Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.12 @ 13:42:07 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1776) 1776 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 4973 Bonus ------- High Alert Combat Kills 191 Friendly Fire -89 Cogmind --------- Core Integrity 369/700 Matter 266/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite Makeshift System Shield > --- WEAPON (3) ------- Katana > --- INVENTORY (8) ---- Improved Heat Sink Improved Heat Sink Improved Heavy Armor Plating Autogun Autogun Gauss Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Utility Shielding > --- WEAPON ----------- Improved Grenade Launcher Missile Launcher Katana > --- INVENTORY -------- Improved Heat Sink Improved Heavy Armor Plating Autogun Hypervelocity Gauss Rifle [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Utility Shielding Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 2 1 . . Weapon 1 | . . 1 . . . . Parts Attached 54 | . 5 3 21 4 8 13 Power 5 | . 1 . 2 1 . 1 Engine 5 | . 1 . 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | . . . 3 1 1 2 Treads 4 | . . . 3 1 . . Leg 1 | . . . . . 1 . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 1 1 7 1 3 7 Device 6 | . . 1 2 1 . 2 Storage 2 | . . . . . 1 1 Processor 3 | . . . 2 . 1 . Hackware 2 | . . . . . . 2 Protection 7 | . 1 . 3 . 1 2 Artifact . | . . . . . . . Weapon 22 | . 3 2 9 1 4 3 Energy Gun 6 | . 2 2 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . . . . 3 2 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 7 | . 1 . 5 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . . 9 . 10 5 Power 3 | . . . 1 . 1 1 Propulsion 5 | . . . . . 3 2 Utility 5 | . . . 2 . 2 1 Weapon 11 | . . . 6 . 4 1 Highest Loss Streak 5 | . . . 4 . 5 3 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 80 | . 95 100 95 90 76 64 Engine 4 | . 14 11 8 7 1 1 Treads 7 | . . . 14 23 9 . Leg 4 | . 28 22 3 . . . Device 9 | . . 11 9 23 14 4 Storage 10 | . 14 11 9 7 6 13 Processor 9 | . . . 2 7 13 15 Hackware 1 | . . . . . . 4 Protection 8 | . 9 11 22 7 6 . Energy Gun 5 | . 24 33 5 . . . Ballistic Gun 5 | . . . . . 11 8 Ballistic Cannon 1 | . . . 3 . . 3 Launcher 4 | . 2 . 14 13 2 . Slashing Weapon 4 | . . . 2 . 6 7 Naked Turns . | . . . . . . . Heaviest Build 41 | 11 15 18 41 28 30 29 Greatest Support 60 | 20 20 20 40 60 60 20 Greatest Overweight (x) 6 | . . . 1 . 1 6 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 7 8 Most Carried 8 | 6 8 6 8 2 5 8 Average Carried 5 | 6 7 5 6 1 3 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 7 5 3 2 4 8 Class Distribution -------------------- 62% | Mutant 16% | Tank 15% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Matter Collected 1421 | 200 50 30 413 1 544 183 Remotely . | . . . . . . . Salvage Created 1709 | . 191 159 846 1 357 155 Parts 96 | . 12 13 41 4 15 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . 15 6 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 41 | . 4 3 23 . 7 4 Melee 4 | . . . 1 . 3 . Guns 15 | . 2 3 2 . 4 4 Cannons 4 | . . . 4 . . . AOE 18 | . 2 . 16 . . . Classes Destroyed 10 | . 2 1 6 . 1 . Worker 1 | . 1 . . . . . Builder 4 | . . 1 2 1 . . Recycler 3 | . . . 3 . . . Minesweeper 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 10 | . . . 3 . 3 4 Grunt 23 | . 4 3 12 . 4 . Sentry 3 | . . . 3 . . . Specialist 2 | . . . 2 . . . Hunter 3 | . . . 3 . . . Decomposer 4 | . . . . . 1 3 Best Kill Streak 6 | . 3 2 6 1 2 2 Combat Bots Only 5 | . 2 2 5 . 2 2 Max Kills in Single Turn 4 | . 2 1 4 1 1 1 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 4 . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Damage Taken 3857 | . 130 152 1609 12 1147 807 Core 609 | . 23 52 203 . 171 160 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . 23 . 29 . Ignored by Resistances 67 | . . . 67 . . . Core Remaining (%) 85 | 100 90 87 63 . . . Volleys Fired 121 | . 13 8 40 1 31 28 Largest 3 | . 2 3 3 1 2 1 Hottest 120 | . 80 120 110 36 56 28 Shots Fired 195 | . 26 24 68 1 48 28 Gun 139 | . 26 24 14 . 47 28 Cannon 18 | . . . 18 . . . Launcher 38 | . . . 36 1 1 . Special . | . . . . . . . Kinetic 93 | . . . 18 . 47 28 Thermal . | . . . . . . . Explosive 38 | . . . 36 1 1 . Electromagnetic 64 | . 26 24 14 . . . Robot Hit Streak 15 | . 3 7 14 15 7 5 Robot Miss Streak 7 | . 3 3 7 . 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 138 | . 13 14 51 1 40 19 Core Hits 110 | . 9 5 70 1 16 9 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Destroy 1 | . . . . . 1 . Sever 1 | . . . . . 1 . Melee Attacks 30 | . . . 3 . 13 14 Impact . | . . . . . . . Slashing 30 | . . . 