Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 06:53:29 Player: m3rt Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (3119) 3119 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7344 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 99/100 System Corruption 29% Temperature Cool (39) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Gatling Laser Mass Driver Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Improved Hover Unit Improved Hover Unit Airjet Gravmag System Antigrav System VTOL Module > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Precision Matter Filter Improved Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Improved Hover Unit Gravmag System VTOL Module Large Storage Unit Gatling Laser Phase Cannon Mass Driver Heavy Missile Launcher Heavy Missile Launcher Power Maul Power Maul Great Axe Spear [Rating: 56] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 5 | . . . 2 1 2 . Utility 5 | . . 2 . 1 . 2 Weapon . | . . . . . . . Parts Attached 110 | . 10 24 8 33 2 33 Power 14 | . 2 3 2 5 . 2 Engine 9 | . 2 3 . 3 . 1 Core 5 | . . . 2 2 . 1 Reactor . | . . . . . . . Propulsion 38 | . 2 7 2 14 2 11 Treads 4 | . . . . 3 1 . Leg 18 | . 2 7 2 4 . 3 Wheel 1 | . . . . . . 1 Hover 13 | . . . . 7 1 5 Flight 2 | . . . . . . 2 Utility 22 | . 2 5 1 6 . 8 Device 10 | . . 2 1 2 . 5 Storage 3 | . 1 . . 1 . 1 Processor 3 | . . 2 . . . 1 Hackware . | . . . . . . . Protection 6 | . 1 1 . 3 . 1 Artifact . | . . . . . . . Weapon 36 | . 4 9 3 8 . 12 Energy Gun 10 | . 1 7 1 1 . . Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 3 | . 1 1 1 . . . Ballistic Cannon 4 | . 1 . 1 . . 2 Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 1 . 3 Slashing Weapon 6 | . 1 1 . 1 . 3 Piercing Weapon 3 | . . . . 3 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . 1 Corrupted Parts 2 | . . . . 1 . 1 System Corruption 16 | . . . . 6 . 10 Parts Lost 43 | . 3 6 2 3 . 29 Power 3 | . . 1 . . . 2 Propulsion 22 | . 1 2 . 3 . 16 Utility 8 | . 1 1 . . . 6 Weapon 10 | . 1 2 2 . . 5 Highest Loss Streak 10 | . 3 6 2 2 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 88 90 99 94 85 76 Engine 6 | . 14 8 . 5 6 3 Core 1 | . . . 8 1 . . Treads 4 | . . . . 11 5 2 Leg 17 | . 25 20 36 16 . 3 Hover 7 | . . . . 8 33 18 Device 6 | . . 10 9 6 6 7 Storage 8 | . 14 11 9 7 6 4 Processor 13 | . . 19 18 15 13 16 Protection 4 | . 5 1 . 5 6 3 Energy Gun 5 | . 11 10 13 . . . Ballistic Gun 1 | . 4 2 . . . . Ballistic Cannon 2 | . 10 1 3 . . . Impact Weapon 1 | . . . . 3 . 2 Slashing Weapon 3 | . 1 4 . 3 6 4 Piercing Weapon 1 | . . . . 3 . . Peak Build Rating 56 | . 8 21 31 43 44 56 Average Rating 29 | . 6 13 29 39 43 42 On Entrance 22 | 6 6 7 20 31 42 44 Naked Turns . | . . . . . . . Heaviest Build 43 | 12 33 34 35 43 36 39 Greatest Support 78 | 20 20 34 68 78 41 42 Greatest Overweight (x) 12 | . 2 7 1 1 . 12 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 13 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 13 | . 11 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 15 3 Class Distribution -------------------- 45% | Mutant 43% | Scavenger-Mutant 5% | Scavenger-Assassin 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1865 | 200 314 349 145 498 26 333 Remotely . | . . . . . . . Salvage Created 3470 | . 706 559 366 939 . 900 Parts 178 | . 53 32 17 57 . 19 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 68 | . 16 9 7 16 . 20 Melee 19 | . . 2 . 9 . 8 Guns 14 | . 3 6 4 1 . . Cannons 17 | . 12 1 2 . . 2 AOE 7 | . 1 . 1 4 . 1 Classes Destroyed 13 | . 5 3 . 4 . 1 Worker 2 | . . . . 2 . . Builder 3 | . . . . 2 . 1 Tunneler 1 | . . . . . . 1 Hauler 2 | . . 1 . 1 . . Recycler 7 | . 3 1 . 3 . . Operator 2 | . 1 . 1 . . . Watcher 4 | . 2 1 . 1 . . Swarmer 14 | . 6 . . 4 . 4 Grunt 33 | . 10 4 4 3 . 12 Duelist 1 | . . 1 . . . . Sentry 11 | . . 4 3 4 . . Hunter 1 | . . . . 1 . . Programmer 8 | . . . . 4 . 4 Best Kill Streak 6 | . 5 2 2 6 . 5 Combat Bots Only 5 | . 4 2 2 4 . 5 Max Kills in Single Turn 5 | . 3 1 1 5 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 1 3 . 