 5546 902 1044 695 . 314 4976 Core 3133 | . 205 55 349 . 109 120 . . 545 125 179 234 . 48 1164 Absorbed by Shields 1208 | . . . 144 . 144 132 . . . 89 44 . . . 655 Redirected to Shielding 162 | . . . . . . . . . . . . . . . 162 Ignored by Resistances 390 | . . . . . 69 115 . . . . . 94 . 112 . Regen/Repaired (Parts) 567 | . . 55 19 . . . . . 43 328 27 . . . 95 Core Remaining (%) 54 | 100 18 86 36 . . . . 67 35 . . . . 41 . Volleys Fired 687 | 3 81 29 93 5 24 41 . 8 201 32 25 23 . 12 110 Largest 2 | 1 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 169 | 20 80 108 136 136 136 136 . 131 161 162 101 162 . 162 169 Shots Fired 1309 | 3 136 57 186 10 48 81 . 14 388 61 50 46 . 24 205 Gun 850 | 3 82 56 23 . . 14 . 6 301 61 46 46 . 24 188 Cannon 434 | . 54 1 163 10 48 67 . 8 83 . . . . . . Launcher 25 | . . . . . . . . . 4 . 4 . . . 17 Special . | . . . . . . . . . . . . . . . . Kinetic 238 | 3 134 . . . . . . . 101 . . . . . . Thermal 1046 | . 2 57 186 10 48 81 . 14 283 61 46 46 . 24 188 Explosive 25 | . . . . . . . . . 4 . 4 . . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 20 31 16 . 7 23 . 4 19 15 25 16 . 4 13 Robot Miss Streak 9 | 3 7 3 9 2 5 5 . 4 5 4 3 2 . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . 2 . . 1 . . 3 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 . . 1 Shots Hit Robots 855 | . 97 35 114 . 26 62 . 6 235 40 45 29 . 14 152 Core Hits 573 | . 38 12 49 . 16 21 . 4 132 18 24 15 . 7 237 Critical Kills 7 | . . . . . . 1 . 1 4 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 1 . . . . . Critical Strikes 33 | . 2 . 1 . . 1 . 1 11 4 2 1 . 1 9 Burn 19 | . . . 1 . . . . . 5 2 2 1 . 1 7 Meltdown 4 | . . . . . . 1 . 1 2 . . . . . . Destroy 8 | . . . . . . . . . 4 2 . . . . 2 Blast 2 | . 2 . . . . . . . . . . . . . . Melee Attacks 46 | . . . . . . . . . . 3 . 1 . . 42 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . 3 . 1 . . 42 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26277 | . 1300 378 2398 . 555 1325 . 122 7374 1085 1237 653 . 382 9468 Guns 12044 | . 624 378 172 . . 200 . 18 4219 1007 920 653 . 382 3471 Cannons 6015 | . 676 . 2226 . 555 1125 . 104 1329 . . . . . . Explosions 7483 | . . . . . . . . . 1826 . 317 . . . 5340 Melee 735 | . . . . . . . . . . 78 . . . . 657 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2648 | . 1279 . . . . . . . 1369 . . . . . . Thermal 15764 | . 21 378 2398 . 555 1325 . 122 4532 1007 920 653 . 382 3471 Explosive 6746 | . . . . . . . . . 1473 . 317 . . . 4956 Electromagnetic 384 | . . . . . . . . . . . . . . . 384 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 735 | . . . . . . . . . . 78 . . . . 657 Highest Corruption 19 | . . . . . . . . . 4 4 . . . . 19 Average Corruption 5 | . . . . . . . . . 2 3 . . . . 10 Corruption Purged 6 | . . . . . . . . . 2 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 115 | . . . . . . . . . 41 6 . . . . 68 Message Errors 26 | . . . . . . . . . 10 2 . . . . 14 Matter Fused 33 | . . . . . . . . . 13 2 . . . . 18 Heat Flow Errors 10 | . . . . . . . . . 1 2 . . . . 7 Energy Discharges 18 | . . . . . . . . . 10 . . . . . 8 Parts Rejected 3 | . . . . . . . . . 1 . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 2 . . . . . 4 Data Loss (major) 10 | . . . . . . . . . 4 . . . . . 6 Misfires 2 | . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 374 | . . . 6 . 19 . . . 253 . . . . . 96 Projectiles 56 | . . . 6 . 19 . . . 31 . . . . . . Explosions 260 | . . . . . . . . . 222 . . . . . 38 Melee 58 | . . . . . . . . . . . . . . . 58 Knockbacks 8 | . 8 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 756 | . . . . . . . . . 246 . 14 . . . 496 Shots 27 | . . . . . . . . . 5 . 1 . . . 21 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 488 | . 