Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.11 @ 10:09:03 Player: Leeman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (627) 627 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1224 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/250 Matter 16/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Experimental Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Experimental Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 5 14 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | 1 10 5 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher 7 | . 4 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 90 Engine 13 | . 14 11 Leg 27 | . 27 25 Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 11 | . 14 4 Ballistic Gun 9 | . 5 18 Launcher 5 | . 7 1 Naked Turns . | . . . Heaviest Build 29 | 12 29 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 11 15 Most Carried 8 | 2 8 8 Average Carried 6 | . 6 7 Final Capacity 15 | 8 15 15 Final Carried 8 | 2 8 6 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 593 | 218 305 70 Remotely . | . . . Salvage Created 484 | . 382 102 Parts 50 | . 43 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 21 | . 13 8 Guns 6 | . 2 4 AOE 15 | . 11 4 Classes Destroyed 7 | . 7 . Worker 3 | . 3 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 3 | . 3 . Watcher 2 | . 2 . Swarmer 11 | . 6 5 Grunt 10 | . 7 3 Best Kill Streak 9 | . 9 3 Combat Bots Only 8 | . 8 3 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1084 | . 322 762 Core 259 | . 69 190 Absorbed by Shields . | . . . Regen/Repaired (Parts) 72 | . 72 . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | . 42 37 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 156 | . 84 72 Gun 121 | . 61 60 Cannon . | . . . Launcher 35 | . 23 12 Special . | . . . Kinetic 73 | . 23 50 Thermal 32 | . 24 8 Explosive 35 | . 23 12 Electromagnetic 16 | . 14 2 Robot Hit Streak 8 | . 8 4 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 59 | . 33 26 Core Hits 71 | . 50 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2166 | . 1520 646 Guns 577 | . 362 215 Cannons . | . . . Explosions 1589 | . 1158 431 Melee . | . . . Ramming . | . . . Kinetic 314 | . 133 181 Thermal 165 | . 131 34 Explosive 1589 | . 1158 431 Electromagnetic 98 | . 98 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 36 | . 36 . Projectiles . | . . . Explosions 36 | . 36 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . 20 5 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 72 63 Average Temperature 21 | . 18 27 Received Heat Transfer 399 | . 114 285 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . 300 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 408 | . 408 268 Initial . | . . . Average 139 | . 147 129 Maximum Alert Level 2 | . 2 1 Low Security (%) 62 | 100 55 77 Level 1 36 | . 42 22 Level 2 1 | . 1 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 19 11 Peak Tracking Total 8 | . 8 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 6 | . 3 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 12 | . 12 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Maintenance Status 1 | . 1 . Investigation Status 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 2301 | 50 1629 622 Spaces Moved 1179 | 38 881 260 Core 13 | 6 . 7 Treads . | . . . Legs 1166 | 32 881 253 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 159 | 108 149 198 Slowest Speed 350 | 120 260 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 98 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 192 | . 126 66 Melee . | . . . Projectile . | . . . AOE 192 | . 126 66 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1452 | 44 1104 304 Wait 151 | . 151 . Move 1177 | 37 880 260 Hop . | . . . Pick Up 14 | 2 11 1 Fast Attach 7 | 5 2 . Attach 6 | . 3 3 Detach 1 | . 1 . Swap 12 | . 9 3 Drop 5 | . 5 . Fire 79 | . 42 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 51 | -11/Junkyard | Entered Materials 150 | -10/Materials | Destroyed 8 combat bots 264 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 671 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Discovered new exit (range 13) 1100 | -10/Materials | Discovered new exit (range 10) 1609 | -10/Materials | Repaired Aluminum Leg 1680 | -10/Materials | Entered Mines 1745 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1749 | -10/Mines | Found Prototype Device 1938 | -10/Mines | Core integrity fell below 50% 2178 | -10/Mines | Build established: Scavenger-Mutant 2274 | -10/Mines | Core integrity fell below 20% 2297 | -10/Mines | Discovered new exit (range 5) 2302 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 19 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Assault Rifle destroyed. Lgt. Ion Engine destroyed. G-34 Mercenary destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Grenade Launcher destroyed. Aluminum Leg destroyed. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? ????????? ####???????????????????????????? | | ????? ????????########??????????????????????????? | | ????? ????????### ###??????????????????????????? | | ????? ###?????## #######?????????????????????? | | ????? ###?????## #######?????????????????????? | | ????# ##?????### ##?????????????????????? | | ????## ##?????### ####g##?????????????????????? | | ????## ##?????## ####@##?????????????????????? | | ????## ##?????## ### ##?????????????????????? | | ????## ##?????## ### #?????????????????????? | | ????## ##?????### ## ????????????????????? | | ???### ##????#### ## < ##?## #######?????????? | | ???### ##????#### ### ##?## ########????????? | | ???# ????## ##### ###?## #### ####???????? | | ???# # ????## ############?## ####??????? | | ???## % # ????## ####?######????#### # #########? | | ????# ????## ##?????????????## # ######### | | ????# #???### ################# ### | | ???? #???### ################# # | | ???? # ???## = * = | | ????## ##???## ###########= | | ????## ##??### ########### ##### ## # | | ????## ###?### ##??????## ##### #### ## | | ????## ###### ##??????## ##?## ## # #### | | ???### ##### ##??????## ##?### # # ##### | | ???### #### ##??????## ##?#### ### ##### | | ???## ### ##??????## ##??#### ##### #### | | ???## # ###?????## ##???### ##### | | ???## ####?##### ####??## ##?## ## | | ???## ###?##### ####?## ##?### ## | | ???### ### ##?## ^##?## ##?#### ### | | ???### ####### ###### ## ##?## ###??### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ActiveCentriumDriver Manual? 0 Play Time 00:24:54 Cumulative 5.3 hours Start 2023.12.11 @ 09:28:13 End 2023.12.11 @ 10:09:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d81da1dc-a358-45d5-b69b-201b909ff9a8