1 Melee 1 | . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 599 | . 58 44 52 210 . 235 Missed 198 | . 10 10 17 90 . 71 Damage Taken 6566 | . 610 743 711 1192 . 3310 Core 1581 | . 86 239 94 154 . 1008 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 65 40 82 78 100 . Volleys Fired 119 | . 45 22 27 11 . 14 Largest 2 | . 2 2 2 2 . 2 Hottest 142 | . 80 90 100 81 . 142 Shots Fired 216 | . 85 38 54 19 . 20 Gun 130 | . 42 33 39 16 . . Cannon 79 | . 43 5 15 . . 16 Launcher 7 | . . . . 3 . 4 Special . | . . . . . . . Kinetic 98 | . 53 14 15 8 . 8 Thermal 41 | . . 10 15 8 . 8 Explosive 7 | . . . . 3 . 4 Electromagnetic 70 | . 32 14 24 . . . Robot Hit Streak 20 | . 9 13 20 8 . 10 Robot Miss Streak 4 | . 3 4 3 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 250 | . 55 42 38 51 . 64 Core Hits 116 | . 32 22 18 24 . 20 Critical Kills 3 | . . . . 2 . 1 Critical Parts Destroyed 16 | . . . . 2 . 14 Critical Strikes 31 | . . . 2 9 . 20 Burn 2 | . . . 2 . . . Blast 2 | . . . . . . 2 Smash 19 | . . . . 4 . 15 Sever 4 | . . . . 1 . 3 Impale 4 | . . . . 4 . . Melee Attacks 233 | . 4 24 . 107 10 88 Impact 82 | . . . . 34 . 48 Slashing 126 | . 4 24 . 48 10 40 Piercing 25 | . . . . 25 . . Sneak Attacks 16 | . 2 1 . 10 . 3 Combat Hostiles 4 | . . . . 4 . . Follow-up Attacks 16 | . . . . 3 . 13 Damage Inflicted 8614 | . 1077 617 746 3023 . 3151 Guns 1444 | . 329 333 494 288 . . Cannons 1228 | . 461 81 212 . . 474 Explosions 1088 | . 182 . 39 570 . 297 Melee 4852 | . 105 203 . 2165 . 2379 Ramming 2 | . . . 1 . . 1 Kinetic 1332 | . 529 132 212 200 . 259 Thermal 773 | . . 115 155 288 . 215 Explosive 849 | . 182 . . 370 . 297 Electromagnetic 806 | . 261 167 378 . . . Impact 2298 | . . . . 763 . 1535 Slashing 2152 | . 105 203 . 1000 . 844 Piercing 402 | . . . . 402 . . Highest Corruption 29 | . . . . 10 . 29 Average Corruption 10 | . . . . 8 . 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 85 | . . . . 57 . 28 Message Errors 18 | . . . . 12 . 6 Matter Fused 25 | . . . . 19 . 6 Heat Flow Errors 8 | . . . . 6 . 2 Energy Discharges 13 | . . . . 7 . 6 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 8 | . . . . 5 . 3 Data Loss (major) 5 | . . . . 5 . . Alerts 3 | . . . . 2 . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 1449 | . 40 . 39 458 . 912 Projectiles 8 | . . . . . . 8 Explosions 192 | . 40 . 39 113 . . Melee 1249 | . . . . 345 . 904 Knockbacks 20 | . 8 . 1 3 . 8 Impact 6 | . . . . 3 . 3 Kinetic 12 | . 7 . 1 . . 4 Secondary 2 | . 1 . . . . 1 Self-Inflicted Damage 223 | . 110 . 53 . . 60 Shots 3 | . 1 . 1 . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 351 | . 303 51 351 247 . 140 Average Temperature 74 | . 83 21 78 112 . 58 Received Heat Transfer 1378 | . 207 120 306 183 . 562 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 12 | . . . . 3 . 9 Combat Hostiles 11 | . . . . 2 . 9 Parts Fried 16 | . 1 . 5 1 . 9 Impact Corruptions 35 | . . . . 13 . 22 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 3 1 . 1 Heat Transferred 1324 | . . 273 494 335 . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 360 | . 261 128 214 360 214 231 Initial 161 | . . 74 45 42 161 104 Average 133 | . 109 70 95 179 203 131 Maximum Alert Level 1 | . 1 . 1 1 1 1 Low Security (%) 75 | . 86 100 97 55 15 79 Level 1 24 | . 13 . 2 44 84 20 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 . 1 4 1 2 Investigation 4 | . 1 . . 2 1 . Extermination 3 | . . . . 2 . 1 Reinforcement 4 | . 2 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 3 1 3 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 20 14 14 28 1 48 Peak Tracking Total 13 | . 3 3 3 4 1 13 Tactical Retreats 13 | . 4 1 . 3 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . 1 . 1 3 . 1 Max in Single Turn 3 | . 1 . 1 3 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 12 | . 2 3 . 3 2 2 Terminals 8 | . 2 3 . 1 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 2 . 1 Total Hacks 21 | . 2 6 . 7 3 3 Successful 8 | . 2 3 . 1 2 . Failed 13 | . . 3 . 