79 266 456 6 108 269 . 44 465 291 76 349 . 131 488 Average Temperature 91 | . 30 60 89 4 43 107 . 21 94 94 34 120 . 57 117 Received Heat Transfer 4118 | . 447 78 706 . 210 465 . 12 1104 64 149 90 . . 793 Effects 21 | . . . 5 . . 1 . . 7 3 . . . . 5 Shutdowns 5 | . . . 1 . . . . . 2 . . . . . 2 Energy Bleed 8 | . . . . . . 1 . . 4 . . . . . 3 Interference 7 | . . . 4 . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . 1 2 . . . . . . Combat Hostiles 3 | . . . . . . 1 . 1 1 . . . . . . Parts Melted 73 | . . 1 14 . . 5 . 4 17 3 . 1 . 3 25 Heat Transferred 26793 | . 50 850 4477 . 999 2405 . 222 7208 1628 1776 1110 . 629 5439 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 1479 | . 377 246 585 233 . . . . 611 307 . . . . 1479 Initial 240 | . . 117 18 233 . . . . 150 240 . . . . 34 Average 382 | . 148 172 257 233 . . . . 280 167 . . . . 895 Maximum Alert Level 4 | . 1 1 2 1 . . . . 2 1 . . . . 4 Low Security (%) 29 | 100 61 55 45 . . . . . 18 63 . . . . 6 Level 1 44 | . 38 44 24 100 . . . . 70 36 . . . . 17 Level 2 9 | . . . 29 . . . . . 11 . . . . . 5 Level 3 6 | . . . . . . . . . . . . . . . 28 Level 4 9 | . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 5 1 5 . . . . . 15 1 . . . . 20 Investigation 14 | . 2 . 2 . . . . . 6 . . . . . 4 Extermination 8 | . . . . . . . . . 4 1 . . . . 3 Reinforcement 14 | . 3 1 3 . . . . . 4 . . . . . 3 Assault 10 | . . . . . . . . . 1 . . . . . 9 Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . 5 . . . . . 7 Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . 1 1 . . . . . . 1 . . . . . 2 Communications Jammed 19 | . . . . . . . . . 18 . . . . . 1 Distress Signals 17 | . . . . . . . . . 16 . . . . . 1 Times Spotted 254 | . 26 7 32 . 11 7 . 5 54 6 4 14 . 2 86 Peak Tracking Total 10 | . 6 2 7 . 4 5 . 1 5 2 2 7 . 2 10 Tactical Retreats 21 | . 4 . 2 . . . . . 5 . . 1 . . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 1 . 4 . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 27 | . 1 . 6 . . . . . 15 . . . . . 5 Max in Single Turn 4 | . 1 . 1 . . . . . 4 . . . . . 2 Garrison Access 5 | . . . . . . . . . 2 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 51 | . 2 1 4 1 . . 3 1 16 7 1 . 5 . 10 Terminals 25 | . 1 . 2 1 . . . 1 10 3 . . . . 7 Fabricators 3 | . . . . . . . . . 2 1 . . . . . Repair Stations 4 | . . 1 1 . . . . . . 1 . . . . 1 Recycling Units 4 | . 1 . 1 . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 3 1 . . . . 2 Total Hacks 195 | . 2 2 10 1 . . 29 1 70 29 1 . 18 . 32 Successful 128 | . 2 2 6 . . . 29 1 36 19 1 . 18 . 14 Failed 67 | . . . 4 1 . . . . 34 10 . . . . 18 Catastrophic 9 | . . . . 1 . . . . 5 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 40 | . 1 . 1 . . . . . 22 5 . . . . 11 Terminals 95 | . 1 . 5 1 . . . 1 51 13 . . . . 23 Fabricators 7 | . . . . . . . . . 6 1 . . . . . Repair Stations 16 | . . 2 3 . . . . . . 8 . . . . 3 Recycling Units 14 | . 1 . 2 . . . . . 5 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . 8 1 . . . . 6 Terminal Hacks 80 | . 1 . 2 . . . 29 1 18 5 1 . 18 . 5 Record 14 | . 1 . . . . . 6 1 . . . . 6 . . Part Schematic 16 | . . . . . . . 12 . . . . . 4 . . Robot Schematic 8 | . . . . . . . 8 . . . . . . . . Robot Analysis 8 | . . . . . . . . . 4 . . . 4 . . Prototype ID Bank 9 | . . . . . . . 3 . 1 1 . . 4 . . Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 Machine Index 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 4 | . . . . . . . . . 1 1 . . . . 2 Unreport Threat 4 | . . . . . . . . . 3 . . . . . 1 Patrol Status 1 | . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . 1 1 . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . 2 . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . . 