Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 19:57:41 Player: IsAway Result: Destroyed by 8F-0G7(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (304) 304 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1004 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 176/300 Energy 90/200 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Flight Unit Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Subdweller Monowheel Flight Unit > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Flight Unit Humpback Rocket Launcher Scrap Shield Fragment [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 7 . 7 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight 2 | . 2 . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 5 | 4 6 5 5 Power 1 | . 1 . . Propulsion 1 | 2 . . 1 Utility . | . 1 1 . Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 11 | . 9 . 2 Power 2 | . 1 . 1 Propulsion 4 | . 4 . . Utility 4 | . 3 . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 78 | . 91 85 71 Engine 12 | . 14 14 11 Treads 4 | . 13 . . Wheel 2 | . . . 4 Flight 14 | . 13 28 14 Device 12 | . 14 14 11 Storage 6 | . 7 . 6 Energy Gun 8 | . 4 5 11 Ballistic Gun 7 | . 19 8 . Special Weapon 7 | . 3 14 9 Peak Build Rating 11 | 7 7 7 11 Average Rating 6 | 4 6 6 6 On Entrance 5 | . 7 6 7 Avg Prop Armor Cover (%) 3 | . . . 3 Naked Turns 55 | . . . 55 Heaviest Build 18 | 14 15 8 18 Greatest Support 40 | 40 40 8 20 Greatest Overweight (x) 5 | 4 1 . 5 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 8 8 5 10 Average Capacity 7 | 7 6 5 7 Most Carried 9 | 8 8 5 9 Average Carried 5 | 4 6 4 6 Final Capacity 8 | 8 5 5 5 Final Carried 8 | 8 5 5 3 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 492 | 296 43 . 153 Remotely . | . . . . Salvage Created 358 | 88 62 . 208 Parts 29 | 7 8 . 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented 1 | . . . 1 Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 3 . 6 Guns 5 | . 3 . 2 AOE 4 | . . . 4 Classes Destroyed 6 | 2 2 . 2 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Sentry 1 | . . . 1 Subdweller 5 | . . . 5 Best Kill Streak 3 | 2 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 61 | . 19 . 42 Missed 20 | . 7 . 13 Hits 41 | . 12 . 29 Projectile 41 | . 12 . 29 Critical Strikes 2 | . . . 2 Damage Taken 757 | . 156 . 601 Core 263 | . 47 . 216 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 53 | 7 23 1 22 Largest 2 | 2 2 1 2 Hottest 145 | 40 120 100 145 Shots Fired 87 | 14 39 1 33 Gun 62 | 14 30 . 18 Cannon . | . . . . Launcher 6 | . . . 6 Special 19 | . 9 1 9 Kinetic 34 | 14 20 . . Thermal 19 | . 9 1 9 Explosive 6 | . . . 6 Electromagnetic 28 | . 10 . 18 Robot Hit Streak 8 | 8 3 . 3 Robot Miss Streak 5 | 1 5 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 36 | 10 10 . 16 Core Hits 24 | 4 5 . 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 926 | 97 214 . 615 Guns 370 | 97 146 . 127 Cannons . | . . . . Explosions 482 | . 68 . 414 Melee . | . . . . Ramming 26 | . . . 26 Kinetic 195 | 97 98 . . Thermal 116 | . 68 . 48 Explosive 414 | . . . 414 Electromagnetic 175 | . 48 . 127 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . 28 . 39 Shots 2 | . 1 . 1 Rammed 16 | . . . 16 Targets Rammed 16 | . . . 16 Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | . 90 30 19 Average Temperature 28 | . 30 19 11 Received Heat Transfer 60 | . . . 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 100 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 88 | 5 88 20 . Initial 20 | . . 20 . Average 21 | . 34 15 . Influence Increases 169 | 10 138 1 20 Destroy 0b10 Robot/C 80 | . 60 . 20 Destroy 0b10 Robot/NC 15 | 10 5 . . Destroy Leader 12 | . 12 . . Successful Hack 36 | . 36 . . Destroy Structure 11 | . 10 1 . Partial Spotted 15 | . 15 . . Influence Decreases 169 | 10 85 43 31 Entered New Map 40 | . . 33 7 Time Decay 129 | 10 85 10 24 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 8 . 8 Peak Tracking Total 3 | . 3 . 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 . 4 Successful 8 | . 4 . 4 Failed 7 | . 7 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Record 4 | . . . 4 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 733 | 37 268 37 391 Seismic 733 | 37 268 37 391 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 942 | 158 268 37 479 Spaces Moved 793 | 72 268 49 404 Core 158 | 43 . . 115 Treads 81 | 29 52 . . Legs . | . . . . Wheels 94 | . . . 94 Hover . | . . . . Flight 460 | . 216 49 195 Fastest Speed 37 | 50 37 37 37 Average Speed 72 | 166 61 37 68 Slowest Speed 300 | 250 160 37 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 61 16 33 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 9 . . Terrain Destroyed 64 | . 11 1 52 Melee . | . . . . Projectile 10 | . 9 1 . AOE 54 | . 2 . 52 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1027 | 95 319 64 549 Wait 75 | . . 12 63 Move 790 | 71 267 48 404 Hop . | . . . . Pick Up 28 | 10 7 1 10 Fast Attach 11 | 5 4 . 2 Attach 11 | 2 1 . 8 Detach 3 | . 1 . 2 Swap 16 | . 4 1 11 Drop 24 | . 12 1 11 Fire 53 | 7 23 1 22 Melee . | . . . . Ram 16 | . . . 16 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Subcaves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 10) 332 | -10/Materials | Discovered new exit (range 15) 405 | -10/Materials | Identified exit to Mines 427 | -10/Materials | Entered Mines 431 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 460 | -10/Mines | Discovered new exit (range 3) 464 | -10/Mines | Entered Subcaves 465 | -10/Subcaves | Approached by a straggling Scientist 604 | -10/Subcaves | Build established: Scavenger-Mutant 614 | -10/Subcaves | Visited Clippyterm 617 | -10/Subcaves | Learned Factory fabricator intel 617 | -10/Subcaves | Learned 40 Factory zone layouts 870 | -10/Subcaves | Core integrity fell below 50% 893 | -10/Subcaves | Core integrity fell below 20% 898 | -10/Subcaves | Lost 8 parts (1p2n1u4w) 900 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 916 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 943 | -10/Subcaves | Destroyed by 8F-0G7(R) with Subdweller Machine Gun Last Messages --------------- 8F-0G7(R) misfires. Slammed into 8F-0G7(R). The unstable cave ceiling collapses. Slammed into 8F-0G7(R). Destabilizing: Core damaged (-7). Broken Sub. Monowheel destroyed. Slammed into 8F-0G7(R). Y3-QN8(c): "We're getting close, I can feel it." Slammed into 8F-0G7(R). 8F-0G7(R) affixes Scrap Shield Fragment to Scrap Shield. Dropped Humpback. Dropped Med. Storage Unit. Y3-QN8(c) destroyed. Acquired 14 matter. Shrapnel Trap falls loose from the Twisted Machinery. Sub. Power Source falls loose from the Twisted Machinery. Acquired Sub. Power Source. 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