3 . 13 14 Piercing . | . . . . . . . Sneak Attacks 7 | . . . 1 . 3 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4708 | . 298 243 2799 67 831 470 Guns 1168 | . 164 193 152 . 397 262 Cannons 348 | . . . 348 . . . Explosions 2430 | . 134 47 2194 50 5 . Melee 737 | . . . 100 . 429 208 Ramming 25 | . . 3 5 17 . . Kinetic 1007 | . . . 348 . 397 262 Thermal 351 | . 134 47 170 . . . Explosive 2079 | . . . 2024 50 5 . Electromagnetic 509 | . 164 193 152 . . . Impact . | . . . . . . . Slashing 737 | . . . 100 . 429 208 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 231 | . . . 84 . 93 54 Projectiles . | . . . . . . . Explosions 84 | . . . 84 . . . Melee 147 | . . . . . 93 54 Knockbacks 9 | . . . 9 . . . Impact . | . . . . . . . Kinetic 8 | . . . 8 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 507 | . . . 493 14 . . Shots 20 | . . . 19 1 . . Rammed 4 | . . . 2 2 . . Targets Rammed 5 | . . 1 2 2 . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 132 | . 132 98 36 . 7 8 Average Temperature 38 | . 48 40 18 . 7 8 Received Heat Transfer 897 | . 75 84 270 . 360 108 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 350 | . 150 50 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 1 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Peak Influence 732 | . 154 242 732 293 . . Initial 264 | . . 65 102 264 . . Average 301 | . 57 173 440 287 . . Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 40 | 100 100 43 24 . . . Level 1 25 | . . 56 8 100 . . Level 2 29 | . . . 56 . . . Level 3 5 | . . . 10 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 1 9 . . . Investigation 3 | . . 1 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 4 . . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 5 7 30 1 11 11 Peak Tracking Total 4 | . 2 4 4 . 4 4 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Machines Disabled 6 | . . 3 2 1 . . Max in Single Turn 2 | . . 2 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Machines Accessed 16 | . 5 2 7 1 1 . Terminals 10 | . 5 . 5 . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 53 | . 19 5 24 4 1 . Successful 31 | . 11 3 15 1 1 . Failed 21 | . 7 2 9 3 . . Catastrophic 4 | . . . 3 1 . . Database Lockouts 1 | . 1 . . . . . Manual 32 | . 13 1 15 3 . . Terminals 35 | . 19 . 16 . . . Fabricators 4 | . . . . 4 . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 6 . . . Scanalyzers 5 | . . 5 . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 11 | . 7 . 3 . 1 . Prototype ID Bank 4 | . 3 . 1 . . . Open Door 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 . 2 . . . Disarm Traps 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . . . 6 . . . Recycle Component 3 | . . . 3 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 4 1 6 . . . Terminals 9 | . 4 . 5 . . . Botnet 8 | . 4 . 4 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 5 1 6 1 . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 116 | . . . . 116 . . Total Robot Build Rating 3 | . . . . 3 . . Part Schematics Acquired 9 | . . 9 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . . . 3 . . . Recycled Matter 43 | . . . 43 . . . Retrieved Matter 43 | . . . 43 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Total Allies 3 | . . . 2 1 . . Largest Group 2 | . . . 2 1 1 . Highest-Rated Group 28 | . . . 28 15 15 . Highest-Rated Ally 18 | . . . 18 15 15 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . 4 . . . Total Damage 83 | . . . 83 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Turns Passed 3708 | 5 350 170 800 235 1057 1091 Spaces Moved 2063 | 5 234 117 398 87 563 659 Core 445 | . . . . . 5 440 Treads 888 | . . . 292 87 509 . Legs 589 | 5 234 117 106 . 49 78 Wheels 141 | . . . . . . 141 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 170 100 50 Average Speed 140 | 120 120 120 161 170 165 114 Slowest Speed 350 | 120 120 120 250 170 170 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 40 18 42 3 68 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 3 | . . . . . 1 2 Spaces Dug 10 | . . . . . . 10 Terrain Destroyed 276 | . 7 . 241 8 10 10 Melee 10 | . . . . . . 10 Projectile . | . . . . . . . AOE 265 | . 7 . 241 8 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Total 2643 | 4 279 128 483 171 630 948 Wait 323 | . 11 . 3 76 9 224 Move 2057 | 4 233 116 397 86 562 659 Hop . | . . . . . . . Pick Up 23 | . 7 . 8 2 4 2 Fast Attach 17 | . 3 . 4 1 1 8 Attach 21 | . . 2 7 3 6 3 Detach 13 | . 2 . 1 . 3 7 Swap 16 | . 2 1 10 . 1 2 Drop 17 | . 8 . 8 . . 1 Fire 121 | . 13 8 40 1 31 28 Melee 30 | . . . 3 . 