6 1 . . . . . Network Status 2 | . . . . . . . . . 1 1 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . Build 3 | . . . . . . . . . 3 . . . . . . Repair Station Hacks 13 | . . 2 2 . . . . . . 6 . . . . 3 Scan Component 6 | . . 1 1 . . . . . . 3 . . . . 1 Repair 6 | . . 1 1 . . . . . . 3 . . . . 1 Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . . . 1 . . . . . 2 3 . . . . . Report Inventory 4 | . . . 1 . . . . . 1 2 . . . . . Retrieve Components 2 | . . . . . . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 1 . . . . . Seal Access 3 | . . . . . . . . . 2 1 . . . . . Unauthorized Hacks 19 | . 1 . 1 . . . . . 8 3 . . . . 6 Terminals 15 | . . . . . . . . . 8 3 . . . . 4 Track 2 | . . . . . . . . . 1 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 Botnet 10 | . . . . . . . . . 6 1 . . . . 3 Operators 2 | . . . . . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . . . . 2 Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . . 1 2 1 . . . . 15 4 . . . . 9 Full Trace Events 8 | . . . 1 . . . . . 5 . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 12 . . . . . 4 . . Parts Built 4 | . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 445 | . . . . . . . . . 445 . . . . . . Total Part Build Rating 24 | . . . . . . . . . 24 . . . . . . Parts Repaired 5 | . . 1 1 . . . . . . 2 . . . . 1 Time 250 | . . 26 19 . . . . . . 174 . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 2 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 8 | . . . . . . . . . 4 . . . 4 . . Derelict Logs Recovered 5 | . . . . . 1 1 . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . . . . . 35 Patrols 12 | . . . . . . . . . . . . . . . 12 Investigations 8 | . . . . . . . . . . . . . . . 8 Guards 15 | . . . . . . . . . . . . . . . 15 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 13914 | 84 555 476 1374 190 872 584 79 416 3507 1108 911 1095 335 260 2068 Spaces Moved 8400 | 62 274 275 915 134 607 405 79 396 1676 606 532 652 262 176 1349 Core 228 | 8 . . . . . . . . . . . . . . 220 Treads 83 | . . . . . . . . . 2 . 81 . . . . Legs 5326 | 54 274 275 573 134 607 30 . . 1078 361 387 194 262 176 921 Wheels 1746 | . . . . . . 375 79 396 596 245 . . . . 55 Hover 881 | . . . 342 . . . . . . . 64 458 . . 17 Flight 136 | . . . . . . . . . . . . . . . 136 Fastest Speed 40 | 50 120 120 48 122 120 100 100 100 95 110 120 120 120 120 40 Average Speed 119 | 110 120 120 101 122 123 106 100 100 127 121 151 151 120 120 101 Slowest Speed 850 | 120 120 120 240 122 192 190 100 100 240 190 260 166 120 120 850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 4 49 23 48 5 52 51 69 65 39 17 63 72 62 35 27 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 7 | . 1 . 1 . . 1 1 . . . . . 3 . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 17 | . . . . . 10 3 . . . . 2 2 . . . Spaces Dug 29 | . . . . . . . . . 4 2 . 1 . . 22 Terrain Destroyed 455 | . . . . . . . . . 153 2 42 1 . . 257 Melee 25 | . . . . . . . . . . 2 . 1 . . 22 Projectile 39 | . . . . . . . . . 38 . . . . . 1 AOE 391 | . . . . . . . . . 115 . 42 . . . 234 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total 10970 | 72 374 369 1168 150 684 494 79 404 2683 921 579 715 285 206 1787 Wait 1148 | . . 23 68 . 31 15 1 . 616 203 2 19 . 9 161 Move 8375 | 61 273 274 914 133 606 404 78 395 1675 605 531 651 261 175 1339 Hop 5 | . . . . . . . . . . . . . . . 5 Pick Up 178 | 1 8 14 23 8 5 11 . . 46 20 3 5 9 2 23 Fast Attach 87 | 6 4 6 14 1 . 2 . . 17 9 5 1 3 . 19 Attach 102 | . 2 1 17 1 2 7 . . 30 6 6 5 1 1 23 Detach 27 | 1 . 3 7 . . 1 . . 4 4 . 1 1 1 4 Swap 173 | . 3 4 14 1 11 6 . 1 49 19 7 9 1 3 45 Drop 132 | . 3 15 17 1 5 7 . . 37 20 . . 9 2 16 Fire 687 | 3 81 29 93 5 24 41 . 8 201 32 25 23 . 