6 1 3 Catastrophic 4 | . . 1 . 2 . 1 Database Lockouts . | . . . . . . . Manual 4 | . 1 2 . 1 . . Terminals 13 | . 2 6 . 1 2 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . 6 . 1 Terminal Hacks 6 | . 2 3 . . 1 . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Zone Layout 4 | . 2 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 1 . 3 2 2 Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6543 | . 1050 1182 585 2391 186 1149 Spaces Moved 3673 | 1 425 564 238 1473 234 738 Core 34 | . . 1 . . . 33 Treads 467 | . . . . 452 . 15 Legs 1746 | 1 425 563 238 405 . 114 Wheels 102 | . . . . . . 102 Hover 1324 | . . . . 616 234 474 Flight . | . . . . . . . Fastest Speed 44 | 120 120 130 130 44 64 50 Average Speed 125 | 120 197 170 147 109 64 96 Slowest Speed 650 | 120 260 400 200 250 64 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 46 35 21 37 10 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 87 | . 2 3 . 52 9 21 Terrain Destroyed 179 | . 29 3 8 85 9 45 Melee 87 | . 2 3 . 52 9 21 Projectile 7 | . . . 4 . . 3 AOE 85 | . 27 . 4 33 . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4986 | . 548 709 420 2059 250 1000 Wait 698 | . 36 25 132 391 . 114 Move 3667 | . 424 563 237 1472 233 738 Hop . | . . . . . . . Pick Up 90 | . 20 27 9 22 3 9 Fast Attach 23 | . . 4 1 10 . 8 Attach 47 | . 4 10 4 7 1 21 Detach 4 | . . . . . . 4 Swap 40 | . 6 10 3 16 1 4 Drop 89 | . 9 24 6 36 2 12 Fire 119 | . 45 22 27 11 . 14 Melee 207 | . 4 24 . 94 10 75 Ram 1 | . . . . . . 1 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 11) 202 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 738 | -10/Materials | Lost 3 parts (1n1u1w) 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Utility x2 1247 | -9/Materials | Core integrity fell below 50% 1260 | -9/Materials | Lost 6 parts (1p2n1u2w) 1584 | -9/Materials | Discovered new exit (range 18) 1821 | -9/Materials | Build established: Scavenger-Mutant 2233 | -9/Materials | Build established: Mutant 2233 | -9/Materials | Entered another Materials area 2233 | -8/Materials | Evolved 2 slots: Propulsion x2 2777 | -8/Materials | Discovered new exit (range 15) 2818 | -8/Materials | Entered Factory 2818 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3093 | -7/Factory | Build established: Scavenger-Mutant 3496 | -7/Factory | Discovered new exit (range 7) 4589 | -7/Factory | Build established: Mutant 4634 | -7/Factory | System corruption reached 10% 4932 | -7/Factory | Build established: Scavenger-Mutant 5164 | -7/Factory | Discovered new exit (range 17) 5209 | -7/Factory | Entered another Factory area 5209 | -6/Factory | Evolved 2 slots: Propulsion x2 5352 | -6/Factory | Discovered new exit (range 8) 5395 | -6/Factory | Entered another Factory area 5395 | -5/Factory | Evolved 2 slots: Utility x2 5740 | -5/Factory | Found Unknown Protection 5740 | -5/Factory | Identified Imp. Powered Armor 5810 | -5/Factory | Lost 3 parts (1n1u1w) 5934 | -5/Factory | Lost 3 parts (3n) 6027 | -5/Factory | System corruption reached 10% 6340 | -5/Factory | Lost 10 parts (1p6n3u) 6391 | -5/Factory | Lost 4 parts (1p1n2w) 6525 | -5/Factory | Core integrity fell below 50% 6532 | -5/Factory | Cargo convoy interrupted 6542 | -5/Factory | Core integrity fell below 20% 6544 | -5/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 06532_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 06534_ Visual Processing Unit destroyed. 06534_ C-30 ARC bursts open, deploying its payload. 06534_ P-70 Sage unfolds itself. 06534_ H-66 Slayer unfolds itself. 06534_ X-77 Beamer unfolds itself. 06534_ X-72 Disruptor unfolds itself. 06534_ Great Axe destroyed. 06536_ Wheel destroyed. 06537_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 06540_ Nuclear Reactor explodes. 06540_ M-28 Smith destroyed. 06540_ Power Maul destroyed. 06541_ Slug penetrates Subcomponent Replicator. 06541_ Subcomponent Replicator disabled. 06543_ Targeting Computer destroyed. 06544_ U-05 Engineer builds a Wall. 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