13 14 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 4 | . . . 2 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 14 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Discovered new exit (range 14) 291 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Central database locked down 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 497 | -9/Materials | Discovered new exit (range 10) 526 | -9/Materials | Entered another Materials area 526 | -8/Materials | Evolved 2 slots: Utility x2 730 | -8/Materials | Garrison activated, responded to threat 1168 | -8/Materials | Build established: Tank 1253 | -8/Materials | Discovered new exit (range 10) 1281 | -8/Materials | Lost 4 parts (1p2u1w) 1322 | -8/Materials | Identified exit to Factory 1326 | -8/Materials | Entered Factory 1326 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1461 | -7/Factory | Discovered new exit (range 4) 1466 | -7/Factory | Identified exit to Lower Caves 1530 | -7/Factory | Fabricated M-14 Sweeper? 1540 | -7/Factory | Build established: Mutant 1561 | -7/Factory | Entered Lower Caves 1561 | -7/Lower Caves | Accompanied by 1 ally 1803 | -7/Lower Caves | Lost 3 parts (2n1w) 1888 | -7/Lower Caves | Encountered a Warlord checkpoint 2560 | -7/Lower Caves | Lost 5 parts (1n2u2w) 2603 | -7/Lower Caves | Learned 8 Factory zone layouts 2604 | -7/Lower Caves | Discovered new exit (range 6) 2609 | -7/Lower Caves | Identified exit to Lower Caves 2618 | -7/Lower Caves | Entered another Lower Caves area 2631 | -7/Lower Caves | Encountered a Warlord checkpoint 2693 | -7/Lower Caves | Discovered new exit (range 3) 2700 | -7/Lower Caves | Identified exit to Factory 2787 | -7/Lower Caves | Spotted B-75 Beast 2929 | -7/Lower Caves | Lost 3 parts (1p2n) 3071 | -7/Lower Caves | Learned location of 1 exit from Factory 3113 | -7/Lower Caves | Learned 4 Factory zone layouts 3380 | -7/Lower Caves | Build established: Derelict-Mutant 3709 | -7/Lower Caves | Self-destructed Last Messages --------------- 03060_ Searching scrap... 03060_ Found Gauss Cannon. 03060_ Found Shock Bomb Launcher. 03060_ Found Adv. Weight Redist. System. 03060_ Found Authchip [Processor]. 03060_ Found 43 Matter. 03061_ Acquired 43 matter. 03067_ Acquired Shock Bomb Launcher. 03071_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03076_ Acquired Authchip [Processor]. 03077_ Discarded Authchip [Processor]. 03088_ Acquired Gauss Cannon. 03093_ Acquired Adv. Weight Redist. System. 03113_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 03701_ Sml. Matter Pod destroyed. 03703_ Discarded Imp. Signal Interpreter. 03703_ Critical hit (Burn: +37). 03705_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????? g ????????????? ??????? | | ?????????????????????????? #????????????? ?????? | | ??????????????????##??????g #?###? ?????? ####? | | ?????????????????## ????? ## ## ??? # | | ????????????# ## #### g %" ?? | | ????????????# " ????# | | ???????????# l ? ???#??# | | ?????????????????# @##? #?? ??# | | ?????????????????##### ###;#? #? ??# | | ?????????????????????????# #? # ?# | | ?????????????????????????# #? ## | | ?????????????????????????# #? ????????# | | ?????????????????????????# #?# ??????????? | | ?????????????????????????# ### ????????????? | | ?????????????????????????# ## ????????????? | | ?????????????????????????# ## ##??????????? | | ?????????????????????????# ## #? ##????????## | | ?????????????????????????#"## #??# #???????? | | ?????????????????????????# #?## #??????## | | ?????????????????????????# ####### ####???# | | ?????????????????????????# #????# ##??# | | ?????????????????????????# #????# #??# | | ?????????????????????????# #????# #??# | | ?????????????????????????# #????## #### | | ????????????????????????## #?????### | | ????????????????????????# ##??????# # ## | | ????????????????????????# ##?????# ## #? | | ???????????????????????## ##????# ##### ## | | ??????????????????????## ###### #???#### | | ?????????????????????## #??????## | | ????????????????????## #???????## | | ????????????????????# ##########???????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Defensive Hacking 11 Item Schematics ----------------- Sml. Battery | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Autogun | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftGyrokineticMaul Manual? 0 Play Time 00:23:30 Cumulative 438.5 hours Start 2023.07.12 @ 13:22:27 End 2023.07.12 @ 13:42:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 114 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 66 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a090455-1f16-4ef7-b296-cbe2736a0410