12 110 Melee 46 | . . . . . . . . . . 3 . 1 . . 42 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 433 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Lost 3 parts (1p2w) 556 | -10/Materials | Core integrity fell below 20% 622 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Utility x2 908 | -9/Materials | Repaired Sml. Storage Unit 1030 | -9/Materials | Build established: Scavenger-Mutant 1086 | -9/Materials | Discovered new exit (range 13) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Propulsion x2 1177 | -8/Materials | Discovered new exit (range 13) 1421 | -8/Materials | Identified exit to Storage 1863 | -8/Materials | Discovered new exit (range 15) 1966 | -8/Materials | Build established: Mutant 2047 | -8/Materials | Repaired Imp. Sensor Array 2276 | -8/Materials | Core integrity fell below 50% 2303 | -8/Materials | Lost 8 parts (1p3n1u3w) 2369 | -8/Materials | Found Prototype Device 2432 | -8/Materials | Discovered new exit (range 10) 2456 | -8/Materials | Identified exit to Factory 2490 | -8/Materials | Entered Factory 2490 | -7/Factory | Evolved 2 slots: Utility x2 2605 | -7/Factory | Discovered new exit (range 6) 2610 | -7/Factory | Identified exit to Lower Caves 2680 | -7/Factory | Entered Lower Caves 2790 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3260 | -7/Lower Caves | Learned location of 1 exit from Factory 3298 | -7/Lower Caves | Discovered new exit (range 15) 3329 | -7/Lower Caves | Identified exit to Lower Caves 3361 | -7/Lower Caves | Encountered a Warlord checkpoint 3552 | -7/Lower Caves | Entered another Lower Caves area 3593 | -7/Lower Caves | Spotted B-75 Beast 3641 | -7/Lower Caves | Destroyed B-75 Beast 3855 | -7/Lower Caves | Lost 5 parts (1p3u1w) 3941 | -7/Lower Caves | Found Imp. Powered Armor 3946 | -7/Lower Caves | Found Imp. Powered Armor 4054 | -7/Lower Caves | Learned location of Zion (-6) 4124 | -7/Lower Caves | Discovered new exit (range 6) 4135 | -7/Lower Caves | Identified exit to Data Miner 4136 | -7/Lower Caves | Entered Data Miner 4136 | -7/Data Miner | Discovered new exit (range 6) 4155 | -7/Data Miner | Met Data Miner 4172 | -7/Data Miner | Learned location of Section 7 (-2) 4172 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4187 | -7/Data Miner | Received God Mode back door access code from Data Miner 4214 | -7/Data Miner | Identified exit to Proximity Caves 4215 | -7/Data Miner | Entered Proximity Caves 4456 | -6/Proximity Caves | Spotter reported a threat 4553 | -6/Proximity Caves | Spotted B-75 Beast 4554 | -6/Proximity Caves | Destroyed B-75 Beast 4575 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4618 | -6/Proximity Caves | Discovered new exit (range 8) 4630 | -6/Proximity Caves | Identified exit to Factory 4631 | -6/Proximity Caves | Entered Factory 4631 | -6/Factory | Evolved 2 slots: Utility x2 4632 | -6/Factory | Identified exit to Lower Caves 5220 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 5238 | -6/Factory | Incoming investigation squad redirected 5295 | -6/Factory | Lost 3 parts (1n2u) 5481 | -6/Factory | Lost 5 parts (1p2n2w) 5539 | -6/Factory | Lost 3 parts (1n1u1w) 5553 | -6/Factory | Build established: Scavenger-Mutant 5768 | -6/Factory | Incoming investigation squad redirected 6084 | -6/Factory | Found Prototype Launcher 6084 | -6/Factory | Identified Rocket Array 6088 | -6/Factory | Found Rocket Array 6093 | -6/Factory | Found Rocket Array 6930 | -6/Factory | Incoming investigation squad redirected 7178 | -6/Factory | Spotted B-75 Beast 7223 | -6/Factory | Identified exit to Factory 7267 | -6/Factory | Core integrity fell below 50% 7285 | -6/Factory | Destroyed B-75 Beast 7309 | -6/Factory | Lost 4 parts (2n2u) 7516 | -6/Factory | Incoming investigation squad redirected 7652 | -6/Factory | Fabricated Lgt. Regenerative Plating? 7697 | -6/Factory | Fabricated Plasma Lance (x1) 7720 | -6/Factory | Incoming investigation squad redirected 7808 | -6/Factory | Fabricated Wave Gun (x2) 8083 | -6/Factory | Lost 5 parts (4n1u) 8131 | -6/Factory | First assault squad dispatched 8138 | -6/Factory | Entered another Factory area 8138 | -5/Factory | Evolved 2 slots: Utility x2 8213 | -5/Factory | Identified exit to DSF 8451 | -5/Factory | Build established: Scavenger-Skirmisher 8784 | -5/Factory | Build established: Scavenger-Mutant 8811 | -5/Factory | Repaired Force Rifle 8858 | -5/Factory | Repaired Imp. Cooling System 9200 | -5/Factory | Build established: Hacker-Mutant 9223 | -5/Factory | Discovered new exit (range 12) 9236 | -5/Factory | Identified exit to Upper Caves 9246 | -5/Factory | Entered Upper Caves 9639 | -5/Upper Caves | Spotted B-75 Beast 9704 | -5/Upper Caves | Destroyed B-75 Beast 9726 | -5/Upper Caves | Lost 10 parts (4n5u1w) 9762 | -5/Upper Caves | Discovered new exit (range 10) 9779 | -5/Upper Caves | Identified exit to Upper Caves 9823 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10006 | -5/Upper Caves | Learned Factory terminal intel 10081 | -5/Upper Caves | Encountered a Warlord checkpoint 10157 | -5/Upper Caves | Entered another Upper Caves area 10222 | -5/Upper Caves | Discovered new exit (range 14) 10237 | -5/Upper Caves | Identified exit to Factory 10547 | -5/Upper Caves | Learned Factory garrison access intel 10951 | -5/Upper Caves | Attacked by a faux Warlord 10977 | -5/Upper Caves | Core integrity fell below 50% 11010 | -5/Upper Caves | Lost 3 parts (2n1u) 11041 | -5/Upper Caves | Build established: Scavenger-Mutant 11124 | -5/Upper Caves | Discovered new exit (range 10) 11135 | -5/Upper Caves | Identified exit to Zhirov 11207 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11252 | -5/Upper Caves | Entered Zhirov 11252 | -5/Zhirov | Discovered new exit (range 3) 11274 | -5/Zhirov | Met Zhirov 11308 | -5/Zhirov | Found Alien Artifact 11424 | -5/Zhirov | Found Alien Artifact 11424 | -5/Zhirov | Identified Integrated Reactor 11424 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11465 | -5/Zhirov | Learned location of Quarantine (-2) 11465 | -5/Zhirov | Learned location of Testing (-3) 11465 | -5/Zhirov | Learned location of Command (-1) 11477 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11585 | -5/Zhirov | Identified exit to Proximity Caves 11587 | -5/Zhirov | Entered Proximity Caves 11803 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11815 | -4/Proximity Caves | Learned location of 1 exit from Research 11847 | -4/Proximity Caves | Entered Factory 11847 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11848 | -4/Factory | Loaded intel: 28 terminal locations 11849 | -4/Factory | Loaded intel: 4 garrison access locations 12014 | -4/Factory | Incoming investigation squad redirected 12380 | -4/Factory | Garrison activated, responded to threat 12597 | -4/Factory | First assault squad dispatched 12619 | -4/Factory | Incoming assault squad redirected 12729 | -4/Factory | System corruption reached 10% 12862 | -4/Factory | Incoming assault squad redirected 13040 | -4/Factory | Lost 8 parts (4n3u1w) 13045 | -4/Factory | Destroyed 8 combat bots 13127 | -4/Factory | Incoming assault squad redirected 13200 | -4/Factory | Incoming investigation squad redirected 13201 | -4/Factory | Identified exit to Upper Caves 13201 | -4/Factory | Identified exit to Extension 13382 | -4/Factory | Incoming investigation squad redirected 13496 | -4/Factory | Crushed by falling debris 13519 | -4/Factory | Core integrity fell below 50% 13568 | -4/Factory | Lost 9 parts (2p3n3u1w) 13605 | -4/Factory | Repaired Micro-nuke Launcher 13615 | -4/Factory | Incoming assault squad redirected 13708 | -4/Factory | Core integrity fell below 20% 13755 | -4/Factory | Released all parts (9) 13786 | -4/Factory | Lost 10 parts (2p4n1u3w) 13806 | -4/Factory | Identified Transdimensional Reconstructor 13806 | -4/Factory | Warped through subspace 13831 | -4/Factory | Spotted B-86 Titan 13915 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13803_ G-67 Veteran unfolds itself. 13803_ L-61 Swordsman unfolds itself. 13803_ I-47 Archangel unfolds itself. 13806_ Critical hit (Burn: +50). 13806_ Identified Transdimensional Reconstructor. 13806_ Warped through subspace. 13807_ Connecting with Terminal... 13808_ Acquired 75 matter. 13823_ K-01 Serf cleans the Nuclear Reactor. 13847_ ALERT: Significant disruption in Zone 6N, multiple assault carriers dispatched. 13847_ Acquired Field Propulsion Array. 13849_ System corrupted: Substantial component data lost. 13852_ Acquired Fission Core. 13859_ Acquired Imp. Gyrokinetic Inverter. 13871_ 8GL9&ILIUDK4/YJ6NBR J 13894_ System corrupted: Energy discharge (-117). 13910_ System corrupted: Imp. Gyrokinetic Inverter rejected. 13910_ Acquired Imp. Gyrokinetic Inverter. 13915_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????? #??????????????????? | | #??????????#?????? #??????????????????? | | """ """ #???????########?# #??????????????????? | | """ """ #???????# #?# #??????????????????? | | """ """ #????#??# !#?# ##################### | | #?????#?? #?# | | """ """ #???????? #?# | | """ """ #? ?????#? ??# ^ """ "" | | """ """ #???????#? ????%= """ F" | | #?#?????###+###???* """ " | | ! #???????# #### "" | | ##+############## T """ | | "" """ | | ## ############## """ | | ## #????????#???# ##### ###### | | ?# #???????#????### ####??# #?#??????""" """ | | ?# #??????????#?#?# #######+#????????""" """ | | ?# #??????????????# # """"" #????????""" """ | | ?# ##?????????##??# # ""T"" #??##??? #### | | ?# #??????#???????# # #????# """ """ #### | | ?# #?????????????## / ] #????# """ """ # | | ?# #????????????#?#%# ##???# """ """ # | | ## ###????######### ############## # " | | #???## ## # ! + / " | | ###### ! ## # #???????### # " | | # ## # @ #?? ??????# # | | #### # " " ## # #?????????# #### | | #??# # "Y" ?# # #?????????# #??? | | ######??# # ""???# # #?????????# #??? | | ????????# ##/###### # #?#???????# #### | | ????????# + #?????????# | | ???????############/###########????#????# | | ??????????????# #???????????????# | | ??????????????# #????????????######+###### | | ??????????????# #??????#?????# | | ??????????????# ]]= #????????????# | | ??????????????# ]]= ##???????????# | | ??????????????# ]= #???########## | | ??????????????# / ##### # | | ??????????????# ! + "%+ """ # ! | | ??????????????####/##########! ""R" # | | ?????????????????# ?????????# "" " # | | ?????????????????# ?????????# # | | ?????????????????? ?????????# !+ | | ?????????????????? ?????????#/ # | | ?????????????????? ????????## # | | ???????????????????????????# #########+### | | ????????????????????????????### ##+########### | | ?????????????????????#! ##### | | ?????????????????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 45 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Core Shielding 20 Power Shielding 90 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 1 Energy Filtering 50 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Plasma Lance | x1 | -6/Factory | Preloaded Wave Gun | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MassSegregatorSpoofer Manual? 0 Play Time 01:56:36 Cumulative 139.2 hours Start 2024.12.31 @ 05:24:44 End 2024.12.31 @ 21:28:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e6312e-81c4-47b2-b109-6d49